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Diffstat (limited to 'lib/i915_3d.h')
-rw-r--r-- | lib/i915_3d.h | 619 |
1 files changed, 619 insertions, 0 deletions
diff --git a/lib/i915_3d.h b/lib/i915_3d.h new file mode 100644 index 00000000..04531f33 --- /dev/null +++ b/lib/i915_3d.h @@ -0,0 +1,619 @@ +/* -*- c-basic-offset: 4 -*- */ +/* + * Copyright © 2006,2010 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + * Authors: + * Eric Anholt <eric@anholt.net> + * Chris Wilson <chris@chris-wilson.co.uk> + * + */ + +/* Each instruction is 3 dwords long, though most don't require all + * this space. Maximum of 123 instructions. Smaller maxes per insn + * type. + */ +#define _3DSTATE_PIXEL_SHADER_PROGRAM (CMD_3D|(0x1d<<24)|(0x5<<16)) + +#define REG_TYPE_R 0 /* temporary regs, no need to + * dcl, must be written before + * read -- Preserved between + * phases. + */ +#define REG_TYPE_T 1 /* Interpolated values, must be + * dcl'ed before use. + * + * 0..7: texture coord, + * 8: diffuse spec, + * 9: specular color, + * 10: fog parameter in w. + */ +#define REG_TYPE_CONST 2 /* Restriction: only one const + * can be referenced per + * instruction, though it may be + * selected for multiple inputs. + * Constants not initialized + * default to zero. + */ +#define REG_TYPE_S 3 /* sampler */ +#define REG_TYPE_OC 4 /* output color (rgba) */ +#define REG_TYPE_OD 5 /* output depth (w), xyz are + * temporaries. If not written, + * interpolated depth is used? + */ +#define REG_TYPE_U 6 /* unpreserved temporaries */ +#define REG_TYPE_MASK 0x7 +#define REG_TYPE_SHIFT 4 +#define REG_NR_MASK 0xf + +/* REG_TYPE_T: +*/ +#define T_TEX0 0 +#define T_TEX1 1 +#define T_TEX2 2 +#define T_TEX3 3 +#define T_TEX4 4 +#define T_TEX5 5 +#define T_TEX6 6 +#define T_TEX7 7 +#define T_DIFFUSE 8 +#define T_SPECULAR 9 +#define T_FOG_W 10 /* interpolated fog is in W coord */ + +/* Arithmetic instructions */ + +/* .replicate_swizzle == selection and replication of a particular + * scalar channel, ie., .xxxx, .yyyy, .zzzz or .wwww + */ +#define A0_NOP (0x0<<24) /* no operation */ +#define A0_ADD (0x1<<24) /* dst = src0 + src1 */ +#define A0_MOV (0x2<<24) /* dst = src0 */ +#define A0_MUL (0x3<<24) /* dst = src0 * src1 */ +#define A0_MAD (0x4<<24) /* dst = src0 * src1 + src2 */ +#define A0_DP2ADD (0x5<<24) /* dst.xyzw = src0.xy dot src1.xy + src2.replicate_swizzle */ +#define A0_DP3 (0x6<<24) /* dst.xyzw = src0.xyz dot src1.xyz */ +#define A0_DP4 (0x7<<24) /* dst.xyzw = src0.xyzw dot src1.xyzw */ +#define A0_FRC (0x8<<24) /* dst = src0 - floor(src0) */ +#define A0_RCP (0x9<<24) /* dst.xyzw = 1/(src0.replicate_swizzle) */ +#define A0_RSQ (0xa<<24) /* dst.xyzw = 1/(sqrt(abs(src0.replicate_swizzle))) */ +#define A0_EXP (0xb<<24) /* dst.xyzw = exp2(src0.replicate_swizzle) */ +#define A0_LOG (0xc<<24) /* dst.xyzw = log2(abs(src0.replicate_swizzle)) */ +#define A0_CMP (0xd<<24) /* dst = (src0 >= 0.0) ? src1 : src2 */ +#define A0_MIN (0xe<<24) /* dst = (src0 < src1) ? src0 : src1 */ +#define A0_MAX (0xf<<24) /* dst = (src0 >= src1) ? src0 : src1 */ +#define A0_FLR (0x10<<24) /* dst = floor(src0) */ +#define A0_MOD (0x11<<24) /* dst = src0 fmod 1.0 */ +#define A0_TRC (0x12<<24) /* dst = int(src0) */ +#define A0_SGE (0x13<<24) /* dst = src0 >= src1 ? 1.0 : 0.0 */ +#define A0_SLT (0x14<<24) /* dst = src0 < src1 ? 1.0 : 0.0 */ +#define A0_DEST_SATURATE (1<<22) +#define A0_DEST_TYPE_SHIFT 19 +/* Allow: R, OC, OD, U */ +#define A0_DEST_NR_SHIFT 14 +/* Allow R: 0..15, OC,OD: 0..0, U: 0..2 */ +#define A0_DEST_CHANNEL_X (1<<10) +#define A0_DEST_CHANNEL_Y (2<<10) +#define A0_DEST_CHANNEL_Z (4<<10) +#define A0_DEST_CHANNEL_W (8<<10) +#define A0_DEST_CHANNEL_ALL (0xf<<10) +#define A0_DEST_CHANNEL_SHIFT 10 +#define A0_SRC0_TYPE_SHIFT 7 +#define A0_SRC0_NR_SHIFT 2 + +#define A0_DEST_CHANNEL_XY (A0_DEST_CHANNEL_X|A0_DEST_CHANNEL_Y) +#define A0_DEST_CHANNEL_XYZ (A0_DEST_CHANNEL_XY|A0_DEST_CHANNEL_Z) + +#define SRC_X 0 +#define SRC_Y 1 +#define SRC_Z 2 +#define SRC_W 3 +#define SRC_ZERO 4 +#define SRC_ONE 5 + +#define A1_SRC0_CHANNEL_X_NEGATE (1<<31) +#define A1_SRC0_CHANNEL_X_SHIFT 28 +#define A1_SRC0_CHANNEL_Y_NEGATE (1<<27) +#define A1_SRC0_CHANNEL_Y_SHIFT 24 +#define A1_SRC0_CHANNEL_Z_NEGATE (1<<23) +#define A1_SRC0_CHANNEL_Z_SHIFT 20 +#define A1_SRC0_CHANNEL_W_NEGATE (1<<19) +#define A1_SRC0_CHANNEL_W_SHIFT 16 +#define A1_SRC1_TYPE_SHIFT 13 +#define A1_SRC1_NR_SHIFT 8 +#define A1_SRC1_CHANNEL_X_NEGATE (1<<7) +#define A1_SRC1_CHANNEL_X_SHIFT 4 +#define A1_SRC1_CHANNEL_Y_NEGATE (1<<3) +#define A1_SRC1_CHANNEL_Y_SHIFT 0 + +#define A2_SRC1_CHANNEL_Z_NEGATE (1<<31) +#define A2_SRC1_CHANNEL_Z_SHIFT 28 +#define A2_SRC1_CHANNEL_W_NEGATE (1<<27) +#define A2_SRC1_CHANNEL_W_SHIFT 24 +#define A2_SRC2_TYPE_SHIFT 21 +#define A2_SRC2_NR_SHIFT 16 +#define A2_SRC2_CHANNEL_X_NEGATE (1<<15) +#define A2_SRC2_CHANNEL_X_SHIFT 12 +#define A2_SRC2_CHANNEL_Y_NEGATE (1<<11) +#define A2_SRC2_CHANNEL_Y_SHIFT 8 +#define A2_SRC2_CHANNEL_Z_NEGATE (1<<7) +#define A2_SRC2_CHANNEL_Z_SHIFT 4 +#define A2_SRC2_CHANNEL_W_NEGATE (1<<3) +#define A2_SRC2_CHANNEL_W_SHIFT 0 + +/* Texture instructions */ +#define T0_TEXLD (0x15<<24) /* Sample texture using predeclared + * sampler and address, and output + * filtered texel data to destination + * register */ +#define T0_TEXLDP (0x16<<24) /* Same as texld but performs a + * perspective divide of the texture + * coordinate .xyz values by .w before + * sampling. */ +#define T0_TEXLDB (0x17<<24) /* Same as texld but biases the + * computed LOD by w. Only S4.6 two's + * comp is used. This implies that a + * float to fixed conversion is + * done. */ +#define T0_TEXKILL (0x18<<24) /* Does not perform a sampling + * operation. Simply kills the pixel + * if any channel of the address + * register is < 0.0. */ +#define T0_DEST_TYPE_SHIFT 19 +/* Allow: R, OC, OD, U */ +/* Note: U (unpreserved) regs do not retain their values between + * phases (cannot be used for feedback) + * + * Note: oC and OD registers can only be used as the destination of a + * texture instruction once per phase (this is an implementation + * restriction). + */ +#define T0_DEST_NR_SHIFT 14 +/* Allow R: 0..15, OC,OD: 0..0, U: 0..2 */ +#define T0_SAMPLER_NR_SHIFT 0 /* This field ignored for TEXKILL */ +#define T0_SAMPLER_NR_MASK (0xf<<0) + +#define T1_ADDRESS_REG_TYPE_SHIFT 24 /* Reg to use as texture coord */ +/* Allow R, T, OC, OD -- R, OC, OD are 'dependent' reads, new program phase */ +#define T1_ADDRESS_REG_NR_SHIFT 17 +#define T2_MBZ 0 + +/* Declaration instructions */ +#define D0_DCL (0x19<<24) /* Declare a t (interpolated attrib) + * register or an s (sampler) + * register. */ +#define D0_SAMPLE_TYPE_SHIFT 22 +#define D0_SAMPLE_TYPE_2D (0x0<<22) +#define D0_SAMPLE_TYPE_CUBE (0x1<<22) +#define D0_SAMPLE_TYPE_VOLUME (0x2<<22) +#define D0_SAMPLE_TYPE_MASK (0x3<<22) + +#define D0_TYPE_SHIFT 19 +/* Allow: T, S */ +#define D0_NR_SHIFT 14 +/* Allow T: 0..10, S: 0..15 */ +#define D0_CHANNEL_X (1<<10) +#define D0_CHANNEL_Y (2<<10) +#define D0_CHANNEL_Z (4<<10) +#define D0_CHANNEL_W (8<<10) +#define D0_CHANNEL_ALL (0xf<<10) +#define D0_CHANNEL_NONE (0<<10) + +#define D0_CHANNEL_XY (D0_CHANNEL_X|D0_CHANNEL_Y) +#define D0_CHANNEL_XYZ (D0_CHANNEL_XY|D0_CHANNEL_Z) + +/* I915 Errata: Do not allow (xz), (xw), (xzw) combinations for diffuse + * or specular declarations. + * + * For T dcls, only allow: (x), (xy), (xyz), (w), (xyzw) + * + * Must be zero for S (sampler) dcls + */ +#define D1_MBZ 0 +#define D2_MBZ 0 + + +/* MASK_* are the unshifted bitmasks of the destination mask in arithmetic + * operations + */ +#define MASK_X 0x1 +#define MASK_Y 0x2 +#define MASK_Z 0x4 +#define MASK_W 0x8 +#define MASK_XYZ (MASK_X | MASK_Y | MASK_Z) +#define MASK_XYZW (MASK_XYZ | MASK_W) +#define MASK_SATURATE 0x10 + +/* Temporary, undeclared regs. Preserved between phases */ +#define FS_R0 ((REG_TYPE_R << REG_TYPE_SHIFT) | 0) +#define FS_R1 ((REG_TYPE_R << REG_TYPE_SHIFT) | 1) +#define FS_R2 ((REG_TYPE_R << REG_TYPE_SHIFT) | 2) +#define FS_R3 ((REG_TYPE_R << REG_TYPE_SHIFT) | 3) + +/* Texture coordinate regs. Must be declared. */ +#define FS_T0 ((REG_TYPE_T << REG_TYPE_SHIFT) | 0) +#define FS_T1 ((REG_TYPE_T << REG_TYPE_SHIFT) | 1) +#define FS_T2 ((REG_TYPE_T << REG_TYPE_SHIFT) | 2) +#define FS_T3 ((REG_TYPE_T << REG_TYPE_SHIFT) | 3) +#define FS_T4 ((REG_TYPE_T << REG_TYPE_SHIFT) | 4) +#define FS_T5 ((REG_TYPE_T << REG_TYPE_SHIFT) | 5) +#define FS_T6 ((REG_TYPE_T << REG_TYPE_SHIFT) | 6) +#define FS_T7 ((REG_TYPE_T << REG_TYPE_SHIFT) | 7) +#define FS_T8 ((REG_TYPE_T << REG_TYPE_SHIFT) | 8) +#define FS_T9 ((REG_TYPE_T << REG_TYPE_SHIFT) | 9) +#define FS_T10 ((REG_TYPE_T << REG_TYPE_SHIFT) | 10) + +/* Constant values */ +#define FS_C0 ((REG_TYPE_CONST << REG_TYPE_SHIFT) | 0) +#define FS_C1 ((REG_TYPE_CONST << REG_TYPE_SHIFT) | 1) +#define FS_C2 ((REG_TYPE_CONST << REG_TYPE_SHIFT) | 2) +#define FS_C3 ((REG_TYPE_CONST << REG_TYPE_SHIFT) | 3) +#define FS_C4 ((REG_TYPE_CONST << REG_TYPE_SHIFT) | 4) +#define FS_C5 ((REG_TYPE_CONST << REG_TYPE_SHIFT) | 5) +#define FS_C6 ((REG_TYPE_CONST << REG_TYPE_SHIFT) | 6) +#define FS_C7 ((REG_TYPE_CONST << REG_TYPE_SHIFT) | 7) + +/* Sampler regs */ +#define FS_S0 ((REG_TYPE_S << REG_TYPE_SHIFT) | 0) +#define FS_S1 ((REG_TYPE_S << REG_TYPE_SHIFT) | 1) +#define FS_S2 ((REG_TYPE_S << REG_TYPE_SHIFT) | 2) +#define FS_S3 ((REG_TYPE_S << REG_TYPE_SHIFT) | 3) + +/* Output color */ +#define FS_OC ((REG_TYPE_OC << REG_TYPE_SHIFT) | 0) + +/* Output depth */ +#define FS_OD ((REG_TYPE_OD << REG_TYPE_SHIFT) | 0) + +/* Unpreserved temporary regs */ +#define FS_U0 ((REG_TYPE_U << REG_TYPE_SHIFT) | 0) +#define FS_U1 ((REG_TYPE_U << REG_TYPE_SHIFT) | 1) +#define FS_U2 ((REG_TYPE_U << REG_TYPE_SHIFT) | 2) +#define FS_U3 ((REG_TYPE_U << REG_TYPE_SHIFT) | 3) + +#define X_CHANNEL_SHIFT (REG_TYPE_SHIFT + 3) +#define Y_CHANNEL_SHIFT (X_CHANNEL_SHIFT + 4) +#define Z_CHANNEL_SHIFT (Y_CHANNEL_SHIFT + 4) +#define W_CHANNEL_SHIFT (Z_CHANNEL_SHIFT + 4) + +#define REG_CHANNEL_MASK 0xf + +#define REG_NR(reg) ((reg) & REG_NR_MASK) +#define REG_TYPE(reg) (((reg) >> REG_TYPE_SHIFT) & REG_TYPE_MASK) +#define REG_X(reg) (((reg) >> X_CHANNEL_SHIFT) & REG_CHANNEL_MASK) +#define REG_Y(reg) (((reg) >> Y_CHANNEL_SHIFT) & REG_CHANNEL_MASK) +#define REG_Z(reg) (((reg) >> Z_CHANNEL_SHIFT) & REG_CHANNEL_MASK) +#define REG_W(reg) (((reg) >> W_CHANNEL_SHIFT) & REG_CHANNEL_MASK) + +enum i915_fs_channel { + X_CHANNEL_VAL = 0, + Y_CHANNEL_VAL, + Z_CHANNEL_VAL, + W_CHANNEL_VAL, + ZERO_CHANNEL_VAL, + ONE_CHANNEL_VAL, + + NEG_X_CHANNEL_VAL = X_CHANNEL_VAL | 0x8, + NEG_Y_CHANNEL_VAL = Y_CHANNEL_VAL | 0x8, + NEG_Z_CHANNEL_VAL = Z_CHANNEL_VAL | 0x8, + NEG_W_CHANNEL_VAL = W_CHANNEL_VAL | 0x8, + NEG_ONE_CHANNEL_VAL = ONE_CHANNEL_VAL | 0x8 +}; + +#define i915_fs_operand(reg, x, y, z, w) \ + (reg) | \ +(x##_CHANNEL_VAL << X_CHANNEL_SHIFT) | \ +(y##_CHANNEL_VAL << Y_CHANNEL_SHIFT) | \ +(z##_CHANNEL_VAL << Z_CHANNEL_SHIFT) | \ +(w##_CHANNEL_VAL << W_CHANNEL_SHIFT) + +/** + * Construct an operand description for using a register with no swizzling + */ +#define i915_fs_operand_reg(reg) \ + i915_fs_operand(reg, X, Y, Z, W) + +#define i915_fs_operand_reg_negate(reg) \ + i915_fs_operand(reg, NEG_X, NEG_Y, NEG_Z, NEG_W) + +/** + * Returns an operand containing (0.0, 0.0, 0.0, 0.0). + */ +#define i915_fs_operand_zero() i915_fs_operand(FS_R0, ZERO, ZERO, ZERO, ZERO) + +/** + * Returns an unused operand + */ +#define i915_fs_operand_none() i915_fs_operand_zero() + +/** + * Returns an operand containing (1.0, 1.0, 1.0, 1.0). + */ +#define i915_fs_operand_one() i915_fs_operand(FS_R0, ONE, ONE, ONE, ONE) + +#define i915_get_hardware_channel_val(val, shift, negate) \ + (((val & 0x7) << shift) | ((val & 0x8) ? negate : 0)) + +/** + * Outputs a fragment shader command to declare a sampler or texture register. + */ +#define i915_fs_dcl(reg) \ + do { \ + OUT_BATCH(D0_DCL | \ + (REG_TYPE(reg) << D0_TYPE_SHIFT) | \ + (REG_NR(reg) << D0_NR_SHIFT) | \ + ((REG_TYPE(reg) != REG_TYPE_S) ? D0_CHANNEL_ALL : 0)); \ + OUT_BATCH(0); \ + OUT_BATCH(0); \ + } while (0) + +#define i915_fs_texld(dest_reg, sampler_reg, address_reg) \ + do { \ + OUT_BATCH(T0_TEXLD | \ + (REG_TYPE(dest_reg) << T0_DEST_TYPE_SHIFT) | \ + (REG_NR(dest_reg) << T0_DEST_NR_SHIFT) | \ + (REG_NR(sampler_reg) << T0_SAMPLER_NR_SHIFT)); \ + OUT_BATCH((REG_TYPE(address_reg) << T1_ADDRESS_REG_TYPE_SHIFT) | \ + (REG_NR(address_reg) << T1_ADDRESS_REG_NR_SHIFT)); \ + OUT_BATCH(0); \ + } while (0) + +#define i915_fs_texldp(dest_reg, sampler_reg, address_reg) \ + do { \ + OUT_BATCH(T0_TEXLDP | \ + (REG_TYPE(dest_reg) << T0_DEST_TYPE_SHIFT) | \ + (REG_NR(dest_reg) << T0_DEST_NR_SHIFT) | \ + (REG_NR(sampler_reg) << T0_SAMPLER_NR_SHIFT)); \ + OUT_BATCH((REG_TYPE(address_reg) << T1_ADDRESS_REG_TYPE_SHIFT) | \ + (REG_NR(address_reg) << T1_ADDRESS_REG_NR_SHIFT)); \ + OUT_BATCH(0); \ + } while (0) + +#define i915_fs_arith_masked(op, dest_reg, dest_mask, operand0, operand1, operand2) \ + _i915_fs_arith_masked(A0_##op, dest_reg, dest_mask, operand0, operand1, operand2) + +#define i915_fs_arith(op, dest_reg, operand0, operand1, operand2) \ + _i915_fs_arith(A0_##op, dest_reg, operand0, operand1, operand2) + +#define _i915_fs_arith_masked(cmd, dest_reg, dest_mask, operand0, operand1, operand2) \ + do { \ + /* Set up destination register and write mask */ \ + OUT_BATCH(cmd | \ + (REG_TYPE(dest_reg) << A0_DEST_TYPE_SHIFT) | \ + (REG_NR(dest_reg) << A0_DEST_NR_SHIFT) | \ + (((dest_mask) & ~MASK_SATURATE) << A0_DEST_CHANNEL_SHIFT) | \ + (((dest_mask) & MASK_SATURATE) ? A0_DEST_SATURATE : 0) | \ + /* Set up operand 0 */ \ + (REG_TYPE(operand0) << A0_SRC0_TYPE_SHIFT) | \ + (REG_NR(operand0) << A0_SRC0_NR_SHIFT)); \ + OUT_BATCH(i915_get_hardware_channel_val(REG_X(operand0), \ + A1_SRC0_CHANNEL_X_SHIFT, \ + A1_SRC0_CHANNEL_X_NEGATE) | \ + i915_get_hardware_channel_val(REG_Y(operand0), \ + A1_SRC0_CHANNEL_Y_SHIFT, \ + A1_SRC0_CHANNEL_Y_NEGATE) | \ + i915_get_hardware_channel_val(REG_Z(operand0), \ + A1_SRC0_CHANNEL_Z_SHIFT, \ + A1_SRC0_CHANNEL_Z_NEGATE) | \ + i915_get_hardware_channel_val(REG_W(operand0), \ + A1_SRC0_CHANNEL_W_SHIFT, \ + A1_SRC0_CHANNEL_W_NEGATE) | \ + /* Set up operand 1 */ \ + (REG_TYPE(operand1) << A1_SRC1_TYPE_SHIFT) | \ + (REG_NR(operand1) << A1_SRC1_NR_SHIFT) | \ + i915_get_hardware_channel_val(REG_X(operand1), \ + A1_SRC1_CHANNEL_X_SHIFT, \ + A1_SRC1_CHANNEL_X_NEGATE) | \ + i915_get_hardware_channel_val(REG_Y(operand1), \ + A1_SRC1_CHANNEL_Y_SHIFT, \ + A1_SRC1_CHANNEL_Y_NEGATE)); \ + OUT_BATCH(i915_get_hardware_channel_val(REG_Z(operand1), \ + A2_SRC1_CHANNEL_Z_SHIFT, \ + A2_SRC1_CHANNEL_Z_NEGATE) | \ + i915_get_hardware_channel_val(REG_W(operand1), \ + A2_SRC1_CHANNEL_W_SHIFT, \ + A2_SRC1_CHANNEL_W_NEGATE) | \ + /* Set up operand 2 */ \ + (REG_TYPE(operand2) << A2_SRC2_TYPE_SHIFT) | \ + (REG_NR(operand2) << A2_SRC2_NR_SHIFT) | \ + i915_get_hardware_channel_val(REG_X(operand2), \ + A2_SRC2_CHANNEL_X_SHIFT, \ + A2_SRC2_CHANNEL_X_NEGATE) | \ + i915_get_hardware_channel_val(REG_Y(operand2), \ + A2_SRC2_CHANNEL_Y_SHIFT, \ + A2_SRC2_CHANNEL_Y_NEGATE) | \ + i915_get_hardware_channel_val(REG_Z(operand2), \ + A2_SRC2_CHANNEL_Z_SHIFT, \ + A2_SRC2_CHANNEL_Z_NEGATE) | \ + i915_get_hardware_channel_val(REG_W(operand2), \ + A2_SRC2_CHANNEL_W_SHIFT, \ + A2_SRC2_CHANNEL_W_NEGATE)); \ + } while (0) + +#define _i915_fs_arith(cmd, dest_reg, operand0, operand1, operand2) do {\ + /* Set up destination register and write mask */ \ + OUT_BATCH(cmd | \ + (REG_TYPE(dest_reg) << A0_DEST_TYPE_SHIFT) | \ + (REG_NR(dest_reg) << A0_DEST_NR_SHIFT) | \ + (A0_DEST_CHANNEL_ALL) | \ + /* Set up operand 0 */ \ + (REG_TYPE(operand0) << A0_SRC0_TYPE_SHIFT) | \ + (REG_NR(operand0) << A0_SRC0_NR_SHIFT)); \ + OUT_BATCH(i915_get_hardware_channel_val(REG_X(operand0), \ + A1_SRC0_CHANNEL_X_SHIFT, \ + A1_SRC0_CHANNEL_X_NEGATE) | \ + i915_get_hardware_channel_val(REG_Y(operand0), \ + A1_SRC0_CHANNEL_Y_SHIFT, \ + A1_SRC0_CHANNEL_Y_NEGATE) | \ + i915_get_hardware_channel_val(REG_Z(operand0), \ + A1_SRC0_CHANNEL_Z_SHIFT, \ + A1_SRC0_CHANNEL_Z_NEGATE) | \ + i915_get_hardware_channel_val(REG_W(operand0), \ + A1_SRC0_CHANNEL_W_SHIFT, \ + A1_SRC0_CHANNEL_W_NEGATE) | \ + /* Set up operand 1 */ \ + (REG_TYPE(operand1) << A1_SRC1_TYPE_SHIFT) | \ + (REG_NR(operand1) << A1_SRC1_NR_SHIFT) | \ + i915_get_hardware_channel_val(REG_X(operand1), \ + A1_SRC1_CHANNEL_X_SHIFT, \ + A1_SRC1_CHANNEL_X_NEGATE) | \ + i915_get_hardware_channel_val(REG_Y(operand1), \ + A1_SRC1_CHANNEL_Y_SHIFT, \ + A1_SRC1_CHANNEL_Y_NEGATE)); \ + OUT_BATCH(i915_get_hardware_channel_val(REG_Z(operand1), \ + A2_SRC1_CHANNEL_Z_SHIFT, \ + A2_SRC1_CHANNEL_Z_NEGATE) | \ + i915_get_hardware_channel_val(REG_W(operand1), \ + A2_SRC1_CHANNEL_W_SHIFT, \ + A2_SRC1_CHANNEL_W_NEGATE) | \ + /* Set up operand 2 */ \ + (REG_TYPE(operand2) << A2_SRC2_TYPE_SHIFT) | \ + (REG_NR(operand2) << A2_SRC2_NR_SHIFT) | \ + i915_get_hardware_channel_val(REG_X(operand2), \ + A2_SRC2_CHANNEL_X_SHIFT, \ + A2_SRC2_CHANNEL_X_NEGATE) | \ + i915_get_hardware_channel_val(REG_Y(operand2), \ + A2_SRC2_CHANNEL_Y_SHIFT, \ + A2_SRC2_CHANNEL_Y_NEGATE) | \ + i915_get_hardware_channel_val(REG_Z(operand2), \ + A2_SRC2_CHANNEL_Z_SHIFT, \ + A2_SRC2_CHANNEL_Z_NEGATE) | \ + i915_get_hardware_channel_val(REG_W(operand2), \ + A2_SRC2_CHANNEL_W_SHIFT, \ + A2_SRC2_CHANNEL_W_NEGATE)); \ +} while (0) + +#define i915_fs_mov(dest_reg, operand0) \ + i915_fs_arith(MOV, dest_reg, \ + operand0, \ + i915_fs_operand_none(), \ + i915_fs_operand_none()) + +#define i915_fs_mov_masked(dest_reg, dest_mask, operand0) \ + i915_fs_arith_masked (MOV, dest_reg, dest_mask, \ + operand0, \ + i915_fs_operand_none(), \ + i915_fs_operand_none()) + + +#define i915_fs_frc(dest_reg, operand0) \ + i915_fs_arith (FRC, dest_reg, \ + operand0, \ + i915_fs_operand_none(), \ + i915_fs_operand_none()) + +/** Add operand0 and operand1 and put the result in dest_reg */ +#define i915_fs_add(dest_reg, operand0, operand1) \ + i915_fs_arith (ADD, dest_reg, \ + operand0, operand1, \ + i915_fs_operand_none()) + +/** Multiply operand0 and operand1 and put the result in dest_reg */ +#define i915_fs_mul(dest_reg, operand0, operand1) \ + i915_fs_arith (MUL, dest_reg, \ + operand0, operand1, \ + i915_fs_operand_none()) + +/** Computes 1/sqrt(operand0.replicate_swizzle) puts the result in dest_reg */ +#define i915_fs_rsq(dest_reg, dest_mask, operand0) \ + do { \ + if (dest_mask) { \ + i915_fs_arith_masked (RSQ, dest_reg, dest_mask, \ + operand0, \ + i915_fs_operand_none (), \ + i915_fs_operand_none ()); \ + } else { \ + i915_fs_arith (RSQ, dest_reg, \ + operand0, \ + i915_fs_operand_none (), \ + i915_fs_operand_none ()); \ + } \ + } while (0) + +/** Puts the minimum of operand0 and operand1 in dest_reg */ +#define i915_fs_min(dest_reg, operand0, operand1) \ + i915_fs_arith (MIN, dest_reg, \ + operand0, operand1, \ + i915_fs_operand_none()) + +/** Puts the maximum of operand0 and operand1 in dest_reg */ +#define i915_fs_max(dest_reg, operand0, operand1) \ + i915_fs_arith (MAX, dest_reg, \ + operand0, operand1, \ + i915_fs_operand_none()) + +#define i915_fs_cmp(dest_reg, operand0, operand1, operand2) \ + i915_fs_arith (CMP, dest_reg, operand0, operand1, operand2) + +/** Perform operand0 * operand1 + operand2 and put the result in dest_reg */ +#define i915_fs_mad(dest_reg, dest_mask, op0, op1, op2) \ + do { \ + if (dest_mask) { \ + i915_fs_arith_masked (MAD, dest_reg, dest_mask, op0, op1, op2); \ + } else { \ + i915_fs_arith (MAD, dest_reg, op0, op1, op2); \ + } \ + } while (0) + +#define i915_fs_dp2add(dest_reg, dest_mask, op0, op1, op2) \ + do { \ + if (dest_mask) { \ + i915_fs_arith_masked (DP2ADD, dest_reg, dest_mask, op0, op1, op2); \ + } else { \ + i915_fs_arith (DP2ADD, dest_reg, op0, op1, op2); \ + } \ + } while (0) + +/** + * Perform a 3-component dot-product of operand0 and operand1 and put the + * resulting scalar in the channels of dest_reg specified by the dest_mask. + */ +#define i915_fs_dp3(dest_reg, dest_mask, op0, op1) \ + do { \ + if (dest_mask) { \ + i915_fs_arith_masked (DP3, dest_reg, dest_mask, \ + op0, op1,\ + i915_fs_operand_none()); \ + } else { \ + i915_fs_arith (DP3, dest_reg, op0, op1,\ + i915_fs_operand_none()); \ + } \ + } while (0) + +/** + * Sets up local state for accumulating a fragment shader buffer. + * + * \param x maximum number of shader commands that may be used between + * a FS_START and FS_END + */ +#define FS_LOCALS() \ + uint32_t _shader_offset + +#define FS_BEGIN() \ + do { \ + _shader_offset = intel->batch_used++; \ + } while (0) + +#define FS_END() \ + do { \ + intel->batch_ptr[_shader_offset] = \ + _3DSTATE_PIXEL_SHADER_PROGRAM | \ + (intel->batch_used - _shader_offset - 2); \ + } while (0); |