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-rw-r--r--src/SDL.c350
1 files changed, 350 insertions, 0 deletions
diff --git a/src/SDL.c b/src/SDL.c
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index 0000000..6058b3e
--- /dev/null
+++ b/src/SDL.c
@@ -0,0 +1,350 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2009 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+/* Initialization code for SDL */
+
+#include "SDL.h"
+#include "SDL_fatal.h"
+#if !SDL_VIDEO_DISABLED
+#include "video/SDL_leaks.h"
+#endif
+
+#if SDL_THREAD_PTH
+#include <pth.h>
+#endif
+
+/* Initialization/Cleanup routines */
+#if !SDL_JOYSTICK_DISABLED
+extern int SDL_JoystickInit(void);
+extern void SDL_JoystickQuit(void);
+#endif
+#if !SDL_CDROM_DISABLED
+extern int SDL_CDROMInit(void);
+extern void SDL_CDROMQuit(void);
+#endif
+#if !SDL_TIMERS_DISABLED
+extern void SDL_StartTicks(void);
+extern int SDL_TimerInit(void);
+extern void SDL_TimerQuit(void);
+#endif
+
+/* The current SDL version */
+static SDL_version version =
+ { SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_PATCHLEVEL };
+
+/* The initialized subsystems */
+static Uint32 SDL_initialized = 0;
+#if !SDL_TIMERS_DISABLED
+static Uint32 ticks_started = 0;
+#endif
+
+#ifdef CHECK_LEAKS
+int surfaces_allocated = 0;
+#endif
+
+int SDL_InitSubSystem(Uint32 flags)
+{
+#if !SDL_VIDEO_DISABLED
+ /* Initialize the video/event subsystem */
+ if ( (flags & SDL_INIT_VIDEO) && !(SDL_initialized & SDL_INIT_VIDEO) ) {
+ if ( SDL_VideoInit(SDL_getenv("SDL_VIDEODRIVER"),
+ (flags&SDL_INIT_EVENTTHREAD)) < 0 ) {
+ return(-1);
+ }
+ SDL_initialized |= SDL_INIT_VIDEO;
+ }
+#else
+ if ( flags & SDL_INIT_VIDEO ) {
+ SDL_SetError("SDL not built with video support");
+ return(-1);
+ }
+#endif
+
+#if !SDL_AUDIO_DISABLED
+ /* Initialize the audio subsystem */
+ if ( (flags & SDL_INIT_AUDIO) && !(SDL_initialized & SDL_INIT_AUDIO) ) {
+ if ( SDL_AudioInit(SDL_getenv("SDL_AUDIODRIVER")) < 0 ) {
+ return(-1);
+ }
+ SDL_initialized |= SDL_INIT_AUDIO;
+ }
+#else
+ if ( flags & SDL_INIT_AUDIO ) {
+ SDL_SetError("SDL not built with audio support");
+ return(-1);
+ }
+#endif
+
+#if !SDL_TIMERS_DISABLED
+ /* Initialize the timer subsystem */
+ if ( ! ticks_started ) {
+ SDL_StartTicks();
+ ticks_started = 1;
+ }
+ if ( (flags & SDL_INIT_TIMER) && !(SDL_initialized & SDL_INIT_TIMER) ) {
+ if ( SDL_TimerInit() < 0 ) {
+ return(-1);
+ }
+ SDL_initialized |= SDL_INIT_TIMER;
+ }
+#else
+ if ( flags & SDL_INIT_TIMER ) {
+ SDL_SetError("SDL not built with timer support");
+ return(-1);
+ }
+#endif
+
+#if !SDL_JOYSTICK_DISABLED
+ /* Initialize the joystick subsystem */
+ if ( (flags & SDL_INIT_JOYSTICK) &&
+ !(SDL_initialized & SDL_INIT_JOYSTICK) ) {
+ if ( SDL_JoystickInit() < 0 ) {
+ return(-1);
+ }
+ SDL_initialized |= SDL_INIT_JOYSTICK;
+ }
+#else
+ if ( flags & SDL_INIT_JOYSTICK ) {
+ SDL_SetError("SDL not built with joystick support");
+ return(-1);
+ }
+#endif
+
+#if !SDL_CDROM_DISABLED
+ /* Initialize the CD-ROM subsystem */
+ if ( (flags & SDL_INIT_CDROM) && !(SDL_initialized & SDL_INIT_CDROM) ) {
+ if ( SDL_CDROMInit() < 0 ) {
+ return(-1);
+ }
+ SDL_initialized |= SDL_INIT_CDROM;
+ }
+#else
+ if ( flags & SDL_INIT_CDROM ) {
+ SDL_SetError("SDL not built with cdrom support");
+ return(-1);
+ }
+#endif
+ return(0);
+}
+
+int SDL_Init(Uint32 flags)
+{
+#if !SDL_THREADS_DISABLED && SDL_THREAD_PTH
+ if (!pth_init()) {
+ return -1;
+ }
+#endif
+
+ /* Clear the error message */
+ SDL_ClearError();
+
+ /* Initialize the desired subsystems */
+ if ( SDL_InitSubSystem(flags) < 0 ) {
+ return(-1);
+ }
+
+ /* Everything is initialized */
+ if ( !(flags & SDL_INIT_NOPARACHUTE) ) {
+ SDL_InstallParachute();
+ }
+ return(0);
+}
+
+void SDL_QuitSubSystem(Uint32 flags)
+{
+ /* Shut down requested initialized subsystems */
+#if !SDL_CDROM_DISABLED
+ if ( (flags & SDL_initialized & SDL_INIT_CDROM) ) {
+ SDL_CDROMQuit();
+ SDL_initialized &= ~SDL_INIT_CDROM;
+ }
+#endif
+#if !SDL_JOYSTICK_DISABLED
+ if ( (flags & SDL_initialized & SDL_INIT_JOYSTICK) ) {
+ SDL_JoystickQuit();
+ SDL_initialized &= ~SDL_INIT_JOYSTICK;
+ }
+#endif
+#if !SDL_TIMERS_DISABLED
+ if ( (flags & SDL_initialized & SDL_INIT_TIMER) ) {
+ SDL_TimerQuit();
+ SDL_initialized &= ~SDL_INIT_TIMER;
+ }
+#endif
+#if !SDL_AUDIO_DISABLED
+ if ( (flags & SDL_initialized & SDL_INIT_AUDIO) ) {
+ SDL_AudioQuit();
+ SDL_initialized &= ~SDL_INIT_AUDIO;
+ }
+#endif
+#if !SDL_VIDEO_DISABLED
+ if ( (flags & SDL_initialized & SDL_INIT_VIDEO) ) {
+ SDL_VideoQuit();
+ SDL_initialized &= ~SDL_INIT_VIDEO;
+ }
+#endif
+}
+
+Uint32 SDL_WasInit(Uint32 flags)
+{
+ if ( ! flags ) {
+ flags = SDL_INIT_EVERYTHING;
+ }
+ return (SDL_initialized&flags);
+}
+
+void SDL_Quit(void)
+{
+ /* Quit all subsystems */
+#ifdef DEBUG_BUILD
+ printf("[SDL_Quit] : Enter! Calling QuitSubSystem()\n"); fflush(stdout);
+#endif
+ SDL_QuitSubSystem(SDL_INIT_EVERYTHING);
+
+#ifdef CHECK_LEAKS
+#ifdef DEBUG_BUILD
+ printf("[SDL_Quit] : CHECK_LEAKS\n"); fflush(stdout);
+#endif
+
+ /* Print the number of surfaces not freed */
+ if ( surfaces_allocated != 0 ) {
+ fprintf(stderr, "SDL Warning: %d SDL surfaces extant\n",
+ surfaces_allocated);
+ }
+#endif
+#ifdef DEBUG_BUILD
+ printf("[SDL_Quit] : SDL_UninstallParachute()\n"); fflush(stdout);
+#endif
+
+ /* Uninstall any parachute signal handlers */
+ SDL_UninstallParachute();
+
+#if !SDL_THREADS_DISABLED && SDL_THREAD_PTH
+ pth_kill();
+#endif
+#ifdef DEBUG_BUILD
+ printf("[SDL_Quit] : Returning!\n"); fflush(stdout);
+#endif
+
+}
+
+/* Return the library version number */
+const SDL_version * SDL_Linked_Version(void)
+{
+ return(&version);
+}
+
+#if defined(__OS2__)
+/* Building for OS/2 */
+#ifdef __WATCOMC__
+
+#define INCL_DOSERRORS
+#define INCL_DOSEXCEPTIONS
+#include <os2.h>
+
+/* Exception handler to prevent the Audio thread hanging, making a zombie process! */
+ULONG _System SDL_Main_ExceptionHandler(PEXCEPTIONREPORTRECORD pERepRec,
+ PEXCEPTIONREGISTRATIONRECORD pERegRec,
+ PCONTEXTRECORD pCtxRec,
+ PVOID p)
+{
+ if (pERepRec->fHandlerFlags & EH_EXIT_UNWIND)
+ return XCPT_CONTINUE_SEARCH;
+ if (pERepRec->fHandlerFlags & EH_UNWINDING)
+ return XCPT_CONTINUE_SEARCH;
+ if (pERepRec->fHandlerFlags & EH_NESTED_CALL)
+ return XCPT_CONTINUE_SEARCH;
+
+ /* Do cleanup at every fatal exception! */
+ if (((pERepRec->ExceptionNum & XCPT_SEVERITY_CODE) == XCPT_FATAL_EXCEPTION) &&
+ (pERepRec->ExceptionNum != XCPT_BREAKPOINT) &&
+ (pERepRec->ExceptionNum != XCPT_SINGLE_STEP)
+ )
+ {
+ if (SDL_initialized & SDL_INIT_AUDIO)
+ {
+ /* This removes the zombie audio thread in case of emergency. */
+#ifdef DEBUG_BUILD
+ printf("[SDL_Main_ExceptionHandler] : Calling SDL_CloseAudio()!\n");
+#endif
+ SDL_CloseAudio();
+ }
+ }
+ return (XCPT_CONTINUE_SEARCH);
+}
+
+
+EXCEPTIONREGISTRATIONRECORD SDL_Main_xcpthand = {0, SDL_Main_ExceptionHandler};
+
+/* The main DLL entry for DLL Initialization and Uninitialization: */
+unsigned _System LibMain(unsigned hmod, unsigned termination)
+{
+ if (termination)
+ {
+#ifdef DEBUG_BUILD
+/* printf("[SDL DLL Unintialization] : Removing exception handler\n"); */
+#endif
+ DosUnsetExceptionHandler(&SDL_Main_xcpthand);
+ return 1;
+ } else
+ {
+#ifdef DEBUG_BUILD
+ /* Make stdout and stderr unbuffered! */
+ setbuf(stdout, NULL);
+ setbuf(stderr, NULL);
+#endif
+ /* Fire up exception handler */
+#ifdef DEBUG_BUILD
+/* printf("[SDL DLL Initialization] : Setting exception handler\n"); */
+#endif
+ /* Set exception handler */
+ DosSetExceptionHandler(&SDL_Main_xcpthand);
+
+ return 1;
+ }
+}
+#endif /* __WATCOMC__ */
+
+#elif defined(__WIN32__) && !defined(__SYMBIAN32__)
+
+#if !defined(HAVE_LIBC) || (defined(__WATCOMC__) && defined(BUILD_DLL))
+/* Need to include DllMain() on Watcom C for some reason.. */
+#define WIN32_LEAN_AND_MEAN
+#include <windows.h>
+
+BOOL APIENTRY _DllMainCRTStartup( HANDLE hModule,
+ DWORD ul_reason_for_call,
+ LPVOID lpReserved )
+{
+ switch (ul_reason_for_call) {
+ case DLL_PROCESS_ATTACH:
+ case DLL_THREAD_ATTACH:
+ case DLL_THREAD_DETACH:
+ case DLL_PROCESS_DETACH:
+ break;
+ }
+ return TRUE;
+}
+#endif /* building DLL with Watcom C */
+
+#endif /* OS/2 elif __WIN32__ */