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Diffstat (limited to 'hw/display/blizzard.c')
-rw-r--r--hw/display/blizzard.c120
1 files changed, 81 insertions, 39 deletions
diff --git a/hw/display/blizzard.c b/hw/display/blizzard.c
index c231960d96..cbf07d14d9 100644
--- a/hw/display/blizzard.c
+++ b/hw/display/blizzard.c
@@ -925,16 +925,83 @@ static void blizzard_update_display(void *opaque)
s->my[1] = 0;
}
-#define DEPTH 8
-#include "blizzard_template.h"
-#define DEPTH 15
-#include "blizzard_template.h"
-#define DEPTH 16
-#include "blizzard_template.h"
-#define DEPTH 24
-#include "blizzard_template.h"
-#define DEPTH 32
-#include "blizzard_template.h"
+static void blizzard_draw_line16_32(uint32_t *dest,
+ const uint16_t *src, unsigned int width)
+{
+ uint16_t data;
+ unsigned int r, g, b;
+ const uint16_t *end = (const void *) src + width;
+ while (src < end) {
+ data = *src ++;
+ b = (data & 0x1f) << 3;
+ data >>= 5;
+ g = (data & 0x3f) << 2;
+ data >>= 6;
+ r = (data & 0x1f) << 3;
+ data >>= 5;
+ *dest++ = rgb_to_pixel32(r, g, b);
+ }
+}
+
+static void blizzard_draw_line24mode1_32(uint32_t *dest,
+ const uint8_t *src, unsigned int width)
+{
+ /* TODO: check if SDL 24-bit planes are not in the same format and
+ * if so, use memcpy */
+ unsigned int r[2], g[2], b[2];
+ const uint8_t *end = src + width;
+ while (src < end) {
+ g[0] = *src ++;
+ r[0] = *src ++;
+ r[1] = *src ++;
+ b[0] = *src ++;
+ *dest++ = rgb_to_pixel32(r[0], g[0], b[0]);
+ b[1] = *src ++;
+ g[1] = *src ++;
+ *dest++ = rgb_to_pixel32(r[1], g[1], b[1]);
+ }
+}
+
+static void blizzard_draw_line24mode2_32(uint32_t *dest,
+ const uint8_t *src, unsigned int width)
+{
+ unsigned int r, g, b;
+ const uint8_t *end = src + width;
+ while (src < end) {
+ r = *src ++;
+ src ++;
+ b = *src ++;
+ g = *src ++;
+ *dest++ = rgb_to_pixel32(r, g, b);
+ }
+}
+
+/* No rotation */
+static blizzard_fn_t blizzard_draw_fn_32[0x10] = {
+ NULL,
+ /* RGB 5:6:5*/
+ (blizzard_fn_t) blizzard_draw_line16_32,
+ /* RGB 6:6:6 mode 1 */
+ (blizzard_fn_t) blizzard_draw_line24mode1_32,
+ /* RGB 8:8:8 mode 1 */
+ (blizzard_fn_t) blizzard_draw_line24mode1_32,
+ NULL, NULL,
+ /* RGB 6:6:6 mode 2 */
+ (blizzard_fn_t) blizzard_draw_line24mode2_32,
+ /* RGB 8:8:8 mode 2 */
+ (blizzard_fn_t) blizzard_draw_line24mode2_32,
+ /* YUV 4:2:2 */
+ NULL,
+ /* YUV 4:2:0 */
+ NULL,
+ NULL, NULL, NULL, NULL, NULL, NULL,
+};
+
+/* 90deg, 180deg and 270deg rotation */
+static blizzard_fn_t blizzard_draw_fn_r_32[0x10] = {
+ /* TODO */
+ [0 ... 0xf] = NULL,
+};
static const GraphicHwOps blizzard_ops = {
.invalidate = blizzard_invalidate_display,
@@ -951,35 +1018,10 @@ void *s1d13745_init(qemu_irq gpio_int)
s->con = graphic_console_init(NULL, 0, &blizzard_ops, s);
surface = qemu_console_surface(s->con);
- switch (surface_bits_per_pixel(surface)) {
- case 0:
- s->line_fn_tab[0] = s->line_fn_tab[1] =
- g_malloc0(sizeof(blizzard_fn_t) * 0x10);
- break;
- case 8:
- s->line_fn_tab[0] = blizzard_draw_fn_8;
- s->line_fn_tab[1] = blizzard_draw_fn_r_8;
- break;
- case 15:
- s->line_fn_tab[0] = blizzard_draw_fn_15;
- s->line_fn_tab[1] = blizzard_draw_fn_r_15;
- break;
- case 16:
- s->line_fn_tab[0] = blizzard_draw_fn_16;
- s->line_fn_tab[1] = blizzard_draw_fn_r_16;
- break;
- case 24:
- s->line_fn_tab[0] = blizzard_draw_fn_24;
- s->line_fn_tab[1] = blizzard_draw_fn_r_24;
- break;
- case 32:
- s->line_fn_tab[0] = blizzard_draw_fn_32;
- s->line_fn_tab[1] = blizzard_draw_fn_r_32;
- break;
- default:
- fprintf(stderr, "%s: Bad color depth\n", __FUNCTION__);
- exit(1);
- }
+ assert(surface_bits_per_pixel(surface) == 32);
+
+ s->line_fn_tab[0] = blizzard_draw_fn_32;
+ s->line_fn_tab[1] = blizzard_draw_fn_r_32;
blizzard_reset(s);