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-rw-r--r--docs/drivers/d3d12.rst10
1 files changed, 7 insertions, 3 deletions
diff --git a/docs/drivers/d3d12.rst b/docs/drivers/d3d12.rst
index 7d2adca95f7..604fd8b741b 100644
--- a/docs/drivers/d3d12.rst
+++ b/docs/drivers/d3d12.rst
@@ -15,7 +15,9 @@ Debugging
There's a few tools that are useful for debugging D3D12, such as these
environment variables:
-.. envvar:: D3D12_DEBUG <flags> ("")
+.. envvar:: D3D12_DEBUG
+
+ Accepts the following comma-separated list of flags:
``verbose``
Enable verbose output to stdout
@@ -34,7 +36,9 @@ environment variables:
``gpuvalidator``
Enable `GPU validator`_
-.. envvar:: DXIL_DEBUG <flags> ("")
+.. envvar:: DXIL_DEBUG
+
+ Accepts the following comma-separated list of flags:
``verbose``
Enable verbose output to stdout
@@ -53,7 +57,7 @@ Utilities
Environment variables that control the behavior of the D3D12 driver.
-.. envvar:: MESA_D3D12_DEFAULT_ADAPTER_NAME <string> ("")
+.. envvar:: MESA_D3D12_DEFAULT_ADAPTER_NAME
Specifies a substring to search for when choosing a default adapter to
run on. The first adapter matching the substring is chosen. The substring