Age | Commit message (Expand) | Author | Files | Lines |
2024-10-28 | (remote-image-loading.example) Change URLs as old ones are broken | Adeel Kazmi | 1 | -14/+5 |
2024-10-17 | USD model support in scene3d-model demo | Richard Huang | 1 | -27/+100 |
2024-09-27 | Removing mix color from demo shader | David Steele | 1 | -2/+1 |
2024-09-24 | Add testcase for SamplingMode::LANCZOS and SamplingMode::BOX_THEN_LANCZOS | Eunki, Hong | 1 | -5/+33 |
2024-09-10 | Deprecate VisualRenderer::MIX_COLOR + Visual MIX_COLOR Animate as Vector4 | Eunki, Hong | 2 | -12/+13 |
2024-08-19 | Add Scene3D::Panel example | Seungho Baek | 1 | -0/+180 |
2024-07-12 | Merge "Removed direct-rendering example from vulkan build" into devel/master | David Steele | 1 | -0/+3 |
2024-07-12 | Ensure Scene3d-Light exit on Escape | David Steele | 1 | -0/+10 |
2024-07-08 | Apply changed API of BackgroundBlurEffect | jmm | 1 | -7/+7 |
2024-07-04 | Removed direct-rendering example from vulkan build | David Steele | 1 | -0/+3 |
2024-06-20 | Add render-effects.example | jmm | 3 | -0/+313 |
2024-06-10 | Fix for GCC14 | Seungho Baek | 1 | -1/+1 |
2024-05-22 | Add new fittingMode for visualFitting | sunghyun kim | 2 | -0/+6 |
2024-04-29 | Remove simple-text-renderer example as circular text (cairo) is not supported | Adeel Kazmi | 3 | -345/+0 |
2024-02-21 | Changed DirectRendering demo to use UNSAFE_DIRECT_RENDERING mode by default. | Adam Bialogonski | 3 | -12/+94 |
2024-02-15 | Added key control to gaussian-blur-view.example | David Steele | 2 | -15/+29 |
2024-01-26 | SceneViewTest demo use SetResolution / ModelNode's Material | Eunki, Hong | 3 | -0/+578 |
2023-12-07 | Merge "Fixed physics initialization in benchmark" into devel/master | David Steele | 1 | -13/+8 |
2023-12-06 | Merge "Added option to benchmark physics 2d example" into devel/master | Adeel Kazmi | 1 | -6/+32 |
2023-12-06 | Fixed physics initialization in benchmark | David Steele | 1 | -13/+8 |
2023-12-05 | Fixed SVACE errors | Adeel Kazmi | 2 | -4/+4 |
2023-12-05 | Added option to benchmark physics 2d example | David Steele | 1 | -6/+32 |
2023-12-05 | Optimized benchmark animation (Reduce event thread overhead) | Eunki, Hong | 1 | -99/+120 |
2023-11-29 | Fix crash when resize window during Animation mode | Eunki, Hong | 1 | -19/+71 |
2023-11-28 | Added 2d physics benchmark | David Steele | 3 | -0/+424 |
2023-11-21 | Add the quantized Duck model for testing | Richard Huang | 1 | -20/+28 |
2023-11-16 | Fix compile error at RISCV (uninitialized local value) | Eunki Hong | 1 | -1/+1 |
2023-11-13 | Add EncodedImageBuffer demo with SVG and Lottie | Eunki Hong | 1 | -3/+32 |
2023-11-02 | Fix svace issue at window-example.cpp | Eunki, Hong | 1 | -75/+79 |
2023-11-01 | (window-example) Fix shadow variable compilation error on some platforms | Adeel Kazmi | 1 | -122/+118 |
2023-10-31 | Merge "Add window example" into devel/master | Wonsik Jung | 1 | -0/+585 |
2023-10-30 | Add window example | Wonsik Jung | 1 | -0/+585 |
2023-10-26 | Fix demo app s.t. don't use z=0 scale | Eunki, Hong | 1 | -5/+5 |
2023-10-16 | Fixed various compilation issues: shadow variables & uninitilised members | Adeel Kazmi | 4 | -70/+77 |
2023-09-11 | Fix Svace/Coverity issue (convert from uint16_t to float and int) | Eunki, Hong | 1 | -8/+8 |
2023-09-08 | Adding dali letters to 2d phys demo | David Steele | 9 | -56/+583 |
2023-09-04 | Fix svace issue for bullet-physics | Eunki, Hong | 2 | -10/+10 |
2023-09-01 | Merge changes Ifaf5dd7d,Ib24df94c into devel/master | Adeel Kazmi | 19 | -892/+1415 |
2023-08-31 | Updated chipmunk demo to use Dali physics adaptor | David Steele | 10 | -931/+229 |
2023-08-31 | Added bullet-physics-demo | David Steele | 11 | -10/+1235 |
2023-08-30 | Shadow Mapping sample | seungho baek | 1 | -30/+108 |
2023-08-05 | Fix typo error at remote-image-loading-example | Eunki Hong | 1 | -2/+2 |
2023-08-03 | Fixed physics demo on target and made it more interesting | David Steele | 3 | -101/+87 |
2023-08-01 | Add README for the chipmunk demo | Richard Huang | 2 | -0/+6 |
2023-07-31 | Fix svace/coverity issue at chipmunk app | Eunki, Hong | 2 | -6/+6 |
2023-07-27 | Add physics demo using chipmunk | Richard Huang | 9 | -0/+1194 |
2023-07-07 | Merge "Use ShaderDefinitionFactory to ShaderManager" into devel/master | Seungho BAEK | 3 | -49/+34 |
2023-07-06 | Updated FrameCallback to return value to specify whether we should keep rende... | Richard | 2 | -4/+8 |
2023-07-06 | Use ShaderDefinitionFactory to ShaderManager | seungho baek | 3 | -49/+34 |
2023-06-28 | Added irradiance map for IBL in scene-view demo | Richard | 1 | -2/+3 |