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|
/*
* QEMU VGA Emulator.
*
* Copyright (c) 2003 Fabrice Bellard
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include "hw.h"
#include "console.h"
#include "pc.h"
#include "pci.h"
#include "vga_int.h"
#include "pixel_ops.h"
#include "qemu-timer.h"
#include "kvm.h"
//#define DEBUG_VGA
//#define DEBUG_VGA_MEM
//#define DEBUG_VGA_REG
//#define DEBUG_BOCHS_VBE
/* force some bits to zero */
const uint8_t sr_mask[8] = {
0x03,
0x3d,
0x0f,
0x3f,
0x0e,
0x00,
0x00,
0xff,
};
const uint8_t gr_mask[16] = {
0x0f, /* 0x00 */
0x0f, /* 0x01 */
0x0f, /* 0x02 */
0x1f, /* 0x03 */
0x03, /* 0x04 */
0x7b, /* 0x05 */
0x0f, /* 0x06 */
0x0f, /* 0x07 */
0xff, /* 0x08 */
0x00, /* 0x09 */
0x00, /* 0x0a */
0x00, /* 0x0b */
0x00, /* 0x0c */
0x00, /* 0x0d */
0x00, /* 0x0e */
0x00, /* 0x0f */
};
#define cbswap_32(__x) \
((uint32_t)( \
(((uint32_t)(__x) & (uint32_t)0x000000ffUL) << 24) | \
(((uint32_t)(__x) & (uint32_t)0x0000ff00UL) << 8) | \
(((uint32_t)(__x) & (uint32_t)0x00ff0000UL) >> 8) | \
(((uint32_t)(__x) & (uint32_t)0xff000000UL) >> 24) ))
#ifdef WORDS_BIGENDIAN
#define PAT(x) cbswap_32(x)
#else
#define PAT(x) (x)
#endif
#ifdef WORDS_BIGENDIAN
#define BIG 1
#else
#define BIG 0
#endif
#ifdef WORDS_BIGENDIAN
#define GET_PLANE(data, p) (((data) >> (24 - (p) * 8)) & 0xff)
#else
#define GET_PLANE(data, p) (((data) >> ((p) * 8)) & 0xff)
#endif
static const uint32_t mask16[16] = {
PAT(0x00000000),
PAT(0x000000ff),
PAT(0x0000ff00),
PAT(0x0000ffff),
PAT(0x00ff0000),
PAT(0x00ff00ff),
PAT(0x00ffff00),
PAT(0x00ffffff),
PAT(0xff000000),
PAT(0xff0000ff),
PAT(0xff00ff00),
PAT(0xff00ffff),
PAT(0xffff0000),
PAT(0xffff00ff),
PAT(0xffffff00),
PAT(0xffffffff),
};
#undef PAT
#ifdef WORDS_BIGENDIAN
#define PAT(x) (x)
#else
#define PAT(x) cbswap_32(x)
#endif
static const uint32_t dmask16[16] = {
PAT(0x00000000),
PAT(0x000000ff),
PAT(0x0000ff00),
PAT(0x0000ffff),
PAT(0x00ff0000),
PAT(0x00ff00ff),
PAT(0x00ffff00),
PAT(0x00ffffff),
PAT(0xff000000),
PAT(0xff0000ff),
PAT(0xff00ff00),
PAT(0xff00ffff),
PAT(0xffff0000),
PAT(0xffff00ff),
PAT(0xffffff00),
PAT(0xffffffff),
};
static const uint32_t dmask4[4] = {
PAT(0x00000000),
PAT(0x0000ffff),
PAT(0xffff0000),
PAT(0xffffffff),
};
static uint32_t expand4[256];
static uint16_t expand2[256];
static uint8_t expand4to8[16];
static void vga_screen_dump(void *opaque, const char *filename);
static void vga_dumb_update_retrace_info(VGAState *s)
{
(void) s;
}
static void vga_precise_update_retrace_info(VGAState *s)
{
int htotal_chars;
int hretr_start_char;
int hretr_skew_chars;
int hretr_end_char;
int vtotal_lines;
int vretr_start_line;
int vretr_end_line;
int div2, sldiv2, dots;
int clocking_mode;
int clock_sel;
const int clk_hz[] = {25175000, 28322000, 25175000, 25175000};
int64_t chars_per_sec;
struct vga_precise_retrace *r = &s->retrace_info.precise;
htotal_chars = s->cr[0x00] + 5;
hretr_start_char = s->cr[0x04];
hretr_skew_chars = (s->cr[0x05] >> 5) & 3;
hretr_end_char = s->cr[0x05] & 0x1f;
vtotal_lines = (s->cr[0x06]
| (((s->cr[0x07] & 1) | ((s->cr[0x07] >> 4) & 2)) << 8)) + 2
;
vretr_start_line = s->cr[0x10]
| ((((s->cr[0x07] >> 2) & 1) | ((s->cr[0x07] >> 6) & 2)) << 8)
;
vretr_end_line = s->cr[0x11] & 0xf;
div2 = (s->cr[0x17] >> 2) & 1;
sldiv2 = (s->cr[0x17] >> 3) & 1;
clocking_mode = (s->sr[0x01] >> 3) & 1;
clock_sel = (s->msr >> 2) & 3;
dots = (s->msr & 1) ? 8 : 9;
chars_per_sec = clk_hz[clock_sel] / dots;
htotal_chars <<= clocking_mode;
r->total_chars = vtotal_lines * htotal_chars;
if (r->freq) {
r->ticks_per_char = ticks_per_sec / (r->total_chars * r->freq);
} else {
r->ticks_per_char = ticks_per_sec / chars_per_sec;
}
r->vstart = vretr_start_line;
r->vend = r->vstart + vretr_end_line + 1;
r->hstart = hretr_start_char + hretr_skew_chars;
r->hend = r->hstart + hretr_end_char + 1;
r->htotal = htotal_chars;
#if 0
printf (
"hz=%f\n"
"htotal = %d\n"
"hretr_start = %d\n"
"hretr_skew = %d\n"
"hretr_end = %d\n"
"vtotal = %d\n"
"vretr_start = %d\n"
"vretr_end = %d\n"
"div2 = %d sldiv2 = %d\n"
"clocking_mode = %d\n"
"clock_sel = %d %d\n"
"dots = %d\n"
"ticks/char = %lld\n"
"\n",
(double) ticks_per_sec / (r->ticks_per_char * r->total_chars),
htotal_chars,
hretr_start_char,
hretr_skew_chars,
hretr_end_char,
vtotal_lines,
vretr_start_line,
vretr_end_line,
div2, sldiv2,
clocking_mode,
clock_sel,
clk_hz[clock_sel],
dots,
r->ticks_per_char
);
#endif
}
static uint8_t vga_precise_retrace(VGAState *s)
{
struct vga_precise_retrace *r = &s->retrace_info.precise;
uint8_t val = s->st01 & ~(ST01_V_RETRACE | ST01_DISP_ENABLE);
if (r->total_chars) {
int cur_line, cur_line_char, cur_char;
int64_t cur_tick;
cur_tick = qemu_get_clock(vm_clock);
cur_char = (cur_tick / r->ticks_per_char) % r->total_chars;
cur_line = cur_char / r->htotal;
if (cur_line >= r->vstart && cur_line <= r->vend) {
val |= ST01_V_RETRACE | ST01_DISP_ENABLE;
} else {
cur_line_char = cur_char % r->htotal;
if (cur_line_char >= r->hstart && cur_line_char <= r->hend) {
val |= ST01_DISP_ENABLE;
}
}
return val;
} else {
return s->st01 ^ (ST01_V_RETRACE | ST01_DISP_ENABLE);
}
}
static uint8_t vga_dumb_retrace(VGAState *s)
{
return s->st01 ^ (ST01_V_RETRACE | ST01_DISP_ENABLE);
}
static uint32_t vga_ioport_read(void *opaque, uint32_t addr)
{
VGAState *s = opaque;
int val, index;
/* check port range access depending on color/monochrome mode */
if ((addr >= 0x3b0 && addr <= 0x3bf && (s->msr & MSR_COLOR_EMULATION)) ||
(addr >= 0x3d0 && addr <= 0x3df && !(s->msr & MSR_COLOR_EMULATION))) {
val = 0xff;
} else {
switch(addr) {
case 0x3c0:
if (s->ar_flip_flop == 0) {
val = s->ar_index;
} else {
val = 0;
}
break;
case 0x3c1:
index = s->ar_index & 0x1f;
if (index < 21)
val = s->ar[index];
else
val = 0;
break;
case 0x3c2:
val = s->st00;
break;
case 0x3c4:
val = s->sr_index;
break;
case 0x3c5:
val = s->sr[s->sr_index];
#ifdef DEBUG_VGA_REG
printf("vga: read SR%x = 0x%02x\n", s->sr_index, val);
#endif
break;
case 0x3c7:
val = s->dac_state;
break;
case 0x3c8:
val = s->dac_write_index;
break;
case 0x3c9:
val = s->palette[s->dac_read_index * 3 + s->dac_sub_index];
if (++s->dac_sub_index == 3) {
s->dac_sub_index = 0;
s->dac_read_index++;
}
break;
case 0x3ca:
val = s->fcr;
break;
case 0x3cc:
val = s->msr;
break;
case 0x3ce:
val = s->gr_index;
break;
case 0x3cf:
val = s->gr[s->gr_index];
#ifdef DEBUG_VGA_REG
printf("vga: read GR%x = 0x%02x\n", s->gr_index, val);
#endif
break;
case 0x3b4:
case 0x3d4:
val = s->cr_index;
break;
case 0x3b5:
case 0x3d5:
val = s->cr[s->cr_index];
#ifdef DEBUG_VGA_REG
printf("vga: read CR%x = 0x%02x\n", s->cr_index, val);
#endif
break;
case 0x3ba:
case 0x3da:
/* just toggle to fool polling */
val = s->st01 = s->retrace(s);
s->ar_flip_flop = 0;
break;
default:
val = 0x00;
break;
}
}
#if defined(DEBUG_VGA)
printf("VGA: read addr=0x%04x data=0x%02x\n", addr, val);
#endif
return val;
}
static void vga_ioport_write(void *opaque, uint32_t addr, uint32_t val)
{
VGAState *s = opaque;
int index;
/* check port range access depending on color/monochrome mode */
if ((addr >= 0x3b0 && addr <= 0x3bf && (s->msr & MSR_COLOR_EMULATION)) ||
(addr >= 0x3d0 && addr <= 0x3df && !(s->msr & MSR_COLOR_EMULATION)))
return;
#ifdef DEBUG_VGA
printf("VGA: write addr=0x%04x data=0x%02x\n", addr, val);
#endif
switch(addr) {
case 0x3c0:
if (s->ar_flip_flop == 0) {
val &= 0x3f;
s->ar_index = val;
} else {
index = s->ar_index & 0x1f;
switch(index) {
case 0x00 ... 0x0f:
s->ar[index] = val & 0x3f;
break;
case 0x10:
s->ar[index] = val & ~0x10;
break;
case 0x11:
s->ar[index] = val;
break;
case 0x12:
s->ar[index] = val & ~0xc0;
break;
case 0x13:
s->ar[index] = val & ~0xf0;
break;
case 0x14:
s->ar[index] = val & ~0xf0;
break;
default:
break;
}
}
s->ar_flip_flop ^= 1;
break;
case 0x3c2:
s->msr = val & ~0x10;
s->update_retrace_info(s);
break;
case 0x3c4:
s->sr_index = val & 7;
break;
case 0x3c5:
#ifdef DEBUG_VGA_REG
printf("vga: write SR%x = 0x%02x\n", s->sr_index, val);
#endif
s->sr[s->sr_index] = val & sr_mask[s->sr_index];
if (s->sr_index == 1) s->update_retrace_info(s);
break;
case 0x3c7:
s->dac_read_index = val;
s->dac_sub_index = 0;
s->dac_state = 3;
break;
case 0x3c8:
s->dac_write_index = val;
s->dac_sub_index = 0;
s->dac_state = 0;
break;
case 0x3c9:
s->dac_cache[s->dac_sub_index] = val;
if (++s->dac_sub_index == 3) {
memcpy(&s->palette[s->dac_write_index * 3], s->dac_cache, 3);
s->dac_sub_index = 0;
s->dac_write_index++;
}
break;
case 0x3ce:
s->gr_index = val & 0x0f;
break;
case 0x3cf:
#ifdef DEBUG_VGA_REG
printf("vga: write GR%x = 0x%02x\n", s->gr_index, val);
#endif
s->gr[s->gr_index] = val & gr_mask[s->gr_index];
break;
case 0x3b4:
case 0x3d4:
s->cr_index = val;
break;
case 0x3b5:
case 0x3d5:
#ifdef DEBUG_VGA_REG
printf("vga: write CR%x = 0x%02x\n", s->cr_index, val);
#endif
/* handle CR0-7 protection */
if ((s->cr[0x11] & 0x80) && s->cr_index <= 7) {
/* can always write bit 4 of CR7 */
if (s->cr_index == 7)
s->cr[7] = (s->cr[7] & ~0x10) | (val & 0x10);
return;
}
switch(s->cr_index) {
case 0x01: /* horizontal display end */
case 0x07:
case 0x09:
case 0x0c:
case 0x0d:
case 0x12: /* vertical display end */
s->cr[s->cr_index] = val;
break;
default:
s->cr[s->cr_index] = val;
break;
}
switch(s->cr_index) {
case 0x00:
case 0x04:
case 0x05:
case 0x06:
case 0x07:
case 0x11:
case 0x17:
s->update_retrace_info(s);
break;
}
break;
case 0x3ba:
case 0x3da:
s->fcr = val & 0x10;
break;
}
}
#ifdef CONFIG_BOCHS_VBE
static uint32_t vbe_ioport_read_index(void *opaque, uint32_t addr)
{
VGAState *s = opaque;
uint32_t val;
val = s->vbe_index;
return val;
}
static uint32_t vbe_ioport_read_data(void *opaque, uint32_t addr)
{
VGAState *s = opaque;
uint32_t val;
if (s->vbe_index <= VBE_DISPI_INDEX_NB) {
if (s->vbe_regs[VBE_DISPI_INDEX_ENABLE] & VBE_DISPI_GETCAPS) {
switch(s->vbe_index) {
/* XXX: do not hardcode ? */
case VBE_DISPI_INDEX_XRES:
val = VBE_DISPI_MAX_XRES;
break;
case VBE_DISPI_INDEX_YRES:
val = VBE_DISPI_MAX_YRES;
break;
case VBE_DISPI_INDEX_BPP:
val = VBE_DISPI_MAX_BPP;
break;
default:
val = s->vbe_regs[s->vbe_index];
break;
}
} else {
val = s->vbe_regs[s->vbe_index];
}
} else {
val = 0;
}
#ifdef DEBUG_BOCHS_VBE
printf("VBE: read index=0x%x val=0x%x\n", s->vbe_index, val);
#endif
return val;
}
static void vbe_ioport_write_index(void *opaque, uint32_t addr, uint32_t val)
{
VGAState *s = opaque;
s->vbe_index = val;
}
static void vbe_ioport_write_data(void *opaque, uint32_t addr, uint32_t val)
{
VGAState *s = opaque;
if (s->vbe_index <= VBE_DISPI_INDEX_NB) {
#ifdef DEBUG_BOCHS_VBE
printf("VBE: write index=0x%x val=0x%x\n", s->vbe_index, val);
#endif
switch(s->vbe_index) {
case VBE_DISPI_INDEX_ID:
if (val == VBE_DISPI_ID0 ||
val == VBE_DISPI_ID1 ||
val == VBE_DISPI_ID2 ||
val == VBE_DISPI_ID3 ||
val == VBE_DISPI_ID4) {
s->vbe_regs[s->vbe_index] = val;
}
break;
case VBE_DISPI_INDEX_XRES:
if ((val <= VBE_DISPI_MAX_XRES) && ((val & 7) == 0)) {
s->vbe_regs[s->vbe_index] = val;
}
break;
case VBE_DISPI_INDEX_YRES:
if (val <= VBE_DISPI_MAX_YRES) {
s->vbe_regs[s->vbe_index] = val;
}
break;
case VBE_DISPI_INDEX_BPP:
if (val == 0)
val = 8;
if (val == 4 || val == 8 || val == 15 ||
val == 16 || val == 24 || val == 32) {
s->vbe_regs[s->vbe_index] = val;
}
break;
case VBE_DISPI_INDEX_BANK:
if (s->vbe_regs[VBE_DISPI_INDEX_BPP] == 4) {
val &= (s->vbe_bank_mask >> 2);
} else {
val &= s->vbe_bank_mask;
}
s->vbe_regs[s->vbe_index] = val;
s->bank_offset = (val << 16);
break;
case VBE_DISPI_INDEX_ENABLE:
if ((val & VBE_DISPI_ENABLED) &&
!(s->vbe_regs[VBE_DISPI_INDEX_ENABLE] & VBE_DISPI_ENABLED)) {
int h, shift_control;
s->vbe_regs[VBE_DISPI_INDEX_VIRT_WIDTH] =
s->vbe_regs[VBE_DISPI_INDEX_XRES];
s->vbe_regs[VBE_DISPI_INDEX_VIRT_HEIGHT] =
s->vbe_regs[VBE_DISPI_INDEX_YRES];
s->vbe_regs[VBE_DISPI_INDEX_X_OFFSET] = 0;
s->vbe_regs[VBE_DISPI_INDEX_Y_OFFSET] = 0;
if (s->vbe_regs[VBE_DISPI_INDEX_BPP] == 4)
s->vbe_line_offset = s->vbe_regs[VBE_DISPI_INDEX_XRES] >> 1;
else
s->vbe_line_offset = s->vbe_regs[VBE_DISPI_INDEX_XRES] *
((s->vbe_regs[VBE_DISPI_INDEX_BPP] + 7) >> 3);
s->vbe_start_addr = 0;
/* clear the screen (should be done in BIOS) */
if (!(val & VBE_DISPI_NOCLEARMEM)) {
memset(s->vram_ptr, 0,
s->vbe_regs[VBE_DISPI_INDEX_YRES] * s->vbe_line_offset);
}
/* we initialize the VGA graphic mode (should be done
in BIOS) */
s->gr[0x06] = (s->gr[0x06] & ~0x0c) | 0x05; /* graphic mode + memory map 1 */
s->cr[0x17] |= 3; /* no CGA modes */
s->cr[0x13] = s->vbe_line_offset >> 3;
/* width */
s->cr[0x01] = (s->vbe_regs[VBE_DISPI_INDEX_XRES] >> 3) - 1;
/* height (only meaningful if < 1024) */
h = s->vbe_regs[VBE_DISPI_INDEX_YRES] - 1;
s->cr[0x12] = h;
s->cr[0x07] = (s->cr[0x07] & ~0x42) |
((h >> 7) & 0x02) | ((h >> 3) & 0x40);
/* line compare to 1023 */
s->cr[0x18] = 0xff;
s->cr[0x07] |= 0x10;
s->cr[0x09] |= 0x40;
if (s->vbe_regs[VBE_DISPI_INDEX_BPP] == 4) {
shift_control = 0;
s->sr[0x01] &= ~8; /* no double line */
} else {
shift_control = 2;
s->sr[4] |= 0x08; /* set chain 4 mode */
s->sr[2] |= 0x0f; /* activate all planes */
}
s->gr[0x05] = (s->gr[0x05] & ~0x60) | (shift_control << 5);
s->cr[0x09] &= ~0x9f; /* no double scan */
} else {
/* XXX: the bios should do that */
s->bank_offset = 0;
}
s->dac_8bit = (val & VBE_DISPI_8BIT_DAC) > 0;
s->vbe_regs[s->vbe_index] = val;
break;
case VBE_DISPI_INDEX_VIRT_WIDTH:
{
int w, h, line_offset;
if (val < s->vbe_regs[VBE_DISPI_INDEX_XRES])
return;
w = val;
if (s->vbe_regs[VBE_DISPI_INDEX_BPP] == 4)
line_offset = w >> 1;
else
line_offset = w * ((s->vbe_regs[VBE_DISPI_INDEX_BPP] + 7) >> 3);
h = s->vram_size / line_offset;
/* XXX: support weird bochs semantics ? */
if (h < s->vbe_regs[VBE_DISPI_INDEX_YRES])
return;
s->vbe_regs[VBE_DISPI_INDEX_VIRT_WIDTH] = w;
s->vbe_regs[VBE_DISPI_INDEX_VIRT_HEIGHT] = h;
s->vbe_line_offset = line_offset;
}
break;
case VBE_DISPI_INDEX_X_OFFSET:
case VBE_DISPI_INDEX_Y_OFFSET:
{
int x;
s->vbe_regs[s->vbe_index] = val;
s->vbe_start_addr = s->vbe_line_offset * s->vbe_regs[VBE_DISPI_INDEX_Y_OFFSET];
x = s->vbe_regs[VBE_DISPI_INDEX_X_OFFSET];
if (s->vbe_regs[VBE_DISPI_INDEX_BPP] == 4)
s->vbe_start_addr += x >> 1;
else
s->vbe_start_addr += x * ((s->vbe_regs[VBE_DISPI_INDEX_BPP] + 7) >> 3);
s->vbe_start_addr >>= 2;
}
break;
default:
break;
}
}
}
#endif
/* called for accesses between 0xa0000 and 0xc0000 */
uint32_t vga_mem_readb(void *opaque, target_phys_addr_t addr)
{
VGAState *s = opaque;
int memory_map_mode, plane;
uint32_t ret;
/* convert to VGA memory offset */
memory_map_mode = (s->gr[6] >> 2) & 3;
addr &= 0x1ffff;
switch(memory_map_mode) {
case 0:
break;
case 1:
if (addr >= 0x10000)
return 0xff;
addr += s->bank_offset;
break;
case 2:
addr -= 0x10000;
if (addr >= 0x8000)
return 0xff;
break;
default:
case 3:
addr -= 0x18000;
if (addr >= 0x8000)
return 0xff;
break;
}
if (s->sr[4] & 0x08) {
/* chain 4 mode : simplest access */
ret = s->vram_ptr[addr];
} else if (s->gr[5] & 0x10) {
/* odd/even mode (aka text mode mapping) */
plane = (s->gr[4] & 2) | (addr & 1);
ret = s->vram_ptr[((addr & ~1) << 1) | plane];
} else {
/* standard VGA latched access */
s->latch = ((uint32_t *)s->vram_ptr)[addr];
if (!(s->gr[5] & 0x08)) {
/* read mode 0 */
plane = s->gr[4];
ret = GET_PLANE(s->latch, plane);
} else {
/* read mode 1 */
ret = (s->latch ^ mask16[s->gr[2]]) & mask16[s->gr[7]];
ret |= ret >> 16;
ret |= ret >> 8;
ret = (~ret) & 0xff;
}
}
return ret;
}
static uint32_t vga_mem_readw(void *opaque, target_phys_addr_t addr)
{
uint32_t v;
#ifdef TARGET_WORDS_BIGENDIAN
v = vga_mem_readb(opaque, addr) << 8;
v |= vga_mem_readb(opaque, addr + 1);
#else
v = vga_mem_readb(opaque, addr);
v |= vga_mem_readb(opaque, addr + 1) << 8;
#endif
return v;
}
static uint32_t vga_mem_readl(void *opaque, target_phys_addr_t addr)
{
uint32_t v;
#ifdef TARGET_WORDS_BIGENDIAN
v = vga_mem_readb(opaque, addr) << 24;
v |= vga_mem_readb(opaque, addr + 1) << 16;
v |= vga_mem_readb(opaque, addr + 2) << 8;
v |= vga_mem_readb(opaque, addr + 3);
#else
v = vga_mem_readb(opaque, addr);
v |= vga_mem_readb(opaque, addr + 1) << 8;
v |= vga_mem_readb(opaque, addr + 2) << 16;
v |= vga_mem_readb(opaque, addr + 3) << 24;
#endif
return v;
}
/* called for accesses between 0xa0000 and 0xc0000 */
void vga_mem_writeb(void *opaque, target_phys_addr_t addr, uint32_t val)
{
VGAState *s = opaque;
int memory_map_mode, plane, write_mode, b, func_select, mask;
uint32_t write_mask, bit_mask, set_mask;
#ifdef DEBUG_VGA_MEM
printf("vga: [0x%x] = 0x%02x\n", addr, val);
#endif
/* convert to VGA memory offset */
memory_map_mode = (s->gr[6] >> 2) & 3;
addr &= 0x1ffff;
switch(memory_map_mode) {
case 0:
break;
case 1:
if (addr >= 0x10000)
return;
addr += s->bank_offset;
break;
case 2:
addr -= 0x10000;
if (addr >= 0x8000)
return;
break;
default:
case 3:
addr -= 0x18000;
if (addr >= 0x8000)
return;
break;
}
if (s->sr[4] & 0x08) {
/* chain 4 mode : simplest access */
plane = addr & 3;
mask = (1 << plane);
if (s->sr[2] & mask) {
s->vram_ptr[addr] = val;
#ifdef DEBUG_VGA_MEM
printf("vga: chain4: [0x%x]\n", addr);
#endif
s->plane_updated |= mask; /* only used to detect font change */
cpu_physical_memory_set_dirty(s->vram_offset + addr);
}
} else if (s->gr[5] & 0x10) {
/* odd/even mode (aka text mode mapping) */
plane = (s->gr[4] & 2) | (addr & 1);
mask = (1 << plane);
if (s->sr[2] & mask) {
addr = ((addr & ~1) << 1) | plane;
s->vram_ptr[addr] = val;
#ifdef DEBUG_VGA_MEM
printf("vga: odd/even: [0x%x]\n", addr);
#endif
s->plane_updated |= mask; /* only used to detect font change */
cpu_physical_memory_set_dirty(s->vram_offset + addr);
}
} else {
/* standard VGA latched access */
write_mode = s->gr[5] & 3;
switch(write_mode) {
default:
case 0:
/* rotate */
b = s->gr[3] & 7;
val = ((val >> b) | (val << (8 - b))) & 0xff;
val |= val << 8;
val |= val << 16;
/* apply set/reset mask */
set_mask = mask16[s->gr[1]];
val = (val & ~set_mask) | (mask16[s->gr[0]] & set_mask);
bit_mask = s->gr[8];
break;
case 1:
val = s->latch;
goto do_write;
case 2:
val = mask16[val & 0x0f];
bit_mask = s->gr[8];
break;
case 3:
/* rotate */
b = s->gr[3] & 7;
val = (val >> b) | (val << (8 - b));
bit_mask = s->gr[8] & val;
val = mask16[s->gr[0]];
break;
}
/* apply logical operation */
func_select = s->gr[3] >> 3;
switch(func_select) {
case 0:
default:
/* nothing to do */
break;
case 1:
/* and */
val &= s->latch;
break;
case 2:
/* or */
val |= s->latch;
break;
case 3:
/* xor */
val ^= s->latch;
break;
}
/* apply bit mask */
bit_mask |= bit_mask << 8;
bit_mask |= bit_mask << 16;
val = (val & bit_mask) | (s->latch & ~bit_mask);
do_write:
/* mask data according to sr[2] */
mask = s->sr[2];
s->plane_updated |= mask; /* only used to detect font change */
write_mask = mask16[mask];
((uint32_t *)s->vram_ptr)[addr] =
(((uint32_t *)s->vram_ptr)[addr] & ~write_mask) |
(val & write_mask);
#ifdef DEBUG_VGA_MEM
printf("vga: latch: [0x%x] mask=0x%08x val=0x%08x\n",
addr * 4, write_mask, val);
#endif
cpu_physical_memory_set_dirty(s->vram_offset + (addr << 2));
}
}
static void vga_mem_writew(void *opaque, target_phys_addr_t addr, uint32_t val)
{
#ifdef TARGET_WORDS_BIGENDIAN
vga_mem_writeb(opaque, addr, (val >> 8) & 0xff);
vga_mem_writeb(opaque, addr + 1, val & 0xff);
#else
vga_mem_writeb(opaque, addr, val & 0xff);
vga_mem_writeb(opaque, addr + 1, (val >> 8) & 0xff);
#endif
}
static void vga_mem_writel(void *opaque, target_phys_addr_t addr, uint32_t val)
{
#ifdef TARGET_WORDS_BIGENDIAN
vga_mem_writeb(opaque, addr, (val >> 24) & 0xff);
vga_mem_writeb(opaque, addr + 1, (val >> 16) & 0xff);
vga_mem_writeb(opaque, addr + 2, (val >> 8) & 0xff);
vga_mem_writeb(opaque, addr + 3, val & 0xff);
#else
vga_mem_writeb(opaque, addr, val & 0xff);
vga_mem_writeb(opaque, addr + 1, (val >> 8) & 0xff);
vga_mem_writeb(opaque, addr + 2, (val >> 16) & 0xff);
vga_mem_writeb(opaque, addr + 3, (val >> 24) & 0xff);
#endif
}
typedef void vga_draw_glyph8_func(uint8_t *d, int linesize,
const uint8_t *font_ptr, int h,
uint32_t fgcol, uint32_t bgcol);
typedef void vga_draw_glyph9_func(uint8_t *d, int linesize,
const uint8_t *font_ptr, int h,
uint32_t fgcol, uint32_t bgcol, int dup9);
typedef void vga_draw_line_func(VGAState *s1, uint8_t *d,
const uint8_t *s, int width);
#define DEPTH 8
#include "vga_template.h"
#define DEPTH 15
#include "vga_template.h"
#define BGR_FORMAT
#define DEPTH 15
#include "vga_template.h"
#define DEPTH 16
#include "vga_template.h"
#define BGR_FORMAT
#define DEPTH 16
#include "vga_template.h"
#define DEPTH 32
#include "vga_template.h"
#define BGR_FORMAT
#define DEPTH 32
#include "vga_template.h"
static unsigned int rgb_to_pixel8_dup(unsigned int r, unsigned int g, unsigned b)
{
unsigned int col;
col = rgb_to_pixel8(r, g, b);
col |= col << 8;
col |= col << 16;
return col;
}
static unsigned int rgb_to_pixel15_dup(unsigned int r, unsigned int g, unsigned b)
{
unsigned int col;
col = rgb_to_pixel15(r, g, b);
col |= col << 16;
return col;
}
static unsigned int rgb_to_pixel15bgr_dup(unsigned int r, unsigned int g,
unsigned int b)
{
unsigned int col;
col = rgb_to_pixel15bgr(r, g, b);
col |= col << 16;
return col;
}
static unsigned int rgb_to_pixel16_dup(unsigned int r, unsigned int g, unsigned b)
{
unsigned int col;
col = rgb_to_pixel16(r, g, b);
col |= col << 16;
return col;
}
static unsigned int rgb_to_pixel16bgr_dup(unsigned int r, unsigned int g,
unsigned int b)
{
unsigned int col;
col = rgb_to_pixel16bgr(r, g, b);
col |= col << 16;
return col;
}
static unsigned int rgb_to_pixel32_dup(unsigned int r, unsigned int g, unsigned b)
{
unsigned int col;
col = rgb_to_pixel32(r, g, b);
return col;
}
static unsigned int rgb_to_pixel32bgr_dup(unsigned int r, unsigned int g, unsigned b)
{
unsigned int col;
col = rgb_to_pixel32bgr(r, g, b);
return col;
}
/* return true if the palette was modified */
static int update_palette16(VGAState *s)
{
int full_update, i;
uint32_t v, col, *palette;
full_update = 0;
palette = s->last_palette;
for(i = 0; i < 16; i++) {
v = s->ar[i];
if (s->ar[0x10] & 0x80)
v = ((s->ar[0x14] & 0xf) << 4) | (v & 0xf);
else
v = ((s->ar[0x14] & 0xc) << 4) | (v & 0x3f);
v = v * 3;
col = s->rgb_to_pixel(c6_to_8(s->palette[v]),
c6_to_8(s->palette[v + 1]),
c6_to_8(s->palette[v + 2]));
if (col != palette[i]) {
full_update = 1;
palette[i] = col;
}
}
return full_update;
}
/* return true if the palette was modified */
static int update_palette256(VGAState *s)
{
int full_update, i;
uint32_t v, col, *palette;
full_update = 0;
palette = s->last_palette;
v = 0;
for(i = 0; i < 256; i++) {
if (s->dac_8bit) {
col = s->rgb_to_pixel(s->palette[v],
s->palette[v + 1],
s->palette[v + 2]);
} else {
col = s->rgb_to_pixel(c6_to_8(s->palette[v]),
c6_to_8(s->palette[v + 1]),
c6_to_8(s->palette[v + 2]));
}
if (col != palette[i]) {
full_update = 1;
palette[i] = col;
}
v += 3;
}
return full_update;
}
static void vga_get_offsets(VGAState *s,
uint32_t *pline_offset,
uint32_t *pstart_addr,
uint32_t *pline_compare)
{
uint32_t start_addr, line_offset, line_compare;
#ifdef CONFIG_BOCHS_VBE
if (s->vbe_regs[VBE_DISPI_INDEX_ENABLE] & VBE_DISPI_ENABLED) {
line_offset = s->vbe_line_offset;
start_addr = s->vbe_start_addr;
line_compare = 65535;
} else
#endif
{
/* compute line_offset in bytes */
line_offset = s->cr[0x13];
line_offset <<= 3;
/* starting address */
start_addr = s->cr[0x0d] | (s->cr[0x0c] << 8);
/* line compare */
line_compare = s->cr[0x18] |
((s->cr[0x07] & 0x10) << 4) |
((s->cr[0x09] & 0x40) << 3);
}
*pline_offset = line_offset;
*pstart_addr = start_addr;
*pline_compare = line_compare;
}
/* update start_addr and line_offset. Return TRUE if modified */
static int update_basic_params(VGAState *s)
{
int full_update;
uint32_t start_addr, line_offset, line_compare;
full_update = 0;
s->get_offsets(s, &line_offset, &start_addr, &line_compare);
if (line_offset != s->line_offset ||
start_addr != s->start_addr ||
line_compare != s->line_compare) {
s->line_offset = line_offset;
s->start_addr = start_addr;
s->line_compare = line_compare;
full_update = 1;
}
return full_update;
}
#define NB_DEPTHS 7
static inline int get_depth_index(DisplayState *s)
{
switch(ds_get_bits_per_pixel(s)) {
default:
case 8:
return 0;
case 15:
return 1;
case 16:
return 2;
case 32:
if (is_surface_bgr(s->surface))
return 4;
else
return 3;
}
}
static vga_draw_glyph8_func *vga_draw_glyph8_table[NB_DEPTHS] = {
vga_draw_glyph8_8,
vga_draw_glyph8_16,
vga_draw_glyph8_16,
vga_draw_glyph8_32,
vga_draw_glyph8_32,
vga_draw_glyph8_16,
vga_draw_glyph8_16,
};
static vga_draw_glyph8_func *vga_draw_glyph16_table[NB_DEPTHS] = {
vga_draw_glyph16_8,
vga_draw_glyph16_16,
vga_draw_glyph16_16,
vga_draw_glyph16_32,
vga_draw_glyph16_32,
vga_draw_glyph16_16,
vga_draw_glyph16_16,
};
static vga_draw_glyph9_func *vga_draw_glyph9_table[NB_DEPTHS] = {
vga_draw_glyph9_8,
vga_draw_glyph9_16,
vga_draw_glyph9_16,
vga_draw_glyph9_32,
vga_draw_glyph9_32,
vga_draw_glyph9_16,
vga_draw_glyph9_16,
};
static const uint8_t cursor_glyph[32 * 4] = {
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
};
static void vga_get_text_resolution(VGAState *s, int *pwidth, int *pheight,
int *pcwidth, int *pcheight)
{
int width, cwidth, height, cheight;
/* total width & height */
cheight = (s->cr[9] & 0x1f) + 1;
cwidth = 8;
if (!(s->sr[1] & 0x01))
cwidth = 9;
if (s->sr[1] & 0x08)
cwidth = 16; /* NOTE: no 18 pixel wide */
width = (s->cr[0x01] + 1);
if (s->cr[0x06] == 100) {
/* ugly hack for CGA 160x100x16 - explain me the logic */
height = 100;
} else {
height = s->cr[0x12] |
((s->cr[0x07] & 0x02) << 7) |
((s->cr[0x07] & 0x40) << 3);
height = (height + 1) / cheight;
}
*pwidth = width;
*pheight = height;
*pcwidth = cwidth;
*pcheight = cheight;
}
typedef unsigned int rgb_to_pixel_dup_func(unsigned int r, unsigned int g, unsigned b);
static rgb_to_pixel_dup_func *rgb_to_pixel_dup_table[NB_DEPTHS] = {
rgb_to_pixel8_dup,
rgb_to_pixel15_dup,
rgb_to_pixel16_dup,
rgb_to_pixel32_dup,
rgb_to_pixel32bgr_dup,
rgb_to_pixel15bgr_dup,
rgb_to_pixel16bgr_dup,
};
/*
* Text mode update
* Missing:
* - double scan
* - double width
* - underline
* - flashing
*/
static void vga_draw_text(VGAState *s, int full_update)
{
int cx, cy, cheight, cw, ch, cattr, height, width, ch_attr;
int cx_min, cx_max, linesize, x_incr;
uint32_t offset, fgcol, bgcol, v, cursor_offset;
uint8_t *d1, *d, *src, *s1, *dest, *cursor_ptr;
const uint8_t *font_ptr, *font_base[2];
int dup9, line_offset, depth_index;
uint32_t *palette;
uint32_t *ch_attr_ptr;
vga_draw_glyph8_func *vga_draw_glyph8;
vga_draw_glyph9_func *vga_draw_glyph9;
/* compute font data address (in plane 2) */
v = s->sr[3];
offset = (((v >> 4) & 1) | ((v << 1) & 6)) * 8192 * 4 + 2;
if (offset != s->font_offsets[0]) {
s->font_offsets[0] = offset;
full_update = 1;
}
font_base[0] = s->vram_ptr + offset;
offset = (((v >> 5) & 1) | ((v >> 1) & 6)) * 8192 * 4 + 2;
font_base[1] = s->vram_ptr + offset;
if (offset != s->font_offsets[1]) {
s->font_offsets[1] = offset;
full_update = 1;
}
if (s->plane_updated & (1 << 2)) {
/* if the plane 2 was modified since the last display, it
indicates the font may have been modified */
s->plane_updated = 0;
full_update = 1;
}
full_update |= update_basic_params(s);
line_offset = s->line_offset;
s1 = s->vram_ptr + (s->start_addr * 4);
vga_get_text_resolution(s, &width, &height, &cw, &cheight);
x_incr = cw * ((ds_get_bits_per_pixel(s->ds) + 7) >> 3);
if ((height * width) > CH_ATTR_SIZE) {
/* better than nothing: exit if transient size is too big */
return;
}
if (width != s->last_width || height != s->last_height ||
cw != s->last_cw || cheight != s->last_ch || s->last_depth) {
s->last_scr_width = width * cw;
s->last_scr_height = height * cheight;
qemu_console_resize(s->ds, s->last_scr_width, s->last_scr_height);
s->last_depth = 0;
s->last_width = width;
s->last_height = height;
s->last_ch = cheight;
s->last_cw = cw;
full_update = 1;
}
s->rgb_to_pixel =
rgb_to_pixel_dup_table[get_depth_index(s->ds)];
full_update |= update_palette16(s);
palette = s->last_palette;
x_incr = cw * ((ds_get_bits_per_pixel(s->ds) + 7) >> 3);
cursor_offset = ((s->cr[0x0e] << 8) | s->cr[0x0f]) - s->start_addr;
if (cursor_offset != s->cursor_offset ||
s->cr[0xa] != s->cursor_start ||
s->cr[0xb] != s->cursor_end) {
/* if the cursor position changed, we update the old and new
chars */
if (s->cursor_offset < CH_ATTR_SIZE)
s->last_ch_attr[s->cursor_offset] = -1;
if (cursor_offset < CH_ATTR_SIZE)
s->last_ch_attr[cursor_offset] = -1;
s->cursor_offset = cursor_offset;
s->cursor_start = s->cr[0xa];
s->cursor_end = s->cr[0xb];
}
cursor_ptr = s->vram_ptr + (s->start_addr + cursor_offset) * 4;
depth_index = get_depth_index(s->ds);
if (cw == 16)
vga_draw_glyph8 = vga_draw_glyph16_table[depth_index];
else
vga_draw_glyph8 = vga_draw_glyph8_table[depth_index];
vga_draw_glyph9 = vga_draw_glyph9_table[depth_index];
dest = ds_get_data(s->ds);
linesize = ds_get_linesize(s->ds);
ch_attr_ptr = s->last_ch_attr;
for(cy = 0; cy < height; cy++) {
d1 = dest;
src = s1;
cx_min = width;
cx_max = -1;
for(cx = 0; cx < width; cx++) {
ch_attr = *(uint16_t *)src;
if (full_update || ch_attr != *ch_attr_ptr) {
if (cx < cx_min)
cx_min = cx;
if (cx > cx_max)
cx_max = cx;
*ch_attr_ptr = ch_attr;
#ifdef WORDS_BIGENDIAN
ch = ch_attr >> 8;
cattr = ch_attr & 0xff;
#else
ch = ch_attr & 0xff;
cattr = ch_attr >> 8;
#endif
font_ptr = font_base[(cattr >> 3) & 1];
font_ptr += 32 * 4 * ch;
bgcol = palette[cattr >> 4];
fgcol = palette[cattr & 0x0f];
if (cw != 9) {
vga_draw_glyph8(d1, linesize,
font_ptr, cheight, fgcol, bgcol);
} else {
dup9 = 0;
if (ch >= 0xb0 && ch <= 0xdf && (s->ar[0x10] & 0x04))
dup9 = 1;
vga_draw_glyph9(d1, linesize,
font_ptr, cheight, fgcol, bgcol, dup9);
}
if (src == cursor_ptr &&
!(s->cr[0x0a] & 0x20)) {
int line_start, line_last, h;
/* draw the cursor */
line_start = s->cr[0x0a] & 0x1f;
line_last = s->cr[0x0b] & 0x1f;
/* XXX: check that */
if (line_last > cheight - 1)
line_last = cheight - 1;
if (line_last >= line_start && line_start < cheight) {
h = line_last - line_start + 1;
d = d1 + linesize * line_start;
if (cw != 9) {
vga_draw_glyph8(d, linesize,
cursor_glyph, h, fgcol, bgcol);
} else {
vga_draw_glyph9(d, linesize,
cursor_glyph, h, fgcol, bgcol, 1);
}
}
}
}
d1 += x_incr;
src += 4;
ch_attr_ptr++;
}
if (cx_max != -1) {
dpy_update(s->ds, cx_min * cw, cy * cheight,
(cx_max - cx_min + 1) * cw, cheight);
}
dest += linesize * cheight;
s1 += line_offset;
}
}
enum {
VGA_DRAW_LINE2,
VGA_DRAW_LINE2D2,
VGA_DRAW_LINE4,
VGA_DRAW_LINE4D2,
VGA_DRAW_LINE8D2,
VGA_DRAW_LINE8,
VGA_DRAW_LINE15,
VGA_DRAW_LINE16,
VGA_DRAW_LINE24,
VGA_DRAW_LINE32,
VGA_DRAW_LINE_NB,
};
static vga_draw_line_func *vga_draw_line_table[NB_DEPTHS * VGA_DRAW_LINE_NB] = {
vga_draw_line2_8,
vga_draw_line2_16,
vga_draw_line2_16,
vga_draw_line2_32,
vga_draw_line2_32,
vga_draw_line2_16,
vga_draw_line2_16,
vga_draw_line2d2_8,
vga_draw_line2d2_16,
vga_draw_line2d2_16,
vga_draw_line2d2_32,
vga_draw_line2d2_32,
vga_draw_line2d2_16,
vga_draw_line2d2_16,
vga_draw_line4_8,
vga_draw_line4_16,
vga_draw_line4_16,
vga_draw_line4_32,
vga_draw_line4_32,
vga_draw_line4_16,
vga_draw_line4_16,
vga_draw_line4d2_8,
vga_draw_line4d2_16,
vga_draw_line4d2_16,
vga_draw_line4d2_32,
vga_draw_line4d2_32,
vga_draw_line4d2_16,
vga_draw_line4d2_16,
vga_draw_line8d2_8,
vga_draw_line8d2_16,
vga_draw_line8d2_16,
vga_draw_line8d2_32,
vga_draw_line8d2_32,
vga_draw_line8d2_16,
vga_draw_line8d2_16,
vga_draw_line8_8,
vga_draw_line8_16,
vga_draw_line8_16,
vga_draw_line8_32,
vga_draw_line8_32,
vga_draw_line8_16,
vga_draw_line8_16,
vga_draw_line15_8,
vga_draw_line15_15,
vga_draw_line15_16,
vga_draw_line15_32,
vga_draw_line15_32bgr,
vga_draw_line15_15bgr,
vga_draw_line15_16bgr,
vga_draw_line16_8,
vga_draw_line16_15,
vga_draw_line16_16,
vga_draw_line16_32,
vga_draw_line16_32bgr,
vga_draw_line16_15bgr,
vga_draw_line16_16bgr,
vga_draw_line24_8,
vga_draw_line24_15,
vga_draw_line24_16,
vga_draw_line24_32,
vga_draw_line24_32bgr,
vga_draw_line24_15bgr,
vga_draw_line24_16bgr,
vga_draw_line32_8,
vga_draw_line32_15,
vga_draw_line32_16,
vga_draw_line32_32,
vga_draw_line32_32bgr,
vga_draw_line32_15bgr,
vga_draw_line32_16bgr,
};
static int vga_get_bpp(VGAState *s)
{
int ret;
#ifdef CONFIG_BOCHS_VBE
if (s->vbe_regs[VBE_DISPI_INDEX_ENABLE] & VBE_DISPI_ENABLED) {
ret = s->vbe_regs[VBE_DISPI_INDEX_BPP];
} else
#endif
{
ret = 0;
}
return ret;
}
static void vga_get_resolution(VGAState *s, int *pwidth, int *pheight)
{
int width, height;
#ifdef CONFIG_BOCHS_VBE
if (s->vbe_regs[VBE_DISPI_INDEX_ENABLE] & VBE_DISPI_ENABLED) {
width = s->vbe_regs[VBE_DISPI_INDEX_XRES];
height = s->vbe_regs[VBE_DISPI_INDEX_YRES];
} else
#endif
{
width = (s->cr[0x01] + 1) * 8;
height = s->cr[0x12] |
((s->cr[0x07] & 0x02) << 7) |
((s->cr[0x07] & 0x40) << 3);
height = (height + 1);
}
*pwidth = width;
*pheight = height;
}
void vga_invalidate_scanlines(VGAState *s, int y1, int y2)
{
int y;
if (y1 >= VGA_MAX_HEIGHT)
return;
if (y2 >= VGA_MAX_HEIGHT)
y2 = VGA_MAX_HEIGHT;
for(y = y1; y < y2; y++) {
s->invalidated_y_table[y >> 5] |= 1 << (y & 0x1f);
}
}
static void vga_sync_dirty_bitmap(VGAState *s)
{
if (s->map_addr)
cpu_physical_sync_dirty_bitmap(s->map_addr, s->map_end);
if (s->lfb_vram_mapped) {
cpu_physical_sync_dirty_bitmap(isa_mem_base + 0xa0000, 0xa8000);
cpu_physical_sync_dirty_bitmap(isa_mem_base + 0xa8000, 0xb0000);
}
}
/*
* graphic modes
*/
static void vga_draw_graphic(VGAState *s, int full_update)
{
int y1, y, update, page_min, page_max, linesize, y_start, double_scan, mask, depth;
int width, height, shift_control, line_offset, page0, page1, bwidth, bits;
int disp_width, multi_scan, multi_run;
uint8_t *d;
uint32_t v, addr1, addr;
vga_draw_line_func *vga_draw_line;
full_update |= update_basic_params(s);
if (!full_update)
vga_sync_dirty_bitmap(s);
s->get_resolution(s, &width, &height);
disp_width = width;
shift_control = (s->gr[0x05] >> 5) & 3;
double_scan = (s->cr[0x09] >> 7);
if (shift_control != 1) {
multi_scan = (((s->cr[0x09] & 0x1f) + 1) << double_scan) - 1;
} else {
/* in CGA modes, multi_scan is ignored */
/* XXX: is it correct ? */
multi_scan = double_scan;
}
multi_run = multi_scan;
if (shift_control != s->shift_control ||
double_scan != s->double_scan) {
full_update = 1;
s->shift_control = shift_control;
s->double_scan = double_scan;
}
if (shift_control == 0) {
if (s->sr[0x01] & 8) {
disp_width <<= 1;
}
} else if (shift_control == 1) {
if (s->sr[0x01] & 8) {
disp_width <<= 1;
}
}
depth = s->get_bpp(s);
if (s->line_offset != s->last_line_offset ||
disp_width != s->last_width ||
height != s->last_height ||
s->last_depth != depth) {
#if defined(WORDS_BIGENDIAN) == defined(TARGET_WORDS_BIGENDIAN)
if (depth == 16 || depth == 32) {
#else
if (depth == 32) {
#endif
qemu_free_displaysurface(s->ds);
s->ds->surface = qemu_create_displaysurface_from(disp_width, height, depth,
s->line_offset,
s->vram_ptr + (s->start_addr * 4));
#if defined(WORDS_BIGENDIAN) != defined(TARGET_WORDS_BIGENDIAN)
s->ds->surface->pf = qemu_different_endianness_pixelformat(depth);
#endif
dpy_resize(s->ds);
} else {
qemu_console_resize(s->ds, disp_width, height);
}
s->last_scr_width = disp_width;
s->last_scr_height = height;
s->last_width = disp_width;
s->last_height = height;
s->last_line_offset = s->line_offset;
s->last_depth = depth;
full_update = 1;
} else if (is_buffer_shared(s->ds->surface) &&
(full_update || s->ds->surface->data != s->vram_ptr + (s->start_addr * 4))) {
s->ds->surface->data = s->vram_ptr + (s->start_addr * 4);
dpy_setdata(s->ds);
}
s->rgb_to_pixel =
rgb_to_pixel_dup_table[get_depth_index(s->ds)];
if (shift_control == 0) {
full_update |= update_palette16(s);
if (s->sr[0x01] & 8) {
v = VGA_DRAW_LINE4D2;
} else {
v = VGA_DRAW_LINE4;
}
bits = 4;
} else if (shift_control == 1) {
full_update |= update_palette16(s);
if (s->sr[0x01] & 8) {
v = VGA_DRAW_LINE2D2;
} else {
v = VGA_DRAW_LINE2;
}
bits = 4;
} else {
switch(s->get_bpp(s)) {
default:
case 0:
full_update |= update_palette256(s);
v = VGA_DRAW_LINE8D2;
bits = 4;
break;
case 8:
full_update |= update_palette256(s);
v = VGA_DRAW_LINE8;
bits = 8;
break;
case 15:
v = VGA_DRAW_LINE15;
bits = 16;
break;
case 16:
v = VGA_DRAW_LINE16;
bits = 16;
break;
case 24:
v = VGA_DRAW_LINE24;
bits = 24;
break;
case 32:
v = VGA_DRAW_LINE32;
bits = 32;
break;
}
}
vga_draw_line = vga_draw_line_table[v * NB_DEPTHS + get_depth_index(s->ds)];
if (!is_buffer_shared(s->ds->surface) && s->cursor_invalidate)
s->cursor_invalidate(s);
line_offset = s->line_offset;
#if 0
printf("w=%d h=%d v=%d line_offset=%d cr[0x09]=0x%02x cr[0x17]=0x%02x linecmp=%d sr[0x01]=0x%02x\n",
width, height, v, line_offset, s->cr[9], s->cr[0x17], s->line_compare, s->sr[0x01]);
#endif
addr1 = (s->start_addr * 4);
bwidth = (width * bits + 7) / 8;
y_start = -1;
page_min = 0x7fffffff;
page_max = -1;
d = ds_get_data(s->ds);
linesize = ds_get_linesize(s->ds);
y1 = 0;
for(y = 0; y < height; y++) {
addr = addr1;
if (!(s->cr[0x17] & 1)) {
int shift;
/* CGA compatibility handling */
shift = 14 + ((s->cr[0x17] >> 6) & 1);
addr = (addr & ~(1 << shift)) | ((y1 & 1) << shift);
}
if (!(s->cr[0x17] & 2)) {
addr = (addr & ~0x8000) | ((y1 & 2) << 14);
}
page0 = s->vram_offset + (addr & TARGET_PAGE_MASK);
page1 = s->vram_offset + ((addr + bwidth - 1) & TARGET_PAGE_MASK);
update = full_update |
cpu_physical_memory_get_dirty(page0, VGA_DIRTY_FLAG) |
cpu_physical_memory_get_dirty(page1, VGA_DIRTY_FLAG);
if ((page1 - page0) > TARGET_PAGE_SIZE) {
/* if wide line, can use another page */
update |= cpu_physical_memory_get_dirty(page0 + TARGET_PAGE_SIZE,
VGA_DIRTY_FLAG);
}
/* explicit invalidation for the hardware cursor */
update |= (s->invalidated_y_table[y >> 5] >> (y & 0x1f)) & 1;
if (update) {
if (y_start < 0)
y_start = y;
if (page0 < page_min)
page_min = page0;
if (page1 > page_max)
page_max = page1;
if (!(is_buffer_shared(s->ds->surface))) {
vga_draw_line(s, d, s->vram_ptr + addr, width);
if (s->cursor_draw_line)
s->cursor_draw_line(s, d, y);
}
} else {
if (y_start >= 0) {
/* flush to display */
dpy_update(s->ds, 0, y_start,
disp_width, y - y_start);
y_start = -1;
}
}
if (!multi_run) {
mask = (s->cr[0x17] & 3) ^ 3;
if ((y1 & mask) == mask)
addr1 += line_offset;
y1++;
multi_run = multi_scan;
} else {
multi_run--;
}
/* line compare acts on the displayed lines */
if (y == s->line_compare)
addr1 = 0;
d += linesize;
}
if (y_start >= 0) {
/* flush to display */
dpy_update(s->ds, 0, y_start,
disp_width, y - y_start);
}
/* reset modified pages */
if (page_max != -1) {
cpu_physical_memory_reset_dirty(page_min, page_max + TARGET_PAGE_SIZE,
VGA_DIRTY_FLAG);
}
memset(s->invalidated_y_table, 0, ((height + 31) >> 5) * 4);
}
static void vga_draw_blank(VGAState *s, int full_update)
{
int i, w, val;
uint8_t *d;
if (!full_update)
return;
if (s->last_scr_width <= 0 || s->last_scr_height <= 0)
return;
s->rgb_to_pixel =
rgb_to_pixel_dup_table[get_depth_index(s->ds)];
if (ds_get_bits_per_pixel(s->ds) == 8)
val = s->rgb_to_pixel(0, 0, 0);
else
val = 0;
w = s->last_scr_width * ((ds_get_bits_per_pixel(s->ds) + 7) >> 3);
d = ds_get_data(s->ds);
for(i = 0; i < s->last_scr_height; i++) {
memset(d, val, w);
d += ds_get_linesize(s->ds);
}
dpy_update(s->ds, 0, 0,
s->last_scr_width, s->last_scr_height);
}
#define GMODE_TEXT 0
#define GMODE_GRAPH 1
#define GMODE_BLANK 2
static void vga_update_display(void *opaque)
{
VGAState *s = (VGAState *)opaque;
int full_update, graphic_mode;
if (ds_get_bits_per_pixel(s->ds) == 0) {
/* nothing to do */
} else {
full_update = 0;
if (!(s->ar_index & 0x20)) {
graphic_mode = GMODE_BLANK;
} else {
graphic_mode = s->gr[6] & 1;
}
if (graphic_mode != s->graphic_mode) {
s->graphic_mode = graphic_mode;
full_update = 1;
}
switch(graphic_mode) {
case GMODE_TEXT:
vga_draw_text(s, full_update);
break;
case GMODE_GRAPH:
vga_draw_graphic(s, full_update);
break;
case GMODE_BLANK:
default:
vga_draw_blank(s, full_update);
break;
}
}
}
/* force a full display refresh */
static void vga_invalidate_display(void *opaque)
{
VGAState *s = (VGAState *)opaque;
s->last_width = -1;
s->last_height = -1;
}
void vga_reset(void *opaque)
{
VGAState *s = (VGAState *) opaque;
s->lfb_addr = 0;
s->lfb_end = 0;
s->map_addr = 0;
s->map_end = 0;
s->lfb_vram_mapped = 0;
s->bios_offset = 0;
s->bios_size = 0;
s->sr_index = 0;
memset(s->sr, '\0', sizeof(s->sr));
s->gr_index = 0;
memset(s->gr, '\0', sizeof(s->gr));
s->ar_index = 0;
memset(s->ar, '\0', sizeof(s->ar));
s->ar_flip_flop = 0;
s->cr_index = 0;
memset(s->cr, '\0', sizeof(s->cr));
s->msr = 0;
s->fcr = 0;
s->st00 = 0;
s->st01 = 0;
s->dac_state = 0;
s->dac_sub_index = 0;
s->dac_read_index = 0;
s->dac_write_index = 0;
memset(s->dac_cache, '\0', sizeof(s->dac_cache));
s->dac_8bit = 0;
memset(s->palette, '\0', sizeof(s->palette));
s->bank_offset = 0;
#ifdef CONFIG_BOCHS_VBE
s->vbe_index = 0;
memset(s->vbe_regs, '\0', sizeof(s->vbe_regs));
s->vbe_regs[VBE_DISPI_INDEX_ID] = VBE_DISPI_ID0;
s->vbe_start_addr = 0;
s->vbe_line_offset = 0;
s->vbe_bank_mask = (s->vram_size >> 16) - 1;
#endif
memset(s->font_offsets, '\0', sizeof(s->font_offsets));
s->graphic_mode = -1; /* force full update */
s->shift_control = 0;
s->double_scan = 0;
s->line_offset = 0;
s->line_compare = 0;
s->start_addr = 0;
s->plane_updated = 0;
s->last_cw = 0;
s->last_ch = 0;
s->last_width = 0;
s->last_height = 0;
s->last_scr_width = 0;
s->last_scr_height = 0;
s->cursor_start = 0;
s->cursor_end = 0;
s->cursor_offset = 0;
memset(s->invalidated_y_table, '\0', sizeof(s->invalidated_y_table));
memset(s->last_palette, '\0', sizeof(s->last_palette));
memset(s->last_ch_attr, '\0', sizeof(s->last_ch_attr));
switch (vga_retrace_method) {
case VGA_RETRACE_DUMB:
break;
case VGA_RETRACE_PRECISE:
memset(&s->retrace_info, 0, sizeof (s->retrace_info));
break;
}
}
#define TEXTMODE_X(x) ((x) % width)
#define TEXTMODE_Y(x) ((x) / width)
#define VMEM2CHTYPE(v) ((v & 0xff0007ff) | \
((v & 0x00000800) << 10) | ((v & 0x00007000) >> 1))
/* relay text rendering to the display driver
* instead of doing a full vga_update_display() */
static void vga_update_text(void *opaque, console_ch_t *chardata)
{
VGAState *s = (VGAState *) opaque;
int graphic_mode, i, cursor_offset, cursor_visible;
int cw, cheight, width, height, size, c_min, c_max;
uint32_t *src;
console_ch_t *dst, val;
char msg_buffer[80];
int full_update = 0;
if (!(s->ar_index & 0x20)) {
graphic_mode = GMODE_BLANK;
} else {
graphic_mode = s->gr[6] & 1;
}
if (graphic_mode != s->graphic_mode) {
s->graphic_mode = graphic_mode;
full_update = 1;
}
if (s->last_width == -1) {
s->last_width = 0;
full_update = 1;
}
switch (graphic_mode) {
case GMODE_TEXT:
/* TODO: update palette */
full_update |= update_basic_params(s);
/* total width & height */
cheight = (s->cr[9] & 0x1f) + 1;
cw = 8;
if (!(s->sr[1] & 0x01))
cw = 9;
if (s->sr[1] & 0x08)
cw = 16; /* NOTE: no 18 pixel wide */
width = (s->cr[0x01] + 1);
if (s->cr[0x06] == 100) {
/* ugly hack for CGA 160x100x16 - explain me the logic */
height = 100;
} else {
height = s->cr[0x12] |
((s->cr[0x07] & 0x02) << 7) |
((s->cr[0x07] & 0x40) << 3);
height = (height + 1) / cheight;
}
size = (height * width);
if (size > CH_ATTR_SIZE) {
if (!full_update)
return;
snprintf(msg_buffer, sizeof(msg_buffer), "%i x %i Text mode",
width, height);
break;
}
if (width != s->last_width || height != s->last_height ||
cw != s->last_cw || cheight != s->last_ch) {
s->last_scr_width = width * cw;
s->last_scr_height = height * cheight;
s->ds->surface->width = width;
s->ds->surface->height = height;
dpy_resize(s->ds);
s->last_width = width;
s->last_height = height;
s->last_ch = cheight;
s->last_cw = cw;
full_update = 1;
}
/* Update "hardware" cursor */
cursor_offset = ((s->cr[0x0e] << 8) | s->cr[0x0f]) - s->start_addr;
if (cursor_offset != s->cursor_offset ||
s->cr[0xa] != s->cursor_start ||
s->cr[0xb] != s->cursor_end || full_update) {
cursor_visible = !(s->cr[0xa] & 0x20);
if (cursor_visible && cursor_offset < size && cursor_offset >= 0)
dpy_cursor(s->ds,
TEXTMODE_X(cursor_offset),
TEXTMODE_Y(cursor_offset));
else
dpy_cursor(s->ds, -1, -1);
s->cursor_offset = cursor_offset;
s->cursor_start = s->cr[0xa];
s->cursor_end = s->cr[0xb];
}
src = (uint32_t *) s->vram_ptr + s->start_addr;
dst = chardata;
if (full_update) {
for (i = 0; i < size; src ++, dst ++, i ++)
console_write_ch(dst, VMEM2CHTYPE(*src));
dpy_update(s->ds, 0, 0, width, height);
} else {
c_max = 0;
for (i = 0; i < size; src ++, dst ++, i ++) {
console_write_ch(&val, VMEM2CHTYPE(*src));
if (*dst != val) {
*dst = val;
c_max = i;
break;
}
}
c_min = i;
for (; i < size; src ++, dst ++, i ++) {
console_write_ch(&val, VMEM2CHTYPE(*src));
if (*dst != val) {
*dst = val;
c_max = i;
}
}
if (c_min <= c_max) {
i = TEXTMODE_Y(c_min);
dpy_update(s->ds, 0, i, width, TEXTMODE_Y(c_max) - i + 1);
}
}
return;
case GMODE_GRAPH:
if (!full_update)
return;
s->get_resolution(s, &width, &height);
snprintf(msg_buffer, sizeof(msg_buffer), "%i x %i Graphic mode",
width, height);
break;
case GMODE_BLANK:
default:
if (!full_update)
return;
snprintf(msg_buffer, sizeof(msg_buffer), "VGA Blank mode");
break;
}
/* Display a message */
s->last_width = 60;
s->last_height = height = 3;
dpy_cursor(s->ds, -1, -1);
s->ds->surface->width = s->last_width;
s->ds->surface->height = height;
dpy_resize(s->ds);
for (dst = chardata, i = 0; i < s->last_width * height; i ++)
console_write_ch(dst ++, ' ');
size = strlen(msg_buffer);
width = (s->last_width - size) / 2;
dst = chardata + s->last_width + width;
for (i = 0; i < size; i ++)
console_write_ch(dst ++, 0x00200100 | msg_buffer[i]);
dpy_update(s->ds, 0, 0, s->last_width, height);
}
static CPUReadMemoryFunc *vga_mem_read[3] = {
vga_mem_readb,
vga_mem_readw,
vga_mem_readl,
};
static CPUWriteMemoryFunc *vga_mem_write[3] = {
vga_mem_writeb,
vga_mem_writew,
vga_mem_writel,
};
static void vga_save(QEMUFile *f, void *opaque)
{
VGAState *s = opaque;
int i;
if (s->pci_dev)
pci_device_save(s->pci_dev, f);
qemu_put_be32s(f, &s->latch);
qemu_put_8s(f, &s->sr_index);
qemu_put_buffer(f, s->sr, 8);
qemu_put_8s(f, &s->gr_index);
qemu_put_buffer(f, s->gr, 16);
qemu_put_8s(f, &s->ar_index);
qemu_put_buffer(f, s->ar, 21);
qemu_put_be32(f, s->ar_flip_flop);
qemu_put_8s(f, &s->cr_index);
qemu_put_buffer(f, s->cr, 256);
qemu_put_8s(f, &s->msr);
qemu_put_8s(f, &s->fcr);
qemu_put_byte(f, s->st00);
qemu_put_8s(f, &s->st01);
qemu_put_8s(f, &s->dac_state);
qemu_put_8s(f, &s->dac_sub_index);
qemu_put_8s(f, &s->dac_read_index);
qemu_put_8s(f, &s->dac_write_index);
qemu_put_buffer(f, s->dac_cache, 3);
qemu_put_buffer(f, s->palette, 768);
qemu_put_be32(f, s->bank_offset);
#ifdef CONFIG_BOCHS_VBE
qemu_put_byte(f, 1);
qemu_put_be16s(f, &s->vbe_index);
for(i = 0; i < VBE_DISPI_INDEX_NB; i++)
qemu_put_be16s(f, &s->vbe_regs[i]);
qemu_put_be32s(f, &s->vbe_start_addr);
qemu_put_be32s(f, &s->vbe_line_offset);
qemu_put_be32s(f, &s->vbe_bank_mask);
#else
qemu_put_byte(f, 0);
#endif
}
static int vga_load(QEMUFile *f, void *opaque, int version_id)
{
VGAState *s = opaque;
int is_vbe, i, ret;
if (version_id > 2)
return -EINVAL;
if (s->pci_dev && version_id >= 2) {
ret = pci_device_load(s->pci_dev, f);
if (ret < 0)
return ret;
}
qemu_get_be32s(f, &s->latch);
qemu_get_8s(f, &s->sr_index);
qemu_get_buffer(f, s->sr, 8);
qemu_get_8s(f, &s->gr_index);
qemu_get_buffer(f, s->gr, 16);
qemu_get_8s(f, &s->ar_index);
qemu_get_buffer(f, s->ar, 21);
s->ar_flip_flop=qemu_get_be32(f);
qemu_get_8s(f, &s->cr_index);
qemu_get_buffer(f, s->cr, 256);
qemu_get_8s(f, &s->msr);
qemu_get_8s(f, &s->fcr);
qemu_get_8s(f, &s->st00);
qemu_get_8s(f, &s->st01);
qemu_get_8s(f, &s->dac_state);
qemu_get_8s(f, &s->dac_sub_index);
qemu_get_8s(f, &s->dac_read_index);
qemu_get_8s(f, &s->dac_write_index);
qemu_get_buffer(f, s->dac_cache, 3);
qemu_get_buffer(f, s->palette, 768);
s->bank_offset=qemu_get_be32(f);
is_vbe = qemu_get_byte(f);
#ifdef CONFIG_BOCHS_VBE
if (!is_vbe)
return -EINVAL;
qemu_get_be16s(f, &s->vbe_index);
for(i = 0; i < VBE_DISPI_INDEX_NB; i++)
qemu_get_be16s(f, &s->vbe_regs[i]);
qemu_get_be32s(f, &s->vbe_start_addr);
qemu_get_be32s(f, &s->vbe_line_offset);
qemu_get_be32s(f, &s->vbe_bank_mask);
#else
if (is_vbe)
return -EINVAL;
#endif
/* force refresh */
s->graphic_mode = -1;
return 0;
}
typedef struct PCIVGAState {
PCIDevice dev;
VGAState vga_state;
} PCIVGAState;
void vga_dirty_log_start(VGAState *s)
{
if (kvm_enabled() && s->map_addr)
kvm_log_start(s->map_addr, s->map_end - s->map_addr);
if (kvm_enabled() && s->lfb_vram_mapped) {
kvm_log_start(isa_mem_base + 0xa0000, 0x8000);
kvm_log_start(isa_mem_base + 0xa8000, 0x8000);
}
}
static void vga_map(PCIDevice *pci_dev, int region_num,
uint32_t addr, uint32_t size, int type)
{
PCIVGAState *d = (PCIVGAState *)pci_dev;
VGAState *s = &d->vga_state;
if (region_num == PCI_ROM_SLOT) {
cpu_register_physical_memory(addr, s->bios_size, s->bios_offset);
} else {
cpu_register_physical_memory(addr, s->vram_size, s->vram_offset);
s->map_addr = addr;
s->map_end = addr + s->vram_size;
vga_dirty_log_start(s);
}
}
void vga_common_init(VGAState *s, int vga_ram_size)
{
int i, j, v, b;
for(i = 0;i < 256; i++) {
v = 0;
for(j = 0; j < 8; j++) {
v |= ((i >> j) & 1) << (j * 4);
}
expand4[i] = v;
v = 0;
for(j = 0; j < 4; j++) {
v |= ((i >> (2 * j)) & 3) << (j * 4);
}
expand2[i] = v;
}
for(i = 0; i < 16; i++) {
v = 0;
for(j = 0; j < 4; j++) {
b = ((i >> j) & 1);
v |= b << (2 * j);
v |= b << (2 * j + 1);
}
expand4to8[i] = v;
}
s->vram_offset = qemu_ram_alloc(vga_ram_size);
s->vram_ptr = qemu_get_ram_ptr(s->vram_offset);
s->vram_size = vga_ram_size;
s->get_bpp = vga_get_bpp;
s->get_offsets = vga_get_offsets;
s->get_resolution = vga_get_resolution;
s->update = vga_update_display;
s->invalidate = vga_invalidate_display;
s->screen_dump = vga_screen_dump;
s->text_update = vga_update_text;
switch (vga_retrace_method) {
case VGA_RETRACE_DUMB:
s->retrace = vga_dumb_retrace;
s->update_retrace_info = vga_dumb_update_retrace_info;
break;
case VGA_RETRACE_PRECISE:
s->retrace = vga_precise_retrace;
s->update_retrace_info = vga_precise_update_retrace_info;
break;
}
vga_reset(s);
}
/* used by both ISA and PCI */
void vga_init(VGAState *s)
{
int vga_io_memory;
qemu_register_reset(vga_reset, s);
register_savevm("vga", 0, 2, vga_save, vga_load, s);
register_ioport_write(0x3c0, 16, 1, vga_ioport_write, s);
register_ioport_write(0x3b4, 2, 1, vga_ioport_write, s);
register_ioport_write(0x3d4, 2, 1, vga_ioport_write, s);
register_ioport_write(0x3ba, 1, 1, vga_ioport_write, s);
register_ioport_write(0x3da, 1, 1, vga_ioport_write, s);
register_ioport_read(0x3c0, 16, 1, vga_ioport_read, s);
register_ioport_read(0x3b4, 2, 1, vga_ioport_read, s);
register_ioport_read(0x3d4, 2, 1, vga_ioport_read, s);
register_ioport_read(0x3ba, 1, 1, vga_ioport_read, s);
register_ioport_read(0x3da, 1, 1, vga_ioport_read, s);
s->bank_offset = 0;
#ifdef CONFIG_BOCHS_VBE
#if defined (TARGET_I386)
register_ioport_read(0x1ce, 1, 2, vbe_ioport_read_index, s);
register_ioport_read(0x1cf, 1, 2, vbe_ioport_read_data, s);
register_ioport_write(0x1ce, 1, 2, vbe_ioport_write_index, s);
register_ioport_write(0x1cf, 1, 2, vbe_ioport_write_data, s);
/* old Bochs IO ports */
register_ioport_read(0xff80, 1, 2, vbe_ioport_read_index, s);
register_ioport_read(0xff81, 1, 2, vbe_ioport_read_data, s);
register_ioport_write(0xff80, 1, 2, vbe_ioport_write_index, s);
register_ioport_write(0xff81, 1, 2, vbe_ioport_write_data, s);
#else
register_ioport_read(0x1ce, 1, 2, vbe_ioport_read_index, s);
register_ioport_read(0x1d0, 1, 2, vbe_ioport_read_data, s);
register_ioport_write(0x1ce, 1, 2, vbe_ioport_write_index, s);
register_ioport_write(0x1d0, 1, 2, vbe_ioport_write_data, s);
#endif
#endif /* CONFIG_BOCHS_VBE */
vga_io_memory = cpu_register_io_memory(0, vga_mem_read, vga_mem_write, s);
cpu_register_physical_memory(isa_mem_base + 0x000a0000, 0x20000,
vga_io_memory);
qemu_register_coalesced_mmio(isa_mem_base + 0x000a0000, 0x20000);
}
/* Memory mapped interface */
static uint32_t vga_mm_readb (void *opaque, target_phys_addr_t addr)
{
VGAState *s = opaque;
return vga_ioport_read(s, addr >> s->it_shift) & 0xff;
}
static void vga_mm_writeb (void *opaque,
target_phys_addr_t addr, uint32_t value)
{
VGAState *s = opaque;
vga_ioport_write(s, addr >> s->it_shift, value & 0xff);
}
static uint32_t vga_mm_readw (void *opaque, target_phys_addr_t addr)
{
VGAState *s = opaque;
return vga_ioport_read(s, addr >> s->it_shift) & 0xffff;
}
static void vga_mm_writew (void *opaque,
target_phys_addr_t addr, uint32_t value)
{
VGAState *s = opaque;
vga_ioport_write(s, addr >> s->it_shift, value & 0xffff);
}
static uint32_t vga_mm_readl (void *opaque, target_phys_addr_t addr)
{
VGAState *s = opaque;
return vga_ioport_read(s, addr >> s->it_shift);
}
static void vga_mm_writel (void *opaque,
target_phys_addr_t addr, uint32_t value)
{
VGAState *s = opaque;
vga_ioport_write(s, addr >> s->it_shift, value);
}
static CPUReadMemoryFunc *vga_mm_read_ctrl[] = {
&vga_mm_readb,
&vga_mm_readw,
&vga_mm_readl,
};
static CPUWriteMemoryFunc *vga_mm_write_ctrl[] = {
&vga_mm_writeb,
&vga_mm_writew,
&vga_mm_writel,
};
static void vga_mm_init(VGAState *s, target_phys_addr_t vram_base,
target_phys_addr_t ctrl_base, int it_shift)
{
int s_ioport_ctrl, vga_io_memory;
s->it_shift = it_shift;
s_ioport_ctrl = cpu_register_io_memory(0, vga_mm_read_ctrl, vga_mm_write_ctrl, s);
vga_io_memory = cpu_register_io_memory(0, vga_mem_read, vga_mem_write, s);
register_savevm("vga", 0, 2, vga_save, vga_load, s);
cpu_register_physical_memory(ctrl_base, 0x100000, s_ioport_ctrl);
s->bank_offset = 0;
cpu_register_physical_memory(vram_base + 0x000a0000, 0x20000, vga_io_memory);
qemu_register_coalesced_mmio(vram_base + 0x000a0000, 0x20000);
}
int isa_vga_init(int vga_ram_size)
{
VGAState *s;
s = qemu_mallocz(sizeof(VGAState));
vga_common_init(s, vga_ram_size);
vga_init(s);
s->ds = graphic_console_init(s->update, s->invalidate,
s->screen_dump, s->text_update, s);
#ifdef CONFIG_BOCHS_VBE
/* XXX: use optimized standard vga accesses */
cpu_register_physical_memory(VBE_DISPI_LFB_PHYSICAL_ADDRESS,
vga_ram_size, s->vram_offset);
#endif
return 0;
}
int isa_vga_mm_init(int vga_ram_size, target_phys_addr_t vram_base,
target_phys_addr_t ctrl_base, int it_shift)
{
VGAState *s;
s = qemu_mallocz(sizeof(VGAState));
vga_common_init(s, vga_ram_size);
vga_mm_init(s, vram_base, ctrl_base, it_shift);
s->ds = graphic_console_init(s->update, s->invalidate,
s->screen_dump, s->text_update, s);
#ifdef CONFIG_BOCHS_VBE
/* XXX: use optimized standard vga accesses */
cpu_register_physical_memory(VBE_DISPI_LFB_PHYSICAL_ADDRESS,
vga_ram_size, s->vram_offset);
#endif
return 0;
}
static void pci_vga_write_config(PCIDevice *d,
uint32_t address, uint32_t val, int len)
{
PCIVGAState *pvs = container_of(d, PCIVGAState, dev);
VGAState *s = &pvs->vga_state;
pci_default_write_config(d, address, val, len);
if (s->map_addr && pvs->dev.io_regions[0].addr == -1)
s->map_addr = 0;
}
int pci_vga_init(PCIBus *bus, int vga_ram_size,
unsigned long vga_bios_offset, int vga_bios_size)
{
PCIVGAState *d;
VGAState *s;
uint8_t *pci_conf;
d = (PCIVGAState *)pci_register_device(bus, "VGA",
sizeof(PCIVGAState),
-1, NULL, pci_vga_write_config);
if (!d)
return -1;
s = &d->vga_state;
vga_common_init(s, vga_ram_size);
vga_init(s);
s->ds = graphic_console_init(s->update, s->invalidate,
s->screen_dump, s->text_update, s);
s->pci_dev = &d->dev;
pci_conf = d->dev.config;
// dummy VGA (same as Bochs ID)
pci_config_set_vendor_id(pci_conf, PCI_VENDOR_ID_QEMU);
pci_config_set_device_id(pci_conf, PCI_DEVICE_ID_QEMU_VGA);
pci_config_set_class(pci_conf, PCI_CLASS_DISPLAY_VGA);
pci_conf[0x0e] = 0x00; // header_type
/* XXX: vga_ram_size must be a power of two */
pci_register_io_region(&d->dev, 0, vga_ram_size,
PCI_ADDRESS_SPACE_MEM_PREFETCH, vga_map);
if (vga_bios_size != 0) {
unsigned int bios_total_size;
s->bios_offset = vga_bios_offset;
s->bios_size = vga_bios_size;
/* must be a power of two */
bios_total_size = 1;
while (bios_total_size < vga_bios_size)
bios_total_size <<= 1;
pci_register_io_region(&d->dev, PCI_ROM_SLOT, bios_total_size,
PCI_ADDRESS_SPACE_MEM_PREFETCH, vga_map);
}
return 0;
}
/********************************************************/
/* vga screen dump */
static void vga_save_dpy_update(DisplayState *s,
int x, int y, int w, int h)
{
}
static void vga_save_dpy_resize(DisplayState *s)
{
}
static void vga_save_dpy_refresh(DisplayState *s)
{
}
int ppm_save(const char *filename, struct DisplaySurface *ds)
{
FILE *f;
uint8_t *d, *d1;
uint32_t v;
int y, x;
uint8_t r, g, b;
f = fopen(filename, "wb");
if (!f)
return -1;
fprintf(f, "P6\n%d %d\n%d\n",
ds->width, ds->height, 255);
d1 = ds->data;
for(y = 0; y < ds->height; y++) {
d = d1;
for(x = 0; x < ds->width; x++) {
if (ds->pf.bits_per_pixel == 32)
v = *(uint32_t *)d;
else
v = (uint32_t) (*(uint16_t *)d);
r = ((v >> ds->pf.rshift) & ds->pf.rmax) * 256 /
(ds->pf.rmax + 1);
g = ((v >> ds->pf.gshift) & ds->pf.gmax) * 256 /
(ds->pf.gmax + 1);
b = ((v >> ds->pf.bshift) & ds->pf.bmax) * 256 /
(ds->pf.bmax + 1);
fputc(r, f);
fputc(g, f);
fputc(b, f);
d += ds->pf.bytes_per_pixel;
}
d1 += ds->linesize;
}
fclose(f);
return 0;
}
static void vga_screen_dump_blank(VGAState *s, const char *filename)
{
FILE *f;
unsigned int y, x, w, h;
w = s->last_scr_width * sizeof(uint32_t);
h = s->last_scr_height;
f = fopen(filename, "wb");
if (!f)
return;
fprintf(f, "P6\n%d %d\n%d\n", w, h, 255);
for (y = 0; y < h; y++) {
for (x = 0; x < w; x++) {
fputc(0, f);
}
}
fclose(f);
}
static void vga_screen_dump_common(VGAState *s, const char *filename,
int w, int h)
{
DisplayState *saved_ds, ds1, *ds = &ds1;
DisplayChangeListener dcl;
/* XXX: this is a little hackish */
vga_invalidate_display(s);
saved_ds = s->ds;
memset(ds, 0, sizeof(DisplayState));
memset(&dcl, 0, sizeof(DisplayChangeListener));
dcl.dpy_update = vga_save_dpy_update;
dcl.dpy_resize = vga_save_dpy_resize;
dcl.dpy_refresh = vga_save_dpy_refresh;
register_displaychangelistener(ds, &dcl);
ds->allocator = &default_allocator;
ds->surface = qemu_create_displaysurface(ds, w, h);
s->ds = ds;
s->graphic_mode = -1;
vga_update_display(s);
ppm_save(filename, ds->surface);
qemu_free_displaysurface(ds);
s->ds = saved_ds;
}
static void vga_screen_dump_graphic(VGAState *s, const char *filename)
{
int w, h;
s->get_resolution(s, &w, &h);
vga_screen_dump_common(s, filename, w, h);
}
static void vga_screen_dump_text(VGAState *s, const char *filename)
{
int w, h, cwidth, cheight;
vga_get_text_resolution(s, &w, &h, &cwidth, &cheight);
vga_screen_dump_common(s, filename, w * cwidth, h * cheight);
}
/* save the vga display in a PPM image even if no display is
available */
static void vga_screen_dump(void *opaque, const char *filename)
{
VGAState *s = (VGAState *)opaque;
if (!(s->ar_index & 0x20))
vga_screen_dump_blank(s, filename);
else if (s->gr[6] & 1)
vga_screen_dump_graphic(s, filename);
else
vga_screen_dump_text(s, filename);
vga_invalidate_display(s);
}
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