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authorPeter Maydell <peter.maydell@linaro.org>2013-12-24 02:51:46 +0000
committerPeter Maydell <peter.maydell@linaro.org>2014-01-12 22:27:10 +0000
commitd3345a04849374af2b21d6624dd206c4444a6ffe (patch)
tree3e56fa1eb1c196db1c8d45073c3665f97cb6e164 /ui
parent98db429d2c6d157b7e00e3f24b6b1d9036f5e358 (diff)
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ui/cocoa: Redraw at correct size when switching surface
If the surface switch involved a resize, we were doing the redraw at the old size rather than the new, because the update of screen.width and screen.height was being done after the setFrame method calls which triggered a redraw. Normally this isn't very noticeable because typically after the guest triggers the window resize it also draws something to it, which will in turn cause us to redraw. However, the combination of a guest which never draws to the display and a command line setting of a screen size larger than the default can reveal odd effects. Move most of the handling of resizes to the top of the method, and guard it with a check that the surface size actually changed, to avoid unnecessary operations (including some user visible ones like "recenter the window on the screen") if the surface is the same size as the old one. Signed-off-by: Peter Maydell <peter.maydell@linaro.org> Message-id: 1387853507-26298-2-git-send-email-peter.maydell@linaro.org
Diffstat (limited to 'ui')
-rw-r--r--ui/cocoa.m24
1 files changed, 17 insertions, 7 deletions
diff --git a/ui/cocoa.m b/ui/cocoa.m
index b90b782201..6a1f6b6989 100644
--- a/ui/cocoa.m
+++ b/ui/cocoa.m
@@ -405,6 +405,17 @@ QemuCocoaView *cocoaView;
int w = surface_width(surface);
int h = surface_height(surface);
+ bool isResize = (w != screen.width || h != screen.height);
+
+ int oldh = screen.height;
+ if (isResize) {
+ // Resize before we trigger the redraw, or we'll redraw at the wrong size
+ COCOA_DEBUG("switchSurface: new size %d x %d\n", w, h);
+ screen.width = w;
+ screen.height = h;
+ [self setContentDimensions];
+ [self setFrame:NSMakeRect(cx, cy, cw, ch)];
+ }
// update screenBuffer
if (dataProviderRef)
@@ -419,17 +430,16 @@ QemuCocoaView *cocoaView;
// update windows
if (isFullscreen) {
[[fullScreenWindow contentView] setFrame:[[NSScreen mainScreen] frame]];
- [normalWindow setFrame:NSMakeRect([normalWindow frame].origin.x, [normalWindow frame].origin.y - h + screen.height, w, h + [normalWindow frame].size.height - screen.height) display:NO animate:NO];
+ [normalWindow setFrame:NSMakeRect([normalWindow frame].origin.x, [normalWindow frame].origin.y - h + oldh, w, h + [normalWindow frame].size.height - oldh) display:NO animate:NO];
} else {
if (qemu_name)
[normalWindow setTitle:[NSString stringWithFormat:@"QEMU %s", qemu_name]];
- [normalWindow setFrame:NSMakeRect([normalWindow frame].origin.x, [normalWindow frame].origin.y - h + screen.height, w, h + [normalWindow frame].size.height - screen.height) display:YES animate:NO];
+ [normalWindow setFrame:NSMakeRect([normalWindow frame].origin.x, [normalWindow frame].origin.y - h + oldh, w, h + [normalWindow frame].size.height - oldh) display:YES animate:NO];
+ }
+
+ if (isResize) {
+ [normalWindow center];
}
- screen.width = w;
- screen.height = h;
- [normalWindow center];
- [self setContentDimensions];
- [self setFrame:NSMakeRect(cx, cy, cw, ch)];
}
- (void) toggleFullScreen:(id)sender