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authorKantoch <marcin.kantoch@mobica.com>2016-02-04 13:50:00 +0100
committerKantoch <marcin.kantoch@mobica.com>2016-03-24 15:16:52 +0100
commit932fee600b73b54426a83ce0122e37578289a24f (patch)
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Sparse Resources Binding Tests
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+Sparse resources tests
+
+Tests:
+
+dEQP-VK.sparse_resources.*
+
+Includes:
+
+1. Test fully resident buffer created with VK_BUFFER_CREATE_SPARSE_BINDING_BIT flag bit
+2. Test fully resident image created with VK_IMAGE_CREATE_SPARSE_BINDING_BIT flag bit
+3. Test partially resident buffer created with VK_BUFFER_CREATE_SPARSE_RESIDENCY_BIT flag bit
+4. Test partially resident image created with VK_IMAGE_CREATE_SPARSE_RESIDENCY_BIT flag bit
+5. Test partially resident image with mipmaps, put some mipmap levels in mip tail region
+6. Test memory aliasing for fully resident buffer objects
+
+Description:
+
+1. Test fully resident buffer created with VK_BUFFER_CREATE_SPARSE_BINDING_BIT flag bit
+
+The test creates buffer object with VK_BUFFER_CREATE_SPARSE_BINDING_BIT flag bit. The size of the buffer is one
+of the test parameters. The memory requirements of the buffer are being checked. Device memory is allocated
+in chunks equal to the alignment parameter of buffer's memory requirements. The number of allocations is equal to
+bufferRequirements.size / bufferRequirements.alignment.
+
+The test creates two queues - one supporting sparse binding operations, the second one supporting compute and transfer operations.
+
+First queue is used to perform binding of device memory to sparse buffer. The binding operation signals semaphore
+used for synchronization.
+
+The second queue is used to perform transfer operations. The test creates two non-sparse buffer objects,
+one used as input and the second as output. The input buffer is used to transfer data to sparse buffer. The data is then
+transfered further from sparse buffer to output buffer. The transer queue waits on a semaphore, before transfer operations
+can be issued.
+
+The validation part retrieves data back from output buffer to host memory. The data is then compared with reference data,
+that was originally sent to input buffer. If the two data sets match, the test passes.
+
+2. Test fully resident image created with VK_IMAGE_CREATE_SPARSE_BINDING_BIT flag bit
+
+The test checks all supported types of images. It creates image with VK_IMAGE_CREATE_SPARSE_BINDING_BIT flag bit.
+The memory requirements of the image are being checked. Device memory is allocated in chunks equal to the alignment parameter
+of the image memory requirements. The number of allocations is equal to imageRequirements.size / imageRequirements.alignment.
+
+The test creates two queues - one supporting sparse binding operations, the second one supporting compute and transfer operations.
+
+First queue is used to perform binding of device memory to sparse image. The binding operation signals semaphore
+used for synchronization.
+
+The second queue is used to perform transfer operations. The test creates two non-sparse buffer objects,
+one used as input and the second as output. The input buffer is used to transfer data to sparse image. The data is then
+transfered further from sparse image to output buffer. The transfer queue waits on a semaphore, before transfer operations
+can be issued.
+
+The validation part retrieves data back from output buffer to host memory. The data is then compared with reference data,
+that was originally sent to input buffer. If the two data sets match, the test passes.
+
+3. Test partially resident buffer created with VK_BUFFER_CREATE_SPARSE_RESIDENCY_BIT flag bit
+
+The test creates buffer object with VK_BUFFER_CREATE_SPARSE_RESIDENCY_BIT flag bit. The size of the buffer is one
+of the test parameters. The sparse memory requirements of the buffer are being checked. Device memory is allocated
+in chunks equal to the alignment parameter of buffer's memory requirements. Memory is bound to the buffer object leaving gaps
+between bound blocks with the size equal to alignment.
+
+The test creates two queues - one supporting sparse binding operations, the second one supporting compute and transfer operations.
+
+First queue is used to perform binding of device memory to sparse buffer. The binding operation signals semaphore
+used for synchronization.
+
+The second queue is used to perform compute and transfer operations. A compute shader is invoked to fill the whole buffer with data.
+Afterwards the data is transfered from sparse buffer to non-sparse output buffer.
+
+The validation part retrieves data back from output buffer to host memory. The data is compared against the expected output
+from compute shader. For parts of the data that correspond to the regions of sparse buffer that have device memory bound, the comparison is done
+against expected output from compute shader. For parts that correspond to gaps, the data is random or should be filled with zeros if
+residencyNonResidentStrict device sparse property is set to TRUE.
+
+4. Test partially resident image created with VK_IMAGE_CREATE_SPARSE_RESIDENCY_BIT flag bit
+
+The test creates image with VK_IMAGE_CREATE_SPARSE_RESIDENCY_BIT flag bit. The sparse memory requirements of the image are being checked.
+Device memory is allocated in chunks equal to the alignment parameter of image's memory requirements.
+Memory is bound to the image leaving gaps between bound blocks with the size equal to alignment.
+
+The test creates two queues - one supporting sparse binding operations, the second one supporting compute and transfer operations.
+
+First queue is used to perform binding of device memory to sparse image. The binding operation signals semaphore
+used for synchronization.
+
+The second queue is used to perform compute and transfer operations. A compute shader is invoked to fill the whole image with data.
+Afterwards the data is transfered from sparse image to non-sparse output buffer.
+
+The validation part retrieves data back from output buffer to host memory. The data is compared against the expected output
+from compute shader. For parts of the data that correspond to the regions of image that have device memory bound, the comparison is done
+against expected output from compute shader. For parts that correspond to gaps, the data is random or should be filled with zeros if residencyNonResidentStrict
+device sparse property is set to TRUE.
+
+5. Test partially resident image with mipmaps, put some mipmap levels in mip tail region
+
+The test creates image with maximum allowed number of mipmap levels. The sparse memory requirements of the image are being checked.
+Each layer of each mipmap level receives a separate device memory binding. The mipmaps levels that end up in mip tail region receive one
+binding for each mipmap level or one binding for all levels, depending on the value of VK_SPARSE_IMAGE_FORMAT_SINGLE_MIPTAIL_BIT.
+
+A compute shader is invoked to fill each mipmap level with data. Afterwards the data is transfered to a non-sparse buffer object.
+
+The validation part retrieves data back from output buffer to host memory. The data is compared against the expected output
+from compute shader. The test passes if the data sets are equal.
+
+6. Test memory aliasing for fully resident buffer objects
+
+The test creates two fully resident buffers (READ and WRITE) with VK_BUFFER_CREATE_SPARSE_ALIASED_BIT
+and VK_BUFFER_CREATE_SPARSE_BINDING_BIT flag bits. Both buffers have the same size.
+
+The test creates two queues - one supporting sparse binding operations, the second one supporting compute and transfer operations.
+
+First queue is used to perform binding of device memory to sparse buffers. One block of device memory is allocated
+and bound to both buffers (buffers share memory).
+
+The second queue is used to perform compute and transfer operations. A compute shader is invoked to fill the whole WRITE buffer with data.
+Afterwards the data from READ buffer is being transfered to non-sparse output buffer.
+
+The validation part retrieves data back from output buffer to host memory. The data is compared against the expected output
+from compute shader. The test passes if the data sets are equal. \ No newline at end of file