diff options
author | lu-wang-g <47436172+lu-wang-g@users.noreply.github.com> | 2019-12-02 14:11:28 -0800 |
---|---|---|
committer | Wouter van Oortmerssen <aardappel@gmail.com> | 2019-12-02 14:11:28 -0800 |
commit | 65f87035727ee05067ef8338dbe11de205a87563 (patch) | |
tree | e5a3a7f15bf068b6642f455346457f12bcc7614d /tests/MyGame/Example/Ability.py | |
parent | 75823cc2755127e408ee944ffbc3863b0079fd01 (diff) | |
download | flatbuffers-65f87035727ee05067ef8338dbe11de205a87563.tar.gz flatbuffers-65f87035727ee05067ef8338dbe11de205a87563.tar.bz2 flatbuffers-65f87035727ee05067ef8338dbe11de205a87563.zip |
Flatbuffers Python Object API (#5616)
* Flatbuffers Python Object API
Implement the logic to generate the Python object API that can
unpack the data from a buf class into an object class, and pack
the data of an object class to a buf class.
* Fix the build issues
Remove unused parameters and replace auto in the for-loop statement
with std::string to make it compatible with VS2010.
* Fix the build issues.
* Add support for Array type
Added logic to handle Array type in Python Object API. Updated the
generated code accordingly.
* Fix the old style casting from int to char
* Fixed another conversion from int to char
* Fixed the import for typing
Importing typing may cause errors when a machine do not have the
moduel typing installed. This PR fixes the issue by guarding
"import typing" with the "try/except" statement.
* Fix issue of iterating the vector of import list
* Update the generated examples using generate_code.sh
* Fix the import order for typing
The import list was stored in unordered_set, so that each generated
codes may have different import order. Therefore, it failed in the
consistency test where two generated copies need to have exactly the
same apperance.
* Optimize unpack using numpy
Use numpy to unpack vector whenever it is possible to improve unpack
performance.
Also, added codegen command for Python specificly in generate_code.sh,
because --no-includes cannot be turn on for Python.
* Fix the import order
* Update generate_code.bat for windows accordingly
* Replace error message with pass
Avoid printing error message for every Python2 users about typing.
Replace it with pass.
Diffstat (limited to 'tests/MyGame/Example/Ability.py')
-rw-r--r-- | tests/MyGame/Example/Ability.py | 33 |
1 files changed, 33 insertions, 0 deletions
diff --git a/tests/MyGame/Example/Ability.py b/tests/MyGame/Example/Ability.py index 3c4776ef..2cc916bd 100644 --- a/tests/MyGame/Example/Ability.py +++ b/tests/MyGame/Example/Ability.py @@ -3,6 +3,8 @@ # namespace: Example import flatbuffers +from flatbuffers.compat import import_numpy +np = import_numpy() class Ability(object): __slots__ = ['_tab'] @@ -21,3 +23,34 @@ def CreateAbility(builder, id, distance): builder.PrependUint32(distance) builder.PrependUint32(id) return builder.Offset() + + +class AbilityT(object): + + # AbilityT + def __init__(self): + self.id = 0 # type: int + self.distance = 0 # type: int + + @classmethod + def InitFromBuf(cls, buf, pos): + ability = Ability() + ability.Init(buf, pos) + return cls.InitFromObj(ability) + + @classmethod + def InitFromObj(cls, ability): + x = AbilityT() + x._UnPack(ability) + return x + + # AbilityT + def _UnPack(self, ability): + if ability is None: + return + self.id = ability.Id() + self.distance = ability.Distance() + + # AbilityT + def Pack(self, builder): + return CreateAbility(builder, self.id, self.distance) |