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author | aliguori <aliguori@c046a42c-6fe2-441c-8c8c-71466251a162> | 2009-01-15 22:14:11 +0000 |
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committer | aliguori <aliguori@c046a42c-6fe2-441c-8c8c-71466251a162> | 2009-01-15 22:14:11 +0000 |
commit | 7d957bd8cbcbf56f7916d375e65042d767f544b5 (patch) | |
tree | a50286c42b0bbfccf0d6c7edc4cacadb7f301982 /console.h | |
parent | 8927bcfd339510deedb89ff274ea9cd1d00a2668 (diff) | |
download | qemu-7d957bd8cbcbf56f7916d375e65042d767f544b5.tar.gz qemu-7d957bd8cbcbf56f7916d375e65042d767f544b5.tar.bz2 qemu-7d957bd8cbcbf56f7916d375e65042d767f544b5.zip |
DisplayState interface change (Stefano Stabellini)
This patch changes the DisplayState interface adding support for
multiple frontends at the same time (sdl and vnc) and implements most
of the benefit of the shared_buf patch without the added complexity.
Currently DisplayState is managed by sdl (or vnc) and sdl (or vnc) is
also responsible for allocating the data and setting the depth.
Vga.c (or another backend) will do any necessary conversion.
The idea is to change it so that is vga.c (or another backend) together
with console.c that fully manage the DisplayState interface allocating
data and setting the depth (either 16 or 32 bit, if the guest uses a
different resolution or is in text mode, vga.c (or another backend) is
in charge of doing the conversion seamlessly).
The other idea is that DisplayState supports *multiple* frontends
like sdl and vnc; each of them can register some callbacks to be called
when a display event occurs.
The interesting changes are:
- the new structures and related functions in console.h and console.c
in particular the following functions are very helpful to manage a
DisplaySurface:
qemu_create_displaysurface
qemu_resize_displaysurface
qemu_create_displaysurface_from
qemu_free_displaysurface
- console_select and qemu_console_resize in console.c
this two functions manage multiple consoles on a single host display
- moving code around in hw/vga.c
as for the shared_buf patch this is necessary to be able to handle a dynamic
DisplaySurface bpp
- changes to vga_draw_graphic in hw/vga.c
this is the place where the DisplaySurface buffer is shared with the
videoram, when possible;
Compared to the last version the only changes are:
- do not remove support to dpy_copy in cirrus_vga
- change the name of the displaysurface handling functions
Signed-off-by: Stefano Stabellini <stefano.stabellini@eu.citrix.com>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6336 c046a42c-6fe2-441c-8c8c-71466251a162
Diffstat (limited to 'console.h')
-rw-r--r-- | console.h | 135 |
1 files changed, 114 insertions, 21 deletions
@@ -73,75 +73,168 @@ void kbd_put_keysym(int keysym); /* consoles */ -struct DisplayState { - uint8_t *data; - int linesize; - int depth; - int bgr; /* BGR color order instead of RGB. Only valid for depth == 32 */ +#define QEMU_BIG_ENDIAN_FLAG 0x01 +#define QEMU_ALLOCATED_FLAG 0x02 + +struct PixelFormat { + uint8_t bits_per_pixel; + uint8_t bytes_per_pixel; + uint8_t depth; /* color depth in bits */ + uint32_t rmask, gmask, bmask, amask; + uint8_t rshift, gshift, bshift, ashift; + uint8_t rmax, gmax, bmax, amax; +}; + +struct DisplaySurface { + uint8_t flags; int width; int height; - void *opaque; - struct QEMUTimer *gui_timer; + int linesize; /* bytes per line */ + uint8_t *data; + + struct PixelFormat pf; +}; + +struct DisplayChangeListener { + int idle; uint64_t gui_timer_interval; - int idle; /* there is nothing to update (window invisible), set by vnc/sdl */ void (*dpy_update)(struct DisplayState *s, int x, int y, int w, int h); - void (*dpy_resize)(struct DisplayState *s, int w, int h); + void (*dpy_resize)(struct DisplayState *s); + void (*dpy_setdata)(struct DisplayState *s); void (*dpy_refresh)(struct DisplayState *s); void (*dpy_copy)(struct DisplayState *s, int src_x, int src_y, int dst_x, int dst_y, int w, int h); void (*dpy_fill)(struct DisplayState *s, int x, int y, int w, int h, uint32_t c); void (*dpy_text_cursor)(struct DisplayState *s, int x, int y); + + struct DisplayChangeListener *next; +}; + +struct DisplayState { + struct DisplaySurface *surface; + void *opaque; + struct QEMUTimer *gui_timer; + + struct DisplayChangeListener* listeners; + void (*mouse_set)(int x, int y, int on); void (*cursor_define)(int width, int height, int bpp, int hot_x, int hot_y, uint8_t *image, uint8_t *mask); }; +DisplaySurface* qemu_create_displaysurface(int width, int height, int bpp, int linesize); +DisplaySurface* qemu_resize_displaysurface(DisplaySurface *surface, + int width, int height, int bpp, int linesize); +DisplaySurface* qemu_create_displaysurface_from(int width, int height, int bpp, + int linesize, uint8_t *data); +void qemu_free_displaysurface(DisplaySurface *surface); + +static inline int is_buffer_shared(DisplaySurface *surface) +{ + return (!(surface->flags & QEMU_ALLOCATED_FLAG)); +} + +static inline void register_displaychangelistener(DisplayState *ds, DisplayChangeListener *dcl) +{ + dcl->next = ds->listeners; + ds->listeners = dcl; +} + static inline void dpy_update(DisplayState *s, int x, int y, int w, int h) { - s->dpy_update(s, x, y, w, h); + struct DisplayChangeListener *dcl = s->listeners; + while (dcl != NULL) { + dcl->dpy_update(s, x, y, w, h); + dcl = dcl->next; + } } -static inline void dpy_resize(DisplayState *s, int w, int h) +static inline void dpy_resize(DisplayState *s) { - s->dpy_resize(s, w, h); + struct DisplayChangeListener *dcl = s->listeners; + while (dcl != NULL) { + dcl->dpy_resize(s); + dcl = dcl->next; + } } -static inline void dpy_cursor(DisplayState *s, int x, int y) +static inline void dpy_setdata(DisplayState *s) { - if (s->dpy_text_cursor) - s->dpy_text_cursor(s, x, y); + struct DisplayChangeListener *dcl = s->listeners; + while (dcl != NULL) { + if (dcl->dpy_setdata) dcl->dpy_setdata(s); + dcl = dcl->next; + } +} + +static inline void dpy_refresh(DisplayState *s) +{ + struct DisplayChangeListener *dcl = s->listeners; + while (dcl != NULL) { + if (dcl->dpy_refresh) dcl->dpy_refresh(s); + dcl = dcl->next; + } +} + +static inline void dpy_copy(struct DisplayState *s, int src_x, int src_y, + int dst_x, int dst_y, int w, int h) { + struct DisplayChangeListener *dcl = s->listeners; + while (dcl != NULL) { + if (dcl->dpy_copy) + dcl->dpy_copy(s, src_x, src_y, dst_x, dst_y, w, h); + else /* TODO */ + dcl->dpy_update(s, dst_x, dst_y, w, h); + dcl = dcl->next; + } +} + +static inline void dpy_fill(struct DisplayState *s, int x, int y, + int w, int h, uint32_t c) { + struct DisplayChangeListener *dcl = s->listeners; + while (dcl != NULL) { + if (dcl->dpy_fill) dcl->dpy_fill(s, x, y, w, h, c); + dcl = dcl->next; + } +} + +static inline void dpy_cursor(struct DisplayState *s, int x, int y) { + struct DisplayChangeListener *dcl = s->listeners; + while (dcl != NULL) { + if (dcl->dpy_text_cursor) dcl->dpy_text_cursor(s, x, y); + dcl = dcl->next; + } } static inline int ds_get_linesize(DisplayState *ds) { - return ds->linesize; + return ds->surface->linesize; } static inline uint8_t* ds_get_data(DisplayState *ds) { - return ds->data; + return ds->surface->data; } static inline int ds_get_width(DisplayState *ds) { - return ds->width; + return ds->surface->width; } static inline int ds_get_height(DisplayState *ds) { - return ds->height; + return ds->surface->height; } static inline int ds_get_bits_per_pixel(DisplayState *ds) { - return ds->depth; + return ds->surface->pf.bits_per_pixel; } static inline int ds_get_bytes_per_pixel(DisplayState *ds) { - return (ds->depth / 8); + return ds->surface->pf.bytes_per_pixel; } typedef unsigned long console_ch_t; |