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authorAurelien Jarno <aurelien@aurel32.net>2011-04-14 00:49:29 +0200
committerAurelien Jarno <aurelien@aurel32.net>2011-04-17 20:32:14 +0200
commit2657d0ff8f71cc5c084ee958d0087a5313099e74 (patch)
tree675d135d7a9b1ec7fd481a2e8055a2c8014a1150 /fpu
parent211315fb5eb35c055e3134d58f2880d466bd5902 (diff)
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softfloat: rename float*_eq_signaling() into float*_eq()
float*_eq_signaling functions have a different semantics than other comparison functions. Fix that by renaming float*_quiet_signaling() into float*_eq(). Note that it is purely mechanical, and the behaviour should be unchanged. Reviewed-by: Peter Maydell <peter.maydell@linaro.org> Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Diffstat (limited to 'fpu')
-rw-r--r--fpu/softfloat-native.h6
-rw-r--r--fpu/softfloat.c8
-rw-r--r--fpu/softfloat.h8
3 files changed, 11 insertions, 11 deletions
diff --git a/fpu/softfloat-native.h b/fpu/softfloat-native.h
index 0c7f48b4fa..ea7a15e1c4 100644
--- a/fpu/softfloat-native.h
+++ b/fpu/softfloat-native.h
@@ -222,7 +222,7 @@ INLINE int float32_lt( float32 a, float32 b STATUS_PARAM)
{
return a < b;
}
-INLINE int float32_eq_signaling( float32 a, float32 b STATUS_PARAM)
+INLINE int float32_eq( float32 a, float32 b STATUS_PARAM)
{
return a <= b && a >= b;
}
@@ -333,7 +333,7 @@ INLINE int float64_lt( float64 a, float64 b STATUS_PARAM)
{
return a < b;
}
-INLINE int float64_eq_signaling( float64 a, float64 b STATUS_PARAM)
+INLINE int float64_eq( float64 a, float64 b STATUS_PARAM)
{
return a <= b && a >= b;
}
@@ -440,7 +440,7 @@ INLINE int floatx80_lt( floatx80 a, floatx80 b STATUS_PARAM)
{
return a < b;
}
-INLINE int floatx80_eq_signaling( floatx80 a, floatx80 b STATUS_PARAM)
+INLINE int floatx80_eq( floatx80 a, floatx80 b STATUS_PARAM)
{
return a <= b && a >= b;
}
diff --git a/fpu/softfloat.c b/fpu/softfloat.c
index 492ef36a3d..2e029405d8 100644
--- a/fpu/softfloat.c
+++ b/fpu/softfloat.c
@@ -2419,7 +2419,7 @@ int float32_unordered( float32 a, float32 b STATUS_PARAM )
| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/
-int float32_eq_signaling( float32 a, float32 b STATUS_PARAM )
+int float32_eq( float32 a, float32 b STATUS_PARAM )
{
uint32_t av, bv;
a = float32_squash_input_denormal(a STATUS_VAR);
@@ -3686,7 +3686,7 @@ int float64_unordered( float64 a, float64 b STATUS_PARAM )
| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/
-int float64_eq_signaling( float64 a, float64 b STATUS_PARAM )
+int float64_eq( float64 a, float64 b STATUS_PARAM )
{
uint64_t av, bv;
a = float64_squash_input_denormal(a STATUS_VAR);
@@ -4706,7 +4706,7 @@ int floatx80_unordered( floatx80 a, floatx80 b STATUS_PARAM )
| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/
-int floatx80_eq_signaling( floatx80 a, floatx80 b STATUS_PARAM )
+int floatx80_eq( floatx80 a, floatx80 b STATUS_PARAM )
{
if ( ( ( extractFloatx80Exp( a ) == 0x7FFF )
@@ -5868,7 +5868,7 @@ int float128_unordered( float128 a, float128 b STATUS_PARAM )
| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/
-int float128_eq_signaling( float128 a, float128 b STATUS_PARAM )
+int float128_eq( float128 a, float128 b STATUS_PARAM )
{
if ( ( ( extractFloat128Exp( a ) == 0x7FFF )
diff --git a/fpu/softfloat.h b/fpu/softfloat.h
index 738a50c11f..b9440b2c75 100644
--- a/fpu/softfloat.h
+++ b/fpu/softfloat.h
@@ -324,7 +324,7 @@ int float32_eq_quiet( float32, float32 STATUS_PARAM );
int float32_le( float32, float32 STATUS_PARAM );
int float32_lt( float32, float32 STATUS_PARAM );
int float32_unordered( float32, float32 STATUS_PARAM );
-int float32_eq_signaling( float32, float32 STATUS_PARAM );
+int float32_eq( float32, float32 STATUS_PARAM );
int float32_le_quiet( float32, float32 STATUS_PARAM );
int float32_lt_quiet( float32, float32 STATUS_PARAM );
int float32_unordered_quiet( float32, float32 STATUS_PARAM );
@@ -440,7 +440,7 @@ int float64_eq_quiet( float64, float64 STATUS_PARAM );
int float64_le( float64, float64 STATUS_PARAM );
int float64_lt( float64, float64 STATUS_PARAM );
int float64_unordered( float64, float64 STATUS_PARAM );
-int float64_eq_signaling( float64, float64 STATUS_PARAM );
+int float64_eq( float64, float64 STATUS_PARAM );
int float64_le_quiet( float64, float64 STATUS_PARAM );
int float64_lt_quiet( float64, float64 STATUS_PARAM );
int float64_unordered_quiet( float64, float64 STATUS_PARAM );
@@ -543,7 +543,7 @@ int floatx80_eq_quiet( floatx80, floatx80 STATUS_PARAM );
int floatx80_le( floatx80, floatx80 STATUS_PARAM );
int floatx80_lt( floatx80, floatx80 STATUS_PARAM );
int floatx80_unordered( floatx80, floatx80 STATUS_PARAM );
-int floatx80_eq_signaling( floatx80, floatx80 STATUS_PARAM );
+int floatx80_eq( floatx80, floatx80 STATUS_PARAM );
int floatx80_le_quiet( floatx80, floatx80 STATUS_PARAM );
int floatx80_lt_quiet( floatx80, floatx80 STATUS_PARAM );
int floatx80_unordered_quiet( floatx80, floatx80 STATUS_PARAM );
@@ -628,7 +628,7 @@ int float128_eq_quiet( float128, float128 STATUS_PARAM );
int float128_le( float128, float128 STATUS_PARAM );
int float128_lt( float128, float128 STATUS_PARAM );
int float128_unordered( float128, float128 STATUS_PARAM );
-int float128_eq_signaling( float128, float128 STATUS_PARAM );
+int float128_eq( float128, float128 STATUS_PARAM );
int float128_le_quiet( float128, float128 STATUS_PARAM );
int float128_lt_quiet( float128, float128 STATUS_PARAM );
int float128_unordered_quiet( float128, float128 STATUS_PARAM );