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authorDaniel P. Berrange <berrange@redhat.com>2016-03-07 20:25:19 +0000
committerDaniel P. Berrange <berrange@redhat.com>2016-03-10 17:19:07 +0000
commita2d96af4bb267bd1844f71f593d07273c7fc134c (patch)
tree0d66414fb6c6e1909289b2063bffe5416b34d933 /include
parent08b758b4820ca65791894a268f7bcd2964f66c31 (diff)
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osdep: add wrappers for socket functions
The windows socket functions look identical to the normal POSIX sockets functions, but instead of setting errno, the caller needs to call WSAGetLastError(). QEMU has tried to deal with this incompatibility by defining a socket_error() method that callers must use that abstracts the difference between WSAGetLastError() and errno. This approach is somewhat error prone though - many callers of the sockets functions are just using errno directly because it is easy to forget the need use a QEMU specific wrapper. It is not always immediately obvious that a particular function will in fact call into Windows sockets functions, so the dev may not even realize they need to use socket_error(). This introduces an alternative approach to portability inspired by the way GNULIB fixes portability problems. We use a macro to redefine the original socket function names to refer to a QEMU wrapper function. The wrapper function calls the original Win32 sockets method and then sets errno from the WSAGetLastError() value. Thus all code can simply call the normal POSIX sockets APIs are have standard errno reporting on error, even on Windows. This makes the socket_error() method obsolete. We also bring closesocket & ioctlsocket into this approach. Even though they are non-standard Win32 names, we can't wrap the normal close/ioctl methods since there's no reliable way to distinguish between a file descriptor and HANDLE in Win32. Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
Diffstat (limited to 'include')
-rw-r--r--include/qemu/sockets.h14
-rw-r--r--include/sysemu/os-posix.h9
-rw-r--r--include/sysemu/os-win32.h79
3 files changed, 88 insertions, 14 deletions
diff --git a/include/qemu/sockets.h b/include/qemu/sockets.h
index 49499f20da..1bd92180f3 100644
--- a/include/qemu/sockets.h
+++ b/include/qemu/sockets.h
@@ -3,23 +3,9 @@
#define QEMU_SOCKET_H
#ifdef _WIN32
-#include <windows.h>
-#include <winsock2.h>
-#include <ws2tcpip.h>
int inet_aton(const char *cp, struct in_addr *ia);
-#else
-
-#include <sys/socket.h>
-#include <netinet/in.h>
-#include <netinet/tcp.h>
-#include <arpa/inet.h>
-#include <netdb.h>
-#include <sys/un.h>
-
-#define closesocket(s) close(s)
-
#endif /* !_WIN32 */
#include "qapi-types.h"
diff --git a/include/sysemu/os-posix.h b/include/sysemu/os-posix.h
index e9fec2e250..53fac98a9e 100644
--- a/include/sysemu/os-posix.h
+++ b/include/sysemu/os-posix.h
@@ -26,6 +26,12 @@
#ifndef QEMU_OS_POSIX_H
#define QEMU_OS_POSIX_H
+#include <sys/socket.h>
+#include <netinet/in.h>
+#include <netinet/tcp.h>
+#include <arpa/inet.h>
+#include <netdb.h>
+#include <sys/un.h>
void os_set_line_buffering(void);
void os_set_proc_name(const char *s);
@@ -36,6 +42,9 @@ int os_mlock(void);
#define socket_error() errno
+#define closesocket(s) close(s)
+#define ioctlsocket(s, r, v) ioctl(s, r, v)
+
typedef struct timeval qemu_timeval;
#define qemu_gettimeofday(tp) gettimeofday(tp, NULL)
diff --git a/include/sysemu/os-win32.h b/include/sysemu/os-win32.h
index 239771d51a..69050665a4 100644
--- a/include/sysemu/os-win32.h
+++ b/include/sysemu/os-win32.h
@@ -28,6 +28,7 @@
#include <winsock2.h>
#include <windows.h>
+#include <ws2tcpip.h>
#if defined(_WIN64)
/* On w64, setjmp is implemented by _setjmp which needs a second parameter.
@@ -104,4 +105,82 @@ static inline char *realpath(const char *path, char *resolved_path)
return resolved_path;
}
+
+/* We wrap all the sockets functions so that we can
+ * set errno based on WSAGetLastError()
+ */
+
+#undef connect
+#define connect qemu_connect_wrap
+int qemu_connect_wrap(int sockfd, const struct sockaddr *addr,
+ socklen_t addrlen);
+
+#undef listen
+#define listen qemu_listen_wrap
+int qemu_listen_wrap(int sockfd, int backlog);
+
+#undef bind
+#define bind qemu_bind_wrap
+int qemu_bind_wrap(int sockfd, const struct sockaddr *addr,
+ socklen_t addrlen);
+
+#undef socket
+#define socket qemu_socket_wrap
+int qemu_socket_wrap(int domain, int type, int protocol);
+
+#undef accept
+#define accept qemu_accept_wrap
+int qemu_accept_wrap(int sockfd, struct sockaddr *addr,
+ socklen_t *addrlen);
+
+#undef shutdown
+#define shutdown qemu_shutdown_wrap
+int qemu_shutdown_wrap(int sockfd, int how);
+
+#undef ioctlsocket
+#define ioctlsocket qemu_ioctlsocket_wrap
+int qemu_ioctlsocket_wrap(int fd, int req, void *val);
+
+#undef closesocket
+#define closesocket qemu_closesocket_wrap
+int qemu_closesocket_wrap(int fd);
+
+#undef getsockopt
+#define getsockopt qemu_getsockopt_wrap
+int qemu_getsockopt_wrap(int sockfd, int level, int optname,
+ void *optval, socklen_t *optlen);
+
+#undef setsockopt
+#define setsockopt qemu_setsockopt_wrap
+int qemu_setsockopt_wrap(int sockfd, int level, int optname,
+ const void *optval, socklen_t optlen);
+
+#undef getpeername
+#define getpeername qemu_getpeername_wrap
+int qemu_getpeername_wrap(int sockfd, struct sockaddr *addr,
+ socklen_t *addrlen);
+
+#undef getsockname
+#define getsockname qemu_getsockname_wrap
+int qemu_getsockname_wrap(int sockfd, struct sockaddr *addr,
+ socklen_t *addrlen);
+
+#undef send
+#define send qemu_send_wrap
+ssize_t qemu_send_wrap(int sockfd, const void *buf, size_t len, int flags);
+
+#undef sendto
+#define sendto qemu_sendto_wrap
+ssize_t qemu_sendto_wrap(int sockfd, const void *buf, size_t len, int flags,
+ const struct sockaddr *addr, socklen_t addrlen);
+
+#undef recv
+#define recv qemu_recv_wrap
+ssize_t qemu_recv_wrap(int sockfd, void *buf, size_t len, int flags);
+
+#undef recvfrom
+#define recvfrom qemu_recvfrom_wrap
+ssize_t qemu_recvfrom_wrap(int sockfd, void *buf, size_t len, int flags,
+ struct sockaddr *addr, socklen_t *addrlen);
+
#endif