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-rwxr-xr-xes_2_0/makefile-dynamic89
1 files changed, 89 insertions, 0 deletions
diff --git a/es_2_0/makefile-dynamic b/es_2_0/makefile-dynamic
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+++ b/es_2_0/makefile-dynamic
@@ -0,0 +1,89 @@
+#!/bin/make
+
+CFLAGS = -I. -I../include -fPIC -Werror-implicit-function-declaration -O0 -g3
+ARFLAGS = rucv
+
+CFLAGS += -DPROVIDING_OES_blend_func_separate
+CFLAGS += -DPROVIDING_OES_blend_subtract
+ # never CFLAGS += -DPROVIDING_OES_byte_coordinates # N/A for ES 2.0
+CFLAGS += -DPROVIDING_OES_fixed_point # always ON
+ # never CFLAGS += -DPROVIDING_OES_matrix_get # N/A for ES 2.0
+ # never CFLAGS += -DPROVIDING_OES_point_size_array # N/A for ES 2.0
+ # never CFLAGS += -DPROVIDING_OES_point_sprite # N/A for ES 2.0
+ # never CFLAGS += -DPROVIDING_OES_query_matrix # N/A for ES 2.0
+CFLAGS += -DPROVIDING_OES_single_precision
+CFLAGS += -DPROVIDING_OES_stencil_wrap # always ON
+ # never CFLAGS += -DPROVIDING_OES_texture_cube_map # N/A for ES 2.0
+ # never CFLAGS += -DPROVIDING_OES_texture_env_crossbar # N/A for ES 2.0
+CFLAGS += -DPROVIDING_OES_texture_mirrored_repeat # always ON
+CFLAGS += -DPROVIDING_OES_element_index_uint
+CFLAGS += -DPROVIDING_OES_texture_3D
+CFLAGS += -DPROVIDING_OES_texture_npot
+CFLAGS += -DPROVIDING_OES_rgb8_rgba8
+CFLAGS += -DPROVIDING_OES_packed_depth_stencil
+
+LIBBASE = libGLESv2.so
+LIBVER = 1.0
+LIB = $(LIBBASE).$(LIBVER)
+
+END =
+SRCS = \
+ Enable.c \
+ Error.c \
+ Flush.c \
+ Shader.c \
+ Program.c \
+ Link.c \
+ Uniform.c \
+ VertexAttrib.c \
+ VertexPointer.c \
+ Buffer.c \
+ DrawArray.c \
+ DrawElement.c \
+ Primitive.c \
+ Texture.c \
+ TexImage.c \
+ Tex3D.c \
+ Compressed.c \
+ Clear.c \
+ Fragment.c \
+ Get.c \
+ Framebuffer.c \
+ Extend.c \
+ PrepLex.c \
+ EvalParse.c \
+ ParseParse.c \
+ internal.c \
+ macro.c \
+ symbol.c \
+ EGLImage.c \
+ $(END)
+OBJS = $(SRCS:.c=.o)
+
+
+default: __touch__ $(LIB)
+
+
+__touch__:
+ touch Get.c
+
+$(LIB): $(OBJS)
+ $(CC) -shared -Wl,-soname,$(LIBBASE).1 -o $@ $(OBJS) -ldl -lX11
+
+install: $(LIB)
+ cp $(LIB) ../lib
+
+# supports
+
+clean:
+ $(RM) $(RMFLAGS) $(OBJS)
+
+wc:
+ wc $(SRCS) *.h *.inl
+
+#$(OBJS): GLES2/gl2.h es2front.h
+
+
+clobber: clean
+ $(RM) $(RMFLAGS) $(LIB) core a.out
+