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author | Sooyoung Ha <yoosah.ha@samsung.com> | 2012-08-29 17:18:46 +0900 |
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committer | Sooyoung Ha <yoosah.ha@samsung.com> | 2012-08-29 17:18:46 +0900 |
commit | e337674e50d8e876e66fb7a52fd0d32b7dccb3db (patch) | |
tree | 839a769a7acf4942e481f0929b3c17d1ee43c9d2 | |
parent | 34d76547b3cd4a76d9385b46ba629ae354c87073 (diff) | |
download | simulator-opengl-e337674e50d8e876e66fb7a52fd0d32b7dccb3db.tar.gz simulator-opengl-e337674e50d8e876e66fb7a52fd0d32b7dccb3db.tar.bz2 simulator-opengl-e337674e50d8e876e66fb7a52fd0d32b7dccb3db.zip |
[Title] Comment out three lines which are DEPTH_TEST related in client_gl.c file
[Type] bug fix
[Module] opengl-es
[Priority] critical
[CQ#]
[Redmine#] T_SDK-114 and others.
[Problem] browser screen become blank.
[Cause]
[Solution] modify client_gl.c file.
[TestCase]
-rwxr-xr-x | libGL/client_gl.c | 4 | ||||
-rwxr-xr-x | packaging/simulator-opengl.spec | 2 |
2 files changed, 3 insertions, 3 deletions
diff --git a/libGL/client_gl.c b/libGL/client_gl.c index 8ba006e..4d6805b 100755 --- a/libGL/client_gl.c +++ b/libGL/client_gl.c @@ -804,11 +804,11 @@ GLAPI void APIENTRY glViewport(GLint x, GLint y, GLsizei width, GLsizei height) * Update the render buffer if the current window size is different from the one in state. */ _check_and_resize_window (state, state->current_drawable); - +#if 0 glFuncTable.fpEnable(GL_DEPTH_TEST); glClearDepth (1.0); glFuncTable.fpClear(GL_DEPTH_BUFFER_BIT); - +#endif state->viewport.x = x; state->viewport.y = y; state->viewport.width = width; diff --git a/packaging/simulator-opengl.spec b/packaging/simulator-opengl.spec index 74e8c05..2e040b4 100755 --- a/packaging/simulator-opengl.spec +++ b/packaging/simulator-opengl.spec @@ -1,7 +1,7 @@ #sbs-git:slp/sdk/simulator-opengl Name: simulator-opengl Summary: opengl-es acceleration module for emulator -Version: 0.1.29 +Version: 0.1.30 Release: 1 Group: TO_BE/FILLED_IN License: TO_BE/FILLED_IN |