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author | Gerd Hoffmann <kraxel@redhat.com> | 2010-05-21 11:54:32 +0200 |
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committer | Anthony Liguori <aliguori@us.ibm.com> | 2010-05-24 15:18:23 -0500 |
commit | 254e59506e34efcc92384ef30af3c266e4633c66 (patch) | |
tree | 03ccc5674e239b2fbe93c1d24736a7fcd5382bd0 /console.h | |
parent | 019e78ba6ec6f402dffc6bc9683f461a11a52c28 (diff) | |
download | qemu-254e59506e34efcc92384ef30af3c266e4633c66.tar.gz qemu-254e59506e34efcc92384ef30af3c266e4633c66.tar.bz2 qemu-254e59506e34efcc92384ef30af3c266e4633c66.zip |
cursor: add cursor functions.
Add a new cursor type to console.h and a bunch of functions to
deal with cursors the (new) cursor.c file.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
Diffstat (limited to 'console.h')
-rw-r--r-- | console.h | 24 |
1 files changed, 22 insertions, 2 deletions
@@ -126,6 +126,27 @@ struct DisplaySurface { struct PixelFormat pf; }; +/* cursor data format is 32bit RGBA */ +typedef struct QEMUCursor { + int width, height; + int hot_x, hot_y; + int refcount; + uint32_t data[]; +} QEMUCursor; + +QEMUCursor *cursor_alloc(int width, int height); +void cursor_get(QEMUCursor *c); +void cursor_put(QEMUCursor *c); +QEMUCursor *cursor_builtin_hidden(void); +QEMUCursor *cursor_builtin_left_ptr(void); +void cursor_print_ascii_art(QEMUCursor *c, const char *prefix); +int cursor_get_mono_bpl(QEMUCursor *c); +void cursor_set_mono(QEMUCursor *c, + uint32_t foreground, uint32_t background, uint8_t *image, + int transparent, uint8_t *mask); +void cursor_get_mono_image(QEMUCursor *c, int foreground, uint8_t *mask); +void cursor_get_mono_mask(QEMUCursor *c, int transparent, uint8_t *mask); + struct DisplayChangeListener { int idle; uint64_t gui_timer_interval; @@ -158,8 +179,7 @@ struct DisplayState { struct DisplayChangeListener* listeners; void (*mouse_set)(int x, int y, int on); - void (*cursor_define)(int width, int height, int bpp, int hot_x, int hot_y, - uint8_t *image, uint8_t *mask); + void (*cursor_define)(QEMUCursor *cursor); struct DisplayState *next; }; |