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author | Peter Maydell <peter.maydell@linaro.org> | 2016-02-19 16:25:00 +0000 |
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committer | Peter Maydell <peter.maydell@linaro.org> | 2016-02-19 16:27:22 +0000 |
commit | 07d792d2b08669bf6a97cbf590496078c4621068 (patch) | |
tree | 6382d7b3fa0a2b6ceab8baa79986c792dfee7785 /fpu/softfloat.c | |
parent | 0bb721d7217ed4a1abb44f521c5c7ec185062d58 (diff) | |
download | qemu-07d792d2b08669bf6a97cbf590496078c4621068.tar.gz qemu-07d792d2b08669bf6a97cbf590496078c4621068.tar.bz2 qemu-07d792d2b08669bf6a97cbf590496078c4621068.zip |
fpu: Use plain 'int' rather than 'int_fast16_t' for shift counts
Use the plain 'int' type rather than 'int_fast16_t' for shift counts
in the various shift related functions, since we don't actually care
about the size of the integer at all here, and using int16_t would
be confusing.
This should be a safe change because int_fast16_t semantics
permit use of 'int' (and on 32-bit glibc that is what you get).
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Message-id: 1453807806-32698-3-git-send-email-peter.maydell@linaro.org
Diffstat (limited to 'fpu/softfloat.c')
-rw-r--r-- | fpu/softfloat.c | 36 |
1 files changed, 24 insertions, 12 deletions
diff --git a/fpu/softfloat.c b/fpu/softfloat.c index f1fce53281..74124f935f 100644 --- a/fpu/softfloat.c +++ b/fpu/softfloat.c @@ -1543,7 +1543,8 @@ float128 uint64_to_float128(uint64_t a, float_status *status) int32_t float32_to_int32(float32 a, float_status *status) { flag aSign; - int_fast16_t aExp, shiftCount; + int_fast16_t aExp; + int shiftCount; uint32_t aSig; uint64_t aSig64; @@ -1574,7 +1575,8 @@ int32_t float32_to_int32(float32 a, float_status *status) int32_t float32_to_int32_round_to_zero(float32 a, float_status *status) { flag aSign; - int_fast16_t aExp, shiftCount; + int_fast16_t aExp; + int shiftCount; uint32_t aSig; int32_t z; a = float32_squash_input_denormal(a, status); @@ -1619,7 +1621,8 @@ int32_t float32_to_int32_round_to_zero(float32 a, float_status *status) int16_t float32_to_int16_round_to_zero(float32 a, float_status *status) { flag aSign; - int_fast16_t aExp, shiftCount; + int_fast16_t aExp; + int shiftCount; uint32_t aSig; int32_t z; @@ -1668,7 +1671,8 @@ int16_t float32_to_int16_round_to_zero(float32 a, float_status *status) int64_t float32_to_int64(float32 a, float_status *status) { flag aSign; - int_fast16_t aExp, shiftCount; + int_fast16_t aExp; + int shiftCount; uint32_t aSig; uint64_t aSig64, aSigExtra; a = float32_squash_input_denormal(a, status); @@ -1707,7 +1711,8 @@ int64_t float32_to_int64(float32 a, float_status *status) uint64_t float32_to_uint64(float32 a, float_status *status) { flag aSign; - int_fast16_t aExp, shiftCount; + int_fast16_t aExp; + int shiftCount; uint32_t aSig; uint64_t aSig64, aSigExtra; a = float32_squash_input_denormal(a, status); @@ -1771,7 +1776,8 @@ uint64_t float32_to_uint64_round_to_zero(float32 a, float_status *status) int64_t float32_to_int64_round_to_zero(float32 a, float_status *status) { flag aSign; - int_fast16_t aExp, shiftCount; + int_fast16_t aExp; + int shiftCount; uint32_t aSig; uint64_t aSig64; int64_t z; @@ -3075,7 +3081,8 @@ int float32_unordered_quiet(float32 a, float32 b, float_status *status) int32_t float64_to_int32(float64 a, float_status *status) { flag aSign; - int_fast16_t aExp, shiftCount; + int_fast16_t aExp; + int shiftCount; uint64_t aSig; a = float64_squash_input_denormal(a, status); @@ -3103,7 +3110,8 @@ int32_t float64_to_int32(float64 a, float_status *status) int32_t float64_to_int32_round_to_zero(float64 a, float_status *status) { flag aSign; - int_fast16_t aExp, shiftCount; + int_fast16_t aExp; + int shiftCount; uint64_t aSig, savedASig; int32_t z; a = float64_squash_input_denormal(a, status); @@ -3152,7 +3160,8 @@ int32_t float64_to_int32_round_to_zero(float64 a, float_status *status) int16_t float64_to_int16_round_to_zero(float64 a, float_status *status) { flag aSign; - int_fast16_t aExp, shiftCount; + int_fast16_t aExp; + int shiftCount; uint64_t aSig, savedASig; int32_t z; @@ -3203,7 +3212,8 @@ int16_t float64_to_int16_round_to_zero(float64 a, float_status *status) int64_t float64_to_int64(float64 a, float_status *status) { flag aSign; - int_fast16_t aExp, shiftCount; + int_fast16_t aExp; + int shiftCount; uint64_t aSig, aSigExtra; a = float64_squash_input_denormal(a, status); @@ -3246,7 +3256,8 @@ int64_t float64_to_int64(float64 a, float_status *status) int64_t float64_to_int64_round_to_zero(float64 a, float_status *status) { flag aSign; - int_fast16_t aExp, shiftCount; + int_fast16_t aExp; + int shiftCount; uint64_t aSig; int64_t z; a = float64_squash_input_denormal(a, status); @@ -7284,7 +7295,8 @@ uint16_t float64_to_uint16_round_to_zero(float64 a, float_status *status) uint64_t float64_to_uint64(float64 a, float_status *status) { flag aSign; - int_fast16_t aExp, shiftCount; + int_fast16_t aExp; + int shiftCount; uint64_t aSig, aSigExtra; a = float64_squash_input_denormal(a, status); |