1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
|
#include "esd-server.h"
#include <errno.h>
/*******************************************************************/
/* globals */
esd_sample_t *esd_samples_list = NULL;
int esd_playing_samples = 0;
int esd_next_sample_id = 1; /* sample id = 0 is an error */
/*******************************************************************/
/* prototypes */
void free_sample( esd_sample_t *sample );
void dump_samples(void);
/*******************************************************************/
/* for debugging purposes, dump the list of the clients and data */
void dump_samples(void)
{
esd_sample_t *sample = esd_samples_list;
if ( !esdbg_trace ) return;
while ( sample != NULL ) {
printf( "<%02d> %s: %d bytes [%p] \n",
sample->sample_id, sample->name,
sample->sample_length, sample );
sample = sample->next;
}
return;
}
/*******************************************************************/
/* deallocate memory for the sample */
void free_sample( esd_sample_t *sample )
{
/* free any memory allocated with the sample */
free( sample->data_buffer );
/* free the sample memory itself */
free( sample );
ESDBG_TRACE( printf( "<%02d> freed sample: [0x%p]\n",
sample->sample_id, sample ); );
return;
}
/*******************************************************************/
/* add a complete new client into the list of samples at head */
void add_sample( esd_sample_t *sample )
{
/* printf ( "adding sample 0x%p\n", new_sample ); */
if ( !sample ) {
ESDBG_TRACE( printf( "<NIL> can't add non-existent sample!\n" ); );
return;
}
sample->next = esd_samples_list;
esd_samples_list = sample;
return;
}
/*******************************************************************/
/* erase a sample from the sample list */
/* TODO: add "force kill" boolean option */
void erase_sample( int id, int force )
{
esd_sample_t *previous = NULL;
esd_sample_t *current = esd_samples_list;
ESDBG_TRACE( printf( "<%02d> erasing sample\n", id ); );
/* iterate until we hit a NULL */
while ( current != NULL )
{
/* see if we hit the target sample */
if ( current->sample_id == id ) {
/* if the ref count is non-zero, just flag it for deletion */
if ( current->ref_count && !force ) {
ESDBG_TRACE( printf( "<%02d> erasing sample - deferred\n", id ); );
current->erase_when_done = 1;
return;
}
/* ref_count is zero, get rid of it */
if ( previous != NULL ){
/* we are deleting in the middle of the list */
previous->next = current->next;
} else {
/* we are deleting the head of the list */
esd_samples_list = current->next;
}
/* erase last traces of sample from existence */
free_sample( current );
return;
}
/* iterate through the list */
previous = current;
current = current->next;
}
/* hmm, we didn't find the desired sample, just get on with life */
printf( "<%02d> sample not found\n", id );
return;
}
/*******************************************************************/
/* allocate and initialize a sample from client stream */
#define min(a,b) ( ( (a)<(b) ) ? (a) : (b) )
int read_sample( esd_sample_t *sample )
{
int actual = 0, total = sample->cached_length;
esd_client_t *client = (esd_client_t *) sample->parent;
short data, *pos;
short *buffer = (short*) sample->data_buffer;
ESDBG_COMMS( printf( "{rs} resuming sample cache at %d\n", total ); );
while ( ( total < sample->sample_length ) && ( actual >= 0 ) ) {
ESD_READ_BIN( sample->parent->fd, sample->data_buffer + total,
min( esd_buf_size_octets, sample->sample_length-total),
actual, "rd_samp" );
if ( actual == 0
|| ( actual < 0 && errno != EAGAIN && errno != EINTR ) )
return 0;
if ( actual > 0 ) {
/* endian swap multi-byte data if we need to */
if ( client->swap_byte_order
&& ( (sample->format & ESD_MASK_BITS) == ESD_BITS16 ) )
{
printf( "swapping...\n" );
for ( pos = buffer + (total / sizeof(short))
; pos < buffer + (actual / sizeof(short))
; pos ++ )
{
data = swap_endian_16( (*pos) );
*pos = data;
}
}
/* irix may return -1 if no data */
total += actual;
}
}
/* TODO: what if total != sample_length ? */
ESDBG_TRACE( printf( "<%02d> %d bytes total\n", sample->sample_id, total ); );
sample->cached_length = total;
return 1;
}
/*******************************************************************/
/* allocate and initialize a sample from client stream */
esd_sample_t *new_sample( esd_client_t *client )
{
esd_sample_t *sample;
int client_id, actual;
/* make sure we have the memory to save the client... */
sample = (esd_sample_t*) malloc( sizeof(esd_sample_t) );
if ( sample == NULL ) {
return NULL;
}
/* and initialize the sample */
sample->next = NULL;
sample->parent = NULL;
sample->format = *(int*)(client->proto_data);
sample->rate = *(int*)(client->proto_data + sizeof(int));
sample->sample_length = *(int*)(client->proto_data + 2 * sizeof(int));
sample->format = maybe_swap_32( client->swap_byte_order, sample->format );
sample->rate = maybe_swap_32( client->swap_byte_order, sample->rate );
sample->sample_length = maybe_swap_32( client->swap_byte_order,
sample->sample_length );
strncpy( sample->name, client->proto_data + 3 * sizeof(int), ESD_NAME_MAX );
sample->name[ ESD_NAME_MAX - 1 ] = '\0';
sample->sample_id = esd_next_sample_id++;
ESDBG_TRACE( printf( "<%02d> sample %s: 0x%08x at %d Hz\n", sample->sample_id,
sample->name, sample->format, sample->rate ); );
/* force to an even multiple of 4, do it in the player */
sample->data_buffer
= (void *) malloc( sample->sample_length );
/* if not enough room for data buffer, clean up, and return NULL */
if ( sample->data_buffer == NULL ) {
free( sample );
return NULL;
}
/* set ref. count, cached_length, and other housekeeping values */
sample->cached_length = 0;
sample->ref_count = 0;
sample->erase_when_done = 0;
sample->left_vol_scale = sample->right_vol_scale = ESD_VOLUME_BASE;
ESDBG_TRACE( printf( "<%02d> sample %s: [0x%p] - %d bytes\n",
sample->sample_id,
sample->name, sample,
sample->sample_length ); );
client_id = maybe_swap_32( client->swap_byte_order,
sample->sample_id );
ESD_WRITE_INT( client->fd, &client_id, sizeof(client_id), actual, "ns ack" );
return sample;
}
/*******************************************************************/
/* find a half-cached sample from client stream */
esd_sample_t *find_caching_sample( esd_client_t *client )
{
esd_sample_t *sample = esd_samples_list;
ESDBG_TRACE( printf( "{fs} finding sample [%p]\n", client ); );
/* iterate until we hit the end */
while ( sample != NULL )
{
/* see if we hit the target sample */
if ( sample->parent == client ) {
ESDBG_TRACE( printf( "<%02d> resuming sample %s: [%p] - %d bytes\n",
sample->sample_id, sample->name,
sample, sample->sample_length ); );
break;
}
}
return sample;
}
/*******************************************************************/
/* spawn a player for this sample */
int play_sample( int sample_id, int loop )
{
esd_player_t *player = NULL;
player = new_sample_player( sample_id, loop );
if ( player == NULL )
return 0;
add_player( player );
return 1;
}
/*******************************************************************/
/* stopa sample from the sample list */
int stop_sample( int id )
{
esd_player_t *player = esd_players_list;
ESDBG_TRACE( printf( "{ss} stopping sample <%02d>\n", id ); );
/* iterate until we hit a NULL */
while ( player != NULL )
{
/* printf( "checking player [0x%p], format = 0x%08x, id = %d\n",
player, player->format, player->source_id ); */
/* see if we hit the target sample, and it's really a sample */
if ( ( ( (player->format) & ESD_MASK_MODE ) == ESD_SAMPLE )
&& ( player->source_id == id ) ) {
/* remove the loop setting on the sample */
player->format &= ~ESD_MASK_FUNC;
player->format |= ESD_STOP;
ESDBG_TRACE( printf( "<%02d> player found, prepared for removal\n",
id ); );
return 1;
}
/* iterate through the list */
player = player->next;
}
/* hmm, we didn't find the desired sample, just get on with life */
printf( "{ss} player for sample <%02d> not found\n", id );
return 0;
}
|