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author | Markus Armbruster <armbru@redhat.com> | 2016-06-29 11:31:09 +0200 |
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committer | Markus Armbruster <armbru@redhat.com> | 2016-07-12 16:19:16 +0200 |
commit | 20668fdebdbb718238c7e80febd0249b5691c99f (patch) | |
tree | dd8ad4fcd085d8e5822cb8e0a682f4b12c883436 /include/hw/audio/audio.h | |
parent | 14e54f8ecfe9c5e17348f456781344737ed10b3b (diff) | |
download | qemu-20668fdebdbb718238c7e80febd0249b5691c99f.tar.gz qemu-20668fdebdbb718238c7e80febd0249b5691c99f.tar.bz2 qemu-20668fdebdbb718238c7e80febd0249b5691c99f.zip |
spapr_pci: Include spapr.h instead of playing games with #error
include/hw/pci-host/spapr.h needs hw/ppc/spapr.h. It checks whether
its header guard is defined, and errors out if it isn't.
Playing games with some other header's guard symbol is not a good
idea. Just include the frackin' header already.
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Richard Henderson <rth@twiddle.net>
Diffstat (limited to 'include/hw/audio/audio.h')
0 files changed, 0 insertions, 0 deletions