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author | Graydon, Tracy <tracy.graydon@intel.com> | 2012-11-28 19:43:53 -0800 |
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committer | Graydon, Tracy <tracy.graydon@intel.com> | 2012-11-28 19:43:53 -0800 |
commit | 55af18608e149dd3930e420014068df6fe416552 (patch) | |
tree | 3d85f5ddc0de53fce59b0a8a4dcd9891e58a43eb /src/video/ps2gs/SDL_gsyuv_c.h | |
download | SDL-55af18608e149dd3930e420014068df6fe416552.tar.gz SDL-55af18608e149dd3930e420014068df6fe416552.tar.bz2 SDL-55af18608e149dd3930e420014068df6fe416552.zip |
Initial commit for Tizensubmit/1.0/20121129.034415
Diffstat (limited to 'src/video/ps2gs/SDL_gsyuv_c.h')
-rw-r--r-- | src/video/ps2gs/SDL_gsyuv_c.h | 37 |
1 files changed, 37 insertions, 0 deletions
diff --git a/src/video/ps2gs/SDL_gsyuv_c.h b/src/video/ps2gs/SDL_gsyuv_c.h new file mode 100644 index 0000000..c28a36f --- /dev/null +++ b/src/video/ps2gs/SDL_gsyuv_c.h @@ -0,0 +1,37 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 1997-2009 Sam Lantinga + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + + Sam Lantinga + slouken@libsdl.org +*/ +#include "SDL_config.h" + +/* This is the Playstation 2 implementation of YUV video overlays */ + +#include "SDL_video.h" +#include "SDL_gsvideo.h" + +extern SDL_Overlay *GS_CreateYUVOverlay(_THIS, int width, int height, Uint32 format, SDL_Surface *display); + +extern int GS_LockYUVOverlay(_THIS, SDL_Overlay *overlay); + +extern void GS_UnlockYUVOverlay(_THIS, SDL_Overlay *overlay); + +extern int GS_DisplayYUVOverlay(_THIS, SDL_Overlay *overlay, SDL_Rect *src, SDL_Rect *dst); + +extern void GS_FreeYUVOverlay(_THIS, SDL_Overlay *overlay); |