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authorSooyoung Ha <yoosah.ha@samsung.com>2012-08-29 17:18:46 +0900
committerSooyoung Ha <yoosah.ha@samsung.com>2012-08-29 17:18:46 +0900
commite337674e50d8e876e66fb7a52fd0d32b7dccb3db (patch)
tree839a769a7acf4942e481f0929b3c17d1ee43c9d2
parent34d76547b3cd4a76d9385b46ba629ae354c87073 (diff)
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[Title] Comment out three lines which are DEPTH_TEST related in client_gl.c file
[Type] bug fix [Module] opengl-es [Priority] critical [CQ#] [Redmine#] T_SDK-114 and others. [Problem] browser screen become blank. [Cause] [Solution] modify client_gl.c file. [TestCase]
-rwxr-xr-xlibGL/client_gl.c4
-rwxr-xr-xpackaging/simulator-opengl.spec2
2 files changed, 3 insertions, 3 deletions
diff --git a/libGL/client_gl.c b/libGL/client_gl.c
index 8ba006e..4d6805b 100755
--- a/libGL/client_gl.c
+++ b/libGL/client_gl.c
@@ -804,11 +804,11 @@ GLAPI void APIENTRY glViewport(GLint x, GLint y, GLsizei width, GLsizei height)
* Update the render buffer if the current window size is different from the one in state.
*/
_check_and_resize_window (state, state->current_drawable);
-
+#if 0
glFuncTable.fpEnable(GL_DEPTH_TEST);
glClearDepth (1.0);
glFuncTable.fpClear(GL_DEPTH_BUFFER_BIT);
-
+#endif
state->viewport.x = x;
state->viewport.y = y;
state->viewport.width = width;
diff --git a/packaging/simulator-opengl.spec b/packaging/simulator-opengl.spec
index 74e8c05..2e040b4 100755
--- a/packaging/simulator-opengl.spec
+++ b/packaging/simulator-opengl.spec
@@ -1,7 +1,7 @@
#sbs-git:slp/sdk/simulator-opengl
Name: simulator-opengl
Summary: opengl-es acceleration module for emulator
-Version: 0.1.29
+Version: 0.1.30
Release: 1
Group: TO_BE/FILLED_IN
License: TO_BE/FILLED_IN