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-rw-r--r--docs/drivers/d3d12.rst10
-rw-r--r--docs/drivers/lima.rst10
-rw-r--r--docs/drivers/zink.rst4
3 files changed, 15 insertions, 9 deletions
diff --git a/docs/drivers/d3d12.rst b/docs/drivers/d3d12.rst
index 7d2adca95f7..604fd8b741b 100644
--- a/docs/drivers/d3d12.rst
+++ b/docs/drivers/d3d12.rst
@@ -15,7 +15,9 @@ Debugging
There's a few tools that are useful for debugging D3D12, such as these
environment variables:
-.. envvar:: D3D12_DEBUG <flags> ("")
+.. envvar:: D3D12_DEBUG
+
+ Accepts the following comma-separated list of flags:
``verbose``
Enable verbose output to stdout
@@ -34,7 +36,9 @@ environment variables:
``gpuvalidator``
Enable `GPU validator`_
-.. envvar:: DXIL_DEBUG <flags> ("")
+.. envvar:: DXIL_DEBUG
+
+ Accepts the following comma-separated list of flags:
``verbose``
Enable verbose output to stdout
@@ -53,7 +57,7 @@ Utilities
Environment variables that control the behavior of the D3D12 driver.
-.. envvar:: MESA_D3D12_DEFAULT_ADAPTER_NAME <string> ("")
+.. envvar:: MESA_D3D12_DEFAULT_ADAPTER_NAME
Specifies a substring to search for when choosing a default adapter to
run on. The first adapter matching the substring is chosen. The substring
diff --git a/docs/drivers/lima.rst b/docs/drivers/lima.rst
index 238007431ca..cec4144ec6c 100644
--- a/docs/drivers/lima.rst
+++ b/docs/drivers/lima.rst
@@ -62,7 +62,7 @@ Environment variables
These are some Lima-specific environment variables that may aid in
debugging. None of this is required for normal use.
-.. envvar:: LIMA_DEBUG <flags> ("")
+.. envvar:: LIMA_DEBUG
accepts the following comma-separated list of flags:
@@ -92,19 +92,19 @@ debugging. None of this is required for normal use.
disable multi job optimization
-.. envvar:: LIMA_CTX_NUM_PLB <int> (None)
+.. envvar:: LIMA_CTX_NUM_PLB
set number of PLB per context (used for development purposes)
-.. envvar:: LIMA_PLB_MAX_BLK <int> (None)
+.. envvar:: LIMA_PLB_MAX_BLK
set PLB max block (used for development purposes)
-.. envvar:: LIMA_PPIR_FORCE_SPILLING <int> (None)
+.. envvar:: LIMA_PPIR_FORCE_SPILLING
force spilling of variables in PPIR (used for development purposes)
-.. envvar:: LIMA_PLB_PP_STREAM_CACHE_SIZE <int> (None)
+.. envvar:: LIMA_PLB_PP_STREAM_CACHE_SIZE
set PP stream cache size (used for development purposes)
diff --git a/docs/drivers/zink.rst b/docs/drivers/zink.rst
index 9778ef268bc..747e6ca3913 100644
--- a/docs/drivers/zink.rst
+++ b/docs/drivers/zink.rst
@@ -253,7 +253,9 @@ Debugging
There's a few tools that are useful for debugging Zink, like this environment
variable:
-.. envvar:: ZINK_DEBUG <flags> ("")
+.. envvar:: ZINK_DEBUG
+
+ Accepts the following comma-separated list of flags:
``nir``
Print the NIR form of all shaders to stderr.