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-rw-r--r--win32/vc6/zip.dsp328
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diff --git a/win32/vc6/zip.dsp b/win32/vc6/zip.dsp
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+# Microsoft Developer Studio Project File - Name="zip" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Console Application" 0x0103
+
+CFG=zip - Win32 ASM Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "zip.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "zip.mak" CFG="zip - Win32 ASM Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "zip - Win32 ASM Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "zip - Win32 ASM Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "zip - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "zip - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "zip - Win32 ASM Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "zip___Win32_ASM_Release"
+# PROP BASE Intermediate_Dir "zip___Win32_ASM_Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "zip___Win32_ASM_Release"
+# PROP Intermediate_Dir "zip___Win32_ASM_Release"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /FD /c
+# ADD CPP /nologo /W3 /GX /O2 /D "WIN32" /D "ASM_CRC" /D "ASMV" /FD /c
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
+
+!ELSEIF "$(CFG)" == "zip - Win32 ASM Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "zip___Win32_ASM_Debug"
+# PROP BASE Intermediate_Dir "zip___Win32_ASM_Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "zip___Win32_ASM_Debug"
+# PROP Intermediate_Dir "zip___Win32_ASM_Debug"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /FD /GZ /c
+# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "ASM_CRC" /D "ASMV" /FD /GZ /c
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
+
+!ELSEIF "$(CFG)" == "zip - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "zip___Win32_Release"
+# PROP BASE Intermediate_Dir "zip___Win32_Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "zip___Win32_Release"
+# PROP Intermediate_Dir "zip___Win32_Release"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /FD /c
+# ADD CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NO_ASM" /FD /c
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
+
+!ELSEIF "$(CFG)" == "zip - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "zip___Win32_Debug"
+# PROP BASE Intermediate_Dir "zip___Win32_Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "zip___Win32_Debug"
+# PROP Intermediate_Dir "zip___Win32_Debug"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /FD /GZ /c
+# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "NO_ASM" /FD /GZ /c
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
+
+!ENDIF
+
+# Begin Target
+
+# Name "zip - Win32 ASM Release"
+# Name "zip - Win32 ASM Debug"
+# Name "zip - Win32 Release"
+# Name "zip - Win32 Debug"
+# Begin Group "Source Files"
+
+# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+# Begin Source File
+
+SOURCE=..\..\crc32.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\crctab.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\crypt.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\deflate.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\fileio.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\globals.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\nt.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\trees.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\ttyio.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\util.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\win32.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\win32zip.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\zip.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\zipfile.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\zipup.c
+# End Source File
+# End Group
+# Begin Group "Header Files"
+
+# PROP Default_Filter "h;hpp;hxx;hm;inl"
+# Begin Source File
+
+SOURCE=..\..\crypt.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\ebcdic.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\nt.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\osdep.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\revision.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\tailor.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\ttyio.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\win32zip.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\zip.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\ziperr.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\zipup.h
+# End Source File
+# End Group
+# Begin Group "Assembler Files"
+
+# PROP Default_Filter "asm;obj"
+# Begin Source File
+
+SOURCE=..\crc_i386.asm
+
+!IF "$(CFG)" == "zip - Win32 ASM Release"
+
+# Begin Custom Build - Assembling...
+IntDir=.\zip___Win32_ASM_Release
+InputPath=..\crc_i386.asm
+InputName=crc_i386
+
+"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ ml /nologo /c /Cx /coff /Zi /Fo"$(IntDir)\$(InputName).obj" "$(InputPath)"
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "zip - Win32 ASM Debug"
+
+# Begin Custom Build - Assembling...
+IntDir=.\zip___Win32_ASM_Debug
+InputPath=..\crc_i386.asm
+InputName=crc_i386
+
+"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ ml /nologo /c /Cx /coff /Zi /Fo"$(IntDir)\$(InputName).obj" "$(InputPath)"
+
+!ELSEIF "$(CFG)" == "zip - Win32 Release"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "zip - Win32 Debug"
+
+# PROP Exclude_From_Build 1
+
+# End Custom Build
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\match32.asm
+
+!IF "$(CFG)" == "zip - Win32 ASM Release"
+
+# Begin Custom Build - Assembling...
+IntDir=.\zip___Win32_ASM_Release
+InputPath=..\match32.asm
+InputName=match32
+
+"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ ml /nologo /c /Cx /coff /Zi /Fo"$(IntDir)\$(InputName).obj" "$(InputPath)"
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "zip - Win32 ASM Debug"
+
+# Begin Custom Build - Assembling...
+IntDir=.\zip___Win32_ASM_Debug
+InputPath=..\match32.asm
+InputName=match32
+
+"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ ml /nologo /c /Cx /coff /Zi /Fo"$(IntDir)\$(InputName).obj" "$(InputPath)"
+
+!ELSEIF "$(CFG)" == "zip - Win32 Release"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "zip - Win32 Debug"
+
+# PROP Exclude_From_Build 1
+
+# End Custom Build
+
+!ENDIF
+
+# End Source File
+# End Group
+# End Target
+# End Project