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/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By Tomas Frydrych tf@openedhand.com>
*
* Copyright (C) 2007 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#ifndef _HAVE_CLUTTER_DOMINATRIX_H
#define _HAVE_CLUTTER_DOMINATRIX_H
/* clutter-dominatrix.h */
#include <glib-object.h>
#include <clutter/clutter-fixed.h>
#include <clutter/clutter-actor.h>
#include <clutter/clutter-event.h>
G_BEGIN_DECLS
#define CLUTTER_TYPE_DOMINATRIX clutter_dominatrix_get_type()
#define CLUTTER_DOMINATRIX(obj) \
(G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_DOMINATRIX, ClutterDominatrix))
#define CLUTTER_DOMINATRIX_CLASS(klass) \
(G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_DOMINATRIX, ClutterDominatrixClass))
#define CLUTTER_IS_DOMINATRIX(obj) \
(G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_DOMINATRIX))
#define CLUTTER_IS_DOMINATRIX_CLASS(klass) \
(G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_DOMINATRIX))
#define CLUTTER_DOMINATRIX_GET_CLASS(obj) \
(G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_DOMINATRIX, ClutterDominatrixClass))
typedef struct _ClutterDominatrix ClutterDominatrix;
typedef struct _ClutterDominatrixClass ClutterDominatrixClass;
typedef struct _ClutterDominatrixPrivate ClutterDominatrixPrivate;
struct _ClutterDominatrix
{
/*< public >*/
GObject parent_instance;
/*< private >*/
ClutterDominatrixPrivate *priv;
};
struct _ClutterDominatrixClass
{
GObjectClass parent_class;
void (* manipulation_started) (ClutterDominatrix *dmx);
void (* manipulation_ended) (ClutterDominatrix *dmx);
};
GType clutter_dominatrix_get_type (void) G_GNUC_CONST;
ClutterDominatrix * clutter_dominatrix_new (ClutterActor *actor);
ClutterDominatrix * clutter_dominatrix_new_with_gravity (ClutterActor *actor,
ClutterGravity gravity);
void clutter_dominatrix_set_slave (ClutterDominatrix *dmx,
ClutterActor *slave);
ClutterActor * clutter_dominatrix_get_slave (ClutterDominatrix *dmx);
void clutter_dominatrix_restore (ClutterDominatrix *dmx);
void
clutter_dominatrix_handle_event (ClutterDominatrix *dominatrix,
ClutterEvent *event);
G_END_DECLS
#endif /* _HAVE_CLUTTER_DOMINATRIX_H */
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