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diff --git a/src/video/maccommon/SDL_macwm.c b/src/video/maccommon/SDL_macwm.c
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+++ b/src/video/maccommon/SDL_macwm.c
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+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2009 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+#if defined(__APPLE__) && defined(__MACH__)
+#include <Carbon/Carbon.h>
+#elif TARGET_API_MAC_CARBON && (UNIVERSAL_INTERFACES_VERSION > 0x0335)
+#include <Carbon.h>
+#else
+#include <Windows.h>
+#include <Strings.h>
+#endif
+
+#if SDL_MACCLASSIC_GAMMA_SUPPORT
+#include <Devices.h>
+#include <Files.h>
+#include <MacTypes.h>
+#include <QDOffscreen.h>
+#include <Quickdraw.h>
+#include <Video.h>
+#endif
+
+#include "SDL_stdinc.h"
+#include "SDL_macwm_c.h"
+
+void Mac_SetCaption(_THIS, const char *title, const char *icon)
+{
+ /* Don't convert C to P string in place, because it may be read-only */
+ Str255 ptitle; /* MJS */
+ ptitle[0] = strlen (title);
+ SDL_memcpy(ptitle+1, title, ptitle[0]); /* MJS */
+ if (SDL_Window)
+ SetWTitle(SDL_Window, ptitle); /* MJS */
+}
+
+#if SDL_MACCLASSIC_GAMMA_SUPPORT
+/*
+ * ADC Gamma Ramp support...
+ *
+ * Mac Gamma Ramp code was originally from sample code provided by
+ * Apple Developer Connection, and not written specifically for SDL:
+ * "Contains: Functions to enable Mac OS device gamma adjustments using 3 channel 256 element 8 bit gamma ramps
+ * Written by: Geoff Stahl (ggs)
+ * Copyright: Copyright (c) 1999 Apple Computer, Inc., All Rights Reserved
+ * Disclaimer: You may incorporate this sample code into your applications without
+ * restriction, though the sample code has been provided "AS IS" and the
+ * responsibility for its operation is 100% yours. However, what you are
+ * not permitted to do is to redistribute the source as "DSC Sample Code"
+ * after having made changes. If you're going to re-distribute the source,
+ * we require that you make it clear in the source that the code was
+ * descended from Apple Sample Code, but that you've made changes."
+ * (The sample code has been integrated into this file, and thus is modified from the original Apple sources.)
+ */
+
+typedef struct recDeviceGamma /* storage for device handle and gamma table */
+{
+ GDHandle hGD; /* handle to device */
+ GammaTblPtr pDeviceGamma; /* pointer to device gamma table */
+} recDeviceGamma;
+typedef recDeviceGamma * precDeviceGamma;
+
+typedef struct recSystemGamma /* storage for system devices and gamma tables */
+{
+ short numDevices; /* number of devices */
+ precDeviceGamma * devGamma; /* array of pointers to device gamma records */
+} recSystemGamma;
+typedef recSystemGamma * precSystemGamma;
+
+static Ptr CopyGammaTable (GammaTblPtr pTableGammaIn)
+{
+ GammaTblPtr pTableGammaOut = NULL;
+ short tableSize, dataWidth;
+
+ if (pTableGammaIn) /* if there is a table to copy */
+ {
+ dataWidth = (pTableGammaIn->gDataWidth + 7) / 8; /* number of bytes per entry */
+ tableSize = sizeof (GammaTbl) + pTableGammaIn->gFormulaSize +
+ (pTableGammaIn->gChanCnt * pTableGammaIn->gDataCnt * dataWidth);
+ pTableGammaOut = (GammaTblPtr) NewPtr (tableSize); /* allocate new table */
+ if (pTableGammaOut)
+ BlockMove( (Ptr)pTableGammaIn, (Ptr)pTableGammaOut, tableSize); /* move everything */
+ }
+ return (Ptr)pTableGammaOut; /* return whatever we allocated, could be NULL */
+}
+
+static OSErr GetGammaTable (GDHandle hGD, GammaTblPtr * ppTableGammaOut)
+{
+ VDGammaRecord DeviceGammaRec;
+ CntrlParam cParam;
+ OSErr err;
+
+ cParam.ioCompletion = NULL; /* set up control params */
+ cParam.ioNamePtr = NULL;
+ cParam.ioVRefNum = 0;
+ cParam.ioCRefNum = (**hGD).gdRefNum;
+ cParam.csCode = cscGetGamma; /* Get Gamma commnd to device */
+ *(Ptr *)cParam.csParam = (Ptr) &DeviceGammaRec; /* record for gamma */
+
+ err = PBStatusSync( (ParmBlkPtr)&cParam ); /* get gamma */
+
+ *ppTableGammaOut = (GammaTblPtr)(DeviceGammaRec.csGTable); /* pull table out of record */
+
+ return err;
+}
+
+static Ptr GetDeviceGamma (GDHandle hGD)
+{
+ GammaTblPtr pTableGammaDevice = NULL;
+ GammaTblPtr pTableGammaReturn = NULL;
+ OSErr err;
+
+ err = GetGammaTable (hGD, &pTableGammaDevice); /* get a pointer to the devices table */
+ if ((noErr == err) && pTableGammaDevice) /* if succesful */
+ pTableGammaReturn = (GammaTblPtr) CopyGammaTable (pTableGammaDevice); /* copy to global */
+
+ return (Ptr) pTableGammaReturn;
+}
+
+static void DisposeGammaTable (Ptr pGamma)
+{
+ if (pGamma)
+ DisposePtr((Ptr) pGamma); /* get rid of it */
+}
+
+static void DisposeSystemGammas (Ptr* ppSystemGammas)
+{
+ precSystemGamma pSysGammaIn;
+ if (ppSystemGammas)
+ {
+ pSysGammaIn = (precSystemGamma) *ppSystemGammas;
+ if (pSysGammaIn)
+ {
+ short i;
+ for (i = 0; i < pSysGammaIn->numDevices; i++) /* for all devices */
+ if (pSysGammaIn->devGamma [i]) /* if pointer is valid */
+ {
+ DisposeGammaTable ((Ptr) pSysGammaIn->devGamma [i]->pDeviceGamma); /* dump gamma table */
+ DisposePtr ((Ptr) pSysGammaIn->devGamma [i]); /* dump device info */
+ }
+ DisposePtr ((Ptr) pSysGammaIn->devGamma); /* dump device pointer array */
+ DisposePtr ((Ptr) pSysGammaIn); /* dump system structure */
+ *ppSystemGammas = NULL;
+ }
+ }
+}
+
+static Boolean GetDeviceGammaRampGD (GDHandle hGD, Ptr pRamp)
+{
+ GammaTblPtr pTableGammaTemp = NULL;
+ long indexChan, indexEntry;
+ OSErr err;
+
+ if (pRamp) /* ensure pRamp is allocated */
+ {
+ err = GetGammaTable (hGD, &pTableGammaTemp); /* get a pointer to the current gamma */
+ if ((noErr == err) && pTableGammaTemp) /* if successful */
+ {
+ /* fill ramp */
+ unsigned char * pEntry = (unsigned char *) &pTableGammaTemp->gFormulaData + pTableGammaTemp->gFormulaSize; /* base of table */
+ short bytesPerEntry = (pTableGammaTemp->gDataWidth + 7) / 8; /* size, in bytes, of the device table entries */
+ short shiftRightValue = pTableGammaTemp->gDataWidth - 8; /* number of right shifts device -> ramp */
+ short channels = pTableGammaTemp->gChanCnt;
+ short entries = pTableGammaTemp->gDataCnt;
+ if (3 == channels) /* RGB format */
+ { /* note, this will create runs of entries if dest. is bigger (not linear interpolate) */
+ for (indexChan = 0; indexChan < channels; indexChan++)
+ for (indexEntry = 0; indexEntry < 256; indexEntry++)
+ *((unsigned char *) pRamp + (indexChan * 256) + indexEntry) =
+ *(pEntry + indexChan * entries * bytesPerEntry + indexEntry * entries * bytesPerEntry / 256) >> shiftRightValue;
+ }
+ else /* single channel format */
+ {
+ for (indexChan = 0; indexChan < 768; indexChan += 256) /* repeat for all 3 channels (step by ramp size) */
+ for (indexEntry = 0; indexEntry < 256; indexEntry++) /* for all entries set vramp value */
+ *((unsigned char *) pRamp + indexChan + indexEntry) =
+ *(pEntry + indexEntry * entries * bytesPerEntry / 256) >> shiftRightValue;
+ }
+ return true;
+ }
+ }
+ return false;
+}
+
+static Ptr GetSystemGammas (void)
+{
+ precSystemGamma pSysGammaOut; /* return pointer to system device gamma info */
+ short devCount = 0; /* number of devices attached */
+ Boolean fail = false;
+ GDHandle hGDevice;
+
+ pSysGammaOut = (precSystemGamma) NewPtr (sizeof (recSystemGamma)); /* allocate for structure */
+
+ hGDevice = GetDeviceList (); /* top of device list */
+ do /* iterate */
+ {
+ devCount++; /* count devices */
+ hGDevice = GetNextDevice (hGDevice); /* next device */
+ } while (hGDevice);
+
+ pSysGammaOut->devGamma = (precDeviceGamma *) NewPtr (sizeof (precDeviceGamma) * devCount); /* allocate for array of pointers to device records */
+ if (pSysGammaOut)
+ {
+ pSysGammaOut->numDevices = devCount; /* stuff count */
+
+ devCount = 0; /* reset iteration */
+ hGDevice = GetDeviceList ();
+ do
+ {
+ pSysGammaOut->devGamma [devCount] = (precDeviceGamma) NewPtr (sizeof (recDeviceGamma)); /* new device record */
+ if (pSysGammaOut->devGamma [devCount]) /* if we actually allocated memory */
+ {
+ pSysGammaOut->devGamma [devCount]->hGD = hGDevice; /* stuff handle */
+ pSysGammaOut->devGamma [devCount]->pDeviceGamma = (GammaTblPtr)GetDeviceGamma (hGDevice); /* copy gamma table */
+ }
+ else /* otherwise dump record on exit */
+ fail = true;
+ devCount++; /* next device */
+ hGDevice = GetNextDevice (hGDevice);
+ } while (hGDevice);
+ }
+ if (!fail) /* if we did not fail */
+ return (Ptr) pSysGammaOut; /* return pointer to structure */
+ else
+ {
+ DisposeSystemGammas ((Ptr *) &pSysGammaOut); /* otherwise dump the current structures (dispose does error checking) */
+ return NULL; /* could not complete */
+ }
+}
+
+static void RestoreDeviceGamma (GDHandle hGD, Ptr pGammaTable)
+{
+ VDSetEntryRecord setEntriesRec;
+ VDGammaRecord gameRecRestore;
+ CTabHandle hCTabDeviceColors;
+ Ptr csPtr;
+ OSErr err = noErr;
+
+ if (pGammaTable) /* if we have a table to restore */
+ {
+ gameRecRestore.csGTable = pGammaTable; /* setup restore record */
+ csPtr = (Ptr) &gameRecRestore;
+ err = Control((**hGD).gdRefNum, cscSetGamma, (Ptr) &csPtr); /* restore gamma */
+
+ if ((noErr == err) && (8 == (**(**hGD).gdPMap).pixelSize)) /* if successful and on an 8 bit device */
+ {
+ hCTabDeviceColors = (**(**hGD).gdPMap).pmTable; /* do SetEntries to force CLUT update */
+ setEntriesRec.csTable = (ColorSpec *) &(**hCTabDeviceColors).ctTable;
+ setEntriesRec.csStart = 0;
+ setEntriesRec.csCount = (**hCTabDeviceColors).ctSize;
+ csPtr = (Ptr) &setEntriesRec;
+
+ err = Control((**hGD).gdRefNum, cscSetEntries, (Ptr) &csPtr); /* SetEntries in CLUT */
+ }
+ }
+}
+
+static void RestoreSystemGammas (Ptr pSystemGammas)
+{
+ short i;
+ precSystemGamma pSysGammaIn = (precSystemGamma) pSystemGammas;
+ if (pSysGammaIn)
+ for (i = 0; i < pSysGammaIn->numDevices; i++) /* for all devices */
+ RestoreDeviceGamma (pSysGammaIn->devGamma [i]->hGD, (Ptr) pSysGammaIn->devGamma [i]->pDeviceGamma); /* restore gamma */
+}
+
+static Ptr CreateEmptyGammaTable (short channels, short entries, short bits)
+{
+ GammaTblPtr pTableGammaOut = NULL;
+ short tableSize, dataWidth;
+
+ dataWidth = (bits + 7) / 8; /* number of bytes per entry */
+ tableSize = sizeof (GammaTbl) + (channels * entries * dataWidth);
+ pTableGammaOut = (GammaTblPtr) NewPtrClear (tableSize); /* allocate new tabel */
+
+ if (pTableGammaOut) /* if we successfully allocated */
+ {
+ pTableGammaOut->gVersion = 0; /* set parameters based on input */
+ pTableGammaOut->gType = 0;
+ pTableGammaOut->gFormulaSize = 0;
+ pTableGammaOut->gChanCnt = channels;
+ pTableGammaOut->gDataCnt = entries;
+ pTableGammaOut->gDataWidth = bits;
+ }
+ return (Ptr)pTableGammaOut; /* return whatever we allocated */
+}
+
+static Boolean SetDeviceGammaRampGD (GDHandle hGD, Ptr pRamp)
+{
+ VDSetEntryRecord setEntriesRec;
+ VDGammaRecord gameRecRestore;
+ GammaTblPtr pTableGammaNew;
+ GammaTblPtr pTableGammaCurrent = NULL;
+ CTabHandle hCTabDeviceColors;
+ Ptr csPtr;
+ OSErr err;
+ short dataBits, entries, channels = 3; /* force three channels in the gamma table */
+
+ if (pRamp) /* ensure pRamp is allocated */
+ {
+ err= GetGammaTable (hGD, &pTableGammaCurrent); /* get pointer to current table */
+ if ((noErr == err) && pTableGammaCurrent)
+ {
+ dataBits = pTableGammaCurrent->gDataWidth; /* table must have same data width */
+ entries = pTableGammaCurrent->gDataCnt; /* table must be same size */
+ pTableGammaNew = (GammaTblPtr) CreateEmptyGammaTable (channels, entries, dataBits); /* our new table */
+ if (pTableGammaNew) /* if successful fill table */
+ {
+ unsigned char * pGammaBase = (unsigned char *) &pTableGammaNew->gFormulaData + pTableGammaNew->gFormulaSize; /* base of table */
+ if ((256 == entries) && (8 == dataBits)) /* simple case: direct mapping */
+ BlockMove ((Ptr)pRamp, (Ptr)pGammaBase, channels * entries); /* move everything */
+ else /* tough case handle entry, channel and data size disparities */
+ {
+ short indexChan, indexEntry;
+ short bytesPerEntry = (dataBits + 7) / 8; /* size, in bytes, of the device table entries */
+ short shiftRightValue = 8 - dataBits; /* number of right shifts ramp -> device */
+ shiftRightValue += ((bytesPerEntry - 1) * 8); /* multibyte entries and the need to map a byte at a time most sig. to least sig. */
+ for (indexChan = 0; indexChan < channels; indexChan++) /* for all the channels */
+ for (indexEntry = 0; indexEntry < entries; indexEntry++) /* for all the entries */
+ {
+ short currentShift = shiftRightValue; /* reset current bit shift */
+ long temp = *((unsigned char *)pRamp + (indexChan << 8) + (indexEntry << 8) / entries); /* get data from ramp */
+ short indexByte;
+ for (indexByte = 0; indexByte < bytesPerEntry; indexByte++) /* for all bytes */
+ {
+ if (currentShift < 0) /* shift data correctly for current byte */
+ *(pGammaBase++) = temp << -currentShift;
+ else
+ *(pGammaBase++) = temp >> currentShift;
+ currentShift -= 8; /* increment shift to align to next less sig. byte */
+ }
+ }
+ }
+
+ /* set gamma */
+ gameRecRestore.csGTable = (Ptr) pTableGammaNew; /* setup restore record */
+ csPtr = (Ptr) &gameRecRestore;
+ err = Control((**hGD).gdRefNum, cscSetGamma, (Ptr) &csPtr); /* restore gamma (note, display drivers may delay returning from this until VBL) */
+
+ if ((8 == (**(**hGD).gdPMap).pixelSize) && (noErr == err)) /* if successful and on an 8 bit device */
+ {
+ hCTabDeviceColors = (**(**hGD).gdPMap).pmTable; /* do SetEntries to force CLUT update */
+ setEntriesRec.csTable = (ColorSpec *) &(**hCTabDeviceColors).ctTable;
+ setEntriesRec.csStart = 0;
+ setEntriesRec.csCount = (**hCTabDeviceColors).ctSize;
+ csPtr = (Ptr) &setEntriesRec;
+ err = Control((**hGD).gdRefNum, cscSetEntries, (Ptr) &csPtr); /* SetEntries in CLUT */
+ }
+ DisposeGammaTable ((Ptr) pTableGammaNew); /* dump table */
+ if (noErr == err)
+ return true;
+ }
+ }
+ }
+ else /* set NULL gamma -> results in linear map */
+ {
+ gameRecRestore.csGTable = (Ptr) NULL; /* setup restore record */
+ csPtr = (Ptr) &gameRecRestore;
+ err = Control((**hGD).gdRefNum, cscSetGamma, (Ptr) &csPtr); /* restore gamma */
+
+ if ((8 == (**(**hGD).gdPMap).pixelSize) && (noErr == err)) /* if successful and on an 8 bit device */
+ {
+ hCTabDeviceColors = (**(**hGD).gdPMap).pmTable; /* do SetEntries to force CLUT update */
+ setEntriesRec.csTable = (ColorSpec *) &(**hCTabDeviceColors).ctTable;
+ setEntriesRec.csStart = 0;
+ setEntriesRec.csCount = (**hCTabDeviceColors).ctSize;
+ csPtr = (Ptr) &setEntriesRec;
+ err = Control((**hGD).gdRefNum, cscSetEntries, (Ptr) &csPtr); /* SetEntries in CLUT */
+ }
+ if (noErr == err)
+ return true;
+ }
+ return false; /* memory allocation or device control failed if we get here */
+}
+
+/* end of ADC Gamma Ramp support code... */
+
+static Ptr systemGammaPtr;
+
+void Mac_QuitGamma(_THIS)
+{
+ if (systemGammaPtr)
+ {
+ RestoreSystemGammas(systemGammaPtr);
+ DisposeSystemGammas(&systemGammaPtr);
+ }
+}
+
+static unsigned char shiftedRamp[3 * 256];
+
+int Mac_SetGammaRamp(_THIS, Uint16 *ramp)
+{
+ int i;
+ if (!systemGammaPtr)
+ systemGammaPtr = GetSystemGammas();
+ for (i = 0; i < 3 * 256; i++)
+ {
+ shiftedRamp[i] = ramp[i] >> 8;
+ }
+
+ if (SetDeviceGammaRampGD(GetMainDevice(), (Ptr) shiftedRamp))
+ return 0;
+ else
+ return -1;
+}
+
+int Mac_GetGammaRamp(_THIS, Uint16 *ramp)
+{
+ if (GetDeviceGammaRampGD(GetMainDevice(), (Ptr) shiftedRamp))
+ {
+ int i;
+ for (i = 0; i < 3 * 256; i++)
+ {
+ ramp[i] = shiftedRamp[i] << 8;
+ }
+ return 0;
+ }
+ else
+ return -1;
+}
+
+#endif /* SDL_MACCLASSIC_GAMMA_SUPPORT */
+
+