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author | Vincent Palatin <vpalatin@chromium.org> | 2011-03-02 17:25:02 -0500 |
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committer | Blue Swirl <blauwirbel@gmail.com> | 2011-03-05 12:00:59 +0000 |
commit | 4ad692e5ff494e043f821fc743ecd7144a6f00d3 (patch) | |
tree | a60247ab922b1d6a4af7aeb1e636bbc880a9f67c | |
parent | 4485f0dc16ae2d0a60f20d5bedbdfb64da024264 (diff) | |
download | qemu-4ad692e5ff494e043f821fc743ecd7144a6f00d3.tar.gz qemu-4ad692e5ff494e043f821fc743ecd7144a6f00d3.tar.bz2 qemu-4ad692e5ff494e043f821fc743ecd7144a6f00d3.zip |
net: fix qemu_can_send_packet logic
If any of the clients is not ready to receive (ie it has a can_receive
callback and can_receive() returns false), we don't want to start
sending, else this client may miss/discard the packet.
I got this behaviour with the following setup :
the emulated machine is using an USB-ethernet adapter, it is connected
to the network using SLIRP and I'm dumping the traffic in a .pcap file.
As per the following command line :
-net nic,model=usb,vlan=1 -net user,vlan=1 -net dump,vlan=1,file=/tmp/pkt.pcap
Every time that two packets are coming in a row from the host, the
usb-net code will receive the first one, then returns 0 to can_receive
call since it has a 1 packet long queue. But as the dump code is always
ready to receive, qemu_can_send_packet will return true and the next
packet will discard the previous one in the usb-net code.
Signed-off-by: Vincent Palatin <vpalatin@chromium.org>
Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
-rw-r--r-- | net.c | 6 |
1 files changed, 3 insertions, 3 deletions
@@ -411,11 +411,11 @@ int qemu_can_send_packet(VLANClientState *sender) } /* no can_receive() handler, they can always receive */ - if (!vc->info->can_receive || vc->info->can_receive(vc)) { - return 1; + if (vc->info->can_receive && !vc->info->can_receive(vc)) { + return 0; } } - return 0; + return 1; } static ssize_t qemu_deliver_packet(VLANClientState *sender, |