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-rw-r--r--docs/source/Compiler.md2
-rw-r--r--src/flatc.cpp2
-rw-r--r--src/idl_gen_python.cpp1021
-rw-r--r--tests/MyGame/Example/Ability.py33
-rw-r--r--tests/MyGame/Example/Any.py15
-rw-r--r--tests/MyGame/Example/AnyAmbiguousAliases.py15
-rw-r--r--tests/MyGame/Example/AnyUniqueAliases.py15
-rw-r--r--tests/MyGame/Example/ArrayStruct.py97
-rw-r--r--tests/MyGame/Example/ArrayTable.py44
-rw-r--r--tests/MyGame/Example/Monster.py558
-rw-r--r--tests/MyGame/Example/NestedStruct.py95
-rw-r--r--tests/MyGame/Example/Referrable.py34
-rw-r--r--tests/MyGame/Example/Stat.py43
-rw-r--r--tests/MyGame/Example/Test.py33
-rw-r--r--tests/MyGame/Example/TestSimpleTableWithEnum.py34
-rw-r--r--tests/MyGame/Example/TypeAliases.py105
-rw-r--r--tests/MyGame/Example/Vec3.py47
-rw-r--r--tests/MyGame/Example2/Monster.py32
-rw-r--r--tests/MyGame/InParentNamespace.py32
-rw-r--r--tests/MyGame/MonsterExtra.py99
-rwxr-xr-xtests/PythonTest.sh2
-rw-r--r--tests/generate_code.bat10
-rwxr-xr-xtests/generate_code.sh6
-rw-r--r--tests/namespace_test/NamespaceA/NamespaceB/StructInNestedNS.py2
-rw-r--r--tests/namespace_test/NamespaceA/NamespaceB/TableInNestedNS.py2
-rw-r--r--tests/namespace_test/NamespaceA/SecondTableInA.py4
-rw-r--r--tests/namespace_test/NamespaceA/TableInFirstNS.py6
-rw-r--r--tests/namespace_test/NamespaceC/TableInC.py6
-rw-r--r--tests/py_test.py538
29 files changed, 2846 insertions, 86 deletions
diff --git a/docs/source/Compiler.md b/docs/source/Compiler.md
index 7889abdc..9eaabf81 100644
--- a/docs/source/Compiler.md
+++ b/docs/source/Compiler.md
@@ -94,7 +94,7 @@ Additional options:
statements) use `--no-includes.`
- `--no-includes` : Don't generate include statements for included schemas the
- generated file depends on (C++).
+ generated file depends on (C++ / Python).
- `--gen-mutable` : Generate additional non-const accessors for mutating
FlatBuffers in-place.
diff --git a/src/flatc.cpp b/src/flatc.cpp
index 257afa85..8cc2d3c9 100644
--- a/src/flatc.cpp
+++ b/src/flatc.cpp
@@ -94,7 +94,7 @@ std::string FlatCompiler::GetUsageString(const char *program_name) const {
" If the original behavior is required (no include\n"
" statements) use --no-includes.\n"
" --no-includes Don\'t generate include statements for included\n"
- " schemas the generated file depends on (C++).\n"
+ " schemas the generated file depends on (C++ / Python).\n"
" --gen-mutable Generate accessors that can mutate buffers in-place.\n"
" --gen-onefile Generate single output file for C# and Go.\n"
" --gen-name-strings Generate type name functions for C++.\n"
diff --git a/src/idl_gen_python.cpp b/src/idl_gen_python.cpp
index 58d0e0fb..bf3b77e0 100644
--- a/src/idl_gen_python.cpp
+++ b/src/idl_gen_python.cpp
@@ -16,8 +16,11 @@
// independent from idl_parser, since this code is not needed for most clients
+#include <cctype>
+#include <set>
#include <string>
#include <unordered_set>
+#include <vector>
#include "flatbuffers/code_generators.h"
#include "flatbuffers/flatbuffers.h"
@@ -59,7 +62,7 @@ class PythonGenerator : public BaseGenerator {
// Begin a class declaration.
void BeginClass(const StructDef &struct_def, std::string *code_ptr) {
- std::string &code = *code_ptr;
+ auto &code = *code_ptr;
code += "class " + NormalizedName(struct_def) + "(object):\n";
code += Indent + "__slots__ = ['_tab']";
code += "\n\n";
@@ -67,7 +70,7 @@ class PythonGenerator : public BaseGenerator {
// Begin enum code with a class declaration.
void BeginEnum(const std::string &class_name, std::string *code_ptr) {
- std::string &code = *code_ptr;
+ auto &code = *code_ptr;
code += "class " + class_name + "(object):\n";
}
@@ -83,10 +86,27 @@ class PythonGenerator : public BaseGenerator {
return EscapeKeyword(ev.name);
}
+ // Converts the name of a definition into upper Camel format.
+ std::string MakeUpperCamel(const Definition &definition) const {
+ return MakeCamel(NormalizedName(definition), true);
+ }
+
+ // Converts the name of a definition into lower Camel format.
+ std::string MakeLowerCamel(const Definition &definition) const {
+ auto name = MakeCamel(NormalizedName(definition), false);
+ name[0] = char(tolower(name[0]));
+ return name;
+ }
+
+ // Starts a new line and then indents.
+ std::string GenIndents(int num) {
+ return "\n" + std::string(num * Indent.length(), ' ');
+ }
+
// A single enum member.
void EnumMember(const EnumDef &enum_def, const EnumVal &ev,
std::string *code_ptr) {
- std::string &code = *code_ptr;
+ auto &code = *code_ptr;
code += Indent;
code += NormalizedName(ev);
code += " = ";
@@ -95,14 +115,14 @@ class PythonGenerator : public BaseGenerator {
// End enum code.
void EndEnum(std::string *code_ptr) {
- std::string &code = *code_ptr;
+ auto &code = *code_ptr;
code += "\n";
}
// Initialize a new struct or table from existing data.
void NewRootTypeFromBuffer(const StructDef &struct_def,
std::string *code_ptr) {
- std::string &code = *code_ptr;
+ auto &code = *code_ptr;
code += Indent + "@classmethod\n";
code += Indent + "def GetRootAs";
@@ -119,8 +139,9 @@ class PythonGenerator : public BaseGenerator {
}
// Initialize an existing object with other data, to avoid an allocation.
- void InitializeExisting(const StructDef &struct_def, std::string *code_ptr) {
- std::string &code = *code_ptr;
+ void InitializeExisting(const StructDef &struct_def,
+ std::string *code_ptr) {
+ auto &code = *code_ptr;
GenReceiver(struct_def, code_ptr);
code += "Init(self, buf, pos):\n";
@@ -131,7 +152,7 @@ class PythonGenerator : public BaseGenerator {
// Get the length of a vector.
void GetVectorLen(const StructDef &struct_def, const FieldDef &field,
std::string *code_ptr) {
- std::string &code = *code_ptr;
+ auto &code = *code_ptr;
GenReceiver(struct_def, code_ptr);
code += MakeCamel(NormalizedName(field)) + "Length(self";
@@ -140,10 +161,26 @@ class PythonGenerator : public BaseGenerator {
code += Indent + Indent + "return 0\n\n";
}
+ // Determines whether a vector is none or not.
+ void GetVectorIsNone(const StructDef &struct_def, const FieldDef &field,
+ std::string *code_ptr) {
+ auto &code = *code_ptr;
+
+ GenReceiver(struct_def, code_ptr);
+ code += MakeCamel(NormalizedName(field)) + "IsNone(self";
+ code += "):";
+ code += GenIndents(2) +
+ "o = flatbuffers.number_types.UOffsetTFlags.py_type" +
+ "(self._tab.Offset(" + NumToString(field.value.offset) + "))";
+ code += GenIndents(2) + "return o == 0";
+ code += "\n\n";
+ }
+
// Get the value of a struct's scalar.
void GetScalarFieldOfStruct(const StructDef &struct_def,
- const FieldDef &field, std::string *code_ptr) {
- std::string &code = *code_ptr;
+ const FieldDef &field,
+ std::string *code_ptr) {
+ auto &code = *code_ptr;
std::string getter = GenGetter(field.value.type);
GenReceiver(struct_def, code_ptr);
code += MakeCamel(NormalizedName(field));
@@ -155,7 +192,7 @@ class PythonGenerator : public BaseGenerator {
// Get the value of a table's scalar.
void GetScalarFieldOfTable(const StructDef &struct_def, const FieldDef &field,
std::string *code_ptr) {
- std::string &code = *code_ptr;
+ auto &code = *code_ptr;
std::string getter = GenGetter(field.value.type);
GenReceiver(struct_def, code_ptr);
code += MakeCamel(NormalizedName(field));
@@ -179,8 +216,9 @@ class PythonGenerator : public BaseGenerator {
// Get a struct by initializing an existing struct.
// Specific to Struct.
void GetStructFieldOfStruct(const StructDef &struct_def,
- const FieldDef &field, std::string *code_ptr) {
- std::string &code = *code_ptr;
+ const FieldDef &field,
+ std::string *code_ptr) {
+ auto &code = *code_ptr;
GenReceiver(struct_def, code_ptr);
code += MakeCamel(NormalizedName(field));
code += "(self, obj):\n";
@@ -192,7 +230,7 @@ class PythonGenerator : public BaseGenerator {
// Get the value of a fixed size array.
void GetArrayOfStruct(const StructDef &struct_def, const FieldDef &field,
std::string *code_ptr) {
- std::string &code = *code_ptr;
+ auto &code = *code_ptr;
const auto vec_type = field.value.type.VectorType();
GenReceiver(struct_def, code_ptr);
code += MakeCamel(NormalizedName(field));
@@ -217,7 +255,7 @@ class PythonGenerator : public BaseGenerator {
// Specific to Table.
void GetStructFieldOfTable(const StructDef &struct_def, const FieldDef &field,
std::string *code_ptr) {
- std::string &code = *code_ptr;
+ auto &code = *code_ptr;
GenReceiver(struct_def, code_ptr);
code += MakeCamel(NormalizedName(field));
code += "(self):";
@@ -228,8 +266,11 @@ class PythonGenerator : public BaseGenerator {
code += Indent + Indent + Indent;
code += "x = self._tab.Indirect(o + self._tab.Pos)\n";
}
- code += Indent + Indent + Indent;
- code += "from ." + TypeName(field) + " import " + TypeName(field) + "\n";
+ if (parser_.opts.include_dependence_headers) {
+ code += Indent + Indent + Indent;
+ code += "from " + GenPackageReference(field.value.type) + " import " +
+ TypeName(field) + "\n";
+ }
code += Indent + Indent + Indent + "obj = " + TypeName(field) + "()\n";
code += Indent + Indent + Indent + "obj.Init(self._tab.Bytes, x)\n";
code += Indent + Indent + Indent + "return obj\n";
@@ -239,7 +280,7 @@ class PythonGenerator : public BaseGenerator {
// Get the value of a string.
void GetStringField(const StructDef &struct_def, const FieldDef &field,
std::string *code_ptr) {
- std::string &code = *code_ptr;
+ auto &code = *code_ptr;
GenReceiver(struct_def, code_ptr);
code += MakeCamel(NormalizedName(field));
code += "(self):";
@@ -252,7 +293,7 @@ class PythonGenerator : public BaseGenerator {
// Get the value of a union from an object.
void GetUnionField(const StructDef &struct_def, const FieldDef &field,
std::string *code_ptr) {
- std::string &code = *code_ptr;
+ auto &code = *code_ptr;
GenReceiver(struct_def, code_ptr);
code += MakeCamel(NormalizedName(field)) + "(self):";
code += OffsetPrefix(field);
@@ -260,11 +301,11 @@ class PythonGenerator : public BaseGenerator {
// TODO(rw): this works and is not the good way to it:
bool is_native_table = TypeName(field) == "*flatbuffers.Table";
if (is_native_table) {
- code +=
- Indent + Indent + Indent + "from flatbuffers.table import Table\n";
- } else {
+ code += Indent + Indent + Indent + "from flatbuffers.table import Table\n";
+ } else if (parser_.opts.include_dependence_headers) {
code += Indent + Indent + Indent;
- code += "from ." + TypeName(field) + " import " + TypeName(field) + "\n";
+ code += "from " + GenPackageReference(field.value.type) + " import " +
+ TypeName(field) + "\n";
}
code += Indent + Indent + Indent + "obj = Table(bytearray(), 0)\n";
code += Indent + Indent + Indent + GenGetter(field.value.type);
@@ -272,10 +313,26 @@ class PythonGenerator : public BaseGenerator {
code += Indent + Indent + "return None\n\n";
}
+ // Generate the package reference when importing a struct or enum from its
+ // module.
+ std::string GenPackageReference(const Type &type) {
+ Namespace *namespaces;
+ if (type.struct_def) {
+ namespaces = type.struct_def->defined_namespace;
+ } else if (type.enum_def) {
+ namespaces = type.enum_def->defined_namespace;
+ } else {
+ return "." + GenTypeGet(type);
+ }
+
+ return namespaces->GetFullyQualifiedName(GenTypeGet(type));
+ }
+
// Get the value of a vector's struct member.
void GetMemberOfVectorOfStruct(const StructDef &struct_def,
- const FieldDef &field, std::string *code_ptr) {
- std::string &code = *code_ptr;
+ const FieldDef &field,
+ std::string *code_ptr) {
+ auto &code = *code_ptr;
auto vectortype = field.value.type.VectorType();
GenReceiver(struct_def, code_ptr);
@@ -288,8 +345,11 @@ class PythonGenerator : public BaseGenerator {
if (!(vectortype.struct_def->fixed)) {
code += Indent + Indent + Indent + "x = self._tab.Indirect(x)\n";
}
- code += Indent + Indent + Indent;
- code += "from ." + TypeName(field) + " import " + TypeName(field) + "\n";
+ if (parser_.opts.include_dependence_headers) {
+ code += Indent + Indent + Indent;
+ code += "from " + GenPackageReference(field.value.type) + " import " +
+ TypeName(field) + "\n";
+ }
code += Indent + Indent + Indent + "obj = " + TypeName(field) + "()\n";
code += Indent + Indent + Indent + "obj.Init(self._tab.Bytes, x)\n";
code += Indent + Indent + Indent + "return obj\n";
@@ -301,7 +361,7 @@ class PythonGenerator : public BaseGenerator {
void GetMemberOfVectorOfNonStruct(const StructDef &struct_def,
const FieldDef &field,
std::string *code_ptr) {
- std::string &code = *code_ptr;
+ auto &code = *code_ptr;
auto vectortype = field.value.type.VectorType();
GenReceiver(struct_def, code_ptr);
@@ -326,7 +386,7 @@ class PythonGenerator : public BaseGenerator {
void GetVectorOfNonStructAsNumpy(const StructDef &struct_def,
const FieldDef &field,
std::string *code_ptr) {
- std::string &code = *code_ptr;
+ auto &code = *code_ptr;
auto vectortype = field.value.type.VectorType();
// Currently, we only support accessing as numpy array if
@@ -352,8 +412,9 @@ class PythonGenerator : public BaseGenerator {
}
// Begin the creator function signature.
- void BeginBuilderArgs(const StructDef &struct_def, std::string *code_ptr) {
- std::string &code = *code_ptr;
+ void BeginBuilderArgs(const StructDef &struct_def,
+ std::string *code_ptr) {
+ auto &code = *code_ptr;
code += "\n";
code += "def Create" + NormalizedName(struct_def);
@@ -362,7 +423,10 @@ class PythonGenerator : public BaseGenerator {
// Recursively generate arguments for a constructor, to deal with nested
// structs.
- void StructBuilderArgs(const StructDef &struct_def, const char *nameprefix,
+ void StructBuilderArgs(const StructDef &struct_def,
+ const std::string nameprefix,
+ const std::string namesuffix, bool has_field_name,
+ const std::string fieldname_suffix,
std::string *code_ptr) {
for (auto it = struct_def.fields.vec.begin();
it != struct_def.fields.vec.end(); ++it) {
@@ -374,20 +438,26 @@ class PythonGenerator : public BaseGenerator {
// Generate arguments for a struct inside a struct. To ensure names
// don't clash, and to make it obvious these arguments are constructing
// a nested struct, prefix the name with the field name.
- StructBuilderArgs(*field_type.struct_def,
- (nameprefix + (NormalizedName(field) + "_")).c_str(),
- code_ptr);
+ auto subprefix = nameprefix;
+ if (has_field_name) {
+ subprefix += NormalizedName(field) + fieldname_suffix;
+ }
+ StructBuilderArgs(*field.value.type.struct_def, subprefix, namesuffix,
+ has_field_name, fieldname_suffix, code_ptr);
} else {
- std::string &code = *code_ptr;
+ auto &code = *code_ptr;
code += std::string(", ") + nameprefix;
- code += MakeCamel(NormalizedName(field), false);
+ if (has_field_name) {
+ code += MakeCamel(NormalizedName(field), false);
+ }
+ code += namesuffix;
}
}
}
// End the creator function signature.
void EndBuilderArgs(std::string *code_ptr) {
- std::string &code = *code_ptr;
+ auto &code = *code_ptr;
code += "):\n";
}
@@ -396,7 +466,7 @@ class PythonGenerator : public BaseGenerator {
void StructBuilderBody(const StructDef &struct_def, const char *nameprefix,
std::string *code_ptr, size_t index = 0,
bool in_array = false) {
- std::string &code = *code_ptr;
+ auto &code = *code_ptr;
std::string indent(index * 4, ' ');
code +=
indent + " builder.Prep(" + NumToString(struct_def.minalign) + ", ";
@@ -442,13 +512,14 @@ class PythonGenerator : public BaseGenerator {
}
void EndBuilderBody(std::string *code_ptr) {
- std::string &code = *code_ptr;
+ auto &code = *code_ptr;
code += " return builder.Offset()\n";
}
// Get the value of a table's starting offset.
- void GetStartOfTable(const StructDef &struct_def, std::string *code_ptr) {
- std::string &code = *code_ptr;
+ void GetStartOfTable(const StructDef &struct_def,
+ std::string *code_ptr) {
+ auto &code = *code_ptr;
code += "def " + NormalizedName(struct_def) + "Start";
code += "(builder): ";
code += "builder.StartObject(";
@@ -457,11 +528,11 @@ class PythonGenerator : public BaseGenerator {
}
// Set the value of a table's field.
- void BuildFieldOfTable(const StructDef &struct_def, const FieldDef &field,
- const size_t offset, std::string *code_ptr) {
- std::string &code = *code_ptr;
- code += "def " + NormalizedName(struct_def) + "Add" +
- MakeCamel(NormalizedName(field));
+ void BuildFieldOfTable(const StructDef &struct_def,
+ const FieldDef &field, const size_t offset,
+ std::string *code_ptr) {
+ auto &code = *code_ptr;
+ code += "def " + NormalizedName(struct_def) + "Add" + MakeCamel(NormalizedName(field));
code += "(builder, ";
code += MakeCamel(NormalizedName(field), false);
code += "): ";
@@ -483,9 +554,9 @@ class PythonGenerator : public BaseGenerator {
}
// Set the value of one of the members of a table's vector.
- void BuildVectorOfTable(const StructDef &struct_def, const FieldDef &field,
- std::string *code_ptr) {
- std::string &code = *code_ptr;
+ void BuildVectorOfTable(const StructDef &struct_def,
+ const FieldDef &field, std::string *code_ptr) {
+ auto &code = *code_ptr;
code += "def " + NormalizedName(struct_def) + "Start";
code += MakeCamel(NormalizedName(field));
code += "Vector(builder, numElems): return builder.StartVector(";
@@ -498,8 +569,9 @@ class PythonGenerator : public BaseGenerator {
}
// Get the offset of the end of a table.
- void GetEndOffsetOnTable(const StructDef &struct_def, std::string *code_ptr) {
- std::string &code = *code_ptr;
+ void GetEndOffsetOnTable(const StructDef &struct_def,
+ std::string *code_ptr) {
+ auto &code = *code_ptr;
code += "def " + NormalizedName(struct_def) + "End";
code += "(builder): ";
code += "return builder.EndObject()\n";
@@ -507,7 +579,7 @@ class PythonGenerator : public BaseGenerator {
// Generate the receiver for function signatures.
void GenReceiver(const StructDef &struct_def, std::string *code_ptr) {
- std::string &code = *code_ptr;
+ auto &code = *code_ptr;
code += Indent + "# " + NormalizedName(struct_def) + "\n";
code += Indent + "def ";
}
@@ -550,8 +622,10 @@ class PythonGenerator : public BaseGenerator {
default: FLATBUFFERS_ASSERT(0);
}
}
- if (field.value.type.base_type == BASE_TYPE_VECTOR) {
+ if (field.value.type.base_type == BASE_TYPE_VECTOR ||
+ field.value.type.base_type == BASE_TYPE_ARRAY) {
GetVectorLen(struct_def, field, code_ptr);
+ GetVectorIsNone(struct_def, field, code_ptr);
}
}
@@ -577,7 +651,7 @@ class PythonGenerator : public BaseGenerator {
// Generate function to check for proper file identifier
void GenHasFileIdentifier(const StructDef &struct_def,
std::string *code_ptr) {
- std::string &code = *code_ptr;
+ auto &code = *code_ptr;
std::string escapedID;
// In the event any of file_identifier characters are special(NULL, \, etc),
// problems occur. To prevent this, convert all chars to their hex-escaped
@@ -598,7 +672,7 @@ class PythonGenerator : public BaseGenerator {
code += "\n";
}
- // Generate struct or table methods.
+ // Generates struct or table methods.
void GenStruct(const StructDef &struct_def, std::string *code_ptr) {
if (struct_def.generated) return;
@@ -613,7 +687,7 @@ class PythonGenerator : public BaseGenerator {
GenHasFileIdentifier(struct_def, code_ptr);
}
}
- // Generate the Init method that sets the field in a pre-existing
+ // Generates the Init method that sets the field in a pre-existing
// accessor object. This is to allow object reuse.
InitializeExisting(struct_def, code_ptr);
for (auto it = struct_def.fields.vec.begin();
@@ -625,14 +699,823 @@ class PythonGenerator : public BaseGenerator {
}
if (struct_def.fixed) {
- // create a struct constructor function
+ // creates a struct constructor function
GenStructBuilder(struct_def, code_ptr);
} else {
- // Create a set of functions that allow table construction.
+ // Creates a set of functions that allow table construction.
GenTableBuilders(struct_def, code_ptr);
}
}
+ void GenReceiverForObjectAPI(const StructDef &struct_def,
+ std::string *code_ptr) {
+ auto &code = *code_ptr;
+ code += GenIndents(1) + "# " + NormalizedName(struct_def) + "T";
+ code += GenIndents(1) + "def ";
+ }
+
+ void BeginClassForObjectAPI(const StructDef &struct_def,
+ std::string *code_ptr) {
+ auto &code = *code_ptr;
+ code += "\n";
+ code += "class " + NormalizedName(struct_def) + "T(object):";
+ code += "\n";
+ }
+
+ // Gets the accoresponding python builtin type of a BaseType for scalars and
+ // string.
+ std::string GetBasePythonTypeForScalarAndString(const BaseType &base_type) {
+ if (IsBool(base_type)) {
+ return "bool";
+ } else if (IsFloat(base_type)) {
+ return "float";
+ } else if (IsInteger(base_type)) {
+ return "int";
+ } else if (base_type == BASE_TYPE_STRING) {
+ return "str";
+ } else {
+ FLATBUFFERS_ASSERT(false && "base_type is not a scalar or string type.");
+ return "";
+ }
+ }
+
+ std::string GetDefaultValue(const FieldDef &field) {
+ BaseType base_type = field.value.type.base_type;
+ if (IsBool(base_type)) {
+ return field.value.constant == "0" ? "False" : "True";
+ } else if (IsFloat(base_type)) {
+ return float_const_gen_.GenFloatConstant(field);
+ } else if (IsInteger(base_type)) {
+ return field.value.constant;
+ } else {
+ // For string, struct, and table.
+ return "None";
+ }
+ }
+
+ void GenUnionInit(const FieldDef &field, std::string *field_types_ptr,
+ std::set<std::string> *import_list,
+ std::set<std::string> *import_typing_list) {
+ // Gets all possible types in the union.
+ import_typing_list->insert("Union");
+ auto &field_types = *field_types_ptr;
+ field_types = "Union[";
+
+ std::string separator_string = ", ";
+ auto enum_def = field.value.type.enum_def;
+ for (auto it = enum_def->Vals().begin(); it != enum_def->Vals().end();
+ ++it) {
+ auto &ev = **it;
+ // Union only supports string and table.
+ std::string field_type;
+ switch (ev.union_type.base_type) {
+ case BASE_TYPE_STRUCT:
+ field_type = GenTypeGet(ev.union_type) + "T";
+ if (parser_.opts.include_dependence_headers) {
+ auto package_reference = GenPackageReference(ev.union_type);
+ field_type = package_reference + "." + field_type;
+ import_list->insert("import " + package_reference);
+ }
+ break;
+ case BASE_TYPE_STRING:
+ field_type += "str";
+ break;
+ case BASE_TYPE_NONE:
+ field_type += "None";
+ break;
+ default:
+ break;
+ }
+ field_types += field_type + separator_string;
+ }
+
+ // Removes the last separator_string.
+ field_types.erase(field_types.length() - separator_string.size());
+ field_types += "]";
+
+ // Gets the import lists for the union.
+ if (parser_.opts.include_dependence_headers) {
+ // The package reference is generated based on enum_def, instead
+ // of struct_def in field.type. That's why GenPackageReference() is
+ // not used.
+ Namespace *namespaces = field.value.type.enum_def->defined_namespace;
+ auto package_reference = namespaces->GetFullyQualifiedName(
+ MakeUpperCamel(*(field.value.type.enum_def)));
+ auto union_name = MakeUpperCamel(*(field.value.type.enum_def));
+ import_list->insert("import " + package_reference);
+ }
+ }
+
+ void GenStructInit(const FieldDef &field,
+ std::string *field_type_ptr,
+ std::set<std::string> *import_list,
+ std::set<std::string> *import_typing_list) {
+ import_typing_list->insert("Optional");
+ auto &field_type = *field_type_ptr;
+ if (parser_.opts.include_dependence_headers) {
+ auto package_reference = GenPackageReference(field.value.type);
+ field_type = package_reference + "." + TypeName(field) + "T]";
+ import_list->insert("import " + package_reference);
+ } else {
+ field_type = TypeName(field) + "T]";
+ }
+ field_type = "Optional[" + field_type;
+ }
+
+ void GenVectorInit(const FieldDef &field, std::string *field_type_ptr,
+ std::set<std::string> *import_list,
+ std::set<std::string> *import_typing_list) {
+ import_typing_list->insert("List");
+ auto &field_type = *field_type_ptr;
+ auto base_type = field.value.type.VectorType().base_type;
+ if (base_type == BASE_TYPE_STRUCT) {
+ field_type = GenTypeGet(field.value.type.VectorType()) + "T]";
+ if (parser_.opts.include_dependence_headers) {
+ auto package_reference =
+ GenPackageReference(field.value.type.VectorType());
+ field_type = package_reference + "." +
+ GenTypeGet(field.value.type.VectorType()) + "T]";
+ import_list->insert("import " + package_reference);
+ }
+ field_type = "List[" + field_type;
+ } else {
+ field_type =
+ "List[" + GetBasePythonTypeForScalarAndString(base_type) + "]";
+ }
+ }
+
+ void GenInitialize(const StructDef &struct_def, std::string *code_ptr,
+ std::set<std::string> *import_list) {
+ std::string code;
+ std::set<std::string> import_typing_list;
+ for (auto it = struct_def.fields.vec.begin();
+ it != struct_def.fields.vec.end(); ++it) {
+ auto &field = **it;
+ if (field.deprecated) continue;
+
+ // Determines field type, default value, and typing imports.
+ auto base_type = field.value.type.base_type;
+ std::string field_type;
+ switch (base_type) {
+ case BASE_TYPE_UNION: {
+ GenUnionInit(field, &field_type, import_list, &import_typing_list);
+ break;
+ }
+ case BASE_TYPE_STRUCT: {
+ GenStructInit(field, &field_type, import_list, &import_typing_list);
+ break;
+ }
+ case BASE_TYPE_VECTOR:
+ case BASE_TYPE_ARRAY: {
+ GenVectorInit(field, &field_type, import_list, &import_typing_list);
+ break;
+ }
+ default:
+ // Scalar or sting fields.
+ field_type = GetBasePythonTypeForScalarAndString(base_type);
+ break;
+ }
+
+ auto default_value = GetDefaultValue(field);
+ // Wrties the init statement.
+ auto field_instance_name = MakeLowerCamel(field);
+ code += GenIndents(2) + "self." + field_instance_name + " = " +
+ default_value + " # type: " + field_type;
+ }
+
+ // Writes __init__ method.
+ auto &code_base = *code_ptr;
+ GenReceiverForObjectAPI(struct_def, code_ptr);
+ code_base += "__init__(self):";
+ if (code.empty()) {
+ code_base += GenIndents(2) + "pass";
+ } else {
+ code_base += code;
+ }
+ code_base += "\n";
+
+ // Merges the typing imports into import_list.
+ if (!import_typing_list.empty()) {
+ // Adds the try statement.
+ std::string typing_imports = "try:";
+ typing_imports += GenIndents(1) + "from typing import ";
+ std::string separator_string = ", ";
+ for (auto it = import_typing_list.begin(); it != import_typing_list.end();
+ ++it) {
+ const std::string &im = *it;
+ typing_imports += im + separator_string;
+ }
+ // Removes the last separator_string.
+ typing_imports.erase(typing_imports.length() - separator_string.size());
+
+ // Adds the except statement.
+ typing_imports += "\n";
+ typing_imports += "except:";
+ typing_imports += GenIndents(1) + "pass";
+ import_list->insert(typing_imports);
+ }
+
+ // Removes the import of the struct itself, if applied.
+ auto package_reference =
+ struct_def.defined_namespace->GetFullyQualifiedName(
+ MakeUpperCamel(struct_def));
+ auto struct_import = "import " + package_reference;
+ import_list->erase(struct_import);
+ }
+
+ void InitializeFromBuf(const StructDef &struct_def, std::string *code_ptr) {
+ auto &code = *code_ptr;
+ auto instance_name = MakeLowerCamel(struct_def);
+ auto struct_name = NormalizedName(struct_def);
+
+ code += GenIndents(1) + "@classmethod";
+ code += GenIndents(1) + "def InitFromBuf(cls, buf, pos):";
+ code += GenIndents(2) + instance_name + " = " + struct_name + "()";
+ code += GenIndents(2) + instance_name + ".Init(buf, pos)";
+ code += GenIndents(2) + "return cls.InitFromObj(" + instance_name + ")";
+ code += "\n";
+ }
+
+ void InitializeFromObjForObject(const StructDef &struct_def,
+ std::string *code_ptr) {
+ auto &code = *code_ptr;
+ auto instance_name = MakeLowerCamel(struct_def);
+ auto struct_name = NormalizedName(struct_def);
+
+ code += GenIndents(1) + "@classmethod";
+ code += GenIndents(1) + "def InitFromObj(cls, " + instance_name + "):";
+ code += GenIndents(2) + "x = " + struct_name + "T()";
+ code += GenIndents(2) + "x._UnPack(" + instance_name + ")";
+ code += GenIndents(2) + "return x";
+ code += "\n";
+ }
+
+ void GenUnPackForStruct(const StructDef &struct_def, const FieldDef &field,
+ std::string *code_ptr) {
+ auto &code = *code_ptr;
+ auto struct_instance_name = MakeLowerCamel(struct_def);
+ auto field_instance_name = MakeLowerCamel(field);
+ auto field_accessor_name = MakeUpperCamel(field);
+ auto field_type = TypeName(field);
+
+ if (parser_.opts.include_dependence_headers) {
+ auto package_reference = GenPackageReference(field.value.type);
+ field_type = package_reference + "." + TypeName(field);
+ }
+
+ code += GenIndents(2) + "if " + struct_instance_name + "." +
+ field_accessor_name + "(";
+ // if field is a struct, we need to create an instance for it first.
+ if (struct_def.fixed && field.value.type.base_type == BASE_TYPE_STRUCT) {
+ code += field_type + "()";
+ }
+ code += ") is not None:";
+ code += GenIndents(3) + "self." + field_instance_name + " = " + field_type +
+ "T.InitFromObj(" + struct_instance_name + "." +
+ field_accessor_name + "(";
+ // A struct's accessor requires a struct buf instance.
+ if (struct_def.fixed && field.value.type.base_type == BASE_TYPE_STRUCT) {
+ code += field_type + "()";
+ }
+ code += "))";
+ }
+
+ void GenUnPackForUnion(const StructDef &struct_def, const FieldDef &field,
+ std::string *code_ptr) {
+ auto &code = *code_ptr;
+ auto field_instance_name = MakeLowerCamel(field);
+ auto field_accessor_name = MakeUpperCamel(field);
+ auto struct_instance_name = MakeLowerCamel(struct_def);
+ auto union_name = MakeUpperCamel(*(field.value.type.enum_def));
+
+ if (parser_.opts.include_dependence_headers) {
+ Namespace *namespaces = field.value.type.enum_def->defined_namespace;
+ auto package_reference = namespaces->GetFullyQualifiedName(
+ MakeUpperCamel(*(field.value.type.enum_def)));
+ union_name = package_reference + "." + union_name;
+ }
+ code += GenIndents(2) + "self." + field_instance_name + " = " + union_name +
+ "Creator(" + "self." + field_instance_name + "Type, " +
+ struct_instance_name + "." + field_accessor_name + "())";
+ }
+
+ void GenUnPackForStructVector(const StructDef &struct_def,
+ const FieldDef &field, std::string *code_ptr) {
+ auto &code = *code_ptr;
+ auto field_instance_name = MakeLowerCamel(field);
+ auto field_accessor_name = MakeUpperCamel(field);
+ auto struct_instance_name = MakeLowerCamel(struct_def);
+
+ code += GenIndents(2) + "if not " + struct_instance_name + "." +
+ field_accessor_name + "IsNone():";
+ code += GenIndents(3) + "self." + field_instance_name + " = []";
+ code += GenIndents(3) + "for i in range(" + struct_instance_name + "." +
+ field_accessor_name + "Length()):";
+
+ auto field_type_name = TypeName(field);
+ auto one_instance = field_type_name + "_";
+ one_instance[0] = char(tolower(one_instance[0]));
+
+ if (parser_.opts.include_dependence_headers) {
+ auto package_reference = GenPackageReference(field.value.type);
+ field_type_name = package_reference + "." + TypeName(field);
+ }
+
+ code += GenIndents(4) + "if " + struct_instance_name + "." +
+ field_accessor_name + "(i) is None:";
+ code += GenIndents(5) + "self." + field_instance_name + ".append(None)";
+ code += GenIndents(4) + "else:";
+ code += GenIndents(5) + one_instance + " = " + field_type_name +
+ "T.InitFromObj(" + struct_instance_name + "." +
+ field_accessor_name + "(i))";
+ code += GenIndents(5) + "self." + field_instance_name + ".append(" +
+ one_instance + ")";
+ }
+
+ void GenUnpackforScalarVectorHelper(const StructDef &struct_def,
+ const FieldDef &field,
+ std::string *code_ptr, int indents) {
+ auto &code = *code_ptr;
+ auto field_instance_name = MakeLowerCamel(field);
+ auto field_accessor_name = MakeUpperCamel(field);
+ auto struct_instance_name = MakeLowerCamel(struct_def);
+
+ code += GenIndents(indents) + "self." + field_instance_name + " = []";
+ code += GenIndents(indents) + "for i in range(" + struct_instance_name +
+ "." + field_accessor_name + "Length()):";
+ code += GenIndents(indents + 1) + "self." + field_instance_name +
+ ".append(" + struct_instance_name + "." + field_accessor_name +
+ "(i))";
+ }
+
+ void GenUnPackForScalarVector(const StructDef &struct_def,
+ const FieldDef &field, std::string *code_ptr) {
+ auto &code = *code_ptr;
+ auto field_instance_name = MakeLowerCamel(field);
+ auto field_accessor_name = MakeUpperCamel(field);
+ auto struct_instance_name = MakeLowerCamel(struct_def);
+
+ code += GenIndents(2) + "if not " + struct_instance_name + "." +
+ field_accessor_name + "IsNone():";
+
+ // String does not have the AsNumpy method.
+ if (!(IsScalar(field.value.type.VectorType().base_type))) {
+ GenUnpackforScalarVectorHelper(struct_def, field, code_ptr, 3);
+ return;
+ }
+
+ code += GenIndents(3) + "if np is None:";
+ GenUnpackforScalarVectorHelper(struct_def, field, code_ptr, 4);
+
+ // If numpy exists, use the AsNumpy method to optimize the unpack speed.
+ code += GenIndents(3) + "else:";
+ code += GenIndents(4) + "self." + field_instance_name + " = " +
+ struct_instance_name + "." + field_accessor_name + "AsNumpy()";
+ }
+
+ void GenUnPackForScalar(const StructDef &struct_def, const FieldDef &field,
+ std::string *code_ptr) {
+ auto &code = *code_ptr;
+ auto field_instance_name = MakeLowerCamel(field);
+ auto field_accessor_name = MakeUpperCamel(field);
+ auto struct_instance_name = MakeLowerCamel(struct_def);
+
+ code += GenIndents(2) + "self." + field_instance_name + " = " +
+ struct_instance_name + "." + field_accessor_name + "()";
+ }
+
+ // Generates the UnPack method for the object class.
+ void GenUnPack(const StructDef &struct_def, std::string *code_ptr) {
+ std::string code;
+ // Items that needs to be imported. No duplicate modules will be imported.
+ std::set<std::string> import_list;
+
+ for (auto it = struct_def.fields.vec.begin();
+ it != struct_def.fields.vec.end(); ++it) {
+ auto &field = **it;
+ if (field.deprecated) continue;
+
+ auto field_type = TypeName(field);
+ switch (field.value.type.base_type) {
+ case BASE_TYPE_STRUCT: {
+ GenUnPackForStruct(struct_def, field, &code);
+ break;
+ }
+ case BASE_TYPE_UNION: {
+ GenUnPackForUnion(struct_def, field, &code);
+ break;
+ }
+ case BASE_TYPE_VECTOR: {
+ auto vectortype = field.value.type.VectorType();
+ if (vectortype.base_type == BASE_TYPE_STRUCT) {
+ GenUnPackForStructVector(struct_def, field, &code);
+ } else {
+ GenUnPackForScalarVector(struct_def, field, &code);
+ }
+ break;
+ }
+ case BASE_TYPE_ARRAY: {
+ GenUnPackForScalarVector(struct_def, field, &code);
+ break;
+ }
+ default:
+ GenUnPackForScalar(struct_def, field, &code);
+ }
+ }
+
+ // Writes import statements and code into the generated file.
+ auto &code_base = *code_ptr;
+ auto struct_instance_name = MakeLowerCamel(struct_def);
+ auto struct_name = MakeUpperCamel(struct_def);
+
+ GenReceiverForObjectAPI(struct_def, code_ptr);
+ code_base += "_UnPack(self, " + struct_instance_name + "):";
+ code_base += GenIndents(2) + "if " + struct_instance_name + " is None:";
+ code_base += GenIndents(3) + "return";
+
+ // Write the import statements.
+ for (std::set<std::string>::iterator it = import_list.begin();
+ it != import_list.end(); ++it) {
+ code_base += GenIndents(2) + *it;
+ }
+
+ // Write the code.
+ code_base += code;
+ code_base += "\n";
+ }
+
+ void GenPackForStruct(const StructDef &struct_def, std::string *code_ptr) {
+ auto &code = *code_ptr;
+ auto struct_name = MakeUpperCamel(struct_def);
+
+ GenReceiverForObjectAPI(struct_def, code_ptr);
+ code += "Pack(self, builder):";
+ code += GenIndents(2) + "return Create" + struct_name + "(builder";
+
+ StructBuilderArgs(struct_def,
+ /* nameprefix = */ "self.",
+ /* namesuffix = */ "",
+ /* has_field_name = */ true,
+ /* fieldname_suffix = */ ".", code_ptr);
+ code += ")\n";
+ }
+
+ void GenPackForStructVectorField(const StructDef &struct_def,
+ const FieldDef &field,
+ std::string *code_prefix_ptr,
+ std::string *code_ptr) {
+ auto &code_prefix = *code_prefix_ptr;
+ auto &code = *code_ptr;
+ auto field_instance_name = MakeLowerCamel(field);
+ auto struct_name = NormalizedName(struct_def);
+ auto field_accessor_name = MakeUpperCamel(field);
+
+ // Creates the field.
+ code_prefix +=
+ GenIndents(2) + "if self." + field_instance_name + " is not None:";
+ if (field.value.type.struct_def->fixed) {
+ code_prefix += GenIndents(3) + struct_name + "Start" +
+ field_accessor_name + "Vector(builder, len(self." +
+ field_instance_name + "))";
+ code_prefix += GenIndents(3) + "for i in reversed(range(len(self." +
+ field_instance_name + "))):";
+ code_prefix +=
+ GenIndents(4) + "self." + field_instance_name + "[i].Pack(builder)";
+ code_prefix += GenIndents(3) + field_instance_name +
+ " = builder.EndVector(len(self." + field_instance_name +
+ "))";
+ } else {
+ // If the vector is a struct vector, we need to first build accessor for
+ // each struct element.
+ code_prefix += GenIndents(3) + field_instance_name + "list = []";
+ code_prefix += GenIndents(3);
+ code_prefix += "for i in range(len(self." + field_instance_name + ")):";
+ code_prefix += GenIndents(4) + field_instance_name + "list.append(self." +
+ field_instance_name + "[i].Pack(builder))";
+
+ code_prefix += GenIndents(3) + struct_name + "Start" +
+ field_accessor_name + "Vector(builder, len(self." +
+ field_instance_name + "))";
+ code_prefix += GenIndents(3) + "for i in reversed(range(len(self." +
+ field_instance_name + "))):";
+ code_prefix += GenIndents(4) + "builder.PrependUOffsetTRelative" + "(" +
+ field_instance_name + "list[i])";
+ code_prefix += GenIndents(3) + field_instance_name +
+ " = builder.EndVector(len(self." + field_instance_name +
+ "))";
+ }
+
+ // Adds the field into the struct.
+ code += GenIndents(2) + "if self." + field_instance_name + " is not None:";
+ code += GenIndents(3) + struct_name + "Add" + field_accessor_name +
+ "(builder, " + field_instance_name + ")";
+ }
+
+ void GenPackForScalarVectorField(const StructDef &struct_def,
+ const FieldDef &field,
+ std::string *code_prefix_ptr,
+ std::string *code_ptr) {
+ auto &code_prefix = *code_prefix_ptr;
+ auto &code = *code_ptr;
+ auto field_instance_name = MakeLowerCamel(field);
+
+ auto field_accessor_name = MakeUpperCamel(field);
+ auto struct_name = NormalizedName(struct_def);
+
+ // Creates the field.
+ code_prefix +=
+ GenIndents(2) + "if self." + field_instance_name + " is not None:";
+ // If the vector is a string vector, we need to first build accessor for
+ // each string element. And this generated code, needs to be
+ // placed ahead of code+prefix.
+ auto vectortype = field.value.type.VectorType();
+ if (vectortype.base_type == BASE_TYPE_STRING) {
+ code_prefix += GenIndents(3) + MakeLowerCamel(field) + "list = []";
+ code_prefix += GenIndents(3);
+ code_prefix += "for i in range(len(self." + field_instance_name + ")):";
+ code_prefix += GenIndents(4) + MakeLowerCamel(field) +
+ "list.append(builder.CreateString(self." +
+ field_instance_name + "[i]))";
+ }
+
+ code_prefix += GenIndents(3) + struct_name + "Start" + field_accessor_name +
+ "Vector(builder, len(self." + field_instance_name + "))";
+ code_prefix += GenIndents(3) + "for i in reversed(range(len(self." +
+ field_instance_name + "))):";
+ code_prefix += GenIndents(4) + "builder.Prepend";
+
+ std::string type_name;
+ switch (vectortype.base_type) {
+ case BASE_TYPE_BOOL:
+ type_name = "Bool";
+ break;
+ case BASE_TYPE_CHAR:
+ type_name = "Byte";
+ break;
+ case BASE_TYPE_UCHAR:
+ type_name = "Uint8";
+ break;
+ case BASE_TYPE_SHORT:
+ type_name = "Int16";
+ break;
+ case BASE_TYPE_USHORT:
+ type_name = "Uint16";
+ break;
+ case BASE_TYPE_INT:
+ type_name = "Int32";
+ break;
+ case BASE_TYPE_UINT:
+ type_name = "Uint32";
+ break;
+ case BASE_TYPE_LONG:
+ type_name = "Int64";
+ break;
+ case BASE_TYPE_ULONG:
+ type_name = "Uint64";
+ break;
+ case BASE_TYPE_FLOAT:
+ type_name = "Float32";
+ break;
+ case BASE_TYPE_DOUBLE:
+ type_name = "Float64";
+ break;
+ case BASE_TYPE_STRING:
+ type_name = "UOffsetTRelative";
+ break;
+ default:
+ type_name = "VOffsetT";
+ break;
+ }
+
+ if (vectortype.base_type == BASE_TYPE_STRING) {
+ code_prefix += type_name + "(" + MakeLowerCamel(field) + "list[i])";
+ } else {
+ code_prefix += type_name + "(self." + field_instance_name + "[i])";
+ }
+ code_prefix += GenIndents(3) + field_instance_name +
+ " = builder.EndVector(len(self." + field_instance_name +
+ "))";
+
+ // Adds the field into the struct.
+ code += GenIndents(2) + "if self." + field_instance_name + " is not None:";
+ code += GenIndents(3) + struct_name + "Add" + field_accessor_name +
+ "(builder, " + field_instance_name + ")";
+ }
+
+ void GenPackForStructField(const StructDef &struct_def, const FieldDef &field,
+ std::string *code_prefix_ptr,
+ std::string *code_ptr) {
+ auto &code_prefix = *code_prefix_ptr;
+ auto &code = *code_ptr;
+ auto field_instance_name = MakeLowerCamel(field);
+
+ auto field_accessor_name = MakeUpperCamel(field);
+ auto struct_name = NormalizedName(struct_def);
+
+ if (field.value.type.struct_def->fixed) {
+ // Pure struct fields need to be created along with their parent
+ // structs.
+ code +=
+ GenIndents(2) + "if self." + field_instance_name + " is not None:";
+ code += GenIndents(3) + field_instance_name + " = self." +
+ field_instance_name + ".Pack(builder)";
+ } else {
+ // Tables need to be created before their parent structs are created.
+ code_prefix +=
+ GenIndents(2) + "if self." + field_instance_name + " is not None:";
+ code_prefix += GenIndents(3) + field_instance_name + " = self." +
+ field_instance_name + ".Pack(builder)";
+ code +=
+ GenIndents(2) + "if self." + field_instance_name + " is not None:";
+ }
+
+ code += GenIndents(3) + struct_name + "Add" + field_accessor_name +
+ "(builder, " + field_instance_name + ")";
+ }
+
+ void GenPackForUnionField(const StructDef &struct_def, const FieldDef &field,
+ std::string *code_prefix_ptr,
+ std::string *code_ptr) {
+ auto &code_prefix = *code_prefix_ptr;
+ auto &code = *code_ptr;
+ auto field_instance_name = MakeLowerCamel(field);
+
+ auto field_accessor_name = MakeUpperCamel(field);
+ auto struct_name = NormalizedName(struct_def);
+
+ // TODO(luwa): TypeT should be moved under the None check as well.
+ code_prefix +=
+ GenIndents(2) + "if self." + field_instance_name + " is not None:";
+ code_prefix += GenIndents(3) + field_instance_name + " = self." +
+ field_instance_name + ".Pack(builder)";
+ code += GenIndents(2) + "if self." + field_instance_name + " is not None:";
+ code += GenIndents(3) + struct_name + "Add" + field_accessor_name +
+ "(builder, " + field_instance_name + ")";
+ }
+
+ void GenPackForTable(const StructDef &struct_def, std::string *code_ptr) {
+ auto &code_base = *code_ptr;
+ std::string code, code_prefix;
+ auto struct_instance_name = MakeLowerCamel(struct_def);
+ auto struct_name = NormalizedName(struct_def);
+
+ GenReceiverForObjectAPI(struct_def, code_ptr);
+ code_base += "Pack(self, builder):";
+ code += GenIndents(2) + struct_name + "Start(builder)";
+ for (auto it = struct_def.fields.vec.begin();
+ it != struct_def.fields.vec.end(); ++it) {
+ auto &field = **it;
+ if (field.deprecated) continue;
+
+ auto field_accessor_name = MakeUpperCamel(field);
+ auto field_instance_name = MakeLowerCamel(field);
+
+ switch (field.value.type.base_type) {
+ case BASE_TYPE_STRUCT: {
+ GenPackForStructField(struct_def, field, &code_prefix, &code);
+ break;
+ }
+ case BASE_TYPE_UNION: {
+ GenPackForUnionField(struct_def, field, &code_prefix, &code);
+ break;
+ }
+ case BASE_TYPE_VECTOR: {
+ auto vectortype = field.value.type.VectorType();
+ if (vectortype.base_type == BASE_TYPE_STRUCT) {
+ GenPackForStructVectorField(struct_def, field, &code_prefix, &code);
+ } else {
+ GenPackForScalarVectorField(struct_def, field, &code_prefix, &code);
+ }
+ break;
+ }
+ case BASE_TYPE_ARRAY: {
+ GenPackForScalarVectorField(struct_def, field, &code_prefix, &code);
+ break;
+ }
+ case BASE_TYPE_STRING: {
+ code_prefix += GenIndents(2) + "if self." + field_instance_name +
+ " is not None:";
+ code_prefix += GenIndents(3) + field_instance_name +
+ " = builder.CreateString(self." + field_instance_name +
+ ")";
+ code += GenIndents(2) + "if self." + field_instance_name +
+ " is not None:";
+ code += GenIndents(3) + struct_name + "Add" + field_accessor_name +
+ "(builder, " + field_instance_name + ")";
+ break;
+ }
+ default:
+ // Generates code for scalar values. If the value equals to the
+ // default value, builder will automatically ignore it. So we don't
+ // need to check the value ahead.
+ code += GenIndents(2) + struct_name + "Add" + field_accessor_name +
+ "(builder, self." + field_instance_name + ")";
+ break;
+ }
+ }
+
+ code += GenIndents(2) + struct_instance_name + " = " + struct_name +
+ "End(builder)";
+ code += GenIndents(2) + "return " + struct_instance_name;
+
+ code_base += code_prefix + code;
+ code_base += "\n";
+ }
+
+ void GenStructForObjectAPI(const StructDef &struct_def,
+ std::string *code_ptr) {
+ if (struct_def.generated) return;
+
+ std::set<std::string> import_list;
+ std::string code;
+
+ // Creates an object class for a struct or a table
+ BeginClassForObjectAPI(struct_def, &code);
+
+ GenInitialize(struct_def, &code, &import_list);
+
+ InitializeFromBuf(struct_def, &code);
+
+ InitializeFromObjForObject(struct_def, &code);
+
+ GenUnPack(struct_def, &code);
+
+ if (struct_def.fixed) {
+ GenPackForStruct(struct_def, &code);
+ } else {
+ GenPackForTable(struct_def, &code);
+ }
+
+ // Adds the imports at top.
+ auto &code_base = *code_ptr;
+ code_base += "\n";
+ for (auto it = import_list.begin(); it != import_list.end(); it++) {
+ auto im = *it;
+ code_base += im + "\n";
+ }
+ code_base += code;
+ }
+
+ void GenUnionCreatorForStruct(const EnumDef &enum_def, const EnumVal &ev,
+ std::string *code_ptr) {
+ auto &code = *code_ptr;
+ auto union_name = NormalizedName(enum_def);
+ auto field_name = NormalizedName(ev);
+ auto field_type = GenTypeGet(ev.union_type) + "T";
+
+ code += GenIndents(1) + "if unionType == " + union_name + "()." +
+ field_name + ":";
+ if (parser_.opts.include_dependence_headers) {
+ auto package_reference = GenPackageReference(ev.union_type);
+ code += GenIndents(2) + "import " + package_reference;
+ field_type = package_reference + "." + field_type;
+ }
+ code += GenIndents(2) + "return " + field_type +
+ ".InitFromBuf(table.Bytes, table.Pos)";
+ }
+
+ void GenUnionCreatorForString(const EnumDef &enum_def, const EnumVal &ev,
+ std::string *code_ptr) {
+ auto &code = *code_ptr;
+ auto union_name = NormalizedName(enum_def);
+ auto field_name = NormalizedName(ev);
+
+ code += GenIndents(1) + "if unionType == " + union_name + "()." +
+ field_name + ":";
+ code += GenIndents(2) + "tab = Table(table.Bytes, table.Pos)";
+ code += GenIndents(2) + "union = tab.String(table.Pos)";
+ code += GenIndents(2) + "return union";
+ }
+
+ // Creates an union object based on union type.
+ void GenUnionCreator(const EnumDef &enum_def, std::string *code_ptr) {
+ auto &code = *code_ptr;
+ auto union_name = MakeUpperCamel(enum_def);
+
+ code += "\n";
+ code += "def " + union_name + "Creator(unionType, table):";
+ code += GenIndents(1) + "from flatbuffers.table import Table";
+ code += GenIndents(1) + "if not isinstance(table, Table):";
+ code += GenIndents(2) + "return None";
+
+ for (auto it = enum_def.Vals().begin(); it != enum_def.Vals().end(); ++it) {
+ auto &ev = **it;
+ // Union only supports string and table.
+ switch (ev.union_type.base_type) {
+ case BASE_TYPE_STRUCT:
+ GenUnionCreatorForStruct(enum_def, ev, &code);
+ break;
+ case BASE_TYPE_STRING:
+ GenUnionCreatorForString(enum_def, ev, &code);
+ break;
+ default:
+ break;
+ }
+ }
+ code += GenIndents(1) + "return None";
+ code += "\n";
+ }
+
// Generate enum declarations.
void GenEnum(const EnumDef &enum_def, std::string *code_ptr) {
if (enum_def.generated) return;
@@ -702,7 +1585,11 @@ class PythonGenerator : public BaseGenerator {
// Create a struct with a builder and the struct's arguments.
void GenStructBuilder(const StructDef &struct_def, std::string *code_ptr) {
BeginBuilderArgs(struct_def, code_ptr);
- StructBuilderArgs(struct_def, "", code_ptr);
+ StructBuilderArgs(struct_def,
+ /* nameprefix = */ "",
+ /* namesuffix = */ "",
+ /* has_field_name = */ true,
+ /* fieldname_suffix = */ "_", code_ptr);
EndBuilderArgs(code_ptr);
StructBuilderBody(struct_def, "", code_ptr);
@@ -722,6 +1609,9 @@ class PythonGenerator : public BaseGenerator {
auto &enum_def = **it;
std::string enumcode;
GenEnum(enum_def, &enumcode);
+ if (parser_.opts.generate_object_based_api & enum_def.is_union) {
+ GenUnionCreator(enum_def, &enumcode);
+ }
if (!SaveType(enum_def, enumcode, false)) return false;
}
return true;
@@ -733,6 +1623,9 @@ class PythonGenerator : public BaseGenerator {
auto &struct_def = **it;
std::string declcode;
GenStruct(struct_def, &declcode);
+ if (parser_.opts.generate_object_based_api) {
+ GenStructForObjectAPI(struct_def, &declcode);
+ }
if (!SaveType(struct_def, declcode, true)) return false;
}
return true;
@@ -741,10 +1634,14 @@ class PythonGenerator : public BaseGenerator {
// Begin by declaring namespace and imports.
void BeginFile(const std::string &name_space_name, const bool needs_imports,
std::string *code_ptr) {
- std::string &code = *code_ptr;
+ auto &code = *code_ptr;
code = code + "# " + FlatBuffersGeneratedWarning() + "\n\n";
code += "# namespace: " + name_space_name + "\n\n";
- if (needs_imports) { code += "import flatbuffers\n\n"; }
+ if (needs_imports) {
+ code += "import flatbuffers\n";
+ code += "from flatbuffers.compat import import_numpy\n";
+ code += "np = import_numpy()\n\n";
+ }
}
// Save out the generated code for a Python Table type.
diff --git a/tests/MyGame/Example/Ability.py b/tests/MyGame/Example/Ability.py
index 3c4776ef..2cc916bd 100644
--- a/tests/MyGame/Example/Ability.py
+++ b/tests/MyGame/Example/Ability.py
@@ -3,6 +3,8 @@
# namespace: Example
import flatbuffers
+from flatbuffers.compat import import_numpy
+np = import_numpy()
class Ability(object):
__slots__ = ['_tab']
@@ -21,3 +23,34 @@ def CreateAbility(builder, id, distance):
builder.PrependUint32(distance)
builder.PrependUint32(id)
return builder.Offset()
+
+
+class AbilityT(object):
+
+ # AbilityT
+ def __init__(self):
+ self.id = 0 # type: int
+ self.distance = 0 # type: int
+
+ @classmethod
+ def InitFromBuf(cls, buf, pos):
+ ability = Ability()
+ ability.Init(buf, pos)
+ return cls.InitFromObj(ability)
+
+ @classmethod
+ def InitFromObj(cls, ability):
+ x = AbilityT()
+ x._UnPack(ability)
+ return x
+
+ # AbilityT
+ def _UnPack(self, ability):
+ if ability is None:
+ return
+ self.id = ability.Id()
+ self.distance = ability.Distance()
+
+ # AbilityT
+ def Pack(self, builder):
+ return CreateAbility(builder, self.id, self.distance)
diff --git a/tests/MyGame/Example/Any.py b/tests/MyGame/Example/Any.py
index f1b8d519..b10d35df 100644
--- a/tests/MyGame/Example/Any.py
+++ b/tests/MyGame/Example/Any.py
@@ -8,3 +8,18 @@ class Any(object):
TestSimpleTableWithEnum = 2
MyGame_Example2_Monster = 3
+
+def AnyCreator(unionType, table):
+ from flatbuffers.table import Table
+ if not isinstance(table, Table):
+ return None
+ if unionType == Any().Monster:
+ import MyGame.Example.Monster
+ return MyGame.Example.Monster.MonsterT.InitFromBuf(table.Bytes, table.Pos)
+ if unionType == Any().TestSimpleTableWithEnum:
+ import MyGame.Example.TestSimpleTableWithEnum
+ return MyGame.Example.TestSimpleTableWithEnum.TestSimpleTableWithEnumT.InitFromBuf(table.Bytes, table.Pos)
+ if unionType == Any().MyGame_Example2_Monster:
+ import MyGame.Example2.Monster
+ return MyGame.Example2.Monster.MonsterT.InitFromBuf(table.Bytes, table.Pos)
+ return None
diff --git a/tests/MyGame/Example/AnyAmbiguousAliases.py b/tests/MyGame/Example/AnyAmbiguousAliases.py
index de6e9d0e..3fb4830f 100644
--- a/tests/MyGame/Example/AnyAmbiguousAliases.py
+++ b/tests/MyGame/Example/AnyAmbiguousAliases.py
@@ -8,3 +8,18 @@ class AnyAmbiguousAliases(object):
M2 = 2
M3 = 3
+
+def AnyAmbiguousAliasesCreator(unionType, table):
+ from flatbuffers.table import Table
+ if not isinstance(table, Table):
+ return None
+ if unionType == AnyAmbiguousAliases().M1:
+ import MyGame.Example.Monster
+ return MyGame.Example.Monster.MonsterT.InitFromBuf(table.Bytes, table.Pos)
+ if unionType == AnyAmbiguousAliases().M2:
+ import MyGame.Example.Monster
+ return MyGame.Example.Monster.MonsterT.InitFromBuf(table.Bytes, table.Pos)
+ if unionType == AnyAmbiguousAliases().M3:
+ import MyGame.Example.Monster
+ return MyGame.Example.Monster.MonsterT.InitFromBuf(table.Bytes, table.Pos)
+ return None
diff --git a/tests/MyGame/Example/AnyUniqueAliases.py b/tests/MyGame/Example/AnyUniqueAliases.py
index a6da3551..cf89fc29 100644
--- a/tests/MyGame/Example/AnyUniqueAliases.py
+++ b/tests/MyGame/Example/AnyUniqueAliases.py
@@ -8,3 +8,18 @@ class AnyUniqueAliases(object):
TS = 2
M2 = 3
+
+def AnyUniqueAliasesCreator(unionType, table):
+ from flatbuffers.table import Table
+ if not isinstance(table, Table):
+ return None
+ if unionType == AnyUniqueAliases().M:
+ import MyGame.Example.Monster
+ return MyGame.Example.Monster.MonsterT.InitFromBuf(table.Bytes, table.Pos)
+ if unionType == AnyUniqueAliases().TS:
+ import MyGame.Example.TestSimpleTableWithEnum
+ return MyGame.Example.TestSimpleTableWithEnum.TestSimpleTableWithEnumT.InitFromBuf(table.Bytes, table.Pos)
+ if unionType == AnyUniqueAliases().M2:
+ import MyGame.Example2.Monster
+ return MyGame.Example2.Monster.MonsterT.InitFromBuf(table.Bytes, table.Pos)
+ return None
diff --git a/tests/MyGame/Example/ArrayStruct.py b/tests/MyGame/Example/ArrayStruct.py
index f36ec545..50f136df 100644
--- a/tests/MyGame/Example/ArrayStruct.py
+++ b/tests/MyGame/Example/ArrayStruct.py
@@ -3,6 +3,8 @@
# namespace: Example
import flatbuffers
+from flatbuffers.compat import import_numpy
+np = import_numpy()
class ArrayStruct(object):
__slots__ = ['_tab']
@@ -16,6 +18,18 @@ class ArrayStruct(object):
# ArrayStruct
def B(self): return [self._tab.Get(flatbuffers.number_types.Int32Flags, self._tab.Pos + flatbuffers.number_types.UOffsetTFlags.py_type(4 + i * 4)) for i in range(15)]
# ArrayStruct
+ def BLength(self):
+ o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(4))
+ if o != 0:
+ return self._tab.VectorLen(o)
+ return 0
+
+ # ArrayStruct
+ def BIsNone(self):
+ o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(4))
+ return o == 0
+
+ # ArrayStruct
def C(self): return self._tab.Get(flatbuffers.number_types.Int8Flags, self._tab.Pos + flatbuffers.number_types.UOffsetTFlags.py_type(64))
# ArrayStruct
def D(self, obj, i):
@@ -23,9 +37,33 @@ class ArrayStruct(object):
return obj
# ArrayStruct
+ def DLength(self):
+ o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(72))
+ if o != 0:
+ return self._tab.VectorLen(o)
+ return 0
+
+ # ArrayStruct
+ def DIsNone(self):
+ o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(72))
+ return o == 0
+
+ # ArrayStruct
def E(self): return self._tab.Get(flatbuffers.number_types.Int32Flags, self._tab.Pos + flatbuffers.number_types.UOffsetTFlags.py_type(136))
# ArrayStruct
def F(self): return [self._tab.Get(flatbuffers.number_types.Int64Flags, self._tab.Pos + flatbuffers.number_types.UOffsetTFlags.py_type(144 + i * 8)) for i in range(2)]
+ # ArrayStruct
+ def FLength(self):
+ o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(144))
+ if o != 0:
+ return self._tab.VectorLen(o)
+ return 0
+
+ # ArrayStruct
+ def FIsNone(self):
+ o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(144))
+ return o == 0
+
def CreateArrayStruct(builder, a, b, c, d_a, d_b, d_c, d_d, e, f):
builder.Prep(8, 160)
@@ -49,3 +87,62 @@ def CreateArrayStruct(builder, a, b, c, d_a, d_b, d_c, d_d, e, f):
builder.PrependInt32(b[_idx0-1])
builder.PrependFloat32(a)
return builder.Offset()
+
+import MyGame.Example.NestedStruct
+try:
+ from typing import List
+except:
+ pass
+
+class ArrayStructT(object):
+
+ # ArrayStructT
+ def __init__(self):
+ self.a = 0.0 # type: float
+ self.b = None # type: List[int]
+ self.c = 0 # type: int
+ self.d = None # type: List[MyGame.Example.NestedStruct.NestedStructT]
+ self.e = 0 # type: int
+ self.f = None # type: List[int]
+
+ @classmethod
+ def InitFromBuf(cls, buf, pos):
+ arrayStruct = ArrayStruct()
+ arrayStruct.Init(buf, pos)
+ return cls.InitFromObj(arrayStruct)
+
+ @classmethod
+ def InitFromObj(cls, arrayStruct):
+ x = ArrayStructT()
+ x._UnPack(arrayStruct)
+ return x
+
+ # ArrayStructT
+ def _UnPack(self, arrayStruct):
+ if arrayStruct is None:
+ return
+ self.a = arrayStruct.A()
+ if not arrayStruct.BIsNone():
+ if np is None:
+ self.b = []
+ for i in range(arrayStruct.BLength()):
+ self.b.append(arrayStruct.B(i))
+ else:
+ self.b = arrayStruct.BAsNumpy()
+ self.c = arrayStruct.C()
+ if not arrayStruct.DIsNone():
+ self.d = []
+ for i in range(arrayStruct.DLength()):
+ self.d.append(arrayStruct.D(i))
+ self.e = arrayStruct.E()
+ if not arrayStruct.FIsNone():
+ if np is None:
+ self.f = []
+ for i in range(arrayStruct.FLength()):
+ self.f.append(arrayStruct.F(i))
+ else:
+ self.f = arrayStruct.FAsNumpy()
+
+ # ArrayStructT
+ def Pack(self, builder):
+ return CreateArrayStruct(builder, self.a, self.b, self.c, self.d.a, self.d.b, self.d.c, self.d.d, self.e, self.f)
diff --git a/tests/MyGame/Example/ArrayTable.py b/tests/MyGame/Example/ArrayTable.py
index 6d583f92..83905e60 100644
--- a/tests/MyGame/Example/ArrayTable.py
+++ b/tests/MyGame/Example/ArrayTable.py
@@ -3,6 +3,8 @@
# namespace: Example
import flatbuffers
+from flatbuffers.compat import import_numpy
+np = import_numpy()
class ArrayTable(object):
__slots__ = ['_tab']
@@ -27,7 +29,7 @@ class ArrayTable(object):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(4))
if o != 0:
x = o + self._tab.Pos
- from .ArrayStruct import ArrayStruct
+ from MyGame.Example.ArrayStruct import ArrayStruct
obj = ArrayStruct()
obj.Init(self._tab.Bytes, x)
return obj
@@ -36,3 +38,43 @@ class ArrayTable(object):
def ArrayTableStart(builder): builder.StartObject(1)
def ArrayTableAddA(builder, a): builder.PrependStructSlot(0, flatbuffers.number_types.UOffsetTFlags.py_type(a), 0)
def ArrayTableEnd(builder): return builder.EndObject()
+
+import MyGame.Example.ArrayStruct
+try:
+ from typing import Optional
+except:
+ pass
+
+class ArrayTableT(object):
+
+ # ArrayTableT
+ def __init__(self):
+ self.a = None # type: Optional[MyGame.Example.ArrayStruct.ArrayStructT]
+
+ @classmethod
+ def InitFromBuf(cls, buf, pos):
+ arrayTable = ArrayTable()
+ arrayTable.Init(buf, pos)
+ return cls.InitFromObj(arrayTable)
+
+ @classmethod
+ def InitFromObj(cls, arrayTable):
+ x = ArrayTableT()
+ x._UnPack(arrayTable)
+ return x
+
+ # ArrayTableT
+ def _UnPack(self, arrayTable):
+ if arrayTable is None:
+ return
+ if arrayTable.A() is not None:
+ self.a = MyGame.Example.ArrayStruct.ArrayStructT.InitFromObj(arrayTable.A())
+
+ # ArrayTableT
+ def Pack(self, builder):
+ ArrayTableStart(builder)
+ if self.a is not None:
+ a = self.a.Pack(builder)
+ ArrayTableAddA(builder, a)
+ arrayTable = ArrayTableEnd(builder)
+ return arrayTable
diff --git a/tests/MyGame/Example/Monster.py b/tests/MyGame/Example/Monster.py
index fe5fb489..1f5565e1 100644
--- a/tests/MyGame/Example/Monster.py
+++ b/tests/MyGame/Example/Monster.py
@@ -3,6 +3,8 @@
# namespace: Example
import flatbuffers
+from flatbuffers.compat import import_numpy
+np = import_numpy()
# an example documentation comment: monster object
class Monster(object):
@@ -28,7 +30,7 @@ class Monster(object):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(4))
if o != 0:
x = o + self._tab.Pos
- from .Vec3 import Vec3
+ from MyGame.Example.Vec3 import Vec3
obj = Vec3()
obj.Init(self._tab.Bytes, x)
return obj
@@ -78,6 +80,11 @@ class Monster(object):
return 0
# Monster
+ def InventoryIsNone(self):
+ o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(14))
+ return o == 0
+
+ # Monster
def Color(self):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(16))
if o != 0:
@@ -107,7 +114,7 @@ class Monster(object):
if o != 0:
x = self._tab.Vector(o)
x += flatbuffers.number_types.UOffsetTFlags.py_type(j) * 4
- from .Test import Test
+ from MyGame.Example.Test import Test
obj = Test()
obj.Init(self._tab.Bytes, x)
return obj
@@ -121,6 +128,11 @@ class Monster(object):
return 0
# Monster
+ def Test4IsNone(self):
+ o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(22))
+ return o == 0
+
+ # Monster
def Testarrayofstring(self, j):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(24))
if o != 0:
@@ -135,6 +147,11 @@ class Monster(object):
return self._tab.VectorLen(o)
return 0
+ # Monster
+ def TestarrayofstringIsNone(self):
+ o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(24))
+ return o == 0
+
# an example documentation comment: this will end up in the generated code
# multiline too
# Monster
@@ -144,7 +161,7 @@ class Monster(object):
x = self._tab.Vector(o)
x += flatbuffers.number_types.UOffsetTFlags.py_type(j) * 4
x = self._tab.Indirect(x)
- from .Monster import Monster
+ from MyGame.Example.Monster import Monster
obj = Monster()
obj.Init(self._tab.Bytes, x)
return obj
@@ -158,11 +175,16 @@ class Monster(object):
return 0
# Monster
+ def TestarrayoftablesIsNone(self):
+ o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(26))
+ return o == 0
+
+ # Monster
def Enemy(self):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(28))
if o != 0:
x = self._tab.Indirect(o + self._tab.Pos)
- from .Monster import Monster
+ from MyGame.Example.Monster import Monster
obj = Monster()
obj.Init(self._tab.Bytes, x)
return obj
@@ -191,11 +213,16 @@ class Monster(object):
return 0
# Monster
+ def TestnestedflatbufferIsNone(self):
+ o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(30))
+ return o == 0
+
+ # Monster
def Testempty(self):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(32))
if o != 0:
x = self._tab.Indirect(o + self._tab.Pos)
- from .Stat import Stat
+ from MyGame.Example.Stat import Stat
obj = Stat()
obj.Init(self._tab.Bytes, x)
return obj
@@ -287,6 +314,11 @@ class Monster(object):
return 0
# Monster
+ def TestarrayofboolsIsNone(self):
+ o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(52))
+ return o == 0
+
+ # Monster
def Testf(self):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(54))
if o != 0:
@@ -323,12 +355,17 @@ class Monster(object):
return 0
# Monster
+ def Testarrayofstring2IsNone(self):
+ o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(60))
+ return o == 0
+
+ # Monster
def Testarrayofsortedstruct(self, j):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(62))
if o != 0:
x = self._tab.Vector(o)
x += flatbuffers.number_types.UOffsetTFlags.py_type(j) * 8
- from .Ability import Ability
+ from MyGame.Example.Ability import Ability
obj = Ability()
obj.Init(self._tab.Bytes, x)
return obj
@@ -342,6 +379,11 @@ class Monster(object):
return 0
# Monster
+ def TestarrayofsortedstructIsNone(self):
+ o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(62))
+ return o == 0
+
+ # Monster
def Flex(self, j):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(64))
if o != 0:
@@ -364,12 +406,17 @@ class Monster(object):
return 0
# Monster
+ def FlexIsNone(self):
+ o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(64))
+ return o == 0
+
+ # Monster
def Test5(self, j):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(66))
if o != 0:
x = self._tab.Vector(o)
x += flatbuffers.number_types.UOffsetTFlags.py_type(j) * 4
- from .Test import Test
+ from MyGame.Example.Test import Test
obj = Test()
obj.Init(self._tab.Bytes, x)
return obj
@@ -383,6 +430,11 @@ class Monster(object):
return 0
# Monster
+ def Test5IsNone(self):
+ o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(66))
+ return o == 0
+
+ # Monster
def VectorOfLongs(self, j):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(68))
if o != 0:
@@ -405,6 +457,11 @@ class Monster(object):
return 0
# Monster
+ def VectorOfLongsIsNone(self):
+ o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(68))
+ return o == 0
+
+ # Monster
def VectorOfDoubles(self, j):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(70))
if o != 0:
@@ -427,11 +484,16 @@ class Monster(object):
return 0
# Monster
+ def VectorOfDoublesIsNone(self):
+ o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(70))
+ return o == 0
+
+ # Monster
def ParentNamespaceTest(self):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(72))
if o != 0:
x = self._tab.Indirect(o + self._tab.Pos)
- from .InParentNamespace import InParentNamespace
+ from MyGame.InParentNamespace import InParentNamespace
obj = InParentNamespace()
obj.Init(self._tab.Bytes, x)
return obj
@@ -444,7 +506,7 @@ class Monster(object):
x = self._tab.Vector(o)
x += flatbuffers.number_types.UOffsetTFlags.py_type(j) * 4
x = self._tab.Indirect(x)
- from .Referrable import Referrable
+ from MyGame.Example.Referrable import Referrable
obj = Referrable()
obj.Init(self._tab.Bytes, x)
return obj
@@ -458,6 +520,11 @@ class Monster(object):
return 0
# Monster
+ def VectorOfReferrablesIsNone(self):
+ o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(74))
+ return o == 0
+
+ # Monster
def SingleWeakReference(self):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(76))
if o != 0:
@@ -487,13 +554,18 @@ class Monster(object):
return 0
# Monster
+ def VectorOfWeakReferencesIsNone(self):
+ o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(78))
+ return o == 0
+
+ # Monster
def VectorOfStrongReferrables(self, j):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(80))
if o != 0:
x = self._tab.Vector(o)
x += flatbuffers.number_types.UOffsetTFlags.py_type(j) * 4
x = self._tab.Indirect(x)
- from .Referrable import Referrable
+ from MyGame.Example.Referrable import Referrable
obj = Referrable()
obj.Init(self._tab.Bytes, x)
return obj
@@ -507,6 +579,11 @@ class Monster(object):
return 0
# Monster
+ def VectorOfStrongReferrablesIsNone(self):
+ o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(80))
+ return o == 0
+
+ # Monster
def CoOwningReference(self):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(82))
if o != 0:
@@ -536,6 +613,11 @@ class Monster(object):
return 0
# Monster
+ def VectorOfCoOwningReferencesIsNone(self):
+ o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(84))
+ return o == 0
+
+ # Monster
def NonOwningReference(self):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(86))
if o != 0:
@@ -565,6 +647,11 @@ class Monster(object):
return 0
# Monster
+ def VectorOfNonOwningReferencesIsNone(self):
+ o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(88))
+ return o == 0
+
+ # Monster
def AnyUniqueType(self):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(90))
if o != 0:
@@ -621,6 +708,11 @@ class Monster(object):
return 0
# Monster
+ def VectorOfEnumsIsNone(self):
+ o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(98))
+ return o == 0
+
+ # Monster
def SignedEnum(self):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(100))
if o != 0:
@@ -695,3 +787,449 @@ def MonsterAddVectorOfEnums(builder, vectorOfEnums): builder.PrependUOffsetTRela
def MonsterStartVectorOfEnumsVector(builder, numElems): return builder.StartVector(1, numElems, 1)
def MonsterAddSignedEnum(builder, signedEnum): builder.PrependInt8Slot(48, signedEnum, -1)
def MonsterEnd(builder): return builder.EndObject()
+
+import MyGame.Example.Ability
+import MyGame.Example.Any
+import MyGame.Example.AnyAmbiguousAliases
+import MyGame.Example.AnyUniqueAliases
+import MyGame.Example.Referrable
+import MyGame.Example.Stat
+import MyGame.Example.Test
+import MyGame.Example.TestSimpleTableWithEnum
+import MyGame.Example.Vec3
+import MyGame.Example2.Monster
+import MyGame.InParentNamespace
+try:
+ from typing import List, Optional, Union
+except:
+ pass
+
+class MonsterT(object):
+
+ # MonsterT
+ def __init__(self):
+ self.pos = None # type: Optional[MyGame.Example.Vec3.Vec3T]
+ self.mana = 150 # type: int
+ self.hp = 100 # type: int
+ self.name = None # type: str
+ self.inventory = None # type: List[int]
+ self.color = 8 # type: int
+ self.testType = 0 # type: int
+ self.test = None # type: Union[None, MyGame.Example.Monster.MonsterT, MyGame.Example.TestSimpleTableWithEnum.TestSimpleTableWithEnumT, MyGame.Example2.Monster.MonsterT]
+ self.test4 = None # type: List[MyGame.Example.Test.TestT]
+ self.testarrayofstring = None # type: List[str]
+ self.testarrayoftables = None # type: List[MyGame.Example.Monster.MonsterT]
+ self.enemy = None # type: Optional[MyGame.Example.Monster.MonsterT]
+ self.testnestedflatbuffer = None # type: List[int]
+ self.testempty = None # type: Optional[MyGame.Example.Stat.StatT]
+ self.testbool = False # type: bool
+ self.testhashs32Fnv1 = 0 # type: int
+ self.testhashu32Fnv1 = 0 # type: int
+ self.testhashs64Fnv1 = 0 # type: int
+ self.testhashu64Fnv1 = 0 # type: int
+ self.testhashs32Fnv1a = 0 # type: int
+ self.testhashu32Fnv1a = 0 # type: int
+ self.testhashs64Fnv1a = 0 # type: int
+ self.testhashu64Fnv1a = 0 # type: int
+ self.testarrayofbools = None # type: List[bool]
+ self.testf = 3.14159 # type: float
+ self.testf2 = 3.0 # type: float
+ self.testf3 = 0.0 # type: float
+ self.testarrayofstring2 = None # type: List[str]
+ self.testarrayofsortedstruct = None # type: List[MyGame.Example.Ability.AbilityT]
+ self.flex = None # type: List[int]
+ self.test5 = None # type: List[MyGame.Example.Test.TestT]
+ self.vectorOfLongs = None # type: List[int]
+ self.vectorOfDoubles = None # type: List[float]
+ self.parentNamespaceTest = None # type: Optional[MyGame.InParentNamespace.InParentNamespaceT]
+ self.vectorOfReferrables = None # type: List[MyGame.Example.Referrable.ReferrableT]
+ self.singleWeakReference = 0 # type: int
+ self.vectorOfWeakReferences = None # type: List[int]
+ self.vectorOfStrongReferrables = None # type: List[MyGame.Example.Referrable.ReferrableT]
+ self.coOwningReference = 0 # type: int
+ self.vectorOfCoOwningReferences = None # type: List[int]
+ self.nonOwningReference = 0 # type: int
+ self.vectorOfNonOwningReferences = None # type: List[int]
+ self.anyUniqueType = 0 # type: int
+ self.anyUnique = None # type: Union[None, MyGame.Example.Monster.MonsterT, MyGame.Example.TestSimpleTableWithEnum.TestSimpleTableWithEnumT, MyGame.Example2.Monster.MonsterT]
+ self.anyAmbiguousType = 0 # type: int
+ self.anyAmbiguous = None # type: Union[None, MyGame.Example.Monster.MonsterT, MyGame.Example.Monster.MonsterT, MyGame.Example.Monster.MonsterT]
+ self.vectorOfEnums = None # type: List[int]
+ self.signedEnum = -1 # type: int
+
+ @classmethod
+ def InitFromBuf(cls, buf, pos):
+ monster = Monster()
+ monster.Init(buf, pos)
+ return cls.InitFromObj(monster)
+
+ @classmethod
+ def InitFromObj(cls, monster):
+ x = MonsterT()
+ x._UnPack(monster)
+ return x
+
+ # MonsterT
+ def _UnPack(self, monster):
+ if monster is None:
+ return
+ if monster.Pos() is not None:
+ self.pos = MyGame.Example.Vec3.Vec3T.InitFromObj(monster.Pos())
+ self.mana = monster.Mana()
+ self.hp = monster.Hp()
+ self.name = monster.Name()
+ if not monster.InventoryIsNone():
+ if np is None:
+ self.inventory = []
+ for i in range(monster.InventoryLength()):
+ self.inventory.append(monster.Inventory(i))
+ else:
+ self.inventory = monster.InventoryAsNumpy()
+ self.color = monster.Color()
+ self.testType = monster.TestType()
+ self.test = MyGame.Example.Any.AnyCreator(self.testType, monster.Test())
+ if not monster.Test4IsNone():
+ self.test4 = []
+ for i in range(monster.Test4Length()):
+ if monster.Test4(i) is None:
+ self.test4.append(None)
+ else:
+ test_ = MyGame.Example.Test.TestT.InitFromObj(monster.Test4(i))
+ self.test4.append(test_)
+ if not monster.TestarrayofstringIsNone():
+ self.testarrayofstring = []
+ for i in range(monster.TestarrayofstringLength()):
+ self.testarrayofstring.append(monster.Testarrayofstring(i))
+ if not monster.TestarrayoftablesIsNone():
+ self.testarrayoftables = []
+ for i in range(monster.TestarrayoftablesLength()):
+ if monster.Testarrayoftables(i) is None:
+ self.testarrayoftables.append(None)
+ else:
+ monster_ = MyGame.Example.Monster.MonsterT.InitFromObj(monster.Testarrayoftables(i))
+ self.testarrayoftables.append(monster_)
+ if monster.Enemy() is not None:
+ self.enemy = MyGame.Example.Monster.MonsterT.InitFromObj(monster.Enemy())
+ if not monster.TestnestedflatbufferIsNone():
+ if np is None:
+ self.testnestedflatbuffer = []
+ for i in range(monster.TestnestedflatbufferLength()):
+ self.testnestedflatbuffer.append(monster.Testnestedflatbuffer(i))
+ else:
+ self.testnestedflatbuffer = monster.TestnestedflatbufferAsNumpy()
+ if monster.Testempty() is not None:
+ self.testempty = MyGame.Example.Stat.StatT.InitFromObj(monster.Testempty())
+ self.testbool = monster.Testbool()
+ self.testhashs32Fnv1 = monster.Testhashs32Fnv1()
+ self.testhashu32Fnv1 = monster.Testhashu32Fnv1()
+ self.testhashs64Fnv1 = monster.Testhashs64Fnv1()
+ self.testhashu64Fnv1 = monster.Testhashu64Fnv1()
+ self.testhashs32Fnv1a = monster.Testhashs32Fnv1a()
+ self.testhashu32Fnv1a = monster.Testhashu32Fnv1a()
+ self.testhashs64Fnv1a = monster.Testhashs64Fnv1a()
+ self.testhashu64Fnv1a = monster.Testhashu64Fnv1a()
+ if not monster.TestarrayofboolsIsNone():
+ if np is None:
+ self.testarrayofbools = []
+ for i in range(monster.TestarrayofboolsLength()):
+ self.testarrayofbools.append(monster.Testarrayofbools(i))
+ else:
+ self.testarrayofbools = monster.TestarrayofboolsAsNumpy()
+ self.testf = monster.Testf()
+ self.testf2 = monster.Testf2()
+ self.testf3 = monster.Testf3()
+ if not monster.Testarrayofstring2IsNone():
+ self.testarrayofstring2 = []
+ for i in range(monster.Testarrayofstring2Length()):
+ self.testarrayofstring2.append(monster.Testarrayofstring2(i))
+ if not monster.TestarrayofsortedstructIsNone():
+ self.testarrayofsortedstruct = []
+ for i in range(monster.TestarrayofsortedstructLength()):
+ if monster.Testarrayofsortedstruct(i) is None:
+ self.testarrayofsortedstruct.append(None)
+ else:
+ ability_ = MyGame.Example.Ability.AbilityT.InitFromObj(monster.Testarrayofsortedstruct(i))
+ self.testarrayofsortedstruct.append(ability_)
+ if not monster.FlexIsNone():
+ if np is None:
+ self.flex = []
+ for i in range(monster.FlexLength()):
+ self.flex.append(monster.Flex(i))
+ else:
+ self.flex = monster.FlexAsNumpy()
+ if not monster.Test5IsNone():
+ self.test5 = []
+ for i in range(monster.Test5Length()):
+ if monster.Test5(i) is None:
+ self.test5.append(None)
+ else:
+ test_ = MyGame.Example.Test.TestT.InitFromObj(monster.Test5(i))
+ self.test5.append(test_)
+ if not monster.VectorOfLongsIsNone():
+ if np is None:
+ self.vectorOfLongs = []
+ for i in range(monster.VectorOfLongsLength()):
+ self.vectorOfLongs.append(monster.VectorOfLongs(i))
+ else:
+ self.vectorOfLongs = monster.VectorOfLongsAsNumpy()
+ if not monster.VectorOfDoublesIsNone():
+ if np is None:
+ self.vectorOfDoubles = []
+ for i in range(monster.VectorOfDoublesLength()):
+ self.vectorOfDoubles.append(monster.VectorOfDoubles(i))
+ else:
+ self.vectorOfDoubles = monster.VectorOfDoublesAsNumpy()
+ if monster.ParentNamespaceTest() is not None:
+ self.parentNamespaceTest = MyGame.InParentNamespace.InParentNamespaceT.InitFromObj(monster.ParentNamespaceTest())
+ if not monster.VectorOfReferrablesIsNone():
+ self.vectorOfReferrables = []
+ for i in range(monster.VectorOfReferrablesLength()):
+ if monster.VectorOfReferrables(i) is None:
+ self.vectorOfReferrables.append(None)
+ else:
+ referrable_ = MyGame.Example.Referrable.ReferrableT.InitFromObj(monster.VectorOfReferrables(i))
+ self.vectorOfReferrables.append(referrable_)
+ self.singleWeakReference = monster.SingleWeakReference()
+ if not monster.VectorOfWeakReferencesIsNone():
+ if np is None:
+ self.vectorOfWeakReferences = []
+ for i in range(monster.VectorOfWeakReferencesLength()):
+ self.vectorOfWeakReferences.append(monster.VectorOfWeakReferences(i))
+ else:
+ self.vectorOfWeakReferences = monster.VectorOfWeakReferencesAsNumpy()
+ if not monster.VectorOfStrongReferrablesIsNone():
+ self.vectorOfStrongReferrables = []
+ for i in range(monster.VectorOfStrongReferrablesLength()):
+ if monster.VectorOfStrongReferrables(i) is None:
+ self.vectorOfStrongReferrables.append(None)
+ else:
+ referrable_ = MyGame.Example.Referrable.ReferrableT.InitFromObj(monster.VectorOfStrongReferrables(i))
+ self.vectorOfStrongReferrables.append(referrable_)
+ self.coOwningReference = monster.CoOwningReference()
+ if not monster.VectorOfCoOwningReferencesIsNone():
+ if np is None:
+ self.vectorOfCoOwningReferences = []
+ for i in range(monster.VectorOfCoOwningReferencesLength()):
+ self.vectorOfCoOwningReferences.append(monster.VectorOfCoOwningReferences(i))
+ else:
+ self.vectorOfCoOwningReferences = monster.VectorOfCoOwningReferencesAsNumpy()
+ self.nonOwningReference = monster.NonOwningReference()
+ if not monster.VectorOfNonOwningReferencesIsNone():
+ if np is None:
+ self.vectorOfNonOwningReferences = []
+ for i in range(monster.VectorOfNonOwningReferencesLength()):
+ self.vectorOfNonOwningReferences.append(monster.VectorOfNonOwningReferences(i))
+ else:
+ self.vectorOfNonOwningReferences = monster.VectorOfNonOwningReferencesAsNumpy()
+ self.anyUniqueType = monster.AnyUniqueType()
+ self.anyUnique = MyGame.Example.AnyUniqueAliases.AnyUniqueAliasesCreator(self.anyUniqueType, monster.AnyUnique())
+ self.anyAmbiguousType = monster.AnyAmbiguousType()
+ self.anyAmbiguous = MyGame.Example.AnyAmbiguousAliases.AnyAmbiguousAliasesCreator(self.anyAmbiguousType, monster.AnyAmbiguous())
+ if not monster.VectorOfEnumsIsNone():
+ if np is None:
+ self.vectorOfEnums = []
+ for i in range(monster.VectorOfEnumsLength()):
+ self.vectorOfEnums.append(monster.VectorOfEnums(i))
+ else:
+ self.vectorOfEnums = monster.VectorOfEnumsAsNumpy()
+ self.signedEnum = monster.SignedEnum()
+
+ # MonsterT
+ def Pack(self, builder):
+ if self.name is not None:
+ name = builder.CreateString(self.name)
+ if self.inventory is not None:
+ MonsterStartInventoryVector(builder, len(self.inventory))
+ for i in reversed(range(len(self.inventory))):
+ builder.PrependUint8(self.inventory[i])
+ inventory = builder.EndVector(len(self.inventory))
+ if self.test is not None:
+ test = self.test.Pack(builder)
+ if self.test4 is not None:
+ MonsterStartTest4Vector(builder, len(self.test4))
+ for i in reversed(range(len(self.test4))):
+ self.test4[i].Pack(builder)
+ test4 = builder.EndVector(len(self.test4))
+ if self.testarrayofstring is not None:
+ testarrayofstringlist = []
+ for i in range(len(self.testarrayofstring)):
+ testarrayofstringlist.append(builder.CreateString(self.testarrayofstring[i]))
+ MonsterStartTestarrayofstringVector(builder, len(self.testarrayofstring))
+ for i in reversed(range(len(self.testarrayofstring))):
+ builder.PrependUOffsetTRelative(testarrayofstringlist[i])
+ testarrayofstring = builder.EndVector(len(self.testarrayofstring))
+ if self.testarrayoftables is not None:
+ testarrayoftableslist = []
+ for i in range(len(self.testarrayoftables)):
+ testarrayoftableslist.append(self.testarrayoftables[i].Pack(builder))
+ MonsterStartTestarrayoftablesVector(builder, len(self.testarrayoftables))
+ for i in reversed(range(len(self.testarrayoftables))):
+ builder.PrependUOffsetTRelative(testarrayoftableslist[i])
+ testarrayoftables = builder.EndVector(len(self.testarrayoftables))
+ if self.enemy is not None:
+ enemy = self.enemy.Pack(builder)
+ if self.testnestedflatbuffer is not None:
+ MonsterStartTestnestedflatbufferVector(builder, len(self.testnestedflatbuffer))
+ for i in reversed(range(len(self.testnestedflatbuffer))):
+ builder.PrependUint8(self.testnestedflatbuffer[i])
+ testnestedflatbuffer = builder.EndVector(len(self.testnestedflatbuffer))
+ if self.testempty is not None:
+ testempty = self.testempty.Pack(builder)
+ if self.testarrayofbools is not None:
+ MonsterStartTestarrayofboolsVector(builder, len(self.testarrayofbools))
+ for i in reversed(range(len(self.testarrayofbools))):
+ builder.PrependBool(self.testarrayofbools[i])
+ testarrayofbools = builder.EndVector(len(self.testarrayofbools))
+ if self.testarrayofstring2 is not None:
+ testarrayofstring2list = []
+ for i in range(len(self.testarrayofstring2)):
+ testarrayofstring2list.append(builder.CreateString(self.testarrayofstring2[i]))
+ MonsterStartTestarrayofstring2Vector(builder, len(self.testarrayofstring2))
+ for i in reversed(range(len(self.testarrayofstring2))):
+ builder.PrependUOffsetTRelative(testarrayofstring2list[i])
+ testarrayofstring2 = builder.EndVector(len(self.testarrayofstring2))
+ if self.testarrayofsortedstruct is not None:
+ MonsterStartTestarrayofsortedstructVector(builder, len(self.testarrayofsortedstruct))
+ for i in reversed(range(len(self.testarrayofsortedstruct))):
+ self.testarrayofsortedstruct[i].Pack(builder)
+ testarrayofsortedstruct = builder.EndVector(len(self.testarrayofsortedstruct))
+ if self.flex is not None:
+ MonsterStartFlexVector(builder, len(self.flex))
+ for i in reversed(range(len(self.flex))):
+ builder.PrependUint8(self.flex[i])
+ flex = builder.EndVector(len(self.flex))
+ if self.test5 is not None:
+ MonsterStartTest5Vector(builder, len(self.test5))
+ for i in reversed(range(len(self.test5))):
+ self.test5[i].Pack(builder)
+ test5 = builder.EndVector(len(self.test5))
+ if self.vectorOfLongs is not None:
+ MonsterStartVectorOfLongsVector(builder, len(self.vectorOfLongs))
+ for i in reversed(range(len(self.vectorOfLongs))):
+ builder.PrependInt64(self.vectorOfLongs[i])
+ vectorOfLongs = builder.EndVector(len(self.vectorOfLongs))
+ if self.vectorOfDoubles is not None:
+ MonsterStartVectorOfDoublesVector(builder, len(self.vectorOfDoubles))
+ for i in reversed(range(len(self.vectorOfDoubles))):
+ builder.PrependFloat64(self.vectorOfDoubles[i])
+ vectorOfDoubles = builder.EndVector(len(self.vectorOfDoubles))
+ if self.parentNamespaceTest is not None:
+ parentNamespaceTest = self.parentNamespaceTest.Pack(builder)
+ if self.vectorOfReferrables is not None:
+ vectorOfReferrableslist = []
+ for i in range(len(self.vectorOfReferrables)):
+ vectorOfReferrableslist.append(self.vectorOfReferrables[i].Pack(builder))
+ MonsterStartVectorOfReferrablesVector(builder, len(self.vectorOfReferrables))
+ for i in reversed(range(len(self.vectorOfReferrables))):
+ builder.PrependUOffsetTRelative(vectorOfReferrableslist[i])
+ vectorOfReferrables = builder.EndVector(len(self.vectorOfReferrables))
+ if self.vectorOfWeakReferences is not None:
+ MonsterStartVectorOfWeakReferencesVector(builder, len(self.vectorOfWeakReferences))
+ for i in reversed(range(len(self.vectorOfWeakReferences))):
+ builder.PrependUint64(self.vectorOfWeakReferences[i])
+ vectorOfWeakReferences = builder.EndVector(len(self.vectorOfWeakReferences))
+ if self.vectorOfStrongReferrables is not None:
+ vectorOfStrongReferrableslist = []
+ for i in range(len(self.vectorOfStrongReferrables)):
+ vectorOfStrongReferrableslist.append(self.vectorOfStrongReferrables[i].Pack(builder))
+ MonsterStartVectorOfStrongReferrablesVector(builder, len(self.vectorOfStrongReferrables))
+ for i in reversed(range(len(self.vectorOfStrongReferrables))):
+ builder.PrependUOffsetTRelative(vectorOfStrongReferrableslist[i])
+ vectorOfStrongReferrables = builder.EndVector(len(self.vectorOfStrongReferrables))
+ if self.vectorOfCoOwningReferences is not None:
+ MonsterStartVectorOfCoOwningReferencesVector(builder, len(self.vectorOfCoOwningReferences))
+ for i in reversed(range(len(self.vectorOfCoOwningReferences))):
+ builder.PrependUint64(self.vectorOfCoOwningReferences[i])
+ vectorOfCoOwningReferences = builder.EndVector(len(self.vectorOfCoOwningReferences))
+ if self.vectorOfNonOwningReferences is not None:
+ MonsterStartVectorOfNonOwningReferencesVector(builder, len(self.vectorOfNonOwningReferences))
+ for i in reversed(range(len(self.vectorOfNonOwningReferences))):
+ builder.PrependUint64(self.vectorOfNonOwningReferences[i])
+ vectorOfNonOwningReferences = builder.EndVector(len(self.vectorOfNonOwningReferences))
+ if self.anyUnique is not None:
+ anyUnique = self.anyUnique.Pack(builder)
+ if self.anyAmbiguous is not None:
+ anyAmbiguous = self.anyAmbiguous.Pack(builder)
+ if self.vectorOfEnums is not None:
+ MonsterStartVectorOfEnumsVector(builder, len(self.vectorOfEnums))
+ for i in reversed(range(len(self.vectorOfEnums))):
+ builder.PrependUint8(self.vectorOfEnums[i])
+ vectorOfEnums = builder.EndVector(len(self.vectorOfEnums))
+ MonsterStart(builder)
+ if self.pos is not None:
+ pos = self.pos.Pack(builder)
+ MonsterAddPos(builder, pos)
+ MonsterAddMana(builder, self.mana)
+ MonsterAddHp(builder, self.hp)
+ if self.name is not None:
+ MonsterAddName(builder, name)
+ if self.inventory is not None:
+ MonsterAddInventory(builder, inventory)
+ MonsterAddColor(builder, self.color)
+ MonsterAddTestType(builder, self.testType)
+ if self.test is not None:
+ MonsterAddTest(builder, test)
+ if self.test4 is not None:
+ MonsterAddTest4(builder, test4)
+ if self.testarrayofstring is not None:
+ MonsterAddTestarrayofstring(builder, testarrayofstring)
+ if self.testarrayoftables is not None:
+ MonsterAddTestarrayoftables(builder, testarrayoftables)
+ if self.enemy is not None:
+ MonsterAddEnemy(builder, enemy)
+ if self.testnestedflatbuffer is not None:
+ MonsterAddTestnestedflatbuffer(builder, testnestedflatbuffer)
+ if self.testempty is not None:
+ MonsterAddTestempty(builder, testempty)
+ MonsterAddTestbool(builder, self.testbool)
+ MonsterAddTesthashs32Fnv1(builder, self.testhashs32Fnv1)
+ MonsterAddTesthashu32Fnv1(builder, self.testhashu32Fnv1)
+ MonsterAddTesthashs64Fnv1(builder, self.testhashs64Fnv1)
+ MonsterAddTesthashu64Fnv1(builder, self.testhashu64Fnv1)
+ MonsterAddTesthashs32Fnv1a(builder, self.testhashs32Fnv1a)
+ MonsterAddTesthashu32Fnv1a(builder, self.testhashu32Fnv1a)
+ MonsterAddTesthashs64Fnv1a(builder, self.testhashs64Fnv1a)
+ MonsterAddTesthashu64Fnv1a(builder, self.testhashu64Fnv1a)
+ if self.testarrayofbools is not None:
+ MonsterAddTestarrayofbools(builder, testarrayofbools)
+ MonsterAddTestf(builder, self.testf)
+ MonsterAddTestf2(builder, self.testf2)
+ MonsterAddTestf3(builder, self.testf3)
+ if self.testarrayofstring2 is not None:
+ MonsterAddTestarrayofstring2(builder, testarrayofstring2)
+ if self.testarrayofsortedstruct is not None:
+ MonsterAddTestarrayofsortedstruct(builder, testarrayofsortedstruct)
+ if self.flex is not None:
+ MonsterAddFlex(builder, flex)
+ if self.test5 is not None:
+ MonsterAddTest5(builder, test5)
+ if self.vectorOfLongs is not None:
+ MonsterAddVectorOfLongs(builder, vectorOfLongs)
+ if self.vectorOfDoubles is not None:
+ MonsterAddVectorOfDoubles(builder, vectorOfDoubles)
+ if self.parentNamespaceTest is not None:
+ MonsterAddParentNamespaceTest(builder, parentNamespaceTest)
+ if self.vectorOfReferrables is not None:
+ MonsterAddVectorOfReferrables(builder, vectorOfReferrables)
+ MonsterAddSingleWeakReference(builder, self.singleWeakReference)
+ if self.vectorOfWeakReferences is not None:
+ MonsterAddVectorOfWeakReferences(builder, vectorOfWeakReferences)
+ if self.vectorOfStrongReferrables is not None:
+ MonsterAddVectorOfStrongReferrables(builder, vectorOfStrongReferrables)
+ MonsterAddCoOwningReference(builder, self.coOwningReference)
+ if self.vectorOfCoOwningReferences is not None:
+ MonsterAddVectorOfCoOwningReferences(builder, vectorOfCoOwningReferences)
+ MonsterAddNonOwningReference(builder, self.nonOwningReference)
+ if self.vectorOfNonOwningReferences is not None:
+ MonsterAddVectorOfNonOwningReferences(builder, vectorOfNonOwningReferences)
+ MonsterAddAnyUniqueType(builder, self.anyUniqueType)
+ if self.anyUnique is not None:
+ MonsterAddAnyUnique(builder, anyUnique)
+ MonsterAddAnyAmbiguousType(builder, self.anyAmbiguousType)
+ if self.anyAmbiguous is not None:
+ MonsterAddAnyAmbiguous(builder, anyAmbiguous)
+ if self.vectorOfEnums is not None:
+ MonsterAddVectorOfEnums(builder, vectorOfEnums)
+ MonsterAddSignedEnum(builder, self.signedEnum)
+ monster = MonsterEnd(builder)
+ return monster
diff --git a/tests/MyGame/Example/NestedStruct.py b/tests/MyGame/Example/NestedStruct.py
index c0099731..a66cee01 100644
--- a/tests/MyGame/Example/NestedStruct.py
+++ b/tests/MyGame/Example/NestedStruct.py
@@ -3,6 +3,8 @@
# namespace: Example
import flatbuffers
+from flatbuffers.compat import import_numpy
+np = import_numpy()
class NestedStruct(object):
__slots__ = ['_tab']
@@ -14,11 +16,47 @@ class NestedStruct(object):
# NestedStruct
def A(self): return [self._tab.Get(flatbuffers.number_types.Int32Flags, self._tab.Pos + flatbuffers.number_types.UOffsetTFlags.py_type(0 + i * 4)) for i in range(2)]
# NestedStruct
+ def ALength(self):
+ o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(0))
+ if o != 0:
+ return self._tab.VectorLen(o)
+ return 0
+
+ # NestedStruct
+ def AIsNone(self):
+ o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(0))
+ return o == 0
+
+ # NestedStruct
def B(self): return self._tab.Get(flatbuffers.number_types.Int8Flags, self._tab.Pos + flatbuffers.number_types.UOffsetTFlags.py_type(8))
# NestedStruct
def C(self): return [self._tab.Get(flatbuffers.number_types.Int8Flags, self._tab.Pos + flatbuffers.number_types.UOffsetTFlags.py_type(9 + i * 1)) for i in range(2)]
# NestedStruct
+ def CLength(self):
+ o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(9))
+ if o != 0:
+ return self._tab.VectorLen(o)
+ return 0
+
+ # NestedStruct
+ def CIsNone(self):
+ o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(9))
+ return o == 0
+
+ # NestedStruct
def D(self): return [self._tab.Get(flatbuffers.number_types.Int64Flags, self._tab.Pos + flatbuffers.number_types.UOffsetTFlags.py_type(16 + i * 8)) for i in range(2)]
+ # NestedStruct
+ def DLength(self):
+ o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(16))
+ if o != 0:
+ return self._tab.VectorLen(o)
+ return 0
+
+ # NestedStruct
+ def DIsNone(self):
+ o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(16))
+ return o == 0
+
def CreateNestedStruct(builder, a, b, c, d):
builder.Prep(8, 32)
@@ -31,3 +69,60 @@ def CreateNestedStruct(builder, a, b, c, d):
for _idx0 in range(2 , 0, -1):
builder.PrependInt32(a[_idx0-1])
return builder.Offset()
+
+try:
+ from typing import List
+except:
+ pass
+
+class NestedStructT(object):
+
+ # NestedStructT
+ def __init__(self):
+ self.a = None # type: List[int]
+ self.b = 0 # type: int
+ self.c = None # type: List[int]
+ self.d = None # type: List[int]
+
+ @classmethod
+ def InitFromBuf(cls, buf, pos):
+ nestedStruct = NestedStruct()
+ nestedStruct.Init(buf, pos)
+ return cls.InitFromObj(nestedStruct)
+
+ @classmethod
+ def InitFromObj(cls, nestedStruct):
+ x = NestedStructT()
+ x._UnPack(nestedStruct)
+ return x
+
+ # NestedStructT
+ def _UnPack(self, nestedStruct):
+ if nestedStruct is None:
+ return
+ if not nestedStruct.AIsNone():
+ if np is None:
+ self.a = []
+ for i in range(nestedStruct.ALength()):
+ self.a.append(nestedStruct.A(i))
+ else:
+ self.a = nestedStruct.AAsNumpy()
+ self.b = nestedStruct.B()
+ if not nestedStruct.CIsNone():
+ if np is None:
+ self.c = []
+ for i in range(nestedStruct.CLength()):
+ self.c.append(nestedStruct.C(i))
+ else:
+ self.c = nestedStruct.CAsNumpy()
+ if not nestedStruct.DIsNone():
+ if np is None:
+ self.d = []
+ for i in range(nestedStruct.DLength()):
+ self.d.append(nestedStruct.D(i))
+ else:
+ self.d = nestedStruct.DAsNumpy()
+
+ # NestedStructT
+ def Pack(self, builder):
+ return CreateNestedStruct(builder, self.a, self.b, self.c, self.d)
diff --git a/tests/MyGame/Example/Referrable.py b/tests/MyGame/Example/Referrable.py
index eaec09bb..44bf50f4 100644
--- a/tests/MyGame/Example/Referrable.py
+++ b/tests/MyGame/Example/Referrable.py
@@ -3,6 +3,8 @@
# namespace: Example
import flatbuffers
+from flatbuffers.compat import import_numpy
+np = import_numpy()
class Referrable(object):
__slots__ = ['_tab']
@@ -32,3 +34,35 @@ class Referrable(object):
def ReferrableStart(builder): builder.StartObject(1)
def ReferrableAddId(builder, id): builder.PrependUint64Slot(0, id, 0)
def ReferrableEnd(builder): return builder.EndObject()
+
+
+class ReferrableT(object):
+
+ # ReferrableT
+ def __init__(self):
+ self.id = 0 # type: int
+
+ @classmethod
+ def InitFromBuf(cls, buf, pos):
+ referrable = Referrable()
+ referrable.Init(buf, pos)
+ return cls.InitFromObj(referrable)
+
+ @classmethod
+ def InitFromObj(cls, referrable):
+ x = ReferrableT()
+ x._UnPack(referrable)
+ return x
+
+ # ReferrableT
+ def _UnPack(self, referrable):
+ if referrable is None:
+ return
+ self.id = referrable.Id()
+
+ # ReferrableT
+ def Pack(self, builder):
+ ReferrableStart(builder)
+ ReferrableAddId(builder, self.id)
+ referrable = ReferrableEnd(builder)
+ return referrable
diff --git a/tests/MyGame/Example/Stat.py b/tests/MyGame/Example/Stat.py
index 0fbd2a7a..7d3362fa 100644
--- a/tests/MyGame/Example/Stat.py
+++ b/tests/MyGame/Example/Stat.py
@@ -3,6 +3,8 @@
# namespace: Example
import flatbuffers
+from flatbuffers.compat import import_numpy
+np = import_numpy()
class Stat(object):
__slots__ = ['_tab']
@@ -48,3 +50,44 @@ def StatAddId(builder, id): builder.PrependUOffsetTRelativeSlot(0, flatbuffers.n
def StatAddVal(builder, val): builder.PrependInt64Slot(1, val, 0)
def StatAddCount(builder, count): builder.PrependUint16Slot(2, count, 0)
def StatEnd(builder): return builder.EndObject()
+
+
+class StatT(object):
+
+ # StatT
+ def __init__(self):
+ self.id = None # type: str
+ self.val = 0 # type: int
+ self.count = 0 # type: int
+
+ @classmethod
+ def InitFromBuf(cls, buf, pos):
+ stat = Stat()
+ stat.Init(buf, pos)
+ return cls.InitFromObj(stat)
+
+ @classmethod
+ def InitFromObj(cls, stat):
+ x = StatT()
+ x._UnPack(stat)
+ return x
+
+ # StatT
+ def _UnPack(self, stat):
+ if stat is None:
+ return
+ self.id = stat.Id()
+ self.val = stat.Val()
+ self.count = stat.Count()
+
+ # StatT
+ def Pack(self, builder):
+ if self.id is not None:
+ id = builder.CreateString(self.id)
+ StatStart(builder)
+ if self.id is not None:
+ StatAddId(builder, id)
+ StatAddVal(builder, self.val)
+ StatAddCount(builder, self.count)
+ stat = StatEnd(builder)
+ return stat
diff --git a/tests/MyGame/Example/Test.py b/tests/MyGame/Example/Test.py
index 3b2fd45f..576a656e 100644
--- a/tests/MyGame/Example/Test.py
+++ b/tests/MyGame/Example/Test.py
@@ -3,6 +3,8 @@
# namespace: Example
import flatbuffers
+from flatbuffers.compat import import_numpy
+np = import_numpy()
class Test(object):
__slots__ = ['_tab']
@@ -22,3 +24,34 @@ def CreateTest(builder, a, b):
builder.PrependInt8(b)
builder.PrependInt16(a)
return builder.Offset()
+
+
+class TestT(object):
+
+ # TestT
+ def __init__(self):
+ self.a = 0 # type: int
+ self.b = 0 # type: int
+
+ @classmethod
+ def InitFromBuf(cls, buf, pos):
+ test = Test()
+ test.Init(buf, pos)
+ return cls.InitFromObj(test)
+
+ @classmethod
+ def InitFromObj(cls, test):
+ x = TestT()
+ x._UnPack(test)
+ return x
+
+ # TestT
+ def _UnPack(self, test):
+ if test is None:
+ return
+ self.a = test.A()
+ self.b = test.B()
+
+ # TestT
+ def Pack(self, builder):
+ return CreateTest(builder, self.a, self.b)
diff --git a/tests/MyGame/Example/TestSimpleTableWithEnum.py b/tests/MyGame/Example/TestSimpleTableWithEnum.py
index cb9c631a..d91947a3 100644
--- a/tests/MyGame/Example/TestSimpleTableWithEnum.py
+++ b/tests/MyGame/Example/TestSimpleTableWithEnum.py
@@ -3,6 +3,8 @@
# namespace: Example
import flatbuffers
+from flatbuffers.compat import import_numpy
+np = import_numpy()
class TestSimpleTableWithEnum(object):
__slots__ = ['_tab']
@@ -32,3 +34,35 @@ class TestSimpleTableWithEnum(object):
def TestSimpleTableWithEnumStart(builder): builder.StartObject(1)
def TestSimpleTableWithEnumAddColor(builder, color): builder.PrependUint8Slot(0, color, 2)
def TestSimpleTableWithEnumEnd(builder): return builder.EndObject()
+
+
+class TestSimpleTableWithEnumT(object):
+
+ # TestSimpleTableWithEnumT
+ def __init__(self):
+ self.color = 2 # type: int
+
+ @classmethod
+ def InitFromBuf(cls, buf, pos):
+ testSimpleTableWithEnum = TestSimpleTableWithEnum()
+ testSimpleTableWithEnum.Init(buf, pos)
+ return cls.InitFromObj(testSimpleTableWithEnum)
+
+ @classmethod
+ def InitFromObj(cls, testSimpleTableWithEnum):
+ x = TestSimpleTableWithEnumT()
+ x._UnPack(testSimpleTableWithEnum)
+ return x
+
+ # TestSimpleTableWithEnumT
+ def _UnPack(self, testSimpleTableWithEnum):
+ if testSimpleTableWithEnum is None:
+ return
+ self.color = testSimpleTableWithEnum.Color()
+
+ # TestSimpleTableWithEnumT
+ def Pack(self, builder):
+ TestSimpleTableWithEnumStart(builder)
+ TestSimpleTableWithEnumAddColor(builder, self.color)
+ testSimpleTableWithEnum = TestSimpleTableWithEnumEnd(builder)
+ return testSimpleTableWithEnum
diff --git a/tests/MyGame/Example/TypeAliases.py b/tests/MyGame/Example/TypeAliases.py
index 81e9b064..bec87c5e 100644
--- a/tests/MyGame/Example/TypeAliases.py
+++ b/tests/MyGame/Example/TypeAliases.py
@@ -3,6 +3,8 @@
# namespace: Example
import flatbuffers
+from flatbuffers.compat import import_numpy
+np = import_numpy()
class TypeAliases(object):
__slots__ = ['_tab']
@@ -115,6 +117,11 @@ class TypeAliases(object):
return 0
# TypeAliases
+ def V8IsNone(self):
+ o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(24))
+ return o == 0
+
+ # TypeAliases
def Vf64(self, j):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(26))
if o != 0:
@@ -136,6 +143,11 @@ class TypeAliases(object):
return self._tab.VectorLen(o)
return 0
+ # TypeAliases
+ def Vf64IsNone(self):
+ o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(26))
+ return o == 0
+
def TypeAliasesStart(builder): builder.StartObject(12)
def TypeAliasesAddI8(builder, i8): builder.PrependInt8Slot(0, i8, 0)
def TypeAliasesAddU8(builder, u8): builder.PrependUint8Slot(1, u8, 0)
@@ -152,3 +164,96 @@ def TypeAliasesStartV8Vector(builder, numElems): return builder.StartVector(1, n
def TypeAliasesAddVf64(builder, vf64): builder.PrependUOffsetTRelativeSlot(11, flatbuffers.number_types.UOffsetTFlags.py_type(vf64), 0)
def TypeAliasesStartVf64Vector(builder, numElems): return builder.StartVector(8, numElems, 8)
def TypeAliasesEnd(builder): return builder.EndObject()
+
+try:
+ from typing import List
+except:
+ pass
+
+class TypeAliasesT(object):
+
+ # TypeAliasesT
+ def __init__(self):
+ self.i8 = 0 # type: int
+ self.u8 = 0 # type: int
+ self.i16 = 0 # type: int
+ self.u16 = 0 # type: int
+ self.i32 = 0 # type: int
+ self.u32 = 0 # type: int
+ self.i64 = 0 # type: int
+ self.u64 = 0 # type: int
+ self.f32 = 0.0 # type: float
+ self.f64 = 0.0 # type: float
+ self.v8 = None # type: List[int]
+ self.vf64 = None # type: List[float]
+
+ @classmethod
+ def InitFromBuf(cls, buf, pos):
+ typeAliases = TypeAliases()
+ typeAliases.Init(buf, pos)
+ return cls.InitFromObj(typeAliases)
+
+ @classmethod
+ def InitFromObj(cls, typeAliases):
+ x = TypeAliasesT()
+ x._UnPack(typeAliases)
+ return x
+
+ # TypeAliasesT
+ def _UnPack(self, typeAliases):
+ if typeAliases is None:
+ return
+ self.i8 = typeAliases.I8()
+ self.u8 = typeAliases.U8()
+ self.i16 = typeAliases.I16()
+ self.u16 = typeAliases.U16()
+ self.i32 = typeAliases.I32()
+ self.u32 = typeAliases.U32()
+ self.i64 = typeAliases.I64()
+ self.u64 = typeAliases.U64()
+ self.f32 = typeAliases.F32()
+ self.f64 = typeAliases.F64()
+ if not typeAliases.V8IsNone():
+ if np is None:
+ self.v8 = []
+ for i in range(typeAliases.V8Length()):
+ self.v8.append(typeAliases.V8(i))
+ else:
+ self.v8 = typeAliases.V8AsNumpy()
+ if not typeAliases.Vf64IsNone():
+ if np is None:
+ self.vf64 = []
+ for i in range(typeAliases.Vf64Length()):
+ self.vf64.append(typeAliases.Vf64(i))
+ else:
+ self.vf64 = typeAliases.Vf64AsNumpy()
+
+ # TypeAliasesT
+ def Pack(self, builder):
+ if self.v8 is not None:
+ TypeAliasesStartV8Vector(builder, len(self.v8))
+ for i in reversed(range(len(self.v8))):
+ builder.PrependByte(self.v8[i])
+ v8 = builder.EndVector(len(self.v8))
+ if self.vf64 is not None:
+ TypeAliasesStartVf64Vector(builder, len(self.vf64))
+ for i in reversed(range(len(self.vf64))):
+ builder.PrependFloat64(self.vf64[i])
+ vf64 = builder.EndVector(len(self.vf64))
+ TypeAliasesStart(builder)
+ TypeAliasesAddI8(builder, self.i8)
+ TypeAliasesAddU8(builder, self.u8)
+ TypeAliasesAddI16(builder, self.i16)
+ TypeAliasesAddU16(builder, self.u16)
+ TypeAliasesAddI32(builder, self.i32)
+ TypeAliasesAddU32(builder, self.u32)
+ TypeAliasesAddI64(builder, self.i64)
+ TypeAliasesAddU64(builder, self.u64)
+ TypeAliasesAddF32(builder, self.f32)
+ TypeAliasesAddF64(builder, self.f64)
+ if self.v8 is not None:
+ TypeAliasesAddV8(builder, v8)
+ if self.vf64 is not None:
+ TypeAliasesAddVf64(builder, vf64)
+ typeAliases = TypeAliasesEnd(builder)
+ return typeAliases
diff --git a/tests/MyGame/Example/Vec3.py b/tests/MyGame/Example/Vec3.py
index 1f32390f..5c91a7d3 100644
--- a/tests/MyGame/Example/Vec3.py
+++ b/tests/MyGame/Example/Vec3.py
@@ -3,6 +3,8 @@
# namespace: Example
import flatbuffers
+from flatbuffers.compat import import_numpy
+np = import_numpy()
class Vec3(object):
__slots__ = ['_tab']
@@ -42,3 +44,48 @@ def CreateVec3(builder, x, y, z, test1, test2, test3_a, test3_b):
builder.PrependFloat32(y)
builder.PrependFloat32(x)
return builder.Offset()
+
+import MyGame.Example.Test
+try:
+ from typing import Optional
+except:
+ pass
+
+class Vec3T(object):
+
+ # Vec3T
+ def __init__(self):
+ self.x = 0.0 # type: float
+ self.y = 0.0 # type: float
+ self.z = 0.0 # type: float
+ self.test1 = 0.0 # type: float
+ self.test2 = 0 # type: int
+ self.test3 = None # type: Optional[MyGame.Example.Test.TestT]
+
+ @classmethod
+ def InitFromBuf(cls, buf, pos):
+ vec3 = Vec3()
+ vec3.Init(buf, pos)
+ return cls.InitFromObj(vec3)
+
+ @classmethod
+ def InitFromObj(cls, vec3):
+ x = Vec3T()
+ x._UnPack(vec3)
+ return x
+
+ # Vec3T
+ def _UnPack(self, vec3):
+ if vec3 is None:
+ return
+ self.x = vec3.X()
+ self.y = vec3.Y()
+ self.z = vec3.Z()
+ self.test1 = vec3.Test1()
+ self.test2 = vec3.Test2()
+ if vec3.Test3(MyGame.Example.Test.Test()) is not None:
+ self.test3 = MyGame.Example.Test.TestT.InitFromObj(vec3.Test3(MyGame.Example.Test.Test()))
+
+ # Vec3T
+ def Pack(self, builder):
+ return CreateVec3(builder, self.x, self.y, self.z, self.test1, self.test2, self.test3.a, self.test3.b)
diff --git a/tests/MyGame/Example2/Monster.py b/tests/MyGame/Example2/Monster.py
index 44cc9061..538b0354 100644
--- a/tests/MyGame/Example2/Monster.py
+++ b/tests/MyGame/Example2/Monster.py
@@ -3,6 +3,8 @@
# namespace: Example2
import flatbuffers
+from flatbuffers.compat import import_numpy
+np = import_numpy()
class Monster(object):
__slots__ = ['_tab']
@@ -24,3 +26,33 @@ class Monster(object):
def MonsterStart(builder): builder.StartObject(0)
def MonsterEnd(builder): return builder.EndObject()
+
+
+class MonsterT(object):
+
+ # MonsterT
+ def __init__(self):
+ pass
+
+ @classmethod
+ def InitFromBuf(cls, buf, pos):
+ monster = Monster()
+ monster.Init(buf, pos)
+ return cls.InitFromObj(monster)
+
+ @classmethod
+ def InitFromObj(cls, monster):
+ x = MonsterT()
+ x._UnPack(monster)
+ return x
+
+ # MonsterT
+ def _UnPack(self, monster):
+ if monster is None:
+ return
+
+ # MonsterT
+ def Pack(self, builder):
+ MonsterStart(builder)
+ monster = MonsterEnd(builder)
+ return monster
diff --git a/tests/MyGame/InParentNamespace.py b/tests/MyGame/InParentNamespace.py
index 3bfcca70..e78ea6a1 100644
--- a/tests/MyGame/InParentNamespace.py
+++ b/tests/MyGame/InParentNamespace.py
@@ -3,6 +3,8 @@
# namespace: MyGame
import flatbuffers
+from flatbuffers.compat import import_numpy
+np = import_numpy()
class InParentNamespace(object):
__slots__ = ['_tab']
@@ -24,3 +26,33 @@ class InParentNamespace(object):
def InParentNamespaceStart(builder): builder.StartObject(0)
def InParentNamespaceEnd(builder): return builder.EndObject()
+
+
+class InParentNamespaceT(object):
+
+ # InParentNamespaceT
+ def __init__(self):
+ pass
+
+ @classmethod
+ def InitFromBuf(cls, buf, pos):
+ inParentNamespace = InParentNamespace()
+ inParentNamespace.Init(buf, pos)
+ return cls.InitFromObj(inParentNamespace)
+
+ @classmethod
+ def InitFromObj(cls, inParentNamespace):
+ x = InParentNamespaceT()
+ x._UnPack(inParentNamespace)
+ return x
+
+ # InParentNamespaceT
+ def _UnPack(self, inParentNamespace):
+ if inParentNamespace is None:
+ return
+
+ # InParentNamespaceT
+ def Pack(self, builder):
+ InParentNamespaceStart(builder)
+ inParentNamespace = InParentNamespaceEnd(builder)
+ return inParentNamespace
diff --git a/tests/MyGame/MonsterExtra.py b/tests/MyGame/MonsterExtra.py
index 1f7dcb28..29a4e979 100644
--- a/tests/MyGame/MonsterExtra.py
+++ b/tests/MyGame/MonsterExtra.py
@@ -3,6 +3,8 @@
# namespace: MyGame
import flatbuffers
+from flatbuffers.compat import import_numpy
+np = import_numpy()
class MonsterExtra(object):
__slots__ = ['_tab']
@@ -101,6 +103,11 @@ class MonsterExtra(object):
return 0
# MonsterExtra
+ def DvecIsNone(self):
+ o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(20))
+ return o == 0
+
+ # MonsterExtra
def Fvec(self, j):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(22))
if o != 0:
@@ -122,6 +129,11 @@ class MonsterExtra(object):
return self._tab.VectorLen(o)
return 0
+ # MonsterExtra
+ def FvecIsNone(self):
+ o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(22))
+ return o == 0
+
def MonsterExtraStart(builder): builder.StartObject(10)
def MonsterExtraAddD0(builder, d0): builder.PrependFloat64Slot(0, d0, float('nan'))
def MonsterExtraAddD1(builder, d1): builder.PrependFloat64Slot(1, d1, float('nan'))
@@ -136,3 +148,90 @@ def MonsterExtraStartDvecVector(builder, numElems): return builder.StartVector(8
def MonsterExtraAddFvec(builder, fvec): builder.PrependUOffsetTRelativeSlot(9, flatbuffers.number_types.UOffsetTFlags.py_type(fvec), 0)
def MonsterExtraStartFvecVector(builder, numElems): return builder.StartVector(4, numElems, 4)
def MonsterExtraEnd(builder): return builder.EndObject()
+
+try:
+ from typing import List
+except:
+ pass
+
+class MonsterExtraT(object):
+
+ # MonsterExtraT
+ def __init__(self):
+ self.d0 = float('nan') # type: float
+ self.d1 = float('nan') # type: float
+ self.d2 = float('inf') # type: float
+ self.d3 = float('-inf') # type: float
+ self.f0 = float('nan') # type: float
+ self.f1 = float('nan') # type: float
+ self.f2 = float('inf') # type: float
+ self.f3 = float('-inf') # type: float
+ self.dvec = None # type: List[float]
+ self.fvec = None # type: List[float]
+
+ @classmethod
+ def InitFromBuf(cls, buf, pos):
+ monsterExtra = MonsterExtra()
+ monsterExtra.Init(buf, pos)
+ return cls.InitFromObj(monsterExtra)
+
+ @classmethod
+ def InitFromObj(cls, monsterExtra):
+ x = MonsterExtraT()
+ x._UnPack(monsterExtra)
+ return x
+
+ # MonsterExtraT
+ def _UnPack(self, monsterExtra):
+ if monsterExtra is None:
+ return
+ self.d0 = monsterExtra.D0()
+ self.d1 = monsterExtra.D1()
+ self.d2 = monsterExtra.D2()
+ self.d3 = monsterExtra.D3()
+ self.f0 = monsterExtra.F0()
+ self.f1 = monsterExtra.F1()
+ self.f2 = monsterExtra.F2()
+ self.f3 = monsterExtra.F3()
+ if not monsterExtra.DvecIsNone():
+ if np is None:
+ self.dvec = []
+ for i in range(monsterExtra.DvecLength()):
+ self.dvec.append(monsterExtra.Dvec(i))
+ else:
+ self.dvec = monsterExtra.DvecAsNumpy()
+ if not monsterExtra.FvecIsNone():
+ if np is None:
+ self.fvec = []
+ for i in range(monsterExtra.FvecLength()):
+ self.fvec.append(monsterExtra.Fvec(i))
+ else:
+ self.fvec = monsterExtra.FvecAsNumpy()
+
+ # MonsterExtraT
+ def Pack(self, builder):
+ if self.dvec is not None:
+ MonsterExtraStartDvecVector(builder, len(self.dvec))
+ for i in reversed(range(len(self.dvec))):
+ builder.PrependFloat64(self.dvec[i])
+ dvec = builder.EndVector(len(self.dvec))
+ if self.fvec is not None:
+ MonsterExtraStartFvecVector(builder, len(self.fvec))
+ for i in reversed(range(len(self.fvec))):
+ builder.PrependFloat32(self.fvec[i])
+ fvec = builder.EndVector(len(self.fvec))
+ MonsterExtraStart(builder)
+ MonsterExtraAddD0(builder, self.d0)
+ MonsterExtraAddD1(builder, self.d1)
+ MonsterExtraAddD2(builder, self.d2)
+ MonsterExtraAddD3(builder, self.d3)
+ MonsterExtraAddF0(builder, self.f0)
+ MonsterExtraAddF1(builder, self.f1)
+ MonsterExtraAddF2(builder, self.f2)
+ MonsterExtraAddF3(builder, self.f3)
+ if self.dvec is not None:
+ MonsterExtraAddDvec(builder, dvec)
+ if self.fvec is not None:
+ MonsterExtraAddFvec(builder, fvec)
+ monsterExtra = MonsterExtraEnd(builder)
+ return monsterExtra
diff --git a/tests/PythonTest.sh b/tests/PythonTest.sh
index e4dbe8da..17133b00 100755
--- a/tests/PythonTest.sh
+++ b/tests/PythonTest.sh
@@ -20,7 +20,7 @@ gen_code_path=${test_dir}
runtime_library_dir=${test_dir}/../python
# Emit Python code for the example schema in the test dir:
-${test_dir}/../flatc -p -o ${gen_code_path} -I include_test monster_test.fbs
+${test_dir}/../flatc -p -o ${gen_code_path} -I include_test monster_test.fbs --gen-object-api
# Syntax: run_tests <interpreter> <benchmark vtable dedupes>
# <benchmark read count> <benchmark build count>
diff --git a/tests/generate_code.bat b/tests/generate_code.bat
index 29a029c6..8f260140 100644
--- a/tests/generate_code.bat
+++ b/tests/generate_code.bat
@@ -15,19 +15,23 @@
set buildtype=Release
if "%1"=="-b" set buildtype=%2
-..\%buildtype%\flatc.exe --cpp --java --csharp --dart --go --binary --lobster --lua --python --js --ts --php --rust --grpc --gen-mutable --reflect-names --gen-object-api --gen-compare --no-includes --cpp-ptr-type flatbuffers::unique_ptr --no-fb-import -I include_test monster_test.fbs monsterdata_test.json || goto FAIL
+..\%buildtype%\flatc.exe --cpp --java --csharp --dart --go --binary --lobster --lua --js --ts --php --rust --grpc --gen-mutable --reflect-names --gen-object-api --gen-compare --no-includes --cpp-ptr-type flatbuffers::unique_ptr --no-fb-import -I include_test monster_test.fbs monsterdata_test.json || goto FAIL
+..\%buildtype%\flatc.exe --python --gen-mutable --reflect-names --gen-object-api --gen-compare --cpp-ptr-type flatbuffers::unique_ptr --no-fb-import -I include_test monster_test.fbs monsterdata_test.json || goto FAIL
..\%buildtype%\flatc.exe --cpp --java --csharp --dart --go --binary --lobster --lua --python --js --ts --php --rust --gen-mutable --reflect-names --no-fb-import --cpp-ptr-type flatbuffers::unique_ptr -o namespace_test namespace_test/namespace_test1.fbs namespace_test/namespace_test2.fbs || goto FAIL
..\%buildtype%\flatc.exe --cpp --java --csharp --js --ts --php --gen-mutable --reflect-names --gen-object-api --gen-compare --cpp-ptr-type flatbuffers::unique_ptr -o union_vector ./union_vector/union_vector.fbs || goto FAIL
..\%buildtype%\flatc.exe --cpp --scoped-enums -o evolution_test ./evolution_test/evolution_v1.fbs ./evolution_test/evolution_v2.fbs|| goto FAIL
..\%buildtype%\flatc.exe -b --schema --bfbs-comments --bfbs-builtins -I include_test monster_test.fbs || goto FAIL
..\%buildtype%\flatc.exe -b --schema --bfbs-comments --bfbs-builtins -I include_test arrays_test.fbs || goto FAIL
..\%buildtype%\flatc.exe --jsonschema --schema -I include_test monster_test.fbs || goto FAIL
-..\%buildtype%\flatc.exe --cpp --java --csharp --python --gen-mutable --reflect-names --gen-object-api --gen-compare --no-includes --scoped-enums --jsonschema --cpp-ptr-type flatbuffers::unique_ptr arrays_test.fbs || goto FAIL
+..\%buildtype%\flatc.exe --cpp --java --csharp --gen-mutable --reflect-names --gen-object-api --gen-compare --no-includes --scoped-enums --jsonschema --cpp-ptr-type flatbuffers::unique_ptr arrays_test.fbs || goto FAIL
+..\%buildtype%\flatc.exe --python --gen-mutable --reflect-names --gen-object-api --gen-compare --scoped-enums --jsonschema --cpp-ptr-type flatbuffers::unique_ptr arrays_test.fbs || goto FAIL
..\%buildtype%\flatc.exe --cpp --gen-mutable --gen-object-api --reflect-names --cpp-ptr-type flatbuffers::unique_ptr native_type_test.fbs || goto FAIL
IF NOT "%MONSTER_EXTRA%"=="skip" (
@echo Generate MosterExtra
- ..\%buildtype%\flatc.exe --cpp --java --csharp --python --gen-mutable --reflect-names --gen-object-api --gen-compare --no-includes --cpp-ptr-type flatbuffers::unique_ptr monster_extra.fbs monsterdata_extra.json || goto FAIL
+ ..\%buildtype%\flatc.exe --cpp --java --csharp --gen-mutable --reflect-names --gen-object-api --gen-compare --no-includes --cpp-ptr-type flatbuffers::unique_ptr monster_extra.fbs monsterdata_extra.json || goto FAIL
+ ..\%buildtype%\flatc.exe --python --gen-mutable --reflect-names --gen-object-api --gen-compare --cpp-ptr-type flatbuffers::unique_ptr monster_extra.fbs monsterdata_extra.json || goto FAIL
+
) else (
@echo monster_extra.fbs skipped (the strtod function from MSVC2013 or older doesn't support NaN/Inf arguments)
)
diff --git a/tests/generate_code.sh b/tests/generate_code.sh
index 14b621cc..32aff736 100755
--- a/tests/generate_code.sh
+++ b/tests/generate_code.sh
@@ -15,7 +15,8 @@
# limitations under the License.
set -e
-../flatc --cpp --java --kotlin --csharp --dart --go --binary --lobster --lua --python --js --ts --php --rust --grpc --gen-mutable --reflect-names --gen-object-api --gen-compare --no-includes --cpp-ptr-type flatbuffers::unique_ptr --no-fb-import -I include_test monster_test.fbs monsterdata_test.json
+../flatc --cpp --java --kotlin --csharp --dart --go --binary --lobster --lua --js --ts --php --rust --grpc --gen-mutable --reflect-names --gen-object-api --gen-compare --no-includes --cpp-ptr-type flatbuffers::unique_ptr --no-fb-import -I include_test monster_test.fbs monsterdata_test.json
+../flatc --python --gen-mutable --reflect-names --gen-object-api --gen-compare --cpp-ptr-type flatbuffers::unique_ptr --no-fb-import -I include_test monster_test.fbs monsterdata_test.json
../flatc --cpp --java --kotlin --csharp --dart --go --binary --lobster --lua --python --js --ts --php --rust --gen-mutable --reflect-names --no-fb-import --cpp-ptr-type flatbuffers::unique_ptr -o namespace_test namespace_test/namespace_test1.fbs namespace_test/namespace_test2.fbs
../flatc --cpp --java --kotlin --csharp --js --ts --php --gen-mutable --reflect-names --gen-object-api --gen-compare --cpp-ptr-type flatbuffers::unique_ptr -o union_vector ./union_vector/union_vector.fbs
../flatc --cpp --scoped-enums -o evolution_test ./evolution_test/evolution_v*.fbs
@@ -23,7 +24,8 @@ set -e
../flatc -b --schema --bfbs-comments --bfbs-builtins -I include_test arrays_test.fbs
../flatc --jsonschema --schema -I include_test monster_test.fbs
../flatc --cpp --java --kotlin --csharp --python --gen-mutable --reflect-names --gen-object-api --gen-compare --no-includes --cpp-ptr-type flatbuffers::unique_ptr monster_extra.fbs monsterdata_extra.json
-../flatc --cpp --java --csharp --python --gen-mutable --reflect-names --gen-object-api --gen-compare --no-includes --scoped-enums --jsonschema --cpp-ptr-type flatbuffers::unique_ptr arrays_test.fbs
+../flatc --cpp --java --csharp --gen-mutable --reflect-names --gen-object-api --gen-compare --no-includes --scoped-enums --jsonschema --cpp-ptr-type flatbuffers::unique_ptr arrays_test.fbs
+../flatc --python --gen-mutable --reflect-names --gen-object-api --gen-compare --scoped-enums --jsonschema --cpp-ptr-type flatbuffers::unique_ptr arrays_test.fbs
cd ../samples
../flatc --cpp --lobster --gen-mutable --reflect-names --gen-object-api --gen-compare --cpp-ptr-type flatbuffers::unique_ptr monster.fbs
../flatc -b --schema --bfbs-comments --bfbs-builtins monster.fbs
diff --git a/tests/namespace_test/NamespaceA/NamespaceB/StructInNestedNS.py b/tests/namespace_test/NamespaceA/NamespaceB/StructInNestedNS.py
index 59cceaa6..db9dcc41 100644
--- a/tests/namespace_test/NamespaceA/NamespaceB/StructInNestedNS.py
+++ b/tests/namespace_test/NamespaceA/NamespaceB/StructInNestedNS.py
@@ -3,6 +3,8 @@
# namespace: NamespaceB
import flatbuffers
+from flatbuffers.compat import import_numpy
+np = import_numpy()
class StructInNestedNS(object):
__slots__ = ['_tab']
diff --git a/tests/namespace_test/NamespaceA/NamespaceB/TableInNestedNS.py b/tests/namespace_test/NamespaceA/NamespaceB/TableInNestedNS.py
index d6d16740..020e1899 100644
--- a/tests/namespace_test/NamespaceA/NamespaceB/TableInNestedNS.py
+++ b/tests/namespace_test/NamespaceA/NamespaceB/TableInNestedNS.py
@@ -3,6 +3,8 @@
# namespace: NamespaceB
import flatbuffers
+from flatbuffers.compat import import_numpy
+np = import_numpy()
class TableInNestedNS(object):
__slots__ = ['_tab']
diff --git a/tests/namespace_test/NamespaceA/SecondTableInA.py b/tests/namespace_test/NamespaceA/SecondTableInA.py
index 20dac3e2..bdcb0698 100644
--- a/tests/namespace_test/NamespaceA/SecondTableInA.py
+++ b/tests/namespace_test/NamespaceA/SecondTableInA.py
@@ -3,6 +3,8 @@
# namespace: NamespaceA
import flatbuffers
+from flatbuffers.compat import import_numpy
+np = import_numpy()
class SecondTableInA(object):
__slots__ = ['_tab']
@@ -23,7 +25,7 @@ class SecondTableInA(object):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(4))
if o != 0:
x = self._tab.Indirect(o + self._tab.Pos)
- from .TableInC import TableInC
+ from NamespaceC.TableInC import TableInC
obj = TableInC()
obj.Init(self._tab.Bytes, x)
return obj
diff --git a/tests/namespace_test/NamespaceA/TableInFirstNS.py b/tests/namespace_test/NamespaceA/TableInFirstNS.py
index 40cbeba0..6c180459 100644
--- a/tests/namespace_test/NamespaceA/TableInFirstNS.py
+++ b/tests/namespace_test/NamespaceA/TableInFirstNS.py
@@ -3,6 +3,8 @@
# namespace: NamespaceA
import flatbuffers
+from flatbuffers.compat import import_numpy
+np = import_numpy()
class TableInFirstNS(object):
__slots__ = ['_tab']
@@ -23,7 +25,7 @@ class TableInFirstNS(object):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(4))
if o != 0:
x = self._tab.Indirect(o + self._tab.Pos)
- from .TableInNestedNS import TableInNestedNS
+ from NamespaceA.NamespaceB.TableInNestedNS import TableInNestedNS
obj = TableInNestedNS()
obj.Init(self._tab.Bytes, x)
return obj
@@ -41,7 +43,7 @@ class TableInFirstNS(object):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(8))
if o != 0:
x = o + self._tab.Pos
- from .StructInNestedNS import StructInNestedNS
+ from NamespaceA.NamespaceB.StructInNestedNS import StructInNestedNS
obj = StructInNestedNS()
obj.Init(self._tab.Bytes, x)
return obj
diff --git a/tests/namespace_test/NamespaceC/TableInC.py b/tests/namespace_test/NamespaceC/TableInC.py
index 90b8736c..76503253 100644
--- a/tests/namespace_test/NamespaceC/TableInC.py
+++ b/tests/namespace_test/NamespaceC/TableInC.py
@@ -3,6 +3,8 @@
# namespace: NamespaceC
import flatbuffers
+from flatbuffers.compat import import_numpy
+np = import_numpy()
class TableInC(object):
__slots__ = ['_tab']
@@ -23,7 +25,7 @@ class TableInC(object):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(4))
if o != 0:
x = self._tab.Indirect(o + self._tab.Pos)
- from .TableInFirstNS import TableInFirstNS
+ from NamespaceA.TableInFirstNS import TableInFirstNS
obj = TableInFirstNS()
obj.Init(self._tab.Bytes, x)
return obj
@@ -34,7 +36,7 @@ class TableInC(object):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(6))
if o != 0:
x = self._tab.Indirect(o + self._tab.Pos)
- from .SecondTableInA import SecondTableInA
+ from NamespaceA.SecondTableInA import SecondTableInA
obj = SecondTableInA()
obj.Init(self._tab.Bytes, x)
return obj
diff --git a/tests/py_test.py b/tests/py_test.py
index 4550ac7d..ee2fb36b 100644
--- a/tests/py_test.py
+++ b/tests/py_test.py
@@ -42,6 +42,7 @@ import MyGame.Example.Test # refers to generated code
import MyGame.Example.Stat # refers to generated code
import MyGame.Example.Vec3 # refers to generated code
import MyGame.MonsterExtra # refers to generated code
+import MyGame.InParentNamespace # refers to generated code
import MyGame.Example.ArrayTable # refers to generated code
import MyGame.Example.ArrayStruct # refers to generated code
import MyGame.Example.NestedStruct # refers to generated code
@@ -83,6 +84,449 @@ class TestWireFormat(unittest.TestCase):
f.close()
+class TestObjectBasedAPI(unittest.TestCase):
+ ''' Tests the generated object based API.'''
+
+ def test_consistenty_with_repeated_pack_and_unpack(self):
+ ''' Checks the serialization and deserialization between a buffer and
+ its python object. It tests in the same way as the C++ object API test,
+ ObjectFlatBuffersTest in test.cpp. '''
+
+ buf, off = make_monster_from_generated_code()
+
+ # Turns a buffer into Python object (T class).
+ monster1 = MyGame.Example.Monster.Monster.GetRootAsMonster(buf, off)
+ monsterT1 = MyGame.Example.Monster.MonsterT.InitFromObj(monster1)
+
+ for sizePrefix in [True, False]:
+ # Re-serialize the data into a buffer.
+ b1 = flatbuffers.Builder(0)
+ if sizePrefix:
+ b1.FinishSizePrefixed(monsterT1.Pack(b1))
+ else:
+ b1.Finish(monsterT1.Pack(b1))
+ CheckReadBuffer(b1.Bytes, b1.Head(), sizePrefix)
+
+ # Deserializes the buffer into Python object again.
+ monster2 = MyGame.Example.Monster.Monster.GetRootAsMonster(b1.Bytes,
+ b1.Head())
+ # Re-serializes the data into a buffer for one more time.
+ monsterT2 = MyGame.Example.Monster.MonsterT.InitFromObj(monster2)
+ for sizePrefix in [True, False]:
+ # Re-serializes the data into a buffer
+ b2 = flatbuffers.Builder(0)
+ if sizePrefix:
+ b2.FinishSizePrefixed(monsterT2.Pack(b2))
+ else:
+ b2.Finish(monsterT2.Pack(b2))
+ CheckReadBuffer(b2.Bytes, b2.Head(), sizePrefix)
+
+ def test_default_values_with_pack_and_unpack(self):
+ ''' Serializes and deserializes between a buffer with default values (no
+ specific values are filled when the buffer is created) and its python
+ object. '''
+ # Creates a flatbuffer with default values.
+ b1 = flatbuffers.Builder(0)
+ MyGame.Example.Monster.MonsterStart(b1)
+ gen_mon = MyGame.Example.Monster.MonsterEnd(b1)
+ b1.Finish(gen_mon)
+
+ # Converts the flatbuffer into the object class.
+ monster1 = MyGame.Example.Monster.Monster.GetRootAsMonster(b1.Bytes,
+ b1.Head())
+ monsterT1 = MyGame.Example.Monster.MonsterT.InitFromObj(monster1)
+
+ # Packs the object class into another flatbuffer.
+ b2 = flatbuffers.Builder(0)
+ b2.Finish(monsterT1.Pack(b2))
+ monster2 = MyGame.Example.Monster.Monster.GetRootAsMonster(b2.Bytes,
+ b2.Head())
+ # Checks the default values.
+ self.assertTrue(monster2.Pos() is None)
+ self.assertEqual(monster2.Mana(),150)
+ self.assertEqual(monster2.Hp(), 100)
+ self.assertTrue(monster2.Name() is None)
+ self.assertEqual(monster2.Inventory(0), 0)
+ self.assertEqual(monster2.InventoryAsNumpy(), 0)
+ self.assertEqual(monster2.InventoryLength(), 0)
+ self.assertTrue(monster2.InventoryIsNone())
+ self.assertTrue(monster2.Color() is 8)
+ self.assertEqual(monster2.TestType(), 0)
+ self.assertTrue(monster2.Test() is None)
+ self.assertTrue(monster2.Test4(0) is None)
+ self.assertEqual(monster2.Test4Length(), 0)
+ self.assertTrue(monster2.Test4IsNone())
+ self.assertTrue(monster2.Testarrayofstring(0) is "")
+ self.assertEqual(monster2.TestarrayofstringLength(), 0)
+ self.assertTrue(monster2.TestarrayofstringIsNone())
+ self.assertTrue(monster2.Testarrayoftables(0) is None)
+ self.assertEqual(monster2.TestarrayoftablesLength(), 0)
+ self.assertTrue(monster2.TestarrayoftablesIsNone())
+ self.assertTrue(monster2.Enemy() is None)
+ self.assertEqual(monster2.Testnestedflatbuffer(0), 0)
+ self.assertEqual(monster2.TestnestedflatbufferAsNumpy(), 0)
+ self.assertEqual(monster2.TestnestedflatbufferLength(), 0)
+ self.assertTrue(monster2.TestnestedflatbufferIsNone())
+ self.assertTrue(monster2.Testempty() is None)
+ self.assertTrue(monster2.Testbool() is False)
+ self.assertEqual(monster2.Testhashs32Fnv1(), 0)
+ self.assertEqual(monster2.Testhashu32Fnv1(), 0)
+ self.assertEqual(monster2.Testhashs64Fnv1(), 0)
+ self.assertEqual(monster2.Testhashu64Fnv1(), 0)
+ self.assertEqual(monster2.Testhashs32Fnv1a(), 0)
+ self.assertEqual(monster2.Testhashu32Fnv1a(), 0)
+ self.assertEqual(monster2.Testhashs64Fnv1a(), 0)
+ self.assertEqual(monster2.Testhashu64Fnv1a(), 0)
+ self.assertEqual(monster2.Testarrayofbools(0), 0)
+ self.assertEqual(monster2.TestarrayofboolsAsNumpy(), 0)
+ self.assertEqual(monster2.TestarrayofboolsLength(), 0)
+ self.assertTrue(monster2.TestarrayofboolsIsNone())
+ self.assertEqual(monster2.Testf(), 3.14159)
+ self.assertEqual(monster2.Testf2(), 3.0)
+ self.assertEqual(monster2.Testf3(), 0.0)
+ self.assertTrue(monster2.Testarrayofstring2(0) is "")
+ self.assertEqual(monster2.Testarrayofstring2Length(), 0)
+ self.assertTrue(monster2.Testarrayofstring2IsNone())
+ self.assertTrue(monster2.Testarrayofsortedstruct(0) is None)
+ self.assertEqual(monster2.TestarrayofsortedstructLength(), 0)
+ self.assertTrue(monster2.TestarrayofsortedstructIsNone())
+ self.assertEqual(monster2.Flex(0), 0)
+ self.assertEqual(monster2.FlexAsNumpy(), 0)
+ self.assertEqual(monster2.FlexLength(), 0)
+ self.assertTrue(monster2.FlexIsNone())
+ self.assertTrue(monster2.Test5(0) is None)
+ self.assertEqual(monster2.Test5Length(), 0)
+ self.assertTrue(monster2.Test5IsNone())
+ self.assertEqual(monster2.VectorOfLongs(0), 0)
+ self.assertEqual(monster2.VectorOfLongsAsNumpy(), 0)
+ self.assertEqual(monster2.VectorOfLongsLength(), 0)
+ self.assertTrue(monster2.VectorOfLongsIsNone())
+ self.assertEqual(monster2.VectorOfDoubles(0), 0)
+ self.assertEqual(monster2.VectorOfDoublesAsNumpy(), 0)
+ self.assertEqual(monster2.VectorOfDoublesLength(), 0)
+ self.assertTrue(monster2.VectorOfDoublesIsNone())
+ self.assertTrue(monster2.ParentNamespaceTest() is None)
+ self.assertTrue(monster2.VectorOfReferrables(0) is None)
+ self.assertEqual(monster2.VectorOfReferrablesLength(), 0)
+ self.assertTrue(monster2.VectorOfReferrablesIsNone())
+ self.assertEqual(monster2.SingleWeakReference(), 0)
+ self.assertEqual(monster2.VectorOfWeakReferences(0), 0)
+ self.assertEqual(monster2.VectorOfWeakReferencesAsNumpy(), 0)
+ self.assertEqual(monster2.VectorOfWeakReferencesLength(), 0)
+ self.assertTrue(monster2.VectorOfWeakReferencesIsNone())
+ self.assertTrue(monster2.VectorOfStrongReferrables(0) is None)
+ self.assertEqual(monster2.VectorOfStrongReferrablesLength(), 0)
+ self.assertTrue(monster2.VectorOfStrongReferrablesIsNone())
+ self.assertEqual(monster2.CoOwningReference(), 0)
+ self.assertEqual(monster2.VectorOfCoOwningReferences(0), 0)
+ self.assertEqual(monster2.VectorOfCoOwningReferencesAsNumpy(), 0)
+ self.assertEqual(monster2.VectorOfCoOwningReferencesLength(), 0)
+ self.assertTrue(monster2.VectorOfCoOwningReferencesIsNone())
+ self.assertEqual(monster2.NonOwningReference(), 0)
+ self.assertEqual(monster2.VectorOfNonOwningReferences(0), 0)
+ self.assertEqual(monster2.VectorOfNonOwningReferencesAsNumpy(), 0)
+ self.assertEqual(monster2.VectorOfNonOwningReferencesLength(), 0)
+ self.assertTrue(monster2.VectorOfNonOwningReferencesIsNone())
+ self.assertEqual(monster2.AnyUniqueType(), 0)
+ self.assertTrue(monster2.AnyUnique() is None)
+ self.assertEqual(monster2.AnyAmbiguousType(), 0)
+ self.assertTrue(monster2.AnyAmbiguous() is None)
+ self.assertEqual(monster2.VectorOfEnums(0), 0)
+ self.assertEqual(monster2.VectorOfEnumsAsNumpy(), 0)
+ self.assertEqual(monster2.VectorOfEnumsLength(), 0)
+ self.assertTrue(monster2.VectorOfEnumsIsNone())
+
+
+class TestAllMutableCodePathsOfExampleSchema(unittest.TestCase):
+ ''' Tests the object API generated for monster_test.fbs for mutation
+ purposes. In each test, the default values will be changed through the
+ object API. We'll then pack the object class into the buf class and read
+ the updated values out from it to validate if the values are mutated as
+ expected.'''
+
+ def setUp(self, *args, **kwargs):
+ super(TestAllMutableCodePathsOfExampleSchema, self).setUp(*args,
+ **kwargs)
+ # Creates an empty monster flatbuffer, and loads it into the object
+ # class for future tests.
+ b = flatbuffers.Builder(0)
+ MyGame.Example.Monster.MonsterStart(b)
+ self.monsterT = self._create_and_load_object_class(b)
+
+ def _pack_and_load_buf_class(self, monsterT):
+ ''' Packs the object class into a flatbuffer and loads it into a buf
+ class.'''
+ b = flatbuffers.Builder(0)
+ b.Finish(monsterT.Pack(b))
+ monster = MyGame.Example.Monster.Monster.GetRootAsMonster(b.Bytes,
+ b.Head())
+ return monster
+
+ def _create_and_load_object_class(self, b):
+ ''' Finishs the creation of a monster flatbuffer and loads it into an
+ object class.'''
+ gen_mon = MyGame.Example.Monster.MonsterEnd(b)
+ b.Finish(gen_mon)
+ monster = MyGame.Example.Monster.Monster.GetRootAsMonster(b.Bytes,
+ b.Head())
+ monsterT = MyGame.Example.Monster.MonsterT()
+ monsterT.InitFromObj(monster)
+ return monsterT
+
+ def test_mutate_pos(self):
+ posT = MyGame.Example.Vec3.Vec3T()
+ posT.x = 4.0
+ posT.y = 5.0
+ posT.z = 6.0
+ posT.test1 = 6.0
+ posT.test2 = 7
+ test3T = MyGame.Example.Test.TestT()
+ test3T.a = 8
+ test3T.b = 9
+ posT.test3 = test3T
+ self.monsterT.pos = posT
+
+ # Packs the updated values.
+ monster = self._pack_and_load_buf_class(self.monsterT)
+
+ # Checks if values are loaded correctly into the object class.
+ pos = monster.Pos()
+
+ # Verifies the properties of the Vec3.
+ self.assertEqual(pos.X(), 4.0)
+ self.assertEqual(pos.Y(), 5.0)
+ self.assertEqual(pos.Z(), 6.0)
+ self.assertEqual(pos.Test1(), 6.0)
+ self.assertEqual(pos.Test2(), 7)
+ t3 = MyGame.Example.Test.Test()
+ t3 = pos.Test3(t3)
+ self.assertEqual(t3.A(), 8)
+ self.assertEqual(t3.B(), 9)
+
+ def test_mutate_mana(self):
+ self.monsterT.mana = 200
+ monster = self._pack_and_load_buf_class(self.monsterT)
+ self.assertEqual(monster.Mana(), 200)
+
+ def test_mutate_hp(self):
+ self.monsterT.hp = 200
+ monster = self._pack_and_load_buf_class(self.monsterT)
+ self.assertEqual(monster.Hp(), 200)
+
+ def test_mutate_name(self):
+ self.monsterT.name = "MyMonster"
+ monster = self._pack_and_load_buf_class(self.monsterT)
+ self.assertEqual(monster.Name(), b"MyMonster")
+
+ def test_mutate_inventory(self):
+ self.monsterT.inventory = [1, 7, 8]
+ monster = self._pack_and_load_buf_class(self.monsterT)
+ self.assertEqual(monster.Inventory(0), 1)
+ self.assertEqual(monster.Inventory(1), 7)
+ self.assertEqual(monster.Inventory(2), 8)
+
+ def test_empty_inventory(self):
+ self.monsterT.inventory = []
+ monster = self._pack_and_load_buf_class(self.monsterT)
+ self.assertFalse(monster.InventoryIsNone())
+
+ def test_mutate_color(self):
+ self.monsterT.color = MyGame.Example.Color.Color.Red
+ monster = self._pack_and_load_buf_class(self.monsterT)
+ self.assertEqual(monster.Color(), MyGame.Example.Color.Color.Red)
+
+ def test_mutate_testtype(self):
+ self.monsterT.testType = MyGame.Example.Any.Any.Monster
+ monster = self._pack_and_load_buf_class(self.monsterT)
+ self.assertEqual(monster.TestType(), MyGame.Example.Any.Any.Monster)
+
+ def test_mutate_test(self):
+ testT = MyGame.Example.Monster.MonsterT()
+ testT.hp = 200
+ self.monsterT.test = testT
+ monster = self._pack_and_load_buf_class(self.monsterT)
+ # Initializes a Table from a union field Test(...).
+ table = monster.Test()
+
+ # Initializes a Monster from the Table from the union.
+ test_monster = MyGame.Example.Monster.Monster()
+ test_monster.Init(table.Bytes, table.Pos)
+ self.assertEqual(test_monster.Hp(), 200)
+
+ def test_mutate_test4(self):
+ test0T = MyGame.Example.Test.TestT()
+ test0T.a = 10
+ test0T.b = 20
+ test1T = MyGame.Example.Test.TestT()
+ test1T.a = 30
+ test1T.b = 40
+ self.monsterT.test4 = [test0T, test1T]
+
+ monster = self._pack_and_load_buf_class(self.monsterT)
+ test0 = monster.Test4(0)
+ self.assertEqual(test0.A(), 10)
+ self.assertEqual(test0.B(), 20)
+ test1 = monster.Test4(1)
+ self.assertEqual(test1.A(), 30)
+ self.assertEqual(test1.B(), 40)
+
+ def test_empty_test4(self):
+ self.monsterT.test4 = []
+ monster = self._pack_and_load_buf_class(self.monsterT)
+ self.assertFalse(monster.Test4IsNone())
+
+ def test_mutate_testarrayofstring(self):
+ self.monsterT.testarrayofstring = []
+ self.monsterT.testarrayofstring.append("test1")
+ self.monsterT.testarrayofstring.append("test2")
+ monster = self._pack_and_load_buf_class(self.monsterT)
+ self.assertEqual(monster.Testarrayofstring(0), b"test1")
+ self.assertEqual(monster.Testarrayofstring(1), b"test2")
+
+ def test_empty_testarrayofstring(self):
+ self.monsterT.testarrayofstring = []
+ monster = self._pack_and_load_buf_class(self.monsterT)
+ self.assertFalse(monster.TestarrayofstringIsNone())
+
+ def test_mutate_testarrayoftables(self):
+ monsterT0 = MyGame.Example.Monster.MonsterT()
+ monsterT0.hp = 200
+ monsterT1 = MyGame.Example.Monster.MonsterT()
+ monsterT1.hp = 400
+ self.monsterT.testarrayoftables = []
+ self.monsterT.testarrayoftables.append(monsterT0)
+ self.monsterT.testarrayoftables.append(monsterT1)
+ monster = self._pack_and_load_buf_class(self.monsterT)
+ self.assertEqual(monster.Testarrayoftables(0).Hp(), 200)
+ self.assertEqual(monster.Testarrayoftables(1).Hp(), 400)
+
+ def test_empty_testarrayoftables(self):
+ self.monsterT.testarrayoftables = []
+ monster = self._pack_and_load_buf_class(self.monsterT)
+ self.assertFalse(monster.TestarrayoftablesIsNone())
+
+ def test_mutate_enemy(self):
+ monsterT = MyGame.Example.Monster.MonsterT()
+ monsterT.hp = 200
+ self.monsterT.enemy = monsterT
+ monster = self._pack_and_load_buf_class(self.monsterT)
+ self.assertEqual(monster.Enemy().Hp(), 200)
+
+ def test_mutate_testnestedflatbuffer(self):
+ self.monsterT.testnestedflatbuffer = [8, 2, 4]
+ monster = self._pack_and_load_buf_class(self.monsterT)
+ self.assertEqual(monster.Testnestedflatbuffer(0), 8)
+ self.assertEqual(monster.Testnestedflatbuffer(1), 2)
+ self.assertEqual(monster.Testnestedflatbuffer(2), 4)
+
+ def test_empty_testnestedflatbuffer(self):
+ self.monsterT.testnestedflatbuffer = []
+ monster = self._pack_and_load_buf_class(self.monsterT)
+ self.assertFalse(monster.TestnestedflatbufferIsNone())
+
+ def test_mutate_testbool(self):
+ self.monsterT.testbool = True
+ monster = self._pack_and_load_buf_class(self.monsterT)
+ self.assertTrue(monster.Testbool())
+
+ def test_mutate_testhashes(self):
+ self.monsterT.testhashs32Fnv1 = 1
+ self.monsterT.testhashu32Fnv1 = 2
+ self.monsterT.testhashs64Fnv1 = 3
+ self.monsterT.testhashu64Fnv1 = 4
+ self.monsterT.testhashs32Fnv1a = 5
+ self.monsterT.testhashu32Fnv1a = 6
+ self.monsterT.testhashs64Fnv1a = 7
+ self.monsterT.testhashu64Fnv1a = 8
+ monster = self._pack_and_load_buf_class(self.monsterT)
+ self.assertEqual(monster.Testhashs32Fnv1(), 1)
+ self.assertEqual(monster.Testhashu32Fnv1(), 2)
+ self.assertEqual(monster.Testhashs64Fnv1(), 3)
+ self.assertEqual(monster.Testhashu64Fnv1(), 4)
+ self.assertEqual(monster.Testhashs32Fnv1a(), 5)
+ self.assertEqual(monster.Testhashu32Fnv1a(), 6)
+ self.assertEqual(monster.Testhashs64Fnv1a(), 7)
+ self.assertEqual(monster.Testhashu64Fnv1a(), 8)
+
+ def test_mutate_testarrayofbools(self):
+ self.monsterT.testarrayofbools = []
+ self.monsterT.testarrayofbools.append(True)
+ self.monsterT.testarrayofbools.append(True)
+ self.monsterT.testarrayofbools.append(False)
+ monster = self._pack_and_load_buf_class(self.monsterT)
+ self.assertEqual(monster.Testarrayofbools(0), True)
+ self.assertEqual(monster.Testarrayofbools(1), True)
+ self.assertEqual(monster.Testarrayofbools(2), False)
+
+ def test_empty_testarrayofbools(self):
+ self.monsterT.testarrayofbools = []
+ monster = self._pack_and_load_buf_class(self.monsterT)
+ self.assertFalse(monster.TestarrayofboolsIsNone())
+
+ def test_mutate_testf(self):
+ self.monsterT.testf = 2.0
+ monster = self._pack_and_load_buf_class(self.monsterT)
+ self.assertEqual(monster.Testf(), 2.0)
+
+ def test_mutate_vectoroflongs(self):
+ self.monsterT.vectorOfLongs = []
+ self.monsterT.vectorOfLongs.append(1)
+ self.monsterT.vectorOfLongs.append(100)
+ self.monsterT.vectorOfLongs.append(10000)
+ self.monsterT.vectorOfLongs.append(1000000)
+ self.monsterT.vectorOfLongs.append(100000000)
+ monster = self._pack_and_load_buf_class(self.monsterT)
+ self.assertEqual(monster.VectorOfLongs(0), 1)
+ self.assertEqual(monster.VectorOfLongs(1), 100)
+ self.assertEqual(monster.VectorOfLongs(2), 10000)
+ self.assertEqual(monster.VectorOfLongs(3), 1000000)
+ self.assertEqual(monster.VectorOfLongs(4), 100000000)
+
+ def test_empty_vectoroflongs(self):
+ self.monsterT.vectorOfLongs = []
+ monster = self._pack_and_load_buf_class(self.monsterT)
+ self.assertFalse(monster.VectorOfLongsIsNone())
+
+ def test_mutate_vectorofdoubles(self):
+ self.monsterT.vectorOfDoubles = []
+ self.monsterT.vectorOfDoubles.append(-1.7976931348623157e+308)
+ self.monsterT.vectorOfDoubles.append(0)
+ self.monsterT.vectorOfDoubles.append(1.7976931348623157e+308)
+ monster = self._pack_and_load_buf_class(self.monsterT)
+ self.assertEqual(monster.VectorOfDoubles(0), -1.7976931348623157e+308)
+ self.assertEqual(monster.VectorOfDoubles(1), 0)
+ self.assertEqual(monster.VectorOfDoubles(2), 1.7976931348623157e+308)
+
+ def test_empty_vectorofdoubles(self):
+ self.monsterT.vectorOfDoubles = []
+ monster = self._pack_and_load_buf_class(self.monsterT)
+ self.assertFalse(monster.VectorOfDoublesIsNone())
+
+ def test_mutate_parentnamespacetest(self):
+ self.monsterT.parentNamespaceTest = MyGame.InParentNamespace.InParentNamespaceT()
+ monster = self._pack_and_load_buf_class(self.monsterT)
+ self.assertTrue(isinstance(monster.ParentNamespaceTest(),
+ MyGame.InParentNamespace.InParentNamespace))
+
+ def test_mutate_vectorofEnums(self):
+ self.monsterT.vectorOfEnums = []
+ self.monsterT.vectorOfEnums.append(MyGame.Example.Color.Color.Red)
+ self.monsterT.vectorOfEnums.append(MyGame.Example.Color.Color.Blue)
+ self.monsterT.vectorOfEnums.append(MyGame.Example.Color.Color.Red)
+ monster = self._pack_and_load_buf_class(self.monsterT)
+ self.assertEqual(monster.VectorOfEnums(0),
+ MyGame.Example.Color.Color.Red)
+ self.assertEqual(monster.VectorOfEnums(1),
+ MyGame.Example.Color.Color.Blue)
+ self.assertEqual(monster.VectorOfEnums(2),
+ MyGame.Example.Color.Color.Red)
+
+ def test_empty_vectorofEnums(self):
+ self.monsterT.vectorOfEnums = []
+ monster = self._pack_and_load_buf_class(self.monsterT)
+ self.assertFalse(monster.VectorOfEnumsIsNone())
+
+
def CheckReadBuffer(buf, offset, sizePrefix=False, file_identifier=None):
''' CheckReadBuffer checks that the given buffer is evaluated correctly
as the example Monster. '''
@@ -145,6 +589,7 @@ def CheckReadBuffer(buf, offset, sizePrefix=False, file_identifier=None):
# iterate through the first monster's inventory:
asserter(monster.InventoryLength() == 5)
+ asserter(not monster.InventoryIsNone())
invsum = 0
for i in compat_range(monster.InventoryLength()):
@@ -155,6 +600,7 @@ def CheckReadBuffer(buf, offset, sizePrefix=False, file_identifier=None):
for i in range(5):
asserter(monster.VectorOfLongs(i) == 10 ** (i * 2))
+ asserter(not monster.VectorOfDoublesIsNone())
asserter(([-1.7976931348623157e+308, 0, 1.7976931348623157e+308]
== [monster.VectorOfDoubles(i)
for i in range(monster.VectorOfDoublesLength())]))
@@ -187,6 +633,7 @@ def CheckReadBuffer(buf, offset, sizePrefix=False, file_identifier=None):
pass
asserter(monster.Test4Length() == 2)
+ asserter(not monster.Test4IsNone())
# create a 'Test' object and populate it:
test0 = monster.Test4(0)
@@ -205,11 +652,14 @@ def CheckReadBuffer(buf, offset, sizePrefix=False, file_identifier=None):
asserter(sumtest12 == 100)
+ asserter(not monster.TestarrayofstringIsNone())
asserter(monster.TestarrayofstringLength() == 2)
asserter(monster.Testarrayofstring(0) == b"test1")
asserter(monster.Testarrayofstring(1) == b"test2")
+ asserter(monster.TestarrayoftablesIsNone())
asserter(monster.TestarrayoftablesLength() == 0)
+ asserter(monster.TestnestedflatbufferIsNone())
asserter(monster.TestnestedflatbufferLength() == 0)
asserter(monster.Testempty() is None)
@@ -1231,6 +1681,19 @@ class TestAllCodePathsOfExampleSchema(unittest.TestCase):
def test_default_monster_inventory_length(self):
self.assertEqual(0, self.mon.InventoryLength())
+ self.assertTrue(self.mon.InventoryIsNone())
+
+ def test_empty_monster_inventory_vector(self):
+ b = flatbuffers.Builder(0)
+ MyGame.Example.Monster.MonsterStartInventoryVector(b, 0)
+ inv = b.EndVector(0)
+ MyGame.Example.Monster.MonsterStart(b)
+ MyGame.Example.Monster.MonsterAddInventory(b, inv)
+ mon = MyGame.Example.Monster.MonsterEnd(b)
+ b.Finish(mon)
+ mon2 = MyGame.Example.Monster.Monster.GetRootAsMonster(b.Bytes,
+ b.Head())
+ self.assertFalse(mon2.InventoryIsNone())
def test_default_monster_color(self):
self.assertEqual(MyGame.Example.Color.Color.Blue, self.mon.Color())
@@ -1258,12 +1721,38 @@ class TestAllCodePathsOfExampleSchema(unittest.TestCase):
def test_default_monster_test4_length(self):
self.assertEqual(0, self.mon.Test4Length())
+ self.assertTrue(self.mon.Test4IsNone())
+
+ def test_empty_monster_test4_vector(self):
+ b = flatbuffers.Builder(0)
+ MyGame.Example.Monster.MonsterStartTest4Vector(b, 0)
+ test4 = b.EndVector(0)
+ MyGame.Example.Monster.MonsterStart(b)
+ MyGame.Example.Monster.MonsterAddTest4(b, test4)
+ mon = MyGame.Example.Monster.MonsterEnd(b)
+ b.Finish(mon)
+ mon2 = MyGame.Example.Monster.Monster.GetRootAsMonster(b.Bytes,
+ b.Head())
+ self.assertFalse(mon2.Test4IsNone())
def test_default_monster_testarrayofstring(self):
self.assertEqual("", self.mon.Testarrayofstring(0))
def test_default_monster_testarrayofstring_length(self):
self.assertEqual(0, self.mon.TestarrayofstringLength())
+ self.assertTrue(self.mon.TestarrayofstringIsNone())
+
+ def test_empty_monster_testarrayofstring_vector(self):
+ b = flatbuffers.Builder(0)
+ MyGame.Example.Monster.MonsterStartTestarrayofstringVector(b, 0)
+ testarrayofstring = b.EndVector(0)
+ MyGame.Example.Monster.MonsterStart(b)
+ MyGame.Example.Monster.MonsterAddTestarrayofstring(b, testarrayofstring)
+ mon = MyGame.Example.Monster.MonsterEnd(b)
+ b.Finish(mon)
+ mon2 = MyGame.Example.Monster.Monster.GetRootAsMonster(b.Bytes,
+ b.Head())
+ self.assertFalse(mon2.TestarrayofstringIsNone())
def test_default_monster_testarrayoftables(self):
self.assertEqual(None, self.mon.Testarrayoftables(0))
@@ -1291,6 +1780,23 @@ class TestAllCodePathsOfExampleSchema(unittest.TestCase):
mon2 = MyGame.Example.Monster.Monster.GetRootAsMonster(b.Output(), 0)
self.assertEqual(99, mon2.Testarrayoftables(0).Hp())
self.assertEqual(1, mon2.TestarrayoftablesLength())
+ self.assertFalse(mon2.TestarrayoftablesIsNone())
+
+ def test_default_monster_testarrayoftables_length(self):
+ self.assertEqual(0, self.mon.TestarrayoftablesLength())
+ self.assertTrue(self.mon.TestarrayoftablesIsNone())
+
+ def test_empty_monster_testarrayoftables_vector(self):
+ b = flatbuffers.Builder(0)
+ MyGame.Example.Monster.MonsterStartTestarrayoftablesVector(b, 0)
+ testarrayoftables = b.EndVector(0)
+ MyGame.Example.Monster.MonsterStart(b)
+ MyGame.Example.Monster.MonsterAddTestarrayoftables(b, testarrayoftables)
+ mon = MyGame.Example.Monster.MonsterEnd(b)
+ b.Finish(mon)
+ mon2 = MyGame.Example.Monster.Monster.GetRootAsMonster(b.Bytes,
+ b.Head())
+ self.assertFalse(mon2.TestarrayoftablesIsNone())
def test_default_monster_testarrayoftables_length(self):
self.assertEqual(0, self.mon.TestarrayoftablesLength())
@@ -1320,6 +1826,19 @@ class TestAllCodePathsOfExampleSchema(unittest.TestCase):
def test_default_monster_testnestedflatbuffer_length(self):
self.assertEqual(0, self.mon.TestnestedflatbufferLength())
+ self.assertTrue(self.mon.TestnestedflatbufferIsNone())
+
+ def test_empty_monster_testnestedflatbuffer_vector(self):
+ b = flatbuffers.Builder(0)
+ MyGame.Example.Monster.MonsterStartTestnestedflatbufferVector(b, 0)
+ testnestedflatbuffer = b.EndVector(0)
+ MyGame.Example.Monster.MonsterStart(b)
+ MyGame.Example.Monster.MonsterAddTestnestedflatbuffer(b, testnestedflatbuffer)
+ mon = MyGame.Example.Monster.MonsterEnd(b)
+ b.Finish(mon)
+ mon2 = MyGame.Example.Monster.Monster.GetRootAsMonster(b.Bytes,
+ b.Head())
+ self.assertFalse(mon2.TestnestedflatbufferIsNone())
def test_nondefault_monster_testnestedflatbuffer(self):
b = flatbuffers.Builder(0)
@@ -1340,6 +1859,7 @@ class TestAllCodePathsOfExampleSchema(unittest.TestCase):
mon2 = MyGame.Example.Monster.Monster.GetRootAsMonster(b.Bytes,
b.Head())
self.assertEqual(3, mon2.TestnestedflatbufferLength())
+ self.assertFalse(mon2.TestnestedflatbufferIsNone())
self.assertEqual(0, mon2.Testnestedflatbuffer(0))
self.assertEqual(2, mon2.Testnestedflatbuffer(1))
self.assertEqual(4, mon2.Testnestedflatbuffer(2))
@@ -1424,6 +1944,24 @@ class TestAllCodePathsOfExampleSchema(unittest.TestCase):
self.assertEqual(7, mon2.Testhashs64Fnv1a())
self.assertEqual(8, mon2.Testhashu64Fnv1a())
+ def test_default_monster_parent_namespace_test(self):
+ self.assertEqual(None, self.mon.ParentNamespaceTest())
+
+ def test_nondefault_monster_parent_namespace_test(self):
+ b = flatbuffers.Builder(0)
+ MyGame.InParentNamespace.InParentNamespaceStart(b)
+ parent = MyGame.InParentNamespace.InParentNamespaceEnd(b)
+ MyGame.Example.Monster.MonsterStart(b)
+ MyGame.Example.Monster.MonsterAddParentNamespaceTest(b, parent)
+ mon = MyGame.Example.Monster.MonsterEnd(b)
+ b.Finish(mon)
+
+ # Inspect the resulting data.
+ monster = MyGame.Example.Monster.Monster.GetRootAsMonster(b.Bytes,
+ b.Head())
+ self.assertTrue(isinstance(monster.ParentNamespaceTest(),
+ MyGame.InParentNamespace.InParentNamespace))
+
def test_getrootas_for_nonroot_table(self):
b = flatbuffers.Builder(0)
string = b.CreateString("MyStat")