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Cleaned up with scripts/clean-header-guards.pl.
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Richard Henderson <rth@twiddle.net>
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This ensures that the underlying memory is marked dirty once the transfer
is complete and resolves cache coherency problems under MacOS 9.
Signed-off-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk>
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
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qemu-common.h should only be included by .c files. Its file comment
explains why: "No header file should depend on qemu-common.h, as this
would easily lead to circular header dependencies."
qemu/iov.h includes qemu-common.h for QEMUIOVector stuff. Move all
that to qemu/iov.h and drop the ill-advised include. Include
qemu/iov.h where the QEMUIOVector stuff is now missing.
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
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Since the block alignment code is now effectively independent of the DMA
implementation, this variable is no longer required and can be removed.
Signed-off-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk>
Reviewed-by: John Snow <jsnow@redhat.com>
Message-id: 1433455177-21243-5-git-send-email-mark.cave-ayland@ilande.co.uk
Signed-off-by: John Snow <jsnow@redhat.com>
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In particular, this fixes a bug whereby chains of overlapping head/tail chains
would incorrectly write over each other's remainder cache. This is the access
pattern used by OS X/Darwin and fixes an issue with a corrupt Darwin
installation in my local tests.
While we are here, rename the DBDMA_io struct property remainder to
head_remainder for clarification.
Signed-off-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk>
Reviewed-by: John Snow <jsnow@redhat.com>
Message-id: 1433455177-21243-3-git-send-email-mark.cave-ayland@ilande.co.uk
Signed-off-by: John Snow <jsnow@redhat.com>
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Similarly switch the macio IDE routines over to use the new function and
tidy-up the remaining code as required.
[Maintainer edit: printf format codes adjusted for 32/64bit. --js]
Signed-off-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk>
Acked-by: John Snow <jsnow@redhat.com>
Message-id: 1425939893-14404-3-git-send-email-mark.cave-ayland@ilande.co.uk
Signed-off-by: John Snow <jsnow@redhat.com>
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The macio IDE controller has some pretty nasty magic in its implementation to
allow for unaligned sector accesses. We used to handle these accesses
synchronously inside the IO callback handler.
However, the block infrastructure changed below our feet and now it's impossible
to call a synchronous block read/write from the aio callback handler of a
previous block access.
Work around that limitation by making the unaligned handling bits also go
through our asynchronous handler.
This fixes booting Mac OS X for me.
Reported-by: John Arbuckle <programmingkidx@gmail.com>
Signed-off-by: Alexander Graf <agraf@suse.de>
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The DBDMA engine really just reads bytes from a producing device (IDE
in our case) and shoves these bytes into memory. It doesn't care whether
any alignment takes place or not.
Our code today however assumes that block accesses always happen on
sector (512 byte) boundaries. This is a fair assumption for most cases.
However, Mac OS X really likes to do unaligned, incomplete accesses
that it finishes with the next DMA request.
So we need to read / write the unaligned bits independent of the actual
asynchronous request, because that one can only handle 512-byte-aligned
data. We also need to cache these unaligned sectors until the next DMA
request, at which point the data might be successfully flushed from the
pipe.
Signed-off-by: Alexander Graf <agraf@suse.de>
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Soon we will introduce intermediate processing pauses which will
allow the bottom half to restart a DMA request that couldn't be
fulfilled yet.
For that to work, move the processing variable into the io struct
which is what DMA providers work with.
While touching it, also change it into a bool
Signed-off-by: Alexander Graf <agraf@suse.de>
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The DBDMA controller has a bottom half to asynchronously process DMA
request queues.
This bh was stored as a gross static variable. Move it into the device
struct instead.
While at it, move all users of it to the new generic kick function.
Signed-off-by: Alexander Graf <agraf@suse.de>
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The DBDMA engine really is running all the time, waiting for input. However
we don't want to waste cycles constantly polling.
So introduce a kick function that data providers can call to notify the
DBDMA controller of new input.
Signed-off-by: Alexander Graf <agraf@suse.de>
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We usually keep struct and constant definitions in header files. Move
them there to stay consistent and to make access to fields easier.
Signed-off-by: Alexander Graf <agraf@suse.de>
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Many of these should be cleaned up with proper qdev-/QOM-ification.
Right now there are many catch-all headers in include/hw/ARCH depending
on cpu.h, and this makes it necessary to compile these files per-target.
However, fixing this does not belong in these patches.
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
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