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authormalc <malc@c046a42c-6fe2-441c-8c8c-71466251a162>2008-10-02 20:02:27 +0000
committermalc <malc@c046a42c-6fe2-441c-8c8c-71466251a162>2008-10-02 20:02:27 +0000
commite8e67012a384f96c339112daae0e0cff0077d020 (patch)
tree6fa0abbbc1503777cede8cc22a391d0394ed6b4c /target-i386
parentbb775b20c06a48fc5796fd45f0dbcd4ebbd28435 (diff)
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Do not use load_seg_vm to load CS in real mode iret handling
load_seg_vm calls cpu_x86_load_seg_cache which updates hflags of current env, real hardware doesn't do this, nor the code that handles real mode lret/lcall/ljmp. This unbreaks "unreal mode" and makes QEMU the first emulator being able to run Project Angel demo by IMPACT Studios. (Not that there are many physical machines out there capable of doing the same) git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@5403 c046a42c-6fe2-441c-8c8c-71466251a162
Diffstat (limited to 'target-i386')
-rw-r--r--target-i386/op_helper.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/target-i386/op_helper.c b/target-i386/op_helper.c
index 32952b3a63..e9a6942440 100644
--- a/target-i386/op_helper.c
+++ b/target-i386/op_helper.c
@@ -2651,7 +2651,8 @@ void helper_iret_real(int shift)
POPW(ssp, sp, sp_mask, new_eflags);
}
ESP = (ESP & ~sp_mask) | (sp & sp_mask);
- load_seg_vm(R_CS, new_cs);
+ env->segs[R_CS].selector = new_cs;
+ env->segs[R_CS].base = (new_cs << 4);
env->eip = new_eip;
if (env->eflags & VM_MASK)
eflags_mask = TF_MASK | AC_MASK | ID_MASK | IF_MASK | RF_MASK | NT_MASK;