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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2009 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
#ifndef _SDL_DirectFB_video_h
#define _SDL_DirectFB_video_h
#include <directfb.h>
#include "SDL_mouse.h"
#include "../SDL_sysvideo.h"
#define _THIS SDL_VideoDevice *this
/* Private display data */
struct SDL_PrivateVideoData
{
int initialized;
IDirectFB *dfb;
IDirectFBDisplayLayer *layer;
IDirectFBEventBuffer *eventbuffer;
int nummodes;
SDL_Rect **modelist;
/* MGA CRTC2 support */
int enable_mga_crtc2;
int mga_crtc2_stretch;
float mga_crtc2_stretch_overscan;
IDirectFBDisplayLayer *c2layer;
IDirectFBSurface *c2frame;
DFBRectangle c2ssize; /* Real screen size */
DFBRectangle c2dsize; /* Stretched screen size */
DFBRectangle c2framesize; /* CRTC2 screen size */
};
#define HIDDEN (this->hidden)
void SetDirectFBerror (const char *function, DFBResult code);
#endif /* _SDL_DirectFB_video_h */
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