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/*
* Copyright (c) 2000, 2001, 2002 Virtual Unlimited B.V.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
/*!\file base64.c
* \brief Base64 encoding and decoding.
* \author Bob Deblier <bob.deblier@pandora.be>
*/
#include "system.h"
#include "base64.h"
#include "endianness.h"
#include "debug.h"
static const char* to_b64 = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
/* encode 64 characters per line */
#define CHARS_PER_LINE 64
char* b64enc(const memchunk* chunk)
{
int div = chunk->size / 3;
int rem = chunk->size % 3;
int chars = div*4 + rem + 1;
int newlines = (chars + CHARS_PER_LINE - 1) / CHARS_PER_LINE;
const byte* data = chunk->data;
char* string = (char*) malloc(chars + newlines + 1);
if (string)
{
register char* buf = string;
chars = 0;
while (div > 0)
{
buf[0] = to_b64[ (data[0] >> 2) & 0x3f];
buf[1] = to_b64[((data[0] << 4) & 0x30) | ((data[1] >> 4) & 0xf)];
buf[2] = to_b64[((data[1] << 2) & 0x3c) | ((data[2] >> 6) & 0x3)];
buf[3] = to_b64[ data[2] & 0x3f];
data += 3;
buf += 4;
div--;
chars += 4;
if (chars == CHARS_PER_LINE)
{
chars = 0;
*(buf++) = '\n';
}
}
switch (rem)
{
case 2:
buf[0] = to_b64[ (data[0] >> 2) & 0x3f];
buf[1] = to_b64[((data[0] << 4) & 0x30) + ((data[1] >> 4) & 0xf)];
buf[2] = to_b64[ (data[1] << 2) & 0x3c];
buf[3] = '=';
buf += 4;
chars += 4;
break;
case 1:
buf[0] = to_b64[ (data[0] >> 2) & 0x3f];
buf[1] = to_b64[ (data[0] << 4) & 0x30];
buf[2] = '=';
buf[3] = '=';
buf += 4;
chars += 4;
break;
}
/* *(buf++) = '\n'; This would result in a buffer overrun */
*buf = '\0';
}
return string;
}
memchunk* b64dec(const char* string)
{
/* return a decoded memchunk, or a null pointer in case of failure */
memchunk* rc = 0;
if (string)
{
register int length = strlen(string);
/* do a format verification first */
if (length > 0)
{
register int count = 0, rem = 0;
register const char* tmp = string;
while (length > 0)
{
register int skip = strspn(tmp, to_b64);
count += skip;
length -= skip;
tmp += skip;
if (length > 0)
{
register int i, vrfy = strcspn(tmp, to_b64);
for (i = 0; i < vrfy; i++)
{
if (isspace(tmp[i]))
continue;
if (tmp[i] == '=')
{
/* we should check if we're close to the end of the string */
rem = count % 4;
/* rem must be either 2 or 3, otherwise no '=' should be here */
if (rem < 2)
return 0;
/* end-of-message recognized */
break;
}
else
{
/* Transmission error; RFC tells us to ignore this, but:
* - the rest of the message is going to even more corrupt since we're sliding bits out of place
* If a message is corrupt, it should be dropped. Period.
*/
return 0;
}
}
length -= vrfy;
tmp += vrfy;
}
}
rc = memchunkAlloc((count / 4) * 3 + (rem ? (rem - 1) : 0));
if (rc)
{
if (count > 0)
{
register int i, qw = 0, tw = 0;
register byte* data = rc->data;
length = strlen(tmp = string);
for (i = 0; i < length; i++)
{
register char ch = string[i];
register byte bits = 0;
if (isspace(ch))
continue;
if ((ch >= 'A') && (ch <= 'Z'))
{
bits = (byte) (ch - 'A');
}
else if ((ch >= 'a') && (ch <= 'z'))
{
bits = (byte) (ch - 'a' + 26);
}
else if ((ch >= '0') && (ch <= '9'))
{
bits = (byte) (ch - '0' + 52);
}
else if (ch == '+')
{
bits = 62;
}
else if (ch == '/')
{
bits = 63;
}
else if (ch == '=')
break;
switch (qw++)
{
case 0:
data[tw+0] = (bits << 2) & 0xfc;
break;
case 1:
data[tw+0] |= (bits >> 4) & 0x03;
data[tw+1] = (bits << 4) & 0xf0;
break;
case 2:
data[tw+1] |= (bits >> 2) & 0x0f;
data[tw+2] = (bits << 6) & 0xc0;
break;
case 3:
data[tw+2] |= bits & 0x3f;
break;
}
if (qw == 4)
{
qw = 0;
tw += 3;
}
}
}
}
}
}
return rc;
}
int b64encode_chars_per_line = B64ENCODE_CHARS_PER_LINE;
const char * b64encode_eolstr = B64ENCODE_EOLSTR;
char* b64encode(const void* data, size_t ns)
{
static char b64enc[] = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
const char *e;
const unsigned char *s = data;
unsigned char *t, *te;
int nt;
int lc;
unsigned c;
if (s == NULL) return NULL;
if (*s == '\0') return calloc(1, sizeof(*t));
if (ns == 0) ns = strlen((const char*) s);
nt = ((ns + 2) / 3) * 4;
/* Add additional bytes necessary for eol string(s). */
if (b64encode_chars_per_line > 0 && b64encode_eolstr != NULL)
{
lc = (nt + b64encode_chars_per_line - 1) / b64encode_chars_per_line;
if (((nt + b64encode_chars_per_line - 1) % b64encode_chars_per_line) != 0)
++lc;
nt += lc * strlen(b64encode_eolstr);
}
t = te = malloc(nt + 1);
lc = 0;
if (te)
while (ns > 0)
{
c = *s++;
*te++ = b64enc[ (c >> 2) ], lc++;
*te++ = b64enc[ ((c & 0x3) << 4) | (*s >> 4) ], lc++;
if (--ns == 0)
{
*te++ = '=';
*te++ = '=';
continue;
}
c = *s++;
*te++ = b64enc[ ((c & 0xf) << 2) | (*s >> 6) ], lc++;
if (--ns == 0)
{
*te++ = '=';
continue;
}
*te++ = b64enc[ (int)(*s & 0x3f) ], lc++;
/* Append eol string if desired. */
if (b64encode_chars_per_line > 0 && b64encode_eolstr != NULL)
{
if (lc >= b64encode_chars_per_line)
{
for (e = b64encode_eolstr; *e != '\0'; e++)
*te++ = *e;
lc = 0;
}
}
s++;
--ns;
}
if (te)
{
/* Append eol string if desired. */
if (b64encode_chars_per_line > 0 && b64encode_eolstr != NULL)
{
if (lc != 0)
{
for (e = b64encode_eolstr; *e != '\0'; e++)
*te++ = *e;
}
}
*te = '\0';
}
return (char*) t;
}
#define CRC24_INIT 0xb704ceL
#define CRC24_POLY 0x1864cfbL
char* b64crc (const unsigned char* data, size_t ns)
{
const unsigned char *s = data;
uint32_t crc = CRC24_INIT;
while (ns-- > 0)
{
int i;
crc ^= (*s++) << 16;
for (i = 0; i < 8; i++)
{
crc <<= 1;
if (crc & 0x1000000)
crc ^= CRC24_POLY;
}
}
crc &= 0xffffff;
#if !WORDS_BIGENDIAN
crc = swapu32(crc);
#endif
data = (byte *)&crc;
data++;
ns = 3;
return b64encode(data, ns);
}
const char* b64decode_whitespace = B64DECODE_WHITESPACE;
int b64decode(const char* s, void** datap, size_t* lenp)
{
unsigned char b64dec[256];
const unsigned char *t;
unsigned char *te;
int ns, nt;
unsigned a, b, c, d;
if (s == NULL) return 1;
/* Setup character lookup tables. */
memset(b64dec, 0x80, sizeof(b64dec));
for (c = 'A'; c <= 'Z'; c++)
b64dec[ c ] = 0 + (c - 'A');
for (c = 'a'; c <= 'z'; c++)
b64dec[ c ] = 26 + (c - 'a');
for (c = '0'; c <= '9'; c++)
b64dec[ c ] = 52 + (c - '0');
b64dec[(unsigned)'+'] = 62;
b64dec[(unsigned)'/'] = 63;
b64dec[(unsigned)'='] = 0;
/* Mark whitespace characters. */
if (b64decode_whitespace)
{
const char *e;
for (e = b64decode_whitespace; *e != '\0'; e++)
{
if (b64dec[ (unsigned)*e ] == 0x80)
b64dec[ (unsigned)*e ] = 0x81;
}
}
/* Validate input buffer */
ns = 0;
for (t = (unsigned char*) s; *t != '\0'; t++)
{
switch (b64dec[(unsigned) *t])
{
case 0x80: /* invalid chararcter */
return 3;
case 0x81: /* white space */
break;
default:
ns++;
break;
}
}
if (((unsigned) ns) & 0x3) return 2;
nt = (ns / 4) * 3;
t = te = malloc(nt + 1);
while (ns > 0)
{
/* Get next 4 characters, ignoring whitespace. */
while ((a = b64dec[ (unsigned)*s++ ]) == 0x81)
;
while ((b = b64dec[ (unsigned)*s++ ]) == 0x81)
;
while ((c = b64dec[ (unsigned)*s++ ]) == 0x81)
;
while ((d = b64dec[ (unsigned)*s++ ]) == 0x81)
;
ns -= 4;
*te++ = (a << 2) | (b >> 4);
if (s[-2] == '=') break;
*te++ = (b << 4) | (c >> 2);
if (s[-1] == '=') break;
*te++ = (c << 6) | d;
}
if (ns != 0)
{ /* XXX can't happen, just in case */
if (t) free((void *)t);
return 1;
}
if (lenp)
*lenp = (te - t);
if (datap)
*datap = (void *)t;
else
if (t) free((void *)t);
return 0;
}
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