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authorAdeel Kazmi <adeel.kazmi@samsung.com>2024-11-22 16:04:13 +0000
committerAdeel Kazmi <adeel.kazmi@samsung.com>2024-11-22 16:04:13 +0000
commit1e7e4b4508cf8a2efda51ac6e1a0d0a5de5ea142 (patch)
tree6c961c2ad4287b0b49b8c275af2ed880be84b732 /examples/sparkle/sparkle-effect.h
parent70973f3315fb6104e1dbc36d1aabcf357b24aac8 (diff)
parent925b7fb26884b28dc7b62a7b3f5824b77808b81a (diff)
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[dali_2.3.51] Merge branch 'devel/master'HEADmaster
Change-Id: I0201f66d040f11bfb9a925811c2eeb53c0f1e8d3
Diffstat (limited to 'examples/sparkle/sparkle-effect.h')
-rw-r--r--examples/sparkle/sparkle-effect.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/examples/sparkle/sparkle-effect.h b/examples/sparkle/sparkle-effect.h
index 2f0247ad..2deee478 100644
--- a/examples/sparkle/sparkle-effect.h
+++ b/examples/sparkle/sparkle-effect.h
@@ -244,7 +244,7 @@ Shader New()
handle.RegisterProperty(oss.str(), PARTICLE_COLORS[i].RGB);
}
handle.RegisterProperty("uRadius", 250.f);
- handle.RegisterProperty("uScale", ACTOR_SCALE);
+ handle.RegisterProperty("uEffectScale", ACTOR_SCALE);
// set the initial uniform values