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#include <cloog/isl/cloog.h>
/**
* Allocate and initialize full state.
*/
CloogState *cloog_state_malloc(void)
{
return cloog_isl_state_malloc(NULL);
}
/**
* Allocate and initialize full state for isl backend.
*/
CloogState *cloog_isl_state_malloc(struct isl_ctx *ctx)
{
CloogState *state;
int allocated = !ctx;
state = cloog_core_state_malloc();
if (!ctx)
ctx = isl_ctx_alloc();
state->backend = isl_alloc_type(ctx, CloogBackend);
state->backend->ctx = ctx;
state->backend->ctx_allocated = allocated;
return state;
}
/**
* Free state and backend independent parts.
*/
void cloog_state_free(CloogState *state)
{
if (state->backend->ctx_allocated)
isl_ctx_free(state->backend->ctx);
free(state->backend);
cloog_core_state_free(state);
}
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