summaryrefslogtreecommitdiff
path: root/tizen/src/ui/mainwindow.h
blob: 84159c7caecb568e56a6f6e113dc6734a516e53b (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
/*
 * Qt UI
 *
 * Copyright (C) 2014 Samsung Electronics Co., Ltd. All rights reserved.
 *
 * Contact:
 * Jihye Won <jihye.won1@samsung.com>
 * SungMin Ha <sungmin82.ha@samsung.com>
 * GiWoong Kim <giwoong.kim@samsung.com>
 * SeokYeon Hwang <syeon.hwang@samsung.com>
 * Sangho Park <sangho.p@samsung.com>
 * Stanislav Vorobiov
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
 * MA 02110-1301, USA.
 *
 * Contributors:
 * - S-Core Co., Ltd
 *
 */

#ifndef MAINWINDOW_H
#define MAINWINDOW_H

#include <QWidget>

#include "menu/contextmenu.h"
#include "mainview.h"
#include "displaybase.h"
#include "rotaryview.h"
#include "uiinformation.h"
#include "controller/dockingcontroller.h"
#include "controller/floatingcontroller.h"
#include "input/keyboardshortcut.h"
#include "movingwidget.h"

class MainWindow : public QWidget
{
    Q_OBJECT

public:
    bool isMovingMode;

    explicit MainWindow(UiInformation *uiInfo,
                        bool useGL,
                        QWidget *parent = 0);
    ~MainWindow();

    UiInformation *getUiInfo(void);
    UIState *getUiState(void);
    const QTransform &getDisplayTransform();
    MainView *getMainView();
    ContextMenu *getPopupMenu();
    DisplayBase *getDisplay();
    KeyboardShortcut *getKeyboardShortcut();
    QLabel *getScreenWidget();
    QMessageBox *showMsgBox(QMessageBox::Icon iconType, const QString &text,
        QMessageBox::StandardButtons buttons = QMessageBox::NoButton,
        QMessageBox::StandardButton defaultButton = QMessageBox::NoButton);

    void updateDisplayTransform();
    void switchForm(int angle);
    void scaleForm(int scale);
    void capture(void);
    void setCaptureRequestHandler(void *data, void (*handler)(void *));
    void unsetCaptureRequestHandler(void *data);
    void processCaptured(bool captured, void *pixels, int width, int height);
    void setTopMost(bool on);
    void calibratedMove(int x, int y);

    DockingController *getDockingCon();
    FloatingController *getFloatingCon();
    void openController(int index, int dockPos);
    void closeController();

    void turnOnMovingMode();
    void turnOffMovingMode();

    void updateTexture(void *dpy_item);

public slots:
    void slotContextMenu(const QPoint &pos);

protected:
    void showEvent(QShowEvent *event);
    void resizeEvent(QResizeEvent *event);
    void setMask(const QRegion &region);
    void closeEvent(QCloseEvent *);
    void resize(const QSize &);

    QLabel *screenWidget;

private:
    void createDisplay(bool useGL);
    RotaryView *createRotary();

    UiInformation *uiInfo;

    /* windowing */
    QTransform dpyTransform;
    QGraphicsScene *mainScene;
    MainView *mainView;
    DisplayBase *display;
    RotaryView *rotary;

    ContextMenu *popupMenu;
    KeyboardShortcut *keyboardShortcut;
    MovingWidget *movingWidget;

    void (*captureRequestHandler)(void *data);
    void *captureRequestData;
};

#endif // MAINWINDOW_H