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|
#ifndef EO_H
#define EO_H
#include <stdarg.h>
#include <Eina.h>
#ifdef EAPI
# undef EAPI
#endif
#ifdef _WIN32
# ifdef EFL_EO_BUILD
# ifdef DLL_EXPORT
# define EAPI __declspec(dllexport)
# else
# define EAPI
# endif /* ! DLL_EXPORT */
# else
# define EAPI __declspec(dllimport)
# endif /* ! EFL_EO_BUILD */
#else
# ifdef __GNUC__
# if __GNUC__ >= 4
# define EAPI __attribute__ ((visibility("default")))
# else
# define EAPI
# endif
# else
# define EAPI
# endif
#endif /* ! _WIN32 */
#ifdef __cplusplus
extern "C" {
#endif
/**
* @def EO_OP_CLASS_OFFSET
* The bit offset of the class inside the ops.
* @internal
*/
#define EO_OP_CLASS_OFFSET 16
/**
* @def EO_CLASS_ID_TO_BASE_ID(class_id)
* Translates a class id to an op base id.
* @internal
*/
#define EO_CLASS_ID_TO_BASE_ID(class_id) ((class_id) << EO_OP_CLASS_OFFSET)
/**
* @var _eo_class_creation_lock
* This variable is used for locking purposes in the class_get function
* defined in #EO_DEFINE_CLASS.
* This is just to work around the fact that we need to init locks before
* using them.
* Don't touch it if you don't know what you are doing.
* @internal
*/
EAPI extern Eina_Lock _eo_class_creation_lock;
/**
* @internal
* An enum representing the possible types of an Op.
*/
enum _Eo_Op_Type
{
EO_OP_TYPE_INVALID = -1, /**< Invalid op. */
EO_OP_TYPE_REGULAR = 0, /**< Regular op. */
EO_OP_TYPE_CLASS, /**< Class op - a class op. Like static in Java/C++. */
};
/**
* @internal
* @typedef Eo_Op_Type
* A convenience typedef for #_Eo_Op_Type.
*/
typedef enum _Eo_Op_Type Eo_Op_Type;
/**
* @defgroup Eo Eo Generic Object System
*
* The Eo generic object system. It was designed to be the base object
* system for the EFL.
*
* @{
*/
/**
* @def EO_TYPECHECK(type, x)
*
* Checks x is castable to type "type" and casts it to it.
* @param type The C type to check against.
* @param x the variable to test and cast.
*/
#define EO_TYPECHECK(type, x) \
({ \
type __x; \
__x = x; \
(type) __x; \
})
/**
* @typedef Eo
* The basic Object type.
*/
typedef struct _Eo Eo;
/**
* @typedef Eo_Op
* The Eo operation type id.
*/
typedef unsigned int Eo_Op;
/**
* @typedef Eo_Class
* The basic Object class type.
* @ingroup Eo_Class
*/
typedef struct _Eo_Class Eo_Class;
/**
* @typedef Eo_Class_Id
* An Id of a class.
* @ingroup Eo_Class
*/
typedef size_t Eo_Class_Id;
/**
* @def EO_NOOP
* A special #Eo_Op meaning "No operation".
*/
#define EO_NOOP ((Eo_Op) 0)
/**
* @typedef eo_op_func_type
* The type of the Op functions. This is the type of the functions used by
* Eo.
*
* @see eo_op_func_type_class
*/
typedef void (*eo_op_func_type)(Eo *, void *class_data, va_list *list);
/**
* @typedef eo_op_func_type_class
* The type of the class Op functions. This is the same as #eo_op_func_type,\
* exepct that it's for usage with class functions, and not with object
* functions.
*
* @see eo_op_func_type
*/
typedef void (*eo_op_func_type_class)(const Eo_Class *, va_list *list);
/**
* @addtogroup Eo_Events Eo's Event Handling
* @{
*/
/**
* @struct _Eo_Event_Description
* This struct holds the description of a specific event.
*/
struct _Eo_Event_Description
{
const char *name; /**< name of the event. */
const char *doc; /**< Explanation about the event. */
};
/**
* @typedef Eo_Event_Description
* A convenience typedef for #_Eo_Event_Description
*/
typedef struct _Eo_Event_Description Eo_Event_Description;
/**
* @def EO_EVENT_DESCRIPTION(name, doc)
* An helper macro to help populating #Eo_Event_Description
* @param name The name of the event.
* @param doc Additional doc for the event.
* @see Eo_Event_Description
*/
#define EO_EVENT_DESCRIPTION(name, doc) { name, doc }
/**
* @}
*/
/**
* @addtogroup Eo_Class Eo Class
* @{
*/
/**
* @def EO_DEFINE_CLASS(class_get_func_name, class_desc, parent_class, ...)
* A convenience macro to be used for creating the class_get function. This
* macro is fairly simple but should still be used as it'll let us improve
* things easily.
* @param class_get_func_name the name of the wanted class_get function name.
* @param class_desc the class description.
* @param parent_class The parent class for the function. Look at eo_class_new() for more information.
* @param ... List of etxensions. Look at eo_class_new() for more information.
*
* You must use this macro if you want thread safety in class creation.
*/
#define EO_DEFINE_CLASS(class_get_func_name, class_desc, parent_class, ...) \
EO_DEFINE_CLASS_STATIC(class_get_func_name, 0, class_desc, parent_class, __VA_ARGS__)
/**
* @def EO_DEFINE_CLASS_STATIC(class_get_func_name, id, class_desc, parent_class, ...)
* *** DO NOT USE UNLESS YOU REALLY KNOW WHAT YOU ARE DOING ***
* @param id a positive number to serve as the id of the class. 0 means dynamic. See eo_class_new() for details.
* @param class_get_func_name the name of the wanted class_get function name.
* @param class_desc the class description.
* @param parent_class The parent class for the function. Look at eo_class_new() for more information.
* @param ... List of etxensions. Look at eo_class_new() for more information.
*
* This macro should only be used if you know what you are doing and you want
* to create a class with a static id.
* Use #EO_DEFINE_CLASS instead.
*
* @see #EO_DEFINE_CLASS
*/
#define EO_DEFINE_CLASS_STATIC(class_get_func_name, id, class_desc, parent_class, ...) \
EAPI const Eo_Class * \
class_get_func_name(void) \
{ \
static volatile char lk_init = 0; \
static Eina_Lock _my_lock; \
static const Eo_Class * volatile _my_class = NULL; \
if (EINA_LIKELY(!!_my_class)) return _my_class; \
\
eina_lock_take(&_eo_class_creation_lock); \
if (!lk_init) \
eina_lock_new(&_my_lock); \
if (lk_init < 2) eina_lock_take(&_my_lock); \
if (!lk_init) \
lk_init = 1; \
else \
{ \
if (lk_init < 2) eina_lock_release(&_my_lock); \
eina_lock_release(&_eo_class_creation_lock); \
return _my_class; \
} \
eina_lock_release(&_eo_class_creation_lock); \
(void) parent_class; \
_my_class = eo_class_new(class_desc, id, parent_class, __VA_ARGS__); \
eina_lock_release(&_my_lock); \
\
eina_lock_take(&_eo_class_creation_lock); \
eina_lock_free(&_my_lock); \
lk_init = 2; \
eina_lock_release(&_eo_class_creation_lock); \
return _my_class; \
}
/**
* An enum representing the possible types of an Eo class.
*/
enum _Eo_Class_Type
{
EO_CLASS_TYPE_REGULAR = 0, /**< Regular class. */
EO_CLASS_TYPE_REGULAR_NO_INSTANT, /**< Regular non instant-able class. */
EO_CLASS_TYPE_INTERFACE, /**< Interface */
EO_CLASS_TYPE_MIXIN /**< Mixin */
};
/**
* @typedef Eo_Class_Type
* A convenience typedef for #_Eo_Class_Type.
*/
typedef enum _Eo_Class_Type Eo_Class_Type;
/**
* @struct _Eo_Op_Func_Description
* Used to associate an Op with a func.
* @see eo_class_funcs_set
*/
struct _Eo_Op_Func_Description
{
Eo_Op op; /**< The op */
eo_op_func_type func; /**< The function to call for the op. */
Eo_Op_Type op_type; /**< The type of the op */
};
/**
* @typedef Eo_Op_Func_Description
* A convenience typedef for #_Eo_Op_Func_Description
*/
typedef struct _Eo_Op_Func_Description Eo_Op_Func_Description;
/**
* @def EO_OP_FUNC(op, func)
* A convenience macro to be used when populating the #Eo_Op_Func_Description
* array.
*/
#define EO_OP_FUNC(op, func) { op, EO_TYPECHECK(eo_op_func_type, func), EO_OP_TYPE_REGULAR }
/**
* @def EO_OP_FUNC_CLASS(op, func)
* A convenience macro to be used when populating the #Eo_Op_Func_Description
* array.
* The same as #EO_OP_FUNC but for class functions.
*
* @see EO_OP_FUNC
*/
#define EO_OP_FUNC_CLASS(op, func) { op, (eo_op_func_type) EO_TYPECHECK(eo_op_func_type_class, func), EO_OP_TYPE_CLASS }
/**
* @def EO_OP_FUNC_SENTINEL
* A convenience macro to be used when populating the #Eo_Op_Func_Description
* array. It must appear at the end of the ARRAY.
*/
#define EO_OP_FUNC_SENTINEL { 0, NULL, EO_OP_TYPE_INVALID }
/**
* @struct _Eo_Op_Description
* This struct holds the description of a specific op.
*/
struct _Eo_Op_Description
{
Eo_Op sub_op; /**< The sub_id of the op in it's class. */
const char *name; /**< The name of the op. */
const char *doc; /**< Explanation about the Op. */
Eo_Op_Type op_type; /**< The type of the Op. */
};
/**
* @typedef Eo_Op_Description
* A convenience typedef for #_Eo_Op_Description
*/
typedef struct _Eo_Op_Description Eo_Op_Description;
/**
* @struct _Eo_Class_Description
* This struct holds the description of a class.
* This description should be passed to eo_class_new.
* Please use the #EO_CLASS_DESCRIPTION_OPS macro when populating it.
*/
struct _Eo_Class_Description
{
const char *name; /**< The name of the class. */
Eo_Class_Type type; /**< The type of the class. */
struct {
Eo_Op *base_op_id;
const Eo_Op_Description *descs;
size_t count;
} ops; /**< The ops description, should be filled using #EO_CLASS_DESCRIPTION_OPS */
const Eo_Event_Description **events; /**< The event descriptions for this class. */
size_t data_size; /**< The size of data (private + protected + public) this class needs per object. */
void (*class_constructor)(Eo_Class *klass); /**< The constructor of the class. */
void (*class_destructor)(Eo_Class *klass); /**< The destructor of the class. */
};
/**
* @typedef Eo_Class_Description
* A convenience typedef for #_Eo_Class_Description
*/
typedef struct _Eo_Class_Description Eo_Class_Description;
/**
* @def EO_CLASS_DESCRIPTION_OPS(base_op_id, op_descs, count)
* An helper macro to help populating #Eo_Class_Description.
* @param base_op_id A pointer to the base op id of the class.
* @param op_descs the op descriptions array.
* @param count the number of ops in the op descriptions array.
*/
#define EO_CLASS_DESCRIPTION_OPS(base_op_id, op_descs, count) { base_op_id, op_descs, count }
/**
* @def EO_OP_DESCRIPTION(op, doc)
* An helper macro to help populating #Eo_Op_Description
* @param sub_id The sub id of the op being described.
* @param doc Additional doc for the op.
* @see Eo_Op_Description
* @see EO_OP_DESCRIPTION_CLASS
* @see EO_OP_DESCRIPTION_SENTINEL
*/
#define EO_OP_DESCRIPTION(sub_id, doc) { sub_id, #sub_id, doc, EO_OP_TYPE_REGULAR }
/**
* @def EO_OP_DESCRIPTION_CLASS(op, doc)
* An helper macro to help populating #Eo_Op_Description
* This macro is the same as EO_OP_DESCRIPTION but indicates that the op's
* implementation is of type CLASS.
* @param sub_id The sub id of the op being described.
* @param doc Additional doc for the op.
* @see Eo_Op_Description
* @see EO_OP_DESCRIPTION
* @see EO_OP_DESCRIPTION_SENTINEL
*/
#define EO_OP_DESCRIPTION_CLASS(sub_id, doc) { sub_id, #sub_id, doc, EO_OP_TYPE_CLASS }
/**
* @def EO_OP_DESCRIPTION_SENTINEL
* An helper macro to help populating #Eo_Op_Description
* Should be placed at the end of the array.
* @see Eo_Op_Description
* @see EO_OP_DESCRIPTION
*/
#define EO_OP_DESCRIPTION_SENTINEL { 0, NULL, NULL, EO_OP_TYPE_INVALID }
/**
* @brief Create a new class.
* @param desc the class description to create the class with.
* @param id a positive number to serve as the id of the class. 0 means dynamic allocation. The number of static Ids is limited and regular users should not use static ids.
* @param parent the class to inherit from.
* @param ... A NULL terminated list of extensions (interfaces, mixins and the classes of any composite objects).
* @return The new class's handle on success, or NULL otherwise.
*
* You should use #EO_DEFINE_CLASS. It'll provide thread safety and other
* features easily.
*
* @see #EO_DEFINE_CLASS
*/
EAPI const Eo_Class *eo_class_new(const Eo_Class_Description *desc, Eo_Class_Id id, const Eo_Class *parent, ...);
/**
* @brief Check if an object "is a" klass.
* @param obj The object to check
* @param klass The klass to check against.
* @return @c EINA_TRUE if obj implements klass, @c EINA_FALSE otherwise.
*
* Notice: This function does not support composite objects.
*/
EAPI Eina_Bool eo_isa(const Eo *obj, const Eo_Class *klass);
/**
* @brief Sets the OP functions for a class.
* @param klass the class to set the functions to.
* @param func_descs a NULL terminated array of #Eo_Op_Func_Description
*
* Should be called from within the class constructor.
*/
EAPI void eo_class_funcs_set(Eo_Class *klass, const Eo_Op_Func_Description *func_descs);
/**
* @brief Gets the name of the passed class.
* @param klass the class to work on.
* @return The class's name.
*
* @see eo_class_get()
*/
EAPI const char *eo_class_name_get(const Eo_Class *klass);
/**
* @}
*/
/**
* @brief Init the eo subsystem
* @return @c EINA_TRUE on success.
*
* @see eo_shutfown()
*/
EAPI Eina_Bool eo_init(void);
/**
* @brief Shutdown the eo subsystem
* @return @c EINA_TRUE on success.
*
* @see eo_init()
*/
EAPI Eina_Bool eo_shutdown(void);
/**
* @def eo_do
* A convenience wrapper around eo_do_internal()
* @see eo_do_internal
*/
#define eo_do(obj, ...) eo_do_internal(obj, EO_OP_TYPE_REGULAR, __VA_ARGS__, EO_NOOP)
/**
* @def eo_class_do
* A convenience wrapper around eo_class_do_internal()
* @see eo_class_do_internal
*/
#define eo_class_do(klass, ...) eo_class_do_internal(klass, __VA_ARGS__, EO_NOOP)
/**
* @brief Calls op functions of an object
* @param obj The object to work on
* @param op_type The type of the ops that are passed.
* @param ... NULL terminated list of OPs and parameters.
* @return @c EINA_TRUE on success.
*
* Use the helper macros, don't pass the parameters manually.
* Use #eo_do instead of this function.
*
* @see #eo_do
*/
EAPI Eina_Bool eo_do_internal(Eo *obj, Eo_Op_Type op_type, ...);
/**
* @brief Calls op functions of a class.
* @param klass The class to work on
* @param ... NULL terminated list of OPs and parameters.
* @return @c EINA_TRUE on success.
*
* Use the helper macros, don't pass the parameters manually.
* Use #eo_do instead of this function.
*
* @see #eo_class_do
*/
EAPI Eina_Bool eo_class_do_internal(const Eo_Class *klass, ...);
/**
* @brief Calls the super function for the specific op.
* @param obj The object to work on
* @param ... list of parameters.
* @return @c EINA_TRUE on success.
*
* Unlike eo_do(), this function only accepts one op.
*
* @see #eo_do
*/
#define eo_do_super(obj, ...) eo_do_super_internal(obj, EO_OP_TYPE_REGULAR, __VA_ARGS__)
/**
* @brief Calls the super function for the specific op.
* @param klass The klass to work on
* @param ... list of parameters.
* @return @c EINA_TRUE on success.
*
* Unlike eo_class_do(), this function only accepts one op.
*
* @see #eo_class_do
*/
#define eo_class_do_super(klass, ...) eo_class_do_super_internal(klass, __VA_ARGS__)
/**
* @brief Calls the super function for the specific op.
* @param obj The object to work on
* @param op_type The type of the ops that are passed.
* @param op The wanted op.
* @param ... list of parameters.
* @return @c EINA_TRUE on success.
*
* Don't use this function, use the wrapping macros instead.
*
* @see #eo_do
* @see #eo_do_super
*/
EAPI Eina_Bool eo_do_super_internal(Eo *obj, Eo_Op_Type op_type, Eo_Op op, ...);
/**
* @brief Calls the super function for the specific op.
* @param klass The klass to work on
* @param op The wanted op.
* @param ... list of parameters.
* @return @c EINA_TRUE on success.
*
* Don't use this function, use the wrapping macros instead.
*
* @see #eo_class_do
* @see #eo_class_do_super
*/
EAPI Eina_Bool eo_class_do_super_internal(const Eo_Class *klass, Eo_Op op, ...);
/**
* @brief Gets the class of the object.
* @param obj The object to work on
* @return The object's class.
*
* @see eo_class_name_get()
*/
EAPI const Eo_Class *eo_class_get(const Eo *obj);
/**
* @def eo_error_set
* @brief Notify eo that there was an error when constructing, destructing or calling a function of the object.
* @param obj the object to work on.
*
* @see eo_error_get()
*/
#define eo_error_set(obj) eo_error_set_internal(obj, __FILE__, __LINE__)
/* @cond 0 */
EAPI void eo_error_set_internal(const Eo *obj, const char *file, int line);
/* @endcond */
/**
* @brief Create a new object.
* @param klass the class of the object to create.
* @param parent the parent to set to the object.
* @return An handle to the new object on success, NULL otherwise.
*/
EAPI Eo *eo_add(const Eo_Class *klass, Eo *parent);
/**
* @brief Get the parent of an object
* @param obj the object to get the parent of.
* @return a pointer to the parent object.
*
* @see eo_parent_set()
*/
EAPI Eo *eo_parent_get(const Eo *obj);
/**
* @brief Set the parent of an object
* @param obj the object to get the parent of.
* @param parent the new parent.
* @return @c EINA_TRUE on success, @c EINA_FALSE on failure.
*
* Parents keep references to their children so in order to delete objects
* that have parents you need to set parent to NULL or use eo_del() that
* does that for you (and also unrefs the object).
*
* @see eo_del()
* @see eo_parent_get()
*/
EAPI Eina_Bool eo_parent_set(Eo *obj, const Eo *parent);
/**
* @brief Get a pointer to the data of an object for a specific class.
* @param obj the object to work on.
* @param klass the klass associated with the data.
* @return a pointer to the data.
*/
EAPI void *eo_data_get(const Eo *obj, const Eo_Class *klass);
/**
* @brief Increment the object's reference count by 1.
* @param obj the object to work on.
* @return The object passed.
*
* It's very easy to get a refcount leak and start leaking memory because
* of a forgotten unref or an extra ref. That is why there are eo_xref
* and eo_xunref that will make debugging easier in such a case.
* Therefor, these functions should only be used in small scopes, i.e at the
* start of some section in which the object may get freed, or if you know
* what you are doing.
*
* @see eo_unref()
* @see eo_ref_get()
*/
EAPI Eo *eo_ref(const Eo *obj);
/**
* @brief Decrement the object's reference count by 1 and free it if needed.
* @param obj the object to work on.
*
* @see eo_ref()
* @see eo_ref_get()
*/
EAPI void eo_unref(const Eo *obj);
/**
* @brief Return the ref count of the object passed.
* @param obj the object to work on.
* @return the ref count of the object.
*
* @see eo_ref()
* @see eo_unref()
*/
EAPI int eo_ref_get(const Eo *obj);
/**
* @brief Unrefs the object and reparents it to NULL.
* @param obj the object to work on.
*
* Because eo_del() unrefs and reparents to NULL, it doesn't really delete the
* object.
*
* @see eo_unref()
* @see eo_parent_set()
*/
EAPI void eo_del(const Eo *obj);
/**
* @def eo_xref(obj, ref_obj)
* Convenience macro around eo_xref_internal()
* @see eo_xref()
*/
#define eo_xref(obj, ref_obj) eo_xref_internal(obj, ref_obj, __FILE__, __LINE__)
/**
* @brief Increment the object's reference count by 1 (and associate the ref with ref_obj)
* @param obj the object to work on.
* @param ref_obj the object that references obj.
* @param file the call's filename.
* @param line the call's line number.
* @return The object passed (obj)
*
* People should not use this function, use #eo_xref instead.
* A compile flag my make it and eobj_xunref() behave the same as eobj_ref()
* and eobj_unref() respectively. So this should be used wherever possible.
*
* @see eo_xunref()
*/
EAPI Eo *eo_xref_internal(Eo *obj, const Eo *ref_obj, const char *file, int line);
/**
* @brief Decrement the object's reference count by 1 and free it if needed. Will free the ref associated with ref_obj).
* @param obj the object to work on.
* @param ref_obj the object that references obj.
*
* This function only enforces the checks for object association. I.e don't rely
* on it. If such enforces are compiled out, this function behaves the same as
* eo_unref().
*
* @see eo_xref_internal()
*/
EAPI void eo_xunref(Eo *obj, const Eo *ref_obj);
/**
* @brief Enable or disable the manual free feature.
* @param obj the object to work on.
* @param manual_free indicates if the free is manual (EINA_TRUE) or automatic (EINA_FALSE).
*
* The developer is in charge to call the function eo_manual_free to free the memory allocated for this object.
*
* Do not use, unless you really know what you are doing. It's used by Evas
* because evas wants to keep its private data available even after the object
* is deleted. Setting this to true makes Eo destruct the object but not free
* the private data or the object itself.
*
* @see eo_manual_free()
*/
EAPI void eo_manual_free_set(Eo *obj, Eina_Bool manual_free);
/**
* @brief Frees the object.
* @param obj the object to work on.
* This function must be called by the developer if the function
* eo_manual_free_set has been called before with the parameter EINA_TRUE.
* An error will be printed if this function is called when the manual
* free option is not set to EINA_TRUE or the number of refs is not 0.
*
* @see eo_manual_free_set()
*/
EAPI void eo_manual_free(Eo *obj);
/**
* @addtogroup Eo_Composite_Objects Composite Objects.
* @{
*/
/**
* @brief Make an object a composite object of another.
* @param comp_obj the object that will be used to composite parent.
* @param parent the "parent" object.
*
* This functions also sets the parent of comp_obj to parent.
*
* @see eo_composite_detach()
* @see eo_composite_is()
*/
EAPI void eo_composite_attach(Eo *comp_obj, Eo *parent);
/**
* @brief Detach a composite object from another object.
* @param comp_obj the object attached to parent.
* @param parent the "parent" object.
*
* This functions also sets the parent of comp_obj to @c NULL.
*
* @see eo_composite_attach()
* @see eo_composite_is()
*/
EAPI void eo_composite_detach(Eo *comp_obj, Eo *parent);
/**
* @brief Check if an object is a composite object.
* @param comp_obj the object to be checked.
* @return @c EINA_TRUE if it is, @c EINA_FALSE otherwise.
*
* @see eo_composite_attach()
* @see eo_composite_detach()
*/
EAPI Eina_Bool eo_composite_is(const Eo *comp_obj);
/**
* @}
*/
/**
* @addtogroup Eo_Class_Base Eo's Base class.
* @{
*/
/**
* @def EO_BASE_CLASS
* The class type for the Eo base class.
*/
#define EO_BASE_CLASS eo_base_class_get()
/**
* @brief Use #EO_BASE_CLASS
* @internal
* */
EAPI const Eo_Class *eo_base_class_get(void);
/**
* @typedef eo_base_data_free_func
* Data free func prototype.
*/
typedef void (*eo_base_data_free_func)(void *);
/**
* @def EO_BASE_CLASS_ID
* #EO_BASE_CLASS 's class id.
*/
#define EO_BASE_CLASS_ID 1
/**
* @def EO_BASE_BASE_ID
* #EO_BASE_CLASS 's base id.
*/
#define EO_BASE_BASE_ID EO_CLASS_ID_TO_BASE_ID(EO_BASE_CLASS_ID)
enum {
EO_BASE_SUB_ID_CONSTRUCTOR,
EO_BASE_SUB_ID_DESTRUCTOR,
EO_BASE_SUB_ID_DATA_SET,
EO_BASE_SUB_ID_DATA_GET,
EO_BASE_SUB_ID_DATA_DEL,
EO_BASE_SUB_ID_WREF_ADD,
EO_BASE_SUB_ID_WREF_DEL,
EO_BASE_SUB_ID_EVENT_CALLBACK_PRIORITY_ADD,
EO_BASE_SUB_ID_EVENT_CALLBACK_DEL,
EO_BASE_SUB_ID_EVENT_CALLBACK_CALL,
EO_BASE_SUB_ID_EVENT_CALLBACK_FORWARDER_ADD,
EO_BASE_SUB_ID_EVENT_CALLBACK_FORWARDER_DEL,
EO_BASE_SUB_ID_EVENT_FREEZE,
EO_BASE_SUB_ID_EVENT_THAW,
EO_BASE_SUB_ID_EVENT_FREEZE_GET,
EO_BASE_SUB_ID_EVENT_GLOBAL_FREEZE,
EO_BASE_SUB_ID_EVENT_GLOBAL_THAW,
EO_BASE_SUB_ID_EVENT_GLOBAL_FREEZE_GET,
EO_BASE_SUB_ID_LAST
};
/**
* @def EO_BASE_ID(sub_id)
* Helper macro to get the full Op ID out of the sub_id for EO_BASE.
* @param sub_id the sub id inside EO_BASE.
*/
#define EO_BASE_ID(sub_id) (EO_BASE_BASE_ID + (sub_id))
/**
* @def eo_base_data_set(key, data, free_func)
* Set generic data to object.
* @param[in] key the key associated with the data
* @param[in] data the data to set.
* @param[in] free_func the func to free data with (NULL means "do nothing").
*
* @see #eo_base_data_get
* @see #eo_base_data_del
*/
#define eo_base_data_set(key, data, free_func) EO_BASE_ID(EO_BASE_SUB_ID_DATA_SET), EO_TYPECHECK(const char *, key), EO_TYPECHECK(const void *, data), EO_TYPECHECK(eo_base_data_free_func, free_func)
/**
* @def eo_base_data_get(key, data)
* Get generic data from object.
* @param[in] key the key associated with the data
* @param[out] data the data for the key
*
* @see #eo_base_data_set
* @see #eo_base_data_del
*/
#define eo_base_data_get(key, data) EO_BASE_ID(EO_BASE_SUB_ID_DATA_GET), EO_TYPECHECK(const char *, key), EO_TYPECHECK(void **, data)
/**
* @def eo_base_data_del(key)
* Del generic data from object.
* @param[in] key the key associated with the data
*
* @see #eo_base_data_set
* @see #eo_base_data_get
*/
#define eo_base_data_del(key) EO_BASE_ID(EO_BASE_SUB_ID_DATA_DEL), EO_TYPECHECK(const char *, key)
/**
* @def eo_wref_add
* @brief Add a new weak reference to obj.
* @param wref The pointer to use for the weak ref.
*
* This function registers the object handle pointed by wref to obj so when
* obj is deleted it'll be updated to NULL. This functions should be used
* when you want to keep track of an object in a safe way, but you don't want
* to prevent it from being freed.
*
* @see #eo_wref_del
*/
#define eo_wref_add(wref) EO_BASE_ID(EO_BASE_SUB_ID_WREF_ADD), EO_TYPECHECK(Eo **, wref)
/**
* @def eo_wref_del
* @brief Delete the weak reference passed.
* @param wref the weak reference to free.
*
* @see #eo_wref_add
*/
#define eo_wref_del(wref) EO_BASE_ID(EO_BASE_SUB_ID_WREF_DEL), EO_TYPECHECK(Eo **, wref)
/**
* @def eo_wref_del_safe
* @brief Delete the weak reference passed.
* @param wref the weak reference to free.
*
* Same as eo_wref_del(), with the different that it's not called from eobj_do()
* so you don't need to check if *wref is not NULL.
*
* @see #eo_wref_del
*/
#define eo_wref_del_safe(wref) \
do { \
if (*wref) eo_do(*wref, eo_wref_del(wref)); \
} while (0)
/**
* @def eo_constructor
* @brief Call the object's constructor.
*
* Should not be used with #eo_do. Only use it with #eo_do_super.
*
* @see #eo_destructor
*/
#define eo_constructor() EO_BASE_ID(EO_BASE_SUB_ID_CONSTRUCTOR)
/**
* @def eo_destructor
* @brief Call the object's destructor.
*
* Should not be used with #eo_do. Only use it with #eo_do_super.
*
* @see #eo_constructor
*/
#define eo_destructor() EO_BASE_ID(EO_BASE_SUB_ID_DESTRUCTOR)
/**
* @addtogroup Eo_Events Eo's Event Handling
* @{
*/
/**
* @def EO_CALLBACK_PRIORITY_BEFORE
* Slightly more prioritized than default.
*/
#define EO_CALLBACK_PRIORITY_BEFORE -100
/**
* @def EO_CALLBACK_PRIORITY_DEFAULT
* Default callback priority level
*/
#define EO_CALLBACK_PRIORITY_DEFAULT 0
/**
* @def EO_CALLBACK_PRIORITY_AFTER
* Slightly less prioritized than default.
*/
#define EO_CALLBACK_PRIORITY_AFTER 100
/**
* @typedef Eo_Callback_Priority
*
* Callback priority value. Range is -32k - 32k. The lower the number, the
* higher the priority.
*
* @see EO_CALLBACK_PRIORITY_AFTER
* @see EO_CALLBACK_PRIORITY_BEFORE
* @see EO_CALLBACK_PRIORITY_DEFAULT
*/
typedef short Eo_Callback_Priority;
/**
* @def EO_CALLBACK_STOP
* Stop calling callbacks for the even of which the callback was called for.
* @see EO_CALLBACK_CONTINUE
*/
#define EO_CALLBACK_STOP EINA_FALSE
/**
* @def EO_CALLBACK_CONTINUE
* Continue calling callbacks for the even of which the callback was called for.
* @see EO_CALLBACK_STOP
*/
#define EO_CALLBACK_CONTINUE EINA_TRUE
/**
* @typedef Eo_Event_Cb
*
* An event callback prototype.
*
* @param data The user data registered with the callback.
* @param obj The object which initiated the event.
* @param desc The event's description.
* @param event_info additional data passed with the event.
* @return #EO_CALLBACK_STOP to stop calling additional callbacks for the event, #EO_CALLBACK_CONTINUE to continue.
*/
typedef Eina_Bool (*Eo_Event_Cb)(void *data, Eo *obj, const Eo_Event_Description *desc, void *event_info);
/**
* @def eo_event_callback_forwarder_add
* @brief Add an event callback forwarder for an event and an object.
* @param[in] desc The description of the event to listen to.
* @param[in] new_obj The object to emit events from.
*
* @see eo_event_callback_forwarder_del()
*/
#define eo_event_callback_forwarder_add(desc, new_obj) EO_BASE_ID(EO_BASE_SUB_ID_EVENT_CALLBACK_FORWARDER_ADD), EO_TYPECHECK(const Eo_Event_Description *, desc), EO_TYPECHECK(Eo *, new_obj)
/**
* @def eo_event_callback_forwarder_del
* @brief Remove an event callback forwarder for an event and an object.
* @param[in] desc The description of the event to listen to.
* @param[in] new_obj The object to emit events from.
*
* @see eo_event_callback_forwarder_add()
*/
#define eo_event_callback_forwarder_del(desc, new_obj) EO_BASE_ID(EO_BASE_SUB_ID_EVENT_CALLBACK_FORWARDER_DEL), EO_TYPECHECK(const Eo_Event_Description *, desc), EO_TYPECHECK(Eo *, new_obj)
/**
* @def eo_event_freeze
* @brief freeze events of object.
*
* Prevents event callbacks from being called for the object.
*
* @see #eo_event_thaw
*/
#define eo_event_freeze() EO_BASE_ID(EO_BASE_SUB_ID_EVENT_FREEZE)
/**
* @def eo_event_thaw
* @brief thaw events of object.
*
* Lets event callbacks be called for the object.
*
* @see #eo_event_freeze
*/
#define eo_event_thaw() EO_BASE_ID(EO_BASE_SUB_ID_EVENT_THAW)
/**
* @def eo_event_freeze_get
* @brief return freeze events of object.
*
* @param[out] fcount The event freeze count of the object.
*
* Return event freeze count.
*
* @see #eo_event_freeze
* @see #eo_event_thaw
*/
#define eo_event_freeze_get(fcount) EO_BASE_ID(EO_BASE_SUB_ID_EVENT_FREEZE_GET), EO_TYPECHECK(int *, fcount)
/**
* @def eo_event_global_freeze
* @brief freeze events of object.
*
* Prevents event callbacks from being called for the object.
*
* @see #eo_event_freeze
* @see #eo_event_global_thaw
*/
#define eo_event_global_freeze() EO_BASE_ID(EO_BASE_SUB_ID_EVENT_GLOBAL_FREEZE)
/**
* @def eo_event_global_thaw
* @brief thaw events of object.
*
* Lets event callbacks be called for the object.
*
* @see #eo_event_thaw
* @see #eo_event_global_freeze
*/
#define eo_event_global_thaw() EO_BASE_ID(EO_BASE_SUB_ID_EVENT_GLOBAL_THAW)
/**
* @def eo_event_global_freeze_get
* @brief return freeze events of object.
*
* @param[out] fcount The event freeze count of the object.
*
* Return event freeze count.
*
* @see #eo_event_freeze_get
* @see #eo_event_global_freeze
* @see #eo_event_global_thaw
*/
#define eo_event_global_freeze_get(fcount) EO_BASE_ID(EO_BASE_SUB_ID_EVENT_GLOBAL_FREEZE_GET), EO_TYPECHECK(int *, fcount)
/**
* @def eo_event_callback_add(obj, desc, cb, data)
* Add a callback for an event.
* @param[in] desc The description of the event to listen to.
* @param[in] cb the callback to call.
* @param[in] data additional data to pass to the callback.
*
* callbacks of the same priority are called in reverse order of creation.
*
* @see eo_event_callback_priority_add()
*/
#define eo_event_callback_add(desc, cb, data) \
eo_event_callback_priority_add(desc, \
EO_CALLBACK_PRIORITY_DEFAULT, cb, data)
/**
* @def eo_event_callback_priority_add
* @brief Add a callback for an event with a specific priority.
* @param[in] desc The description of the event to listen to.
* @param[in] priority The priority of the callback.
* @param[in] cb the callback to call.
* @param[in] data additional data to pass to the callback.
*
* callbacks of the same priority are called in reverse order of creation.
*
* @see #eo_event_callback_add
*/
#define eo_event_callback_priority_add(desc, priority, cb, data) EO_BASE_ID(EO_BASE_SUB_ID_EVENT_CALLBACK_PRIORITY_ADD), EO_TYPECHECK(const Eo_Event_Description *, desc), EO_TYPECHECK(Eo_Callback_Priority, priority), EO_TYPECHECK(Eo_Event_Cb, cb), EO_TYPECHECK(const void *, data)
/**
* @def eo_event_callback_del
* @brief Del a callback with a specific data associated to it for an event.
* @param[in] desc The description of the event to listen to.
* @param[in] func the callback to delete.
* @param[in] user_data The data to compare.
*
*/
#define eo_event_callback_del(desc, func, user_data) EO_BASE_ID(EO_BASE_SUB_ID_EVENT_CALLBACK_DEL), EO_TYPECHECK(const Eo_Event_Description *, desc), EO_TYPECHECK(Eo_Event_Cb, func), EO_TYPECHECK(const void *, user_data)
/**
* @def eo_event_callback_call
* @brief Call the callbacks for an event of an object.
* @param[in] desc The description of the event to call.
* @param[in] event_info Extra event info to pass to the callbacks.
* @param[out] aborted @c EINA_TRUE if one of the callbacks aborted the call, @c EINA_FALSE otherwise.
*/
#define eo_event_callback_call(desc, event_info, aborted) EO_BASE_ID(EO_BASE_SUB_ID_EVENT_CALLBACK_CALL), EO_TYPECHECK(const Eo_Event_Description *, desc), EO_TYPECHECK(const void *, event_info), EO_TYPECHECK(Eina_Bool *, aborted)
/**
* @}
*/
/**
* @var _EO_EV_CALLBACK_ADD
* see EO_EV_CALLBACK_ADD
*/
EAPI extern const Eo_Event_Description _EO_EV_CALLBACK_ADD;
/**
* @def EO_EV_CALLBACK_ADD
* The event description (of type #Eo_Event_Description) for
* The "Callback listener added" event.
*/
#define EO_EV_CALLBACK_ADD (&(_EO_EV_CALLBACK_ADD))
/**
* @var _EO_EV_CALLBACK_DEL
* see EO_EV_CALLBACK_DEL
*/
EAPI extern const Eo_Event_Description _EO_EV_CALLBACK_DEL;
/**
* @def EO_EV_CALLBACK_DEL
* The event description (of type #Eo_Event_Description) for
* The "Callback listener deleted" event.
*/
#define EO_EV_CALLBACK_DEL (&(_EO_EV_CALLBACK_DEL))
/**
* @var _EO_EV_DEL
* see #EO_EV_DEL
*/
EAPI extern const Eo_Event_Description _EO_EV_DEL;
/**
* @def EO_EV_DEL
* Object is being deleted.
*/
#define EO_EV_DEL (&(_EO_EV_DEL))
/**
* @}
*/
/**
* @}
*/
#ifdef __cplusplus
}
#endif
#endif
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