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-rw-r--r--tests/gem_wait_render_timeout.c230
1 files changed, 230 insertions, 0 deletions
diff --git a/tests/gem_wait_render_timeout.c b/tests/gem_wait_render_timeout.c
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+++ b/tests/gem_wait_render_timeout.c
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+/*
+ * Copyright © 2012 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Ben Widawsky <ben@bwidawsk.net>
+ *
+ */
+
+#include <stdio.h>
+#include <time.h>
+#include "drm.h"
+#include "rendercopy.h"
+
+#define MSEC_PER_SEC 1000L
+#define USEC_PER_MSEC 1000L
+#define NSEC_PER_USEC 1000L
+#define NSEC_PER_MSEC 1000000L
+#define USEC_PER_SEC 1000000L
+#define NSEC_PER_SEC 1000000000L
+
+#define ENOUGH_WORK_IN_SECONDS 2
+#define BUF_SIZE (8<<20)
+#define BUF_PAGES ((8<<20)>>12)
+drm_intel_bo *dst, *dst2;
+
+/* returns time diff in milliseconds */
+static int64_t
+do_time_diff(struct timespec *end, struct timespec *start)
+{
+ int64_t ret;
+ ret = (MSEC_PER_SEC * difftime(end->tv_sec, start->tv_sec)) +
+ ((end->tv_nsec/NSEC_PER_MSEC) - (start->tv_nsec/NSEC_PER_MSEC));
+ return ret;
+}
+
+/* to avoid stupid depencies on libdrm, copy&paste */
+struct local_drm_i915_gem_wait {
+ /** Handle of BO we shall wait on */
+ __u32 bo_handle;
+ __u32 flags;
+ /** Number of nanoseconds to wait, Returns time remaining. */
+ __u64 timeout_ns;
+};
+
+# define WAIT_IOCTL DRM_IOWR(DRM_COMMAND_BASE + 0x2c, struct local_drm_i915_gem_wait)
+
+static int
+gem_bo_wait_timeout(int fd, uint32_t handle, uint64_t *timeout_ns)
+{
+ struct local_drm_i915_gem_wait wait;
+ int ret;
+
+ assert(timeout_ns);
+
+ wait.bo_handle = handle;
+ wait.timeout_ns = *timeout_ns;
+ wait.flags = 0;
+ ret = drmIoctl(fd, WAIT_IOCTL, &wait);
+ *timeout_ns = wait.timeout_ns;
+
+ return ret ? -errno : 0;
+}
+
+static bool
+gem_bo_busy(int fd, uint32_t handle)
+{
+ struct drm_i915_gem_busy busy;
+
+ busy.handle = handle;
+ do_or_die(drmIoctl(fd, DRM_IOCTL_I915_GEM_BUSY, &busy));
+
+ return !!busy.busy;
+}
+
+static void blt_color_fill(struct intel_batchbuffer *batch,
+ drm_intel_bo *buf,
+ const unsigned int pages)
+{
+ const unsigned short height = pages/4;
+ const unsigned short width = 4096;
+ BEGIN_BATCH(5);
+ OUT_BATCH(COLOR_BLT_CMD |
+ COLOR_BLT_WRITE_ALPHA |
+ COLOR_BLT_WRITE_RGB);
+ OUT_BATCH((3 << 24) | /* 32 Bit Color */
+ 0xF0 | /* Raster OP copy background register */
+ 0); /* Dest pitch is 0 */
+ OUT_BATCH(width << 16 |
+ height);
+ OUT_RELOC(buf, I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, 0);
+ OUT_BATCH(rand()); /* random pattern */
+ ADVANCE_BATCH();
+}
+
+int main(int argc, char **argv)
+{
+ drm_intel_bufmgr *bufmgr;
+ struct intel_batchbuffer *batch;
+ uint64_t timeout = ENOUGH_WORK_IN_SECONDS * NSEC_PER_SEC;
+ int fd, ret;
+ const bool do_signals = true; /* signals will seem to make the operation
+ * use less process CPU time */
+ bool done = false;
+ int i, iter = 1;
+
+ fd = drm_open_any();
+
+ bufmgr = drm_intel_bufmgr_gem_init(fd, 4096);
+ drm_intel_bufmgr_gem_enable_reuse(bufmgr);
+ batch = intel_batchbuffer_alloc(bufmgr, intel_get_drm_devid(fd));
+
+ dst = drm_intel_bo_alloc(bufmgr, "dst", BUF_SIZE, 4096);
+ dst2 = drm_intel_bo_alloc(bufmgr, "dst2", BUF_SIZE, 4096);
+
+ if (gem_bo_wait_timeout(fd, dst->handle, &timeout) == -EINVAL) {
+ printf("kernel doesn't support wait_timeout, skipping test\n");
+ return -77;
+ }
+ timeout = ENOUGH_WORK_IN_SECONDS * NSEC_PER_SEC;
+
+ /* Figure out a rough number of fills required to consume 1 second of
+ * GPU work.
+ */
+ do {
+ struct timespec start, end;
+ long diff;
+
+#ifndef CLOCK_MONOTONIC_RAW
+#define CLOCK_MONOTONIC_RAW CLOCK_MONOTONIC
+#endif
+
+ assert(clock_gettime(CLOCK_MONOTONIC_RAW, &start) == 0);
+ for (i = 0; i < iter; i++)
+ blt_color_fill(batch, dst, BUF_PAGES);
+ intel_batchbuffer_flush(batch);
+ drm_intel_bo_wait_rendering(dst);
+ assert(clock_gettime(CLOCK_MONOTONIC_RAW, &end) == 0);
+
+ diff = do_time_diff(&end, &start);
+ assert(diff >= 0);
+
+ if ((diff / MSEC_PER_SEC) > ENOUGH_WORK_IN_SECONDS)
+ done = true;
+ else
+ iter <<= 1;
+ } while (!done && iter < 1000000);
+
+ assert(iter < 1000000);
+
+ printf("%d iters is enough work\n", iter);
+ gem_quiescent_gpu(fd);
+ if (do_signals)
+ drmtest_fork_signal_helper();
+
+ /* We should be able to do half as much work in the same amount of time,
+ * but because we might schedule almost twice as much as required, we
+ * might accidentally time out. Hence add some fudge. */
+ for (i = 0; i < iter/3; i++)
+ blt_color_fill(batch, dst2, BUF_PAGES);
+
+ intel_batchbuffer_flush(batch);
+ assert(gem_bo_busy(fd, dst2->handle) == true);
+
+ ret = gem_bo_wait_timeout(fd, dst2->handle, &timeout);
+ if (ret) {
+ fprintf(stderr, "Timed wait failed %s\n", strerror(errno));
+ exit(EXIT_FAILURE);
+ }
+ assert(gem_bo_busy(fd, dst2->handle) == false);
+ assert(timeout != 0);
+ if (timeout == (ENOUGH_WORK_IN_SECONDS * NSEC_PER_SEC))
+ printf("Buffer was already done!\n");
+ else {
+ printf("Finished with %lu time remaining\n", timeout);
+ }
+
+ /* check that polling with timeout=0 works. */
+ timeout = 0;
+ assert(gem_bo_wait_timeout(fd, dst2->handle, &timeout) == 0);
+ assert(timeout == 0);
+
+ /* Now check that we correctly time out, twice the auto-tune load should
+ * be good enough. */
+ timeout = ENOUGH_WORK_IN_SECONDS * NSEC_PER_SEC;
+ for (i = 0; i < iter*2; i++)
+ blt_color_fill(batch, dst2, BUF_PAGES);
+
+ intel_batchbuffer_flush(batch);
+
+ ret = gem_bo_wait_timeout(fd, dst2->handle, &timeout);
+ assert(ret == -ETIME);
+ assert(timeout == 0);
+ assert(gem_bo_busy(fd, dst2->handle) == true);
+
+ /* check that polling with timeout=0 works. */
+ timeout = 0;
+ assert(gem_bo_wait_timeout(fd, dst2->handle, &timeout) == -ETIME);
+ assert(timeout == 0);
+
+
+ if (do_signals)
+ drmtest_stop_signal_helper();
+ drm_intel_bo_unreference(dst2);
+ drm_intel_bo_unreference(dst);
+ intel_batchbuffer_free(batch);
+ drm_intel_bufmgr_destroy(bufmgr);
+
+ close(fd);
+
+ return 0;
+}