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authorAnas Nashif <anas.nashif@intel.com>2012-12-20 20:15:32 -0800
committerAnas Nashif <anas.nashif@intel.com>2012-12-20 20:15:32 -0800
commit81f1c64e30d2ea59604a628bca9f1d04b1f82afb (patch)
tree24fef6ba91ee63db41bbf6940dd2e8bdc348ac89 /src/hash.c
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Imported Upstream version 1.13.4upstream/1.13.4
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+/* Hash tables.
+ Copyright (C) 2000, 2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008,
+ 2009, 2010, 2011 Free Software Foundation, Inc.
+
+This file is part of GNU Wget.
+
+GNU Wget is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 3 of the License, or (at
+your option) any later version.
+
+GNU Wget is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Wget. If not, see <http://www.gnu.org/licenses/>.
+
+Additional permission under GNU GPL version 3 section 7
+
+If you modify this program, or any covered work, by linking or
+combining it with the OpenSSL project's OpenSSL library (or a
+modified version of that library), containing parts covered by the
+terms of the OpenSSL or SSLeay licenses, the Free Software Foundation
+grants you additional permission to convey the resulting work.
+Corresponding Source for a non-source form of such a combination
+shall include the source code for the parts of OpenSSL used as well
+as that of the covered work. */
+
+/* With -DSTANDALONE, this file can be compiled outside Wget source
+ tree. To test, also use -DTEST. */
+
+#ifndef STANDALONE
+# include "wget.h"
+#endif
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <assert.h>
+#include <string.h>
+#include <limits.h>
+
+#ifndef STANDALONE
+/* Get Wget's utility headers. */
+# include "utils.h"
+#else
+/* Make do without them. */
+# define xnew(x) xmalloc (sizeof (x))
+# define xnew_array(type, x) xmalloc (sizeof (type) * (x))
+# define xmalloc malloc
+# define xfree free
+# ifndef countof
+# define countof(x) (sizeof (x) / sizeof ((x)[0]))
+# endif
+# include <ctype.h>
+# define c_tolower(x) tolower ((unsigned char) (x))
+# ifdef HAVE_STDINT_H
+# include <stdint.h>
+# else
+ typedef unsigned long uintptr_t;
+# endif
+#endif
+
+#include "hash.h"
+
+/* INTERFACE:
+
+ Hash tables are a technique used to implement mapping between
+ objects with near-constant-time access and storage. The table
+ associates keys to values, and a value can be very quickly
+ retrieved by providing the key. Fast lookup tables are typically
+ implemented as hash tables.
+
+ The entry points are
+ hash_table_new -- creates the table.
+ hash_table_destroy -- destroys the table.
+ hash_table_put -- establishes or updates key->value mapping.
+ hash_table_get -- retrieves value of key.
+ hash_table_get_pair -- get key/value pair for key.
+ hash_table_contains -- test whether the table contains key.
+ hash_table_remove -- remove key->value mapping for given key.
+ hash_table_for_each -- call function for each table entry.
+ hash_table_iterate -- iterate over entries in hash table.
+ hash_table_iter_next -- return next element during iteration.
+ hash_table_clear -- clear hash table contents.
+ hash_table_count -- return the number of entries in the table.
+
+ The hash table grows internally as new entries are added and is not
+ limited in size, except by available memory. The table doubles
+ with each resize, which ensures that the amortized time per
+ operation remains constant.
+
+ If not instructed otherwise, tables created by hash_table_new
+ consider the keys to be equal if their pointer values are the same.
+ You can use make_string_hash_table to create tables whose keys are
+ considered equal if their string contents are the same. In the
+ general case, the criterion of equality used to compare keys is
+ specified at table creation time with two callback functions,
+ "hash" and "test". The hash function transforms the key into an
+ arbitrary number that must be the same for two equal keys. The
+ test function accepts two keys and returns non-zero if they are to
+ be considered equal.
+
+ Note that neither keys nor values are copied when inserted into the
+ hash table, so they must exist for the lifetime of the table. This
+ means that e.g. the use of static strings is OK, but objects with a
+ shorter life-time probably need to be copied (with strdup() or the
+ like in the case of strings) before being inserted. */
+
+/* IMPLEMENTATION:
+
+ The hash table is implemented as an open-addressed table with
+ linear probing collision resolution.
+
+ The above means that all the cells (each cell containing a key and
+ a value pointer) are stored in a contiguous array. Array position
+ of each cell is determined by the hash value of its key and the
+ size of the table: location := hash(key) % size. If two different
+ keys end up on the same position (collide), the one that came
+ second is stored in the first unoccupied cell that follows it.
+ This collision resolution technique is called "linear probing".
+
+ There are more advanced collision resolution methods (quadratic
+ probing, double hashing), but we don't use them because they incur
+ more non-sequential access to the array, which results in worse CPU
+ cache behavior. Linear probing works well as long as the
+ count/size ratio (fullness) is kept below 75%. We make sure to
+ grow and rehash the table whenever this threshold is exceeded.
+
+ Collisions complicate deletion because simply clearing a cell
+ followed by previously collided entries would cause those neighbors
+ to not be picked up by find_cell later. One solution is to leave a
+ "tombstone" marker instead of clearing the cell, and another is to
+ recalculate the positions of adjacent cells. We take the latter
+ approach because it results in less bookkeeping garbage and faster
+ retrieval at the (slight) expense of deletion. */
+
+/* Maximum allowed fullness: when hash table's fullness exceeds this
+ value, the table is resized. */
+#define HASH_MAX_FULLNESS 0.75
+
+/* The hash table size is multiplied by this factor (and then rounded
+ to the next prime) with each resize. This guarantees infrequent
+ resizes. */
+#define HASH_RESIZE_FACTOR 2
+
+struct cell {
+ void *key;
+ void *value;
+};
+
+typedef unsigned long (*hashfun_t) (const void *);
+typedef int (*testfun_t) (const void *, const void *);
+
+struct hash_table {
+ hashfun_t hash_function;
+ testfun_t test_function;
+
+ struct cell *cells; /* contiguous array of cells. */
+ int size; /* size of the array. */
+
+ int count; /* number of occupied entries. */
+ int resize_threshold; /* after size exceeds this number of
+ entries, resize the table. */
+ int prime_offset; /* the offset of the current prime in
+ the prime table. */
+};
+
+/* We use the all-bits-set constant (INVALID_PTR) marker to mean that
+ a cell is empty. It is unaligned and therefore illegal as a
+ pointer. INVALID_PTR_CHAR (0xff) is the single-character constant
+ used to initialize the entire cells array as empty.
+
+ The all-bits-set value is a better choice than NULL because it
+ allows the use of NULL/0 keys. Since the keys are either integers
+ or pointers, the only key that cannot be used is the integer value
+ -1. This is acceptable because it still allows the use of
+ nonnegative integer keys. */
+
+#define INVALID_PTR ((void *) ~(uintptr_t) 0)
+#ifndef UCHAR_MAX
+# define UCHAR_MAX 0xff
+#endif
+#define INVALID_PTR_CHAR UCHAR_MAX
+
+/* Whether the cell C is occupied (non-empty). */
+#define CELL_OCCUPIED(c) ((c)->key != INVALID_PTR)
+
+/* Clear the cell C, i.e. mark it as empty (unoccupied). */
+#define CLEAR_CELL(c) ((c)->key = INVALID_PTR)
+
+/* "Next" cell is the cell following C, but wrapping back to CELLS
+ when C would reach CELLS+SIZE. */
+#define NEXT_CELL(c, cells, size) (c != cells + (size - 1) ? c + 1 : cells)
+
+/* Loop over occupied cells starting at C, terminating the loop when
+ an empty cell is encountered. */
+#define FOREACH_OCCUPIED_ADJACENT(c, cells, size) \
+ for (; CELL_OCCUPIED (c); c = NEXT_CELL (c, cells, size))
+
+/* Return the position of KEY in hash table SIZE large, hash function
+ being HASHFUN. */
+#define HASH_POSITION(key, hashfun, size) ((hashfun) (key) % size)
+
+/* Find a prime near, but greather than or equal to SIZE. The primes
+ are looked up from a table with a selection of primes convenient
+ for this purpose.
+
+ PRIME_OFFSET is a minor optimization: it specifies start position
+ for the search for the large enough prime. The final offset is
+ stored in the same variable. That way the list of primes does not
+ have to be scanned from the beginning each time around. */
+
+static int
+prime_size (int size, int *prime_offset)
+{
+ static const int primes[] = {
+ 13, 19, 29, 41, 59, 79, 107, 149, 197, 263, 347, 457, 599, 787, 1031,
+ 1361, 1777, 2333, 3037, 3967, 5167, 6719, 8737, 11369, 14783,
+ 19219, 24989, 32491, 42257, 54941, 71429, 92861, 120721, 156941,
+ 204047, 265271, 344857, 448321, 582821, 757693, 985003, 1280519,
+ 1664681, 2164111, 2813353, 3657361, 4754591, 6180989, 8035301,
+ 10445899, 13579681, 17653589, 22949669, 29834603, 38784989,
+ 50420551, 65546729, 85210757, 110774011, 144006217, 187208107,
+ 243370577, 316381771, 411296309, 534685237, 695090819, 903618083,
+ 1174703521, 1527114613, 1837299131, 2147483647
+ };
+ size_t i;
+
+ for (i = *prime_offset; i < countof (primes); i++)
+ if (primes[i] >= size)
+ {
+ /* Set the offset to the next prime. That is safe because,
+ next time we are called, it will be with a larger SIZE,
+ which means we could never return the same prime anyway.
+ (If that is not the case, the caller can simply reset
+ *prime_offset.) */
+ *prime_offset = i + 1;
+ return primes[i];
+ }
+
+ abort ();
+}
+
+static int cmp_pointer (const void *, const void *);
+
+/* Create a hash table with hash function HASH_FUNCTION and test
+ function TEST_FUNCTION. The table is empty (its count is 0), but
+ pre-allocated to store at least ITEMS items.
+
+ ITEMS is the number of items that the table can accept without
+ needing to resize. It is useful when creating a table that is to
+ be immediately filled with a known number of items. In that case,
+ the regrows are a waste of time, and specifying ITEMS correctly
+ will avoid them altogether.
+
+ Note that hash tables grow dynamically regardless of ITEMS. The
+ only use of ITEMS is to preallocate the table and avoid unnecessary
+ dynamic regrows. Don't bother making ITEMS prime because it's not
+ used as size unchanged. To start with a small table that grows as
+ needed, simply specify zero ITEMS.
+
+ If hash and test callbacks are not specified, identity mapping is
+ assumed, i.e. pointer values are used for key comparison. (Common
+ Lisp calls such tables EQ hash tables, and Java calls them
+ IdentityHashMaps.) If your keys require different comparison,
+ specify hash and test functions. For easy use of C strings as hash
+ keys, you can use the convenience functions make_string_hash_table
+ and make_nocase_string_hash_table. */
+
+struct hash_table *
+hash_table_new (int items,
+ unsigned long (*hash_function) (const void *),
+ int (*test_function) (const void *, const void *))
+{
+ int size;
+ struct hash_table *ht = xnew (struct hash_table);
+
+ ht->hash_function = hash_function ? hash_function : hash_pointer;
+ ht->test_function = test_function ? test_function : cmp_pointer;
+
+ /* If the size of struct hash_table ever becomes a concern, this
+ field can go. (Wget doesn't create many hashes.) */
+ ht->prime_offset = 0;
+
+ /* Calculate the size that ensures that the table will store at
+ least ITEMS keys without the need to resize. */
+ size = 1 + items / HASH_MAX_FULLNESS;
+ size = prime_size (size, &ht->prime_offset);
+ ht->size = size;
+ ht->resize_threshold = size * HASH_MAX_FULLNESS;
+ /*assert (ht->resize_threshold >= items);*/
+
+ ht->cells = xnew_array (struct cell, ht->size);
+
+ /* Mark cells as empty. We use 0xff rather than 0 to mark empty
+ keys because it allows us to use NULL/0 as keys. */
+ memset (ht->cells, INVALID_PTR_CHAR, size * sizeof (struct cell));
+
+ ht->count = 0;
+
+ return ht;
+}
+
+/* Free the data associated with hash table HT. */
+
+void
+hash_table_destroy (struct hash_table *ht)
+{
+ xfree (ht->cells);
+ xfree (ht);
+}
+
+/* The heart of most functions in this file -- find the cell whose
+ KEY is equal to key, using linear probing. Returns the cell
+ that matches KEY, or the first empty cell if none matches. */
+
+static inline struct cell *
+find_cell (const struct hash_table *ht, const void *key)
+{
+ struct cell *cells = ht->cells;
+ int size = ht->size;
+ struct cell *c = cells + HASH_POSITION (key, ht->hash_function, size);
+ testfun_t equals = ht->test_function;
+
+ FOREACH_OCCUPIED_ADJACENT (c, cells, size)
+ if (equals (key, c->key))
+ break;
+ return c;
+}
+
+/* Get the value that corresponds to the key KEY in the hash table HT.
+ If no value is found, return NULL. Note that NULL is a legal value
+ for value; if you are storing NULLs in your hash table, you can use
+ hash_table_contains to be sure that a (possibly NULL) value exists
+ in the table. Or, you can use hash_table_get_pair instead of this
+ function. */
+
+void *
+hash_table_get (const struct hash_table *ht, const void *key)
+{
+ struct cell *c = find_cell (ht, key);
+ if (CELL_OCCUPIED (c))
+ return c->value;
+ else
+ return NULL;
+}
+
+/* Like hash_table_get, but writes out the pointers to both key and
+ value. Returns non-zero on success. */
+
+int
+hash_table_get_pair (const struct hash_table *ht, const void *lookup_key,
+ void *orig_key, void *value)
+{
+ struct cell *c = find_cell (ht, lookup_key);
+ if (CELL_OCCUPIED (c))
+ {
+ if (orig_key)
+ *(void **)orig_key = c->key;
+ if (value)
+ *(void **)value = c->value;
+ return 1;
+ }
+ else
+ return 0;
+}
+
+/* Return 1 if HT contains KEY, 0 otherwise. */
+
+int
+hash_table_contains (const struct hash_table *ht, const void *key)
+{
+ struct cell *c = find_cell (ht, key);
+ return CELL_OCCUPIED (c);
+}
+
+/* Grow hash table HT as necessary, and rehash all the key-value
+ mappings. */
+
+static void
+grow_hash_table (struct hash_table *ht)
+{
+ hashfun_t hasher = ht->hash_function;
+ struct cell *old_cells = ht->cells;
+ struct cell *old_end = ht->cells + ht->size;
+ struct cell *c, *cells;
+ int newsize;
+
+ newsize = prime_size (ht->size * HASH_RESIZE_FACTOR, &ht->prime_offset);
+#if 0
+ printf ("growing from %d to %d; fullness %.2f%% to %.2f%%\n",
+ ht->size, newsize,
+ 100.0 * ht->count / ht->size,
+ 100.0 * ht->count / newsize);
+#endif
+
+ ht->size = newsize;
+ ht->resize_threshold = newsize * HASH_MAX_FULLNESS;
+
+ cells = xnew_array (struct cell, newsize);
+ memset (cells, INVALID_PTR_CHAR, newsize * sizeof (struct cell));
+ ht->cells = cells;
+
+ for (c = old_cells; c < old_end; c++)
+ if (CELL_OCCUPIED (c))
+ {
+ struct cell *new_c;
+ /* We don't need to test for uniqueness of keys because they
+ come from the hash table and are therefore known to be
+ unique. */
+ new_c = cells + HASH_POSITION (c->key, hasher, newsize);
+ FOREACH_OCCUPIED_ADJACENT (new_c, cells, newsize)
+ ;
+ *new_c = *c;
+ }
+
+ xfree (old_cells);
+}
+
+/* Put VALUE in the hash table HT under the key KEY. This regrows the
+ table if necessary. */
+
+void
+hash_table_put (struct hash_table *ht, const void *key, void *value)
+{
+ struct cell *c = find_cell (ht, key);
+ if (CELL_OCCUPIED (c))
+ {
+ /* update existing item */
+ c->key = (void *)key; /* const? */
+ c->value = value;
+ return;
+ }
+
+ /* If adding the item would make the table exceed max. fullness,
+ grow the table first. */
+ if (ht->count >= ht->resize_threshold)
+ {
+ grow_hash_table (ht);
+ c = find_cell (ht, key);
+ }
+
+ /* add new item */
+ ++ht->count;
+ c->key = (void *)key; /* const? */
+ c->value = value;
+}
+
+/* Remove KEY->value mapping from HT. Return 0 if there was no such
+ entry; return 1 if an entry was removed. */
+
+int
+hash_table_remove (struct hash_table *ht, const void *key)
+{
+ struct cell *c = find_cell (ht, key);
+ if (!CELL_OCCUPIED (c))
+ return 0;
+ else
+ {
+ int size = ht->size;
+ struct cell *cells = ht->cells;
+ hashfun_t hasher = ht->hash_function;
+
+ CLEAR_CELL (c);
+ --ht->count;
+
+ /* Rehash all the entries following C. The alternative
+ approach is to mark the entry as deleted, i.e. create a
+ "tombstone". That speeds up removal, but leaves a lot of
+ garbage and slows down hash_table_get and hash_table_put. */
+
+ c = NEXT_CELL (c, cells, size);
+ FOREACH_OCCUPIED_ADJACENT (c, cells, size)
+ {
+ const void *key2 = c->key;
+ struct cell *c_new;
+
+ /* Find the new location for the key. */
+ c_new = cells + HASH_POSITION (key2, hasher, size);
+ FOREACH_OCCUPIED_ADJACENT (c_new, cells, size)
+ if (key2 == c_new->key)
+ /* The cell C (key2) is already where we want it (in
+ C_NEW's "chain" of keys.) */
+ goto next_rehash;
+
+ *c_new = *c;
+ CLEAR_CELL (c);
+
+ next_rehash:
+ ;
+ }
+ return 1;
+ }
+}
+
+/* Clear HT of all entries. After calling this function, the count
+ and the fullness of the hash table will be zero. The size will
+ remain unchanged. */
+
+void
+hash_table_clear (struct hash_table *ht)
+{
+ memset (ht->cells, INVALID_PTR_CHAR, ht->size * sizeof (struct cell));
+ ht->count = 0;
+}
+
+/* Call FN for each entry in HT. FN is called with three arguments:
+ the key, the value, and ARG. When FN returns a non-zero value, the
+ mapping stops.
+
+ It is undefined what happens if you add or remove entries in the
+ hash table while hash_table_for_each is running. The exception is
+ the entry you're currently mapping over; you may call
+ hash_table_put or hash_table_remove on that entry's key. That is
+ also the reason why this function cannot be implemented in terms of
+ hash_table_iterate. */
+
+void
+hash_table_for_each (struct hash_table *ht,
+ int (*fn) (void *, void *, void *), void *arg)
+{
+ struct cell *c = ht->cells;
+ struct cell *end = ht->cells + ht->size;
+
+ for (; c < end; c++)
+ if (CELL_OCCUPIED (c))
+ {
+ void *key;
+ repeat:
+ key = c->key;
+ if (fn (key, c->value, arg))
+ return;
+ /* hash_table_remove might have moved the adjacent cells. */
+ if (c->key != key && CELL_OCCUPIED (c))
+ goto repeat;
+ }
+}
+
+/* Initiate iteration over HT. Entries are obtained with
+ hash_table_iter_next, a typical iteration loop looking like this:
+
+ hash_table_iterator iter;
+ for (hash_table_iterate (ht, &iter); hash_table_iter_next (&iter); )
+ ... do something with iter.key and iter.value ...
+
+ The iterator does not need to be deallocated after use. The hash
+ table must not be modified while being iterated over. */
+
+void
+hash_table_iterate (struct hash_table *ht, hash_table_iterator *iter)
+{
+ iter->pos = ht->cells;
+ iter->end = ht->cells + ht->size;
+}
+
+/* Get the next hash table entry. ITER is an iterator object
+ initialized using hash_table_iterate. While there are more
+ entries, the key and value pointers are stored to ITER->key and
+ ITER->value respectively and 1 is returned. When there are no more
+ entries, 0 is returned.
+
+ If the hash table is modified between calls to this function, the
+ result is undefined. */
+
+int
+hash_table_iter_next (hash_table_iterator *iter)
+{
+ struct cell *c = iter->pos;
+ struct cell *end = iter->end;
+ for (; c < end; c++)
+ if (CELL_OCCUPIED (c))
+ {
+ iter->key = c->key;
+ iter->value = c->value;
+ iter->pos = c + 1;
+ return 1;
+ }
+ return 0;
+}
+
+/* Return the number of elements in the hash table. This is not the
+ same as the physical size of the hash table, which is always
+ greater than the number of elements. */
+
+int
+hash_table_count (const struct hash_table *ht)
+{
+ return ht->count;
+}
+
+/* Functions from this point onward are meant for convenience and
+ don't strictly belong to this file. However, this is as good a
+ place for them as any. */
+
+/* Guidelines for creating custom hash and test functions:
+
+ - The test function returns non-zero for keys that are considered
+ "equal", zero otherwise.
+
+ - The hash function returns a number that represents the
+ "distinctness" of the object. In more precise terms, it means
+ that for any two objects that test "equal" under the test
+ function, the hash function MUST produce the same result.
+
+ This does not mean that all different objects must produce
+ different values (that would be "perfect" hashing), only that
+ non-distinct objects must produce the same values! For instance,
+ a hash function that returns 0 for any given object is a
+ perfectly valid (albeit extremely bad) hash function. A hash
+ function that hashes a string by adding up all its characters is
+ another example of a valid (but still quite bad) hash function.
+
+ It is not hard to make hash and test functions agree about
+ equality. For example, if the test function compares strings
+ case-insensitively, the hash function can lower-case the
+ characters when calculating the hash value. That ensures that
+ two strings differing only in case will hash the same.
+
+ - To prevent performance degradation, choose a hash function with
+ as good "spreading" as possible. A good hash function will use
+ all the bits of the input when calculating the hash, and will
+ react to even small changes in input with a completely different
+ output. But don't make the hash function itself overly slow,
+ because you'll be incurring a non-negligible overhead to all hash
+ table operations. */
+
+/*
+ * Support for hash tables whose keys are strings.
+ *
+ */
+
+/* Base 31 hash function. Taken from Gnome's glib, modified to use
+ standard C types.
+
+ We used to use the popular hash function from the Dragon Book, but
+ this one seems to perform much better, both by being faster and by
+ generating less collisions. */
+
+static unsigned long
+hash_string (const void *key)
+{
+ const char *p = key;
+ unsigned int h = *p;
+
+ if (h)
+ for (p += 1; *p != '\0'; p++)
+ h = (h << 5) - h + *p;
+
+ return h;
+}
+
+/* Frontend for strcmp usable for hash tables. */
+
+static int
+cmp_string (const void *s1, const void *s2)
+{
+ return !strcmp ((const char *)s1, (const char *)s2);
+}
+
+/* Return a hash table of preallocated to store at least ITEMS items
+ suitable to use strings as keys. */
+
+struct hash_table *
+make_string_hash_table (int items)
+{
+ return hash_table_new (items, hash_string, cmp_string);
+}
+
+/*
+ * Support for hash tables whose keys are strings, but which are
+ * compared case-insensitively.
+ *
+ */
+
+/* Like hash_string, but produce the same hash regardless of the case. */
+
+static unsigned long
+hash_string_nocase (const void *key)
+{
+ const char *p = key;
+ unsigned int h = c_tolower (*p);
+
+ if (h)
+ for (p += 1; *p != '\0'; p++)
+ h = (h << 5) - h + c_tolower (*p);
+
+ return h;
+}
+
+/* Like string_cmp, but doing case-insensitive compareison. */
+
+static int
+string_cmp_nocase (const void *s1, const void *s2)
+{
+ return !strcasecmp ((const char *)s1, (const char *)s2);
+}
+
+/* Like make_string_hash_table, but uses string_hash_nocase and
+ string_cmp_nocase. */
+
+struct hash_table *
+make_nocase_string_hash_table (int items)
+{
+ return hash_table_new (items, hash_string_nocase, string_cmp_nocase);
+}
+
+/* Hashing of numeric values, such as pointers and integers.
+
+ This implementation is the Robert Jenkins' 32 bit Mix Function,
+ with a simple adaptation for 64-bit values. According to Jenkins
+ it should offer excellent spreading of values. Unlike the popular
+ Knuth's multiplication hash, this function doesn't need to know the
+ hash table size to work. */
+
+unsigned long
+hash_pointer (const void *ptr)
+{
+ uintptr_t key = (uintptr_t) ptr;
+ key += (key << 12);
+ key ^= (key >> 22);
+ key += (key << 4);
+ key ^= (key >> 9);
+ key += (key << 10);
+ key ^= (key >> 2);
+ key += (key << 7);
+ key ^= (key >> 12);
+#if SIZEOF_VOID_P > 4
+ key += (key << 44);
+ key ^= (key >> 54);
+ key += (key << 36);
+ key ^= (key >> 41);
+ key += (key << 42);
+ key ^= (key >> 34);
+ key += (key << 39);
+ key ^= (key >> 44);
+#endif
+ return (unsigned long) key;
+}
+
+static int
+cmp_pointer (const void *ptr1, const void *ptr2)
+{
+ return ptr1 == ptr2;
+}
+
+#ifdef TEST
+
+#include <stdio.h>
+#include <string.h>
+
+void
+print_hash (struct hash_table *sht)
+{
+ hash_table_iterator iter;
+ int count = 0;
+
+ for (hash_table_iterate (sht, &iter); hash_table_iter_next (&iter);
+ ++count)
+ printf ("%s: %s\n", iter.key, iter.value);
+ assert (count == sht->count);
+}
+
+int
+main (void)
+{
+ struct hash_table *ht = make_string_hash_table (0);
+ char line[80];
+ while ((fgets (line, sizeof (line), stdin)))
+ {
+ int len = strlen (line);
+ if (len <= 1)
+ continue;
+ line[--len] = '\0';
+ if (!hash_table_contains (ht, line))
+ hash_table_put (ht, strdup (line), "here I am!");
+#if 1
+ if (len % 5 == 0)
+ {
+ char *line_copy;
+ if (hash_table_get_pair (ht, line, &line_copy, NULL))
+ {
+ hash_table_remove (ht, line);
+ xfree (line_copy);
+ }
+ }
+#endif
+ }
+#if 0
+ print_hash (ht);
+#endif
+#if 1
+ printf ("%d %d\n", ht->count, ht->size);
+#endif
+ return 0;
+}
+#endif /* TEST */