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author | Kantoch <marcin.kantoch@mobica.com> | 2016-02-04 13:50:00 +0100 |
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committer | Kantoch <marcin.kantoch@mobica.com> | 2016-03-24 15:16:52 +0100 |
commit | 932fee600b73b54426a83ce0122e37578289a24f (patch) | |
tree | 1e9cf866bcbc7e8e2daf7260042bae6b17beab64 /doc/testspecs | |
parent | d586161675f22d225e368989082a0f8a11ab56cc (diff) | |
download | VK-GL-CTS-932fee600b73b54426a83ce0122e37578289a24f.tar.gz VK-GL-CTS-932fee600b73b54426a83ce0122e37578289a24f.tar.bz2 VK-GL-CTS-932fee600b73b54426a83ce0122e37578289a24f.zip |
Sparse Resources Binding Tests
Diffstat (limited to 'doc/testspecs')
-rw-r--r-- | doc/testspecs/VK/sparse_resources.txt | 121 |
1 files changed, 121 insertions, 0 deletions
diff --git a/doc/testspecs/VK/sparse_resources.txt b/doc/testspecs/VK/sparse_resources.txt new file mode 100644 index 000000000..18f03f6b3 --- /dev/null +++ b/doc/testspecs/VK/sparse_resources.txt @@ -0,0 +1,121 @@ +Sparse resources tests + +Tests: + +dEQP-VK.sparse_resources.* + +Includes: + +1. Test fully resident buffer created with VK_BUFFER_CREATE_SPARSE_BINDING_BIT flag bit +2. Test fully resident image created with VK_IMAGE_CREATE_SPARSE_BINDING_BIT flag bit +3. Test partially resident buffer created with VK_BUFFER_CREATE_SPARSE_RESIDENCY_BIT flag bit +4. Test partially resident image created with VK_IMAGE_CREATE_SPARSE_RESIDENCY_BIT flag bit +5. Test partially resident image with mipmaps, put some mipmap levels in mip tail region +6. Test memory aliasing for fully resident buffer objects + +Description: + +1. Test fully resident buffer created with VK_BUFFER_CREATE_SPARSE_BINDING_BIT flag bit + +The test creates buffer object with VK_BUFFER_CREATE_SPARSE_BINDING_BIT flag bit. The size of the buffer is one +of the test parameters. The memory requirements of the buffer are being checked. Device memory is allocated +in chunks equal to the alignment parameter of buffer's memory requirements. The number of allocations is equal to +bufferRequirements.size / bufferRequirements.alignment. + +The test creates two queues - one supporting sparse binding operations, the second one supporting compute and transfer operations. + +First queue is used to perform binding of device memory to sparse buffer. The binding operation signals semaphore +used for synchronization. + +The second queue is used to perform transfer operations. The test creates two non-sparse buffer objects, +one used as input and the second as output. The input buffer is used to transfer data to sparse buffer. The data is then +transfered further from sparse buffer to output buffer. The transer queue waits on a semaphore, before transfer operations +can be issued. + +The validation part retrieves data back from output buffer to host memory. The data is then compared with reference data, +that was originally sent to input buffer. If the two data sets match, the test passes. + +2. Test fully resident image created with VK_IMAGE_CREATE_SPARSE_BINDING_BIT flag bit + +The test checks all supported types of images. It creates image with VK_IMAGE_CREATE_SPARSE_BINDING_BIT flag bit. +The memory requirements of the image are being checked. Device memory is allocated in chunks equal to the alignment parameter +of the image memory requirements. The number of allocations is equal to imageRequirements.size / imageRequirements.alignment. + +The test creates two queues - one supporting sparse binding operations, the second one supporting compute and transfer operations. + +First queue is used to perform binding of device memory to sparse image. The binding operation signals semaphore +used for synchronization. + +The second queue is used to perform transfer operations. The test creates two non-sparse buffer objects, +one used as input and the second as output. The input buffer is used to transfer data to sparse image. The data is then +transfered further from sparse image to output buffer. The transfer queue waits on a semaphore, before transfer operations +can be issued. + +The validation part retrieves data back from output buffer to host memory. The data is then compared with reference data, +that was originally sent to input buffer. If the two data sets match, the test passes. + +3. Test partially resident buffer created with VK_BUFFER_CREATE_SPARSE_RESIDENCY_BIT flag bit + +The test creates buffer object with VK_BUFFER_CREATE_SPARSE_RESIDENCY_BIT flag bit. The size of the buffer is one +of the test parameters. The sparse memory requirements of the buffer are being checked. Device memory is allocated +in chunks equal to the alignment parameter of buffer's memory requirements. Memory is bound to the buffer object leaving gaps +between bound blocks with the size equal to alignment. + +The test creates two queues - one supporting sparse binding operations, the second one supporting compute and transfer operations. + +First queue is used to perform binding of device memory to sparse buffer. The binding operation signals semaphore +used for synchronization. + +The second queue is used to perform compute and transfer operations. A compute shader is invoked to fill the whole buffer with data. +Afterwards the data is transfered from sparse buffer to non-sparse output buffer. + +The validation part retrieves data back from output buffer to host memory. The data is compared against the expected output +from compute shader. For parts of the data that correspond to the regions of sparse buffer that have device memory bound, the comparison is done +against expected output from compute shader. For parts that correspond to gaps, the data is random or should be filled with zeros if +residencyNonResidentStrict device sparse property is set to TRUE. + +4. Test partially resident image created with VK_IMAGE_CREATE_SPARSE_RESIDENCY_BIT flag bit + +The test creates image with VK_IMAGE_CREATE_SPARSE_RESIDENCY_BIT flag bit. The sparse memory requirements of the image are being checked. +Device memory is allocated in chunks equal to the alignment parameter of image's memory requirements. +Memory is bound to the image leaving gaps between bound blocks with the size equal to alignment. + +The test creates two queues - one supporting sparse binding operations, the second one supporting compute and transfer operations. + +First queue is used to perform binding of device memory to sparse image. The binding operation signals semaphore +used for synchronization. + +The second queue is used to perform compute and transfer operations. A compute shader is invoked to fill the whole image with data. +Afterwards the data is transfered from sparse image to non-sparse output buffer. + +The validation part retrieves data back from output buffer to host memory. The data is compared against the expected output +from compute shader. For parts of the data that correspond to the regions of image that have device memory bound, the comparison is done +against expected output from compute shader. For parts that correspond to gaps, the data is random or should be filled with zeros if residencyNonResidentStrict +device sparse property is set to TRUE. + +5. Test partially resident image with mipmaps, put some mipmap levels in mip tail region + +The test creates image with maximum allowed number of mipmap levels. The sparse memory requirements of the image are being checked. +Each layer of each mipmap level receives a separate device memory binding. The mipmaps levels that end up in mip tail region receive one +binding for each mipmap level or one binding for all levels, depending on the value of VK_SPARSE_IMAGE_FORMAT_SINGLE_MIPTAIL_BIT. + +A compute shader is invoked to fill each mipmap level with data. Afterwards the data is transfered to a non-sparse buffer object. + +The validation part retrieves data back from output buffer to host memory. The data is compared against the expected output +from compute shader. The test passes if the data sets are equal. + +6. Test memory aliasing for fully resident buffer objects + +The test creates two fully resident buffers (READ and WRITE) with VK_BUFFER_CREATE_SPARSE_ALIASED_BIT +and VK_BUFFER_CREATE_SPARSE_BINDING_BIT flag bits. Both buffers have the same size. + +The test creates two queues - one supporting sparse binding operations, the second one supporting compute and transfer operations. + +First queue is used to perform binding of device memory to sparse buffers. One block of device memory is allocated +and bound to both buffers (buffers share memory). + +The second queue is used to perform compute and transfer operations. A compute shader is invoked to fill the whole WRITE buffer with data. +Afterwards the data from READ buffer is being transfered to non-sparse output buffer. + +The validation part retrieves data back from output buffer to host memory. The data is compared against the expected output +from compute shader. The test passes if the data sets are equal.
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