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-<html><head><title>NASM Manual</title></head>
-<body><h1 align=center>The Netwide Assembler: NASM</h1>
-
-<p align=center><a href="nasmdo10.html">Next Chapter</a> |
-<a href="nasmdoc8.html">Previous Chapter</a> |
-<a href="nasmdoc0.html">Contents</a> |
-<a href="nasmdoci.html">Index</a>
-<h2><a name="chapter-9">Chapter 9: Writing 32-bit Code (Unix, Win32, DJGPP)</a></h2>
-<p>This chapter attempts to cover some of the common issues involved when
-writing 32-bit code, to run under Win32 or Unix, or to be linked with C
-code generated by a Unix-style C compiler such as DJGPP. It covers how to
-write assembly code to interface with 32-bit C routines, and how to write
-position-independent code for shared libraries.
-<p>Almost all 32-bit code, and in particular all code running under
-<code><nobr>Win32</nobr></code>, <code><nobr>DJGPP</nobr></code> or any of
-the PC Unix variants, runs in <em>flat</em> memory model. This means that
-the segment registers and paging have already been set up to give you the
-same 32-bit 4Gb address space no matter what segment you work relative to,
-and that you should ignore all segment registers completely. When writing
-flat-model application code, you never need to use a segment override or
-modify any segment register, and the code-section addresses you pass to
-<code><nobr>CALL</nobr></code> and <code><nobr>JMP</nobr></code> live in
-the same address space as the data-section addresses you access your
-variables by and the stack-section addresses you access local variables and
-procedure parameters by. Every address is 32 bits long and contains only an
-offset part.
-<h3><a name="section-9.1">9.1 Interfacing to 32-bit C Programs</a></h3>
-<p>A lot of the discussion in <a href="nasmdoc8.html#section-8.4">section
-8.4</a>, about interfacing to 16-bit C programs, still applies when working
-in 32 bits. The absence of memory models or segmentation worries simplifies
-things a lot.
-<h4><a name="section-9.1.1">9.1.1 External Symbol Names</a></h4>
-<p>Most 32-bit C compilers share the convention used by 16-bit compilers,
-that the names of all global symbols (functions or data) they define are
-formed by prefixing an underscore to the name as it appears in the C
-program. However, not all of them do: the <code><nobr>ELF</nobr></code>
-specification states that C symbols do <em>not</em> have a leading
-underscore on their assembly-language names.
-<p>The older Linux <code><nobr>a.out</nobr></code> C compiler, all
-<code><nobr>Win32</nobr></code> compilers, <code><nobr>DJGPP</nobr></code>,
-and <code><nobr>NetBSD</nobr></code> and <code><nobr>FreeBSD</nobr></code>,
-all use the leading underscore; for these compilers, the macros
-<code><nobr>cextern</nobr></code> and <code><nobr>cglobal</nobr></code>, as
-given in <a href="nasmdoc8.html#section-8.4.1">section 8.4.1</a>, will
-still work. For <code><nobr>ELF</nobr></code>, though, the leading
-underscore should not be used.
-<p>See also <a href="nasmdoc2.html#section-2.1.27">section 2.1.27</a>.
-<h4><a name="section-9.1.2">9.1.2 Function Definitions and Function Calls</a></h4>
-<p>The C calling convention in 32-bit programs is as follows. In the
-following description, the words <em>caller</em> and <em>callee</em> are
-used to denote the function doing the calling and the function which gets
-called.
-<ul>
-<li>The caller pushes the function's parameters on the stack, one after
-another, in reverse order (right to left, so that the first argument
-specified to the function is pushed last).
-<li>The caller then executes a near <code><nobr>CALL</nobr></code>
-instruction to pass control to the callee.
-<li>The callee receives control, and typically (although this is not
-actually necessary, in functions which do not need to access their
-parameters) starts by saving the value of <code><nobr>ESP</nobr></code> in
-<code><nobr>EBP</nobr></code> so as to be able to use
-<code><nobr>EBP</nobr></code> as a base pointer to find its parameters on
-the stack. However, the caller was probably doing this too, so part of the
-calling convention states that <code><nobr>EBP</nobr></code> must be
-preserved by any C function. Hence the callee, if it is going to set up
-<code><nobr>EBP</nobr></code> as a frame pointer, must push the previous
-value first.
-<li>The callee may then access its parameters relative to
-<code><nobr>EBP</nobr></code>. The doubleword at
-<code><nobr>[EBP]</nobr></code> holds the previous value of
-<code><nobr>EBP</nobr></code> as it was pushed; the next doubleword, at
-<code><nobr>[EBP+4]</nobr></code>, holds the return address, pushed
-implicitly by <code><nobr>CALL</nobr></code>. The parameters start after
-that, at <code><nobr>[EBP+8]</nobr></code>. The leftmost parameter of the
-function, since it was pushed last, is accessible at this offset from
-<code><nobr>EBP</nobr></code>; the others follow, at successively greater
-offsets. Thus, in a function such as <code><nobr>printf</nobr></code> which
-takes a variable number of parameters, the pushing of the parameters in
-reverse order means that the function knows where to find its first
-parameter, which tells it the number and type of the remaining ones.
-<li>The callee may also wish to decrease <code><nobr>ESP</nobr></code>
-further, so as to allocate space on the stack for local variables, which
-will then be accessible at negative offsets from
-<code><nobr>EBP</nobr></code>.
-<li>The callee, if it wishes to return a value to the caller, should leave
-the value in <code><nobr>AL</nobr></code>, <code><nobr>AX</nobr></code> or
-<code><nobr>EAX</nobr></code> depending on the size of the value.
-Floating-point results are typically returned in
-<code><nobr>ST0</nobr></code>.
-<li>Once the callee has finished processing, it restores
-<code><nobr>ESP</nobr></code> from <code><nobr>EBP</nobr></code> if it had
-allocated local stack space, then pops the previous value of
-<code><nobr>EBP</nobr></code>, and returns via
-<code><nobr>RET</nobr></code> (equivalently,
-<code><nobr>RETN</nobr></code>).
-<li>When the caller regains control from the callee, the function
-parameters are still on the stack, so it typically adds an immediate
-constant to <code><nobr>ESP</nobr></code> to remove them (instead of
-executing a number of slow <code><nobr>POP</nobr></code> instructions).
-Thus, if a function is accidentally called with the wrong number of
-parameters due to a prototype mismatch, the stack will still be returned to
-a sensible state since the caller, which <em>knows</em> how many parameters
-it pushed, does the removing.
-</ul>
-<p>There is an alternative calling convention used by Win32 programs for
-Windows API calls, and also for functions called <em>by</em> the Windows
-API such as window procedures: they follow what Microsoft calls the
-<code><nobr>__stdcall</nobr></code> convention. This is slightly closer to
-the Pascal convention, in that the callee clears the stack by passing a
-parameter to the <code><nobr>RET</nobr></code> instruction. However, the
-parameters are still pushed in right-to-left order.
-<p>Thus, you would define a function in C style in the following way:
-<p><pre>
-global _myfunc
-
-_myfunc:
- push ebp
- mov ebp,esp
- sub esp,0x40 ; 64 bytes of local stack space
- mov ebx,[ebp+8] ; first parameter to function
-
- ; some more code
-
- leave ; mov esp,ebp / pop ebp
- ret
-</pre>
-<p>At the other end of the process, to call a C function from your assembly
-code, you would do something like this:
-<p><pre>
-extern _printf
-
- ; and then, further down...
-
- push dword [myint] ; one of my integer variables
- push dword mystring ; pointer into my data segment
- call _printf
- add esp,byte 8 ; `byte' saves space
-
- ; then those data items...
-
-segment _DATA
-
-myint dd 1234
-mystring db 'This number -&gt; %d &lt;- should be 1234',10,0
-</pre>
-<p>This piece of code is the assembly equivalent of the C code
-<p><pre>
- int myint = 1234;
- printf("This number -&gt; %d &lt;- should be 1234\n", myint);
-</pre>
-<h4><a name="section-9.1.3">9.1.3 Accessing Data Items</a></h4>
-<p>To get at the contents of C variables, or to declare variables which C
-can access, you need only declare the names as
-<code><nobr>GLOBAL</nobr></code> or <code><nobr>EXTERN</nobr></code>.
-(Again, the names require leading underscores, as stated in
-<a href="#section-9.1.1">section 9.1.1</a>.) Thus, a C variable declared as
-<code><nobr>int i</nobr></code> can be accessed from assembler as
-<p><pre>
- extern _i
- mov eax,[_i]
-</pre>
-<p>And to declare your own integer variable which C programs can access as
-<code><nobr>extern int j</nobr></code>, you do this (making sure you are
-assembling in the <code><nobr>_DATA</nobr></code> segment, if necessary):
-<p><pre>
- global _j
-_j dd 0
-</pre>
-<p>To access a C array, you need to know the size of the components of the
-array. For example, <code><nobr>int</nobr></code> variables are four bytes
-long, so if a C program declares an array as
-<code><nobr>int a[10]</nobr></code>, you can access
-<code><nobr>a[3]</nobr></code> by coding
-<code><nobr>mov ax,[_a+12]</nobr></code>. (The byte offset 12 is obtained
-by multiplying the desired array index, 3, by the size of the array
-element, 4.) The sizes of the C base types in 32-bit compilers are: 1 for
-<code><nobr>char</nobr></code>, 2 for <code><nobr>short</nobr></code>, 4
-for <code><nobr>int</nobr></code>, <code><nobr>long</nobr></code> and
-<code><nobr>float</nobr></code>, and 8 for
-<code><nobr>double</nobr></code>. Pointers, being 32-bit addresses, are
-also 4 bytes long.
-<p>To access a C data structure, you need to know the offset from the base
-of the structure to the field you are interested in. You can either do this
-by converting the C structure definition into a NASM structure definition
-(using <code><nobr>STRUC</nobr></code>), or by calculating the one offset
-and using just that.
-<p>To do either of these, you should read your C compiler's manual to find
-out how it organizes data structures. NASM gives no special alignment to
-structure members in its own <code><nobr>STRUC</nobr></code> macro, so you
-have to specify alignment yourself if the C compiler generates it.
-Typically, you might find that a structure like
-<p><pre>
-struct {
- char c;
- int i;
-} foo;
-</pre>
-<p>might be eight bytes long rather than five, since the
-<code><nobr>int</nobr></code> field would be aligned to a four-byte
-boundary. However, this sort of feature is sometimes a configurable option
-in the C compiler, either using command-line options or
-<code><nobr>#pragma</nobr></code> lines, so you have to find out how your
-own compiler does it.
-<h4><a name="section-9.1.4">9.1.4 <code><nobr>c32.mac</nobr></code>: Helper Macros for the 32-bit C Interface</a></h4>
-<p>Included in the NASM archives, in the <code><nobr>misc</nobr></code>
-directory, is a file <code><nobr>c32.mac</nobr></code> of macros. It
-defines three macros: <code><nobr>proc</nobr></code>,
-<code><nobr>arg</nobr></code> and <code><nobr>endproc</nobr></code>. These
-are intended to be used for C-style procedure definitions, and they
-automate a lot of the work involved in keeping track of the calling
-convention.
-<p>An example of an assembly function using the macro set is given here:
-<p><pre>
-proc _proc32
-
-%$i arg
-%$j arg
- mov eax,[ebp + %$i]
- mov ebx,[ebp + %$j]
- add eax,[ebx]
-
-endproc
-</pre>
-<p>This defines <code><nobr>_proc32</nobr></code> to be a procedure taking
-two arguments, the first (<code><nobr>i</nobr></code>) an integer and the
-second (<code><nobr>j</nobr></code>) a pointer to an integer. It returns
-<code><nobr>i + *j</nobr></code>.
-<p>Note that the <code><nobr>arg</nobr></code> macro has an
-<code><nobr>EQU</nobr></code> as the first line of its expansion, and since
-the label before the macro call gets prepended to the first line of the
-expanded macro, the <code><nobr>EQU</nobr></code> works, defining
-<code><nobr>%$i</nobr></code> to be an offset from
-<code><nobr>BP</nobr></code>. A context-local variable is used, local to
-the context pushed by the <code><nobr>proc</nobr></code> macro and popped
-by the <code><nobr>endproc</nobr></code> macro, so that the same argument
-name can be used in later procedures. Of course, you don't <em>have</em> to
-do that.
-<p><code><nobr>arg</nobr></code> can take an optional parameter, giving the
-size of the argument. If no size is given, 4 is assumed, since it is likely
-that many function parameters will be of type <code><nobr>int</nobr></code>
-or pointers.
-<h3><a name="section-9.2">9.2 Writing NetBSD/FreeBSD/OpenBSD and Linux/ELF Shared Libraries</a></h3>
-<p><code><nobr>ELF</nobr></code> replaced the older
-<code><nobr>a.out</nobr></code> object file format under Linux because it
-contains support for position-independent code (PIC), which makes writing
-shared libraries much easier. NASM supports the
-<code><nobr>ELF</nobr></code> position-independent code features, so you
-can write Linux <code><nobr>ELF</nobr></code> shared libraries in NASM.
-<p>NetBSD, and its close cousins FreeBSD and OpenBSD, take a different
-approach by hacking PIC support into the <code><nobr>a.out</nobr></code>
-format. NASM supports this as the <code><nobr>aoutb</nobr></code> output
-format, so you can write BSD shared libraries in NASM too.
-<p>The operating system loads a PIC shared library by memory-mapping the
-library file at an arbitrarily chosen point in the address space of the
-running process. The contents of the library's code section must therefore
-not depend on where it is loaded in memory.
-<p>Therefore, you cannot get at your variables by writing code like this:
-<p><pre>
- mov eax,[myvar] ; WRONG
-</pre>
-<p>Instead, the linker provides an area of memory called the <em>global
-offset table</em>, or GOT; the GOT is situated at a constant distance from
-your library's code, so if you can find out where your library is loaded
-(which is typically done using a <code><nobr>CALL</nobr></code> and
-<code><nobr>POP</nobr></code> combination), you can obtain the address of
-the GOT, and you can then load the addresses of your variables out of
-linker-generated entries in the GOT.
-<p>The <em>data</em> section of a PIC shared library does not have these
-restrictions: since the data section is writable, it has to be copied into
-memory anyway rather than just paged in from the library file, so as long
-as it's being copied it can be relocated too. So you can put ordinary types
-of relocation in the data section without too much worry (but see
-<a href="#section-9.2.4">section 9.2.4</a> for a caveat).
-<h4><a name="section-9.2.1">9.2.1 Obtaining the Address of the GOT</a></h4>
-<p>Each code module in your shared library should define the GOT as an
-external symbol:
-<p><pre>
-extern _GLOBAL_OFFSET_TABLE_ ; in ELF
-extern __GLOBAL_OFFSET_TABLE_ ; in BSD a.out
-</pre>
-<p>At the beginning of any function in your shared library which plans to
-access your data or BSS sections, you must first calculate the address of
-the GOT. This is typically done by writing the function in this form:
-<p><pre>
-func: push ebp
- mov ebp,esp
- push ebx
- call .get_GOT
-.get_GOT:
- pop ebx
- add ebx,_GLOBAL_OFFSET_TABLE_+$$-.get_GOT wrt ..gotpc
-
- ; the function body comes here
-
- mov ebx,[ebp-4]
- mov esp,ebp
- pop ebp
- ret
-</pre>
-<p>(For BSD, again, the symbol
-<code><nobr>_GLOBAL_OFFSET_TABLE</nobr></code> requires a second leading
-underscore.)
-<p>The first two lines of this function are simply the standard C prologue
-to set up a stack frame, and the last three lines are standard C function
-epilogue. The third line, and the fourth to last line, save and restore the
-<code><nobr>EBX</nobr></code> register, because PIC shared libraries use
-this register to store the address of the GOT.
-<p>The interesting bit is the <code><nobr>CALL</nobr></code> instruction
-and the following two lines. The <code><nobr>CALL</nobr></code> and
-<code><nobr>POP</nobr></code> combination obtains the address of the label
-<code><nobr>.get_GOT</nobr></code>, without having to know in advance where
-the program was loaded (since the <code><nobr>CALL</nobr></code>
-instruction is encoded relative to the current position). The
-<code><nobr>ADD</nobr></code> instruction makes use of one of the special
-PIC relocation types: GOTPC relocation. With the
-<code><nobr>WRT ..gotpc</nobr></code> qualifier specified, the symbol
-referenced (here <code><nobr>_GLOBAL_OFFSET_TABLE_</nobr></code>, the
-special symbol assigned to the GOT) is given as an offset from the
-beginning of the section. (Actually, <code><nobr>ELF</nobr></code> encodes
-it as the offset from the operand field of the
-<code><nobr>ADD</nobr></code> instruction, but NASM simplifies this
-deliberately, so you do things the same way for both
-<code><nobr>ELF</nobr></code> and <code><nobr>BSD</nobr></code>.) So the
-instruction then <em>adds</em> the beginning of the section, to get the
-real address of the GOT, and subtracts the value of
-<code><nobr>.get_GOT</nobr></code> which it knows is in
-<code><nobr>EBX</nobr></code>. Therefore, by the time that instruction has
-finished, <code><nobr>EBX</nobr></code> contains the address of the GOT.
-<p>If you didn't follow that, don't worry: it's never necessary to obtain
-the address of the GOT by any other means, so you can put those three
-instructions into a macro and safely ignore them:
-<p><pre>
-%macro get_GOT 0
-
- call %%getgot
- %%getgot:
- pop ebx
- add ebx,_GLOBAL_OFFSET_TABLE_+$$-%%getgot wrt ..gotpc
-
-%endmacro
-</pre>
-<h4><a name="section-9.2.2">9.2.2 Finding Your Local Data Items</a></h4>
-<p>Having got the GOT, you can then use it to obtain the addresses of your
-data items. Most variables will reside in the sections you have declared;
-they can be accessed using the <code><nobr>..gotoff</nobr></code> special
-<code><nobr>WRT</nobr></code> type. The way this works is like this:
-<p><pre>
- lea eax,[ebx+myvar wrt ..gotoff]
-</pre>
-<p>The expression <code><nobr>myvar wrt ..gotoff</nobr></code> is
-calculated, when the shared library is linked, to be the offset to the
-local variable <code><nobr>myvar</nobr></code> from the beginning of the
-GOT. Therefore, adding it to <code><nobr>EBX</nobr></code> as above will
-place the real address of <code><nobr>myvar</nobr></code> in
-<code><nobr>EAX</nobr></code>.
-<p>If you declare variables as <code><nobr>GLOBAL</nobr></code> without
-specifying a size for them, they are shared between code modules in the
-library, but do not get exported from the library to the program that
-loaded it. They will still be in your ordinary data and BSS sections, so
-you can access them in the same way as local variables, using the above
-<code><nobr>..gotoff</nobr></code> mechanism.
-<p>Note that due to a peculiarity of the way BSD
-<code><nobr>a.out</nobr></code> format handles this relocation type, there
-must be at least one non-local symbol in the same section as the address
-you're trying to access.
-<h4><a name="section-9.2.3">9.2.3 Finding External and Common Data Items</a></h4>
-<p>If your library needs to get at an external variable (external to the
-<em>library</em>, not just to one of the modules within it), you must use
-the <code><nobr>..got</nobr></code> type to get at it. The
-<code><nobr>..got</nobr></code> type, instead of giving you the offset from
-the GOT base to the variable, gives you the offset from the GOT base to a
-GOT <em>entry</em> containing the address of the variable. The linker will
-set up this GOT entry when it builds the library, and the dynamic linker
-will place the correct address in it at load time. So to obtain the address
-of an external variable <code><nobr>extvar</nobr></code> in
-<code><nobr>EAX</nobr></code>, you would code
-<p><pre>
- mov eax,[ebx+extvar wrt ..got]
-</pre>
-<p>This loads the address of <code><nobr>extvar</nobr></code> out of an
-entry in the GOT. The linker, when it builds the shared library, collects
-together every relocation of type <code><nobr>..got</nobr></code>, and
-builds the GOT so as to ensure it has every necessary entry present.
-<p>Common variables must also be accessed in this way.
-<h4><a name="section-9.2.4">9.2.4 Exporting Symbols to the Library User</a></h4>
-<p>If you want to export symbols to the user of the library, you have to
-declare whether they are functions or data, and if they are data, you have
-to give the size of the data item. This is because the dynamic linker has
-to build procedure linkage table entries for any exported functions, and
-also moves exported data items away from the library's data section in
-which they were declared.
-<p>So to export a function to users of the library, you must use
-<p><pre>
-global func:function ; declare it as a function
-
-func: push ebp
-
- ; etc.
-</pre>
-<p>And to export a data item such as an array, you would have to code
-<p><pre>
-global array:data array.end-array ; give the size too
-
-array: resd 128
-.end:
-</pre>
-<p>Be careful: If you export a variable to the library user, by declaring
-it as <code><nobr>GLOBAL</nobr></code> and supplying a size, the variable
-will end up living in the data section of the main program, rather than in
-your library's data section, where you declared it. So you will have to
-access your own global variable with the <code><nobr>..got</nobr></code>
-mechanism rather than <code><nobr>..gotoff</nobr></code>, as if it were
-external (which, effectively, it has become).
-<p>Equally, if you need to store the address of an exported global in one
-of your data sections, you can't do it by means of the standard sort of
-code:
-<p><pre>
-dataptr: dd global_data_item ; WRONG
-</pre>
-<p>NASM will interpret this code as an ordinary relocation, in which
-<code><nobr>global_data_item</nobr></code> is merely an offset from the
-beginning of the <code><nobr>.data</nobr></code> section (or whatever); so
-this reference will end up pointing at your data section instead of at the
-exported global which resides elsewhere.
-<p>Instead of the above code, then, you must write
-<p><pre>
-dataptr: dd global_data_item wrt ..sym
-</pre>
-<p>which makes use of the special <code><nobr>WRT</nobr></code> type
-<code><nobr>..sym</nobr></code> to instruct NASM to search the symbol table
-for a particular symbol at that address, rather than just relocating by
-section base.
-<p>Either method will work for functions: referring to one of your
-functions by means of
-<p><pre>
-funcptr: dd my_function
-</pre>
-<p>will give the user the address of the code you wrote, whereas
-<p><pre>
-funcptr: dd my_function wrt .sym
-</pre>
-<p>will give the address of the procedure linkage table for the function,
-which is where the calling program will <em>believe</em> the function
-lives. Either address is a valid way to call the function.
-<h4><a name="section-9.2.5">9.2.5 Calling Procedures Outside the Library</a></h4>
-<p>Calling procedures outside your shared library has to be done by means
-of a <em>procedure linkage table</em>, or PLT. The PLT is placed at a known
-offset from where the library is loaded, so the library code can make calls
-to the PLT in a position-independent way. Within the PLT there is code to
-jump to offsets contained in the GOT, so function calls to other shared
-libraries or to routines in the main program can be transparently passed
-off to their real destinations.
-<p>To call an external routine, you must use another special PIC relocation
-type, <code><nobr>WRT ..plt</nobr></code>. This is much easier than the
-GOT-based ones: you simply replace calls such as
-<code><nobr>CALL printf</nobr></code> with the PLT-relative version
-<code><nobr>CALL printf WRT ..plt</nobr></code>.
-<h4><a name="section-9.2.6">9.2.6 Generating the Library File</a></h4>
-<p>Having written some code modules and assembled them to
-<code><nobr>.o</nobr></code> files, you then generate your shared library
-with a command such as
-<p><pre>
-ld -shared -o library.so module1.o module2.o # for ELF
-ld -Bshareable -o library.so module1.o module2.o # for BSD
-</pre>
-<p>For ELF, if your shared library is going to reside in system directories
-such as <code><nobr>/usr/lib</nobr></code> or
-<code><nobr>/lib</nobr></code>, it is usually worth using the
-<code><nobr>-soname</nobr></code> flag to the linker, to store the final
-library file name, with a version number, into the library:
-<p><pre>
-ld -shared -soname library.so.1 -o library.so.1.2 *.o
-</pre>
-<p>You would then copy <code><nobr>library.so.1.2</nobr></code> into the
-library directory, and create <code><nobr>library.so.1</nobr></code> as a
-symbolic link to it.
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