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diff --git a/src/sna/fb/fbbltone.c b/src/sna/fb/fbbltone.c
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+/*
+ * Copyright © 1998 Keith Packard
+ * Copyright © 2012 Intel Corporation
+ *
+ * Permission to use, copy, modify, distribute, and sell this software and its
+ * documentation for any purpose is hereby granted without fee, provided that
+ * the above copyright notice appear in all copies and that both that
+ * copyright notice and this permission notice appear in supporting
+ * documentation, and that the name of Keith Packard not be used in
+ * advertising or publicity pertaining to distribution of the software without
+ * specific, written prior permission. Keith Packard makes no
+ * representations about the suitability of this software for any purpose. It
+ * is provided "as is" without express or implied warranty.
+ *
+ * KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
+ * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
+ * EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR
+ * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
+ * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
+ * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
+ * PERFORMANCE OF THIS SOFTWARE.
+ */
+
+#include "fb.h"
+
+#ifdef __clang__
+/* shift overflow is intentional */
+#pragma clang diagnostic ignored "-Wshift-overflow"
+#endif
+
+/*
+ * Example: srcX = 13 dstX = 8 (FB unit 32 dstBpp 8)
+ *
+ * **** **** **** **** **** **** **** ****
+ * ^
+ * ******** ******** ******** ********
+ * ^
+ * leftShift = 12
+ * rightShift = 20
+ *
+ * Example: srcX = 0 dstX = 8 (FB unit 32 dstBpp 8)
+ *
+ * **** **** **** **** **** **** **** ****
+ * ^
+ * ******** ******** ******** ********
+ * ^
+ *
+ * leftShift = 24
+ * rightShift = 8
+ */
+
+#define LoadBits {\
+ if (leftShift) { \
+ bitsRight = (src < srcEnd ? READ(src++) : 0); \
+ bits = (FbStipLeft (bitsLeft, leftShift) | \
+ FbStipRight(bitsRight, rightShift)); \
+ bitsLeft = bitsRight; \
+ } else \
+ bits = (src < srcEnd ? READ(src++) : 0); \
+}
+
+#define LaneCases1(n,a) case n: FbLaneCase(n,a); break
+#define LaneCases2(n,a) LaneCases1(n,a); LaneCases1(n+1,a)
+#define LaneCases4(n,a) LaneCases2(n,a); LaneCases2(n+2,a)
+#define LaneCases8(n,a) LaneCases4(n,a); LaneCases4(n+4,a)
+#define LaneCases16(n,a) LaneCases8(n,a); LaneCases8(n+8,a)
+#define LaneCases32(n,a) LaneCases16(n,a); LaneCases16(n+16,a)
+#define LaneCases64(n,a) LaneCases32(n,a); LaneCases32(n+32,a)
+#define LaneCases128(n,a) LaneCases64(n,a); LaneCases64(n+64,a)
+#define LaneCases256(n,a) LaneCases128(n,a); LaneCases128(n+128,a)
+
+#define LaneCases(a) LaneCases16(0,a)
+
+static const CARD8 fb8Lane[16] = {
+ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15
+};
+
+static const CARD8 fb16Lane[16] = {
+ 0, 3, 12, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+};
+
+static const CARD8 fb32Lane[16] = {
+ 0, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+};
+
+static const CARD8 * const fbLaneTable[33] = {
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ fb8Lane, 0, 0, 0, 0, 0, 0, 0,
+ fb16Lane, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ fb32Lane
+};
+
+void
+fbBltOne(FbStip * src, FbStride srcStride, /* FbStip units per scanline */
+ int srcX, /* bit position of source */
+ FbBits * dst, FbStride dstStride, /* FbBits units per scanline */
+ int dstX, /* bit position of dest */
+ int dstBpp, /* bits per destination unit */
+ int width, /* width in bits of destination */
+ int height, /* height in scanlines */
+ FbBits fgand, /* rrop values */
+ FbBits fgxor, FbBits bgand, FbBits bgxor)
+{
+ const FbBits *fbBits;
+ FbBits *srcEnd;
+ int pixelsPerDst; /* dst pixels per FbBits */
+ int unitsPerSrc; /* src patterns per FbStip */
+ int leftShift, rightShift; /* align source with dest */
+ FbBits startmask, endmask; /* dest scanline masks */
+ FbStip bits = 0, bitsLeft, bitsRight; /* source bits */
+ FbStip left;
+ FbBits mask;
+ int nDst; /* dest longwords (w.o. end) */
+ int w;
+ int n, nmiddle;
+ int dstS; /* stipple-relative dst X coordinate */
+ Bool copy; /* accelerate dest-invariant */
+ Bool transparent; /* accelerate 0 nop */
+ int srcinc; /* source units consumed */
+ Bool endNeedsLoad = FALSE; /* need load for endmask */
+ const CARD8 *fbLane;
+ int startbyte, endbyte;
+
+ /*
+ * Do not read past the end of the buffer!
+ */
+ srcEnd = src + height * srcStride;
+
+ /*
+ * Number of destination units in FbBits == number of stipple pixels
+ * used each time
+ */
+ pixelsPerDst = FB_UNIT / dstBpp;
+
+ /*
+ * Number of source stipple patterns in FbStip
+ */
+ unitsPerSrc = FB_STIP_UNIT / pixelsPerDst;
+
+ copy = FALSE;
+ transparent = FALSE;
+ if (bgand == 0 && fgand == 0)
+ copy = TRUE;
+ else if (bgand == FB_ALLONES && bgxor == 0)
+ transparent = TRUE;
+
+ /*
+ * Adjust source and dest to nearest FbBits boundary
+ */
+ src += srcX >> FB_STIP_SHIFT;
+ dst += dstX >> FB_SHIFT;
+ srcX &= FB_STIP_MASK;
+ dstX &= FB_MASK;
+
+ FbMaskBitsBytes(dstX, width, copy,
+ startmask, startbyte, nmiddle, endmask, endbyte);
+
+ /*
+ * Compute effective dest alignment requirement for
+ * source -- must align source to dest unit boundary
+ */
+ dstS = dstX / dstBpp;
+ /*
+ * Compute shift constants for effective alignement
+ */
+ if (srcX >= dstS) {
+ leftShift = srcX - dstS;
+ rightShift = FB_STIP_UNIT - leftShift;
+ } else {
+ rightShift = dstS - srcX;
+ leftShift = FB_STIP_UNIT - rightShift;
+ }
+ /*
+ * Get pointer to stipple mask array for this depth
+ */
+ fbBits = 0; /* unused */
+ if (pixelsPerDst <= 8)
+ fbBits = fbStippleTable[pixelsPerDst];
+ fbLane = 0;
+ if (transparent && fgand == 0 && dstBpp >= 8)
+ fbLane = fbLaneTable[dstBpp];
+
+ /*
+ * Compute total number of destination words written, but
+ * don't count endmask
+ */
+ nDst = nmiddle;
+ if (startmask)
+ nDst++;
+
+ dstStride -= nDst;
+
+ /*
+ * Compute total number of source words consumed
+ */
+
+ srcinc = (nDst + unitsPerSrc - 1) / unitsPerSrc;
+
+ if (srcX > dstS)
+ srcinc++;
+ if (endmask) {
+ endNeedsLoad = nDst % unitsPerSrc == 0;
+ if (endNeedsLoad)
+ srcinc++;
+ }
+
+ srcStride -= srcinc;
+
+ /*
+ * Copy rectangle
+ */
+ while (height--) {
+ w = nDst; /* total units across scanline */
+ n = unitsPerSrc; /* units avail in single stipple */
+ if (n > w)
+ n = w;
+
+ bitsLeft = 0;
+ if (srcX > dstS)
+ bitsLeft = READ(src++);
+ if (n) {
+ /*
+ * Load first set of stipple bits
+ */
+ LoadBits;
+
+ /*
+ * Consume stipple bits for startmask
+ */
+ if (startmask) {
+ mask = fbBits[FbLeftStipBits(bits, pixelsPerDst)];
+ if (fbLane) {
+ fbTransparentSpan(dst, mask & startmask, fgxor, 1);
+ } else {
+ if (mask || !transparent)
+ FbDoLeftMaskByteStippleRRop(dst, mask,
+ fgand, fgxor, bgand, bgxor,
+ startbyte, startmask);
+ }
+ bits = FbStipLeft(bits, pixelsPerDst);
+ dst++;
+ n--;
+ w--;
+ }
+ /*
+ * Consume stipple bits across scanline
+ */
+ for (;;) {
+ w -= n;
+ if (copy) {
+ while (n--) {
+#if FB_UNIT > 32
+ if (pixelsPerDst == 16)
+ mask = FbStipple16Bits(FbLeftStipBits(bits, 16));
+ else
+#endif
+ mask = fbBits[FbLeftStipBits(bits, pixelsPerDst)];
+ WRITE(dst, FbOpaqueStipple(mask, fgxor, bgxor));
+ dst++;
+ bits = FbStipLeft(bits, pixelsPerDst);
+ }
+ }
+ else {
+ if (fbLane) {
+ while (bits && n) {
+ switch (fbLane[FbLeftStipBits(bits, pixelsPerDst)]) {
+ LaneCases((CARD8 *) dst);
+ }
+ bits = FbStipLeft(bits, pixelsPerDst);
+ dst++;
+ n--;
+ }
+ dst += n;
+ } else {
+ while (n--) {
+ left = FbLeftStipBits(bits, pixelsPerDst);
+ if (left || !transparent) {
+ mask = fbBits[left];
+ WRITE(dst, FbStippleRRop(READ(dst), mask,
+ fgand, fgxor, bgand,
+ bgxor));
+ }
+ dst++;
+ bits = FbStipLeft(bits, pixelsPerDst);
+ }
+ }
+ }
+ if (!w)
+ break;
+ /*
+ * Load another set and reset number of available units
+ */
+ LoadBits;
+ n = unitsPerSrc;
+ if (n > w)
+ n = w;
+ }
+ }
+ /*
+ * Consume stipple bits for endmask
+ */
+ if (endmask) {
+ if (endNeedsLoad) {
+ LoadBits;
+ }
+ mask = fbBits[FbLeftStipBits(bits, pixelsPerDst)];
+ if (fbLane) {
+ fbTransparentSpan(dst, mask & endmask, fgxor, 1);
+ } else {
+ if (mask || !transparent)
+ FbDoRightMaskByteStippleRRop(dst, mask,
+ fgand, fgxor, bgand, bgxor,
+ endbyte, endmask);
+ }
+ }
+ dst += dstStride;
+ src += srcStride;
+ }
+}
+
+/*
+ * Not very efficient, but simple -- copy a single plane
+ * from an N bit image to a 1 bit image
+ */
+
+void
+fbBltPlane(FbBits * src,
+ FbStride srcStride,
+ int srcX,
+ int srcBpp,
+ FbStip * dst,
+ FbStride dstStride,
+ int dstX,
+ int width,
+ int height,
+ FbStip fgand,
+ FbStip fgxor, FbStip bgand, FbStip bgxor, Pixel planeMask)
+{
+ FbBits *s;
+ FbBits pm;
+ FbBits srcMask;
+ FbBits srcMaskFirst;
+ FbBits srcMask0 = 0;
+ FbBits srcBits;
+
+ FbStip dstBits;
+ FbStip *d;
+ FbStip dstMask;
+ FbStip dstMaskFirst;
+ FbStip dstUnion;
+ int w;
+ int wt;
+
+ if (!width)
+ return;
+
+ src += srcX >> FB_SHIFT;
+ srcX &= FB_MASK;
+
+ dst += dstX >> FB_STIP_SHIFT;
+ dstX &= FB_STIP_MASK;
+
+ w = width / srcBpp;
+
+ pm = fbReplicatePixel(planeMask, srcBpp);
+ srcMaskFirst = pm & FbBitsMask(srcX, srcBpp);
+ srcMask0 = pm & FbBitsMask(0, srcBpp);
+
+ dstMaskFirst = FbStipMask(dstX, 1);
+ while (height--) {
+ d = dst;
+ dst += dstStride;
+ s = src;
+ src += srcStride;
+
+ srcMask = srcMaskFirst;
+ srcBits = READ(s++);
+
+ dstMask = dstMaskFirst;
+ dstUnion = 0;
+ dstBits = 0;
+
+ wt = w;
+
+ while (wt--) {
+ if (!srcMask) {
+ srcBits = READ(s++);
+ srcMask = srcMask0;
+ }
+ if (!dstMask) {
+ WRITE(d, FbStippleRRopMask(READ(d), dstBits,
+ fgand, fgxor, bgand, bgxor,
+ dstUnion));
+ d++;
+ dstMask = FbStipMask(0, 1);
+ dstUnion = 0;
+ dstBits = 0;
+ }
+ if (srcBits & srcMask)
+ dstBits |= dstMask;
+ dstUnion |= dstMask;
+ if (srcBpp == FB_UNIT)
+ srcMask = 0;
+ else
+ srcMask = FbScrRight(srcMask, srcBpp);
+ dstMask = FbStipRight(dstMask, 1);
+ }
+ if (dstUnion)
+ WRITE(d, FbStippleRRopMask(READ(d), dstBits,
+ fgand, fgxor, bgand, bgxor, dstUnion));
+ }
+}