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#include "system.h"
#include <rpmlib.h>
#include "fprint.h"
fingerPrintCache fpCacheCreate(int sizeHint)
{
fingerPrintCache fpc;
fpc = xmalloc(sizeof(*fpc));
fpc->ht = htCreate(sizeHint * 2, sizeof(char *), 1, hashFunctionString,
hashEqualityString);
return fpc;
}
void fpCacheFree(fingerPrintCache cache)
{
htFree(cache->ht);
free(cache);
}
static const struct fprintCacheEntry_s * cacheContainsDirectory(
fingerPrintCache cache,
const char * dirName)
{
const void ** data;
if (htGetEntry(cache->ht, dirName, &data, NULL, NULL))
return NULL;
return data[0];
}
static fingerPrint doLookup(fingerPrintCache cache, const char * dirName,
const char * baseName, int scareMemory)
{
char dir[PATH_MAX];
char * end;
fingerPrint fp;
struct stat sb;
char * buf;
const struct fprintCacheEntry_s * cacheHit;
/* assert(*dirName == '/' || !scareMemory); */
if (*dirName != '/') {
scareMemory = 0;
/* Using realpath on the arg isn't correct if the arg is a symlink,
* especially if the symlink is a dangling link. What we
* do instaed is use realpath() on `.' and then append arg to
* the result.
*/
/* if the current directory doesn't exist, we might fail.
oh well. likewise if it's too long. */
dir[0] = '\0';
if ( /*@-unrecog@*/ realpath(".", dir) /*@=unrecog@*/ != NULL) {
char *s = alloca(strlen(dir) + strlen(dirName) + 2);
sprintf(s, "%s/%s", dir, dirName);
dirName = s;
}
}
/* FIXME: perhaps we should collapse //, /./, and /../ stuff if
!scareMemory?? */
buf = alloca(strlen(dirName) + 1);
strcpy(buf, dirName);
end = buf + strlen(buf);
fp.entry = NULL;
while (*buf) {
/* as we're stating paths here, we want to follow symlinks */
if ((cacheHit = cacheContainsDirectory(cache, *buf ? buf : "/"))) {
fp.entry = cacheHit;
} else if (!stat(*buf ? buf : "/", &sb)) {
size_t nb = sizeof(*fp.entry) + (*buf ? strlen(buf) : 1) + 1;
char * dn = xmalloc(nb);
struct fprintCacheEntry_s * newEntry = (void *)dn;
dn += sizeof(*newEntry);
strcpy(dn, (*buf ? buf : "/"));
newEntry->ino = sb.st_ino;
newEntry->dev = sb.st_dev;
newEntry->isFake = 0;
newEntry->dirName = dn;
fp.entry = newEntry;
htAddEntry(cache->ht, dn, fp.entry);
}
if (fp.entry) {
fp.subdir = dirName + (end - buf);
if (fp.subdir[0] == '/' && fp.subdir[1] != '\0')
fp.subdir++;
else
fp.subdir = "";
if (!scareMemory && fp.subdir != NULL)
fp.subdir = xstrdup(fp.subdir); /* XXX memory leak, but how
do we know we can free it?
Using the (new) cache would
work if hash tables allowed
traversal. */
fp.basename = baseName;
return fp;
}
end--;
while ((end > buf) && *end != '/') end--;
*end = '\0';
}
/* This can't happen, or stat('/') just failed! */
abort();
/*@notreached@*/
return fp;
}
fingerPrint fpLookup(fingerPrintCache cache, const char * fullName,
int scareMemory)
{
char *dn = strcpy(alloca(strlen(fullName)+1), fullName);
char *bn = strrchr(dn, '/');
if (bn)
*bn++ = '\0';
else
bn = dn;
return doLookup(cache, dn, bn, scareMemory);
}
unsigned int fpHashFunction(const void * key)
{
const fingerPrint * fp = key;
unsigned int hash = 0;
char ch;
const char * chptr;
ch = 0;
chptr = fp->basename;
while (*chptr) ch ^= *chptr++;
hash |= ((unsigned)ch) << 24;
hash |= (((((unsigned)fp->entry->dev) >> 8) ^ fp->entry->dev) & 0xFF) << 16;
hash |= fp->entry->ino & 0xFFFF;
return hash;
}
int fpEqual(const void * key1, const void * key2)
{
const fingerPrint *k1 = key1;
const fingerPrint *k2 = key2;
/* XXX negated to preserve strcmp return behavior in ht->eq */
return (FP_EQUAL(*k1, *k2) ? 0 : 1);
}
void fpLookupList(fingerPrintCache cache, const char ** dirNames,
const char ** baseNames, const int * dirIndexes,
int fileCount, fingerPrint * fpList)
{
int i;
for (i = 0; i < fileCount; i++) {
/* If this is in the same directory as the last file, don't bother
redoing all of this work */
if (i > 0 && dirIndexes[i - 1] == dirIndexes[i]) {
fpList[i].entry = fpList[i - 1].entry;
fpList[i].subdir = fpList[i - 1].subdir;
fpList[i].basename = baseNames[i];
} else {
fpList[i] = doLookup(cache, dirNames[dirIndexes[i]], baseNames[i],
1);
}
}
}
void fpLookupHeader(fingerPrintCache cache, Header h, fingerPrint * fpList)
{
int fileCount;
const char ** baseNames, ** dirNames;
int_32 * dirIndexes;
if (!headerGetEntryMinMemory(h, RPMTAG_COMPFILELIST, NULL,
(void **) &baseNames, &fileCount)) return;
headerGetEntryMinMemory(h, RPMTAG_COMPDIRLIST, NULL, (void **) &dirNames,
NULL);
headerGetEntry(h, RPMTAG_COMPFILEDIRS, NULL, (void **) &dirIndexes, NULL);
fpLookupList(cache, dirNames, baseNames, dirIndexes, fileCount, fpList);
free(dirNames);
free(baseNames);
}
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