diff options
-rw-r--r-- | snappy-sinksource.cc | 33 | ||||
-rw-r--r-- | snappy-sinksource.h | 47 | ||||
-rw-r--r-- | snappy.cc | 249 | ||||
-rw-r--r-- | snappy.h | 20 | ||||
-rw-r--r-- | snappy_unittest.cc | 72 |
5 files changed, 420 insertions, 1 deletions
diff --git a/snappy-sinksource.cc b/snappy-sinksource.cc index 5844552..369a132 100644 --- a/snappy-sinksource.cc +++ b/snappy-sinksource.cc @@ -40,6 +40,21 @@ char* Sink::GetAppendBuffer(size_t length, char* scratch) { return scratch; } +char* Sink::GetAppendBufferVariable( + size_t min_size, size_t desired_size_hint, char* scratch, + size_t scratch_size, size_t* allocated_size) { + *allocated_size = scratch_size; + return scratch; +} + +void Sink::AppendAndTakeOwnership( + char* bytes, size_t n, + void (*deleter)(void*, const char*, size_t), + void *deleter_arg) { + Append(bytes, n); + (*deleter)(deleter_arg, bytes, n); +} + ByteArraySource::~ByteArraySource() { } size_t ByteArraySource::Available() const { return left_; } @@ -68,4 +83,22 @@ char* UncheckedByteArraySink::GetAppendBuffer(size_t len, char* scratch) { return dest_; } +void UncheckedByteArraySink::AppendAndTakeOwnership( + char* data, size_t n, + void (*deleter)(void*, const char*, size_t), + void *deleter_arg) { + if (data != dest_) { + memcpy(dest_, data, n); + (*deleter)(deleter_arg, data, n); + } + dest_ += n; +} + +char* UncheckedByteArraySink::GetAppendBufferVariable( + size_t min_size, size_t desired_size_hint, char* scratch, + size_t scratch_size, size_t* allocated_size) { + *allocated_size = desired_size_hint; + return dest_; } + +} // namespace snappy diff --git a/snappy-sinksource.h b/snappy-sinksource.h index bc4ac52..8afcdaa 100644 --- a/snappy-sinksource.h +++ b/snappy-sinksource.h @@ -59,6 +59,47 @@ class Sink { // The default implementation always returns the scratch buffer. virtual char* GetAppendBuffer(size_t length, char* scratch); + // For higher performance, Sink implementations can provide custom + // AppendAndTakeOwnership() and GetAppendBufferVariable() methods. + // These methods can reduce the number of copies done during + // compression/decompression. + + // Append "bytes[0,n-1] to the sink. Takes ownership of "bytes" + // and calls the deleter function as (*deleter)(deleter_arg, bytes, n) + // to free the buffer. deleter function must be non NULL. + // + // The default implementation just calls Append and frees "bytes". + // Other implementations may avoid a copy while appending the buffer. + virtual void AppendAndTakeOwnership( + char* bytes, size_t n, void (*deleter)(void*, const char*, size_t), + void *deleter_arg); + + // Returns a writable buffer for appending and writes the buffer's capacity to + // *allocated_size. Guarantees *allocated_size >= min_size. + // May return a pointer to the caller-owned scratch buffer which must have + // scratch_size >= min_size. + // + // The returned buffer is only valid until the next operation + // on this ByteSink. + // + // After writing at most *allocated_size bytes, call Append() with the + // pointer returned from this function and the number of bytes written. + // Many Append() implementations will avoid copying bytes if this function + // returned an internal buffer. + // + // If the sink implementation allocates or reallocates an internal buffer, + // it should use the desired_size_hint if appropriate. If a caller cannot + // provide a reasonable guess at the desired capacity, it should set + // desired_size_hint = 0. + // + // If a non-scratch buffer is returned, the caller may only pass + // a prefix to it to Append(). That is, it is not correct to pass an + // interior pointer to Append(). + // + // The default implementation always returns the scratch buffer. + virtual char* GetAppendBufferVariable( + size_t min_size, size_t desired_size_hint, char* scratch, + size_t scratch_size, size_t* allocated_size); private: // No copying @@ -121,6 +162,12 @@ class UncheckedByteArraySink : public Sink { virtual ~UncheckedByteArraySink(); virtual void Append(const char* data, size_t n); virtual char* GetAppendBuffer(size_t len, char* scratch); + virtual char* GetAppendBufferVariable( + size_t min_size, size_t desired_size_hint, char* scratch, + size_t scratch_size, size_t* allocated_size); + virtual void AppendAndTakeOwnership( + char* bytes, size_t n, void (*deleter)(void*, const char*, size_t), + void *deleter_arg); // Return the current output pointer so that a caller can see how // many bytes were produced. @@ -863,6 +863,7 @@ static bool InternalUncompressAllTags(SnappyDecompressor* decompressor, // Process the entire input decompressor->DecompressAllTags(writer); + writer->Flush(); return (decompressor->eof() && writer->CheckLength()); } @@ -1115,6 +1116,7 @@ class SnappyIOVecWriter { return true; } + inline void Flush() {} }; bool RawUncompressToIOVec(const char* compressed, size_t compressed_length, @@ -1215,6 +1217,10 @@ class SnappyArrayWriter { op_ = op + len; return true; } + inline size_t Produced() const { + return op_ - base_; + } + inline void Flush() {} }; bool RawUncompress(const char* compressed, size_t n, char* uncompressed) { @@ -1269,6 +1275,7 @@ class SnappyDecompressionValidator { produced_ += len; return produced_ <= expected_; } + inline void Flush() {} }; bool IsValidCompressedBuffer(const char* compressed, size_t n) { @@ -1277,6 +1284,11 @@ bool IsValidCompressedBuffer(const char* compressed, size_t n) { return InternalUncompress(&reader, &writer); } +bool IsValidCompressed(Source* compressed) { + SnappyDecompressionValidator writer; + return InternalUncompress(compressed, &writer); +} + void RawCompress(const char* input, size_t input_length, char* compressed, @@ -1300,6 +1312,241 @@ size_t Compress(const char* input, size_t input_length, string* compressed) { return compressed_length; } +// ----------------------------------------------------------------------- +// Sink interface +// ----------------------------------------------------------------------- -} // end namespace snappy +// A type that decompresses into a Sink. The template parameter +// Allocator must export one method "char* Allocate(int size);", which +// allocates a buffer of "size" and appends that to the destination. +template <typename Allocator> +class SnappyScatteredWriter { + Allocator allocator_; + + // We need random access into the data generated so far. Therefore + // we keep track of all of the generated data as an array of blocks. + // All of the blocks except the last have length kBlockSize. + vector<char*> blocks_; + size_t expected_; + + // Total size of all fully generated blocks so far + size_t full_size_; + + // Pointer into current output block + char* op_base_; // Base of output block + char* op_ptr_; // Pointer to next unfilled byte in block + char* op_limit_; // Pointer just past block + + inline size_t Size() const { + return full_size_ + (op_ptr_ - op_base_); + } + + bool SlowAppend(const char* ip, size_t len); + bool SlowAppendFromSelf(size_t offset, size_t len); + + public: + inline explicit SnappyScatteredWriter(const Allocator& allocator) + : allocator_(allocator), + full_size_(0), + op_base_(NULL), + op_ptr_(NULL), + op_limit_(NULL) { + } + + inline void SetExpectedLength(size_t len) { + assert(blocks_.empty()); + expected_ = len; + } + + inline bool CheckLength() const { + return Size() == expected_; + } + + // Return the number of bytes actually uncompressed so far + inline size_t Produced() const { + return Size(); + } + + inline bool Append(const char* ip, size_t len) { + size_t avail = op_limit_ - op_ptr_; + if (len <= avail) { + // Fast path + memcpy(op_ptr_, ip, len); + op_ptr_ += len; + return true; + } else { + return SlowAppend(ip, len); + } + } + + inline bool TryFastAppend(const char* ip, size_t available, size_t length) { + char* op = op_ptr_; + const int space_left = op_limit_ - op; + if (length <= 16 && available >= 16 + kMaximumTagLength && + space_left >= 16) { + // Fast path, used for the majority (about 95%) of invocations. + UNALIGNED_STORE64(op, UNALIGNED_LOAD64(ip)); + UNALIGNED_STORE64(op + 8, UNALIGNED_LOAD64(ip + 8)); + op_ptr_ = op + length; + return true; + } else { + return false; + } + } + + inline bool AppendFromSelf(size_t offset, size_t len) { + // See SnappyArrayWriter::AppendFromSelf for an explanation of + // the "offset - 1u" trick. + if (offset - 1u < op_ptr_ - op_base_) { + const size_t space_left = op_limit_ - op_ptr_; + if (space_left >= len + kMaxIncrementCopyOverflow) { + // Fast path: src and dst in current block. + IncrementalCopyFastPath(op_ptr_ - offset, op_ptr_, len); + op_ptr_ += len; + return true; + } + } + return SlowAppendFromSelf(offset, len); + } + + // Called at the end of the decompress. We ask the allocator + // write all blocks to the sink. + inline void Flush() { allocator_.Flush(Produced()); } +}; + +template<typename Allocator> +bool SnappyScatteredWriter<Allocator>::SlowAppend(const char* ip, size_t len) { + size_t avail = op_limit_ - op_ptr_; + while (len > avail) { + // Completely fill this block + memcpy(op_ptr_, ip, avail); + op_ptr_ += avail; + assert(op_limit_ - op_ptr_ == 0); + full_size_ += (op_ptr_ - op_base_); + len -= avail; + ip += avail; + + // Bounds check + if (full_size_ + len > expected_) { + return false; + } + + // Make new block + size_t bsize = min<size_t>(kBlockSize, expected_ - full_size_); + op_base_ = allocator_.Allocate(bsize); + op_ptr_ = op_base_; + op_limit_ = op_base_ + bsize; + blocks_.push_back(op_base_); + avail = bsize; + } + + memcpy(op_ptr_, ip, len); + op_ptr_ += len; + return true; +} + +template<typename Allocator> +bool SnappyScatteredWriter<Allocator>::SlowAppendFromSelf(size_t offset, + size_t len) { + // Overflow check + // See SnappyArrayWriter::AppendFromSelf for an explanation of + // the "offset - 1u" trick. + const size_t cur = Size(); + if (offset - 1u >= cur) return false; + if (expected_ - cur < len) return false; + + // Currently we shouldn't ever hit this path because Compress() chops the + // input into blocks and does not create cross-block copies. However, it is + // nice if we do not rely on that, since we can get better compression if we + // allow cross-block copies and thus might want to change the compressor in + // the future. + size_t src = cur - offset; + while (len-- > 0) { + char c = blocks_[src >> kBlockLog][src & (kBlockSize-1)]; + Append(&c, 1); + src++; + } + return true; +} + +class SnappySinkAllocator { + public: + explicit SnappySinkAllocator(Sink* dest): dest_(dest) {} + ~SnappySinkAllocator() {} + + char* Allocate(int size) { + Datablock block(new char[size], size); + blocks_.push_back(block); + return block.data; + } + // We flush only at the end, because the writer wants + // random access to the blocks and once we hand the + // block over to the sink, we can't access it anymore. + // Also we don't write more than has been actually written + // to the blocks. + void Flush(size_t size) { + size_t size_written = 0; + size_t block_size; + for (int i = 0; i < blocks_.size(); ++i) { + block_size = min<size_t>(blocks_[i].size, size - size_written); + dest_->AppendAndTakeOwnership(blocks_[i].data, block_size, + &SnappySinkAllocator::Deleter, NULL); + size_written += block_size; + } + blocks_.clear(); + } + + private: + struct Datablock { + char* data; + size_t size; + Datablock(char* p, size_t s) : data(p), size(s) {} + }; + + static void Deleter(void* arg, const char* bytes, size_t size) { + delete[] bytes; + } + + Sink* dest_; + vector<Datablock> blocks_; + + // Note: copying this object is allowed +}; + +size_t UncompressAsMuchAsPossible(Source* compressed, Sink* uncompressed) { + SnappySinkAllocator allocator(uncompressed); + SnappyScatteredWriter<SnappySinkAllocator> writer(allocator); + InternalUncompress(compressed, &writer); + return writer.Produced(); +} + +bool Uncompress(Source* compressed, Sink* uncompressed) { + // Read the uncompressed length from the front of the compressed input + SnappyDecompressor decompressor(compressed); + uint32 uncompressed_len = 0; + if (!decompressor.ReadUncompressedLength(&uncompressed_len)) { + return false; + } + + char c; + size_t allocated_size; + char* buf = uncompressed->GetAppendBufferVariable( + 1, uncompressed_len, &c, 1, &allocated_size); + + // If we can get a flat buffer, then use it, otherwise do block by block + // uncompression + if (allocated_size >= uncompressed_len) { + SnappyArrayWriter writer(buf); + bool result = InternalUncompressAllTags( + &decompressor, &writer, uncompressed_len); + uncompressed->Append(buf, writer.Produced()); + return result; + } else { + SnappySinkAllocator allocator(uncompressed); + SnappyScatteredWriter<SnappySinkAllocator> writer(allocator); + return InternalUncompressAllTags(&decompressor, &writer, uncompressed_len); + } +} + +} // end namespace snappy @@ -84,6 +84,18 @@ namespace snappy { bool Uncompress(const char* compressed, size_t compressed_length, string* uncompressed); + // Decompresses "compressed" to "*uncompressed". + // + // returns false if the message is corrupted and could not be decompressed + bool Uncompress(Source* compressed, Sink* uncompressed); + + // This routine uncompresses as much of the "compressed" as possible + // into sink. It returns the number of valid bytes added to sink + // (extra invalid bytes may have been added due to errors; the caller + // should ignore those). The emitted data typically has length + // GetUncompressedLength(), but may be shorter if an error is + // encountered. + size_t UncompressAsMuchAsPossible(Source* compressed, Sink* uncompressed); // ------------------------------------------------------------------------ // Lower-level character array based routines. May be useful for @@ -164,6 +176,14 @@ namespace snappy { bool IsValidCompressedBuffer(const char* compressed, size_t compressed_length); + // Returns true iff the contents of "compressed" can be uncompressed + // successfully. Does not return the uncompressed data. Takes + // time proportional to *compressed length, but is usually at least + // a factor of four faster than actual decompression. + // On success, consumes all of *compressed. On failure, consumes an + // unspecified prefix of *compressed. + bool IsValidCompressed(Source* compressed); + // The size of a compression block. Note that many parts of the compression // code assumes that kBlockSize <= 65536; in particular, the hash table // can only store 16-bit offsets, and EmitCopy() also assumes the offset diff --git a/snappy_unittest.cc b/snappy_unittest.cc index 5653a2c..4a80f2a 100644 --- a/snappy_unittest.cc +++ b/snappy_unittest.cc @@ -488,6 +488,23 @@ static int VerifyString(const string& input) { return uncompressed.size(); } +static void VerifyStringSink(const string& input) { + string compressed; + DataEndingAtUnreadablePage i(input); + const size_t written = snappy::Compress(i.data(), i.size(), &compressed); + CHECK_EQ(written, compressed.size()); + CHECK_LE(compressed.size(), + snappy::MaxCompressedLength(input.size())); + CHECK(snappy::IsValidCompressedBuffer(compressed.data(), compressed.size())); + + string uncompressed; + uncompressed.resize(input.size()); + snappy::UncheckedByteArraySink sink(string_as_array(&uncompressed)); + DataEndingAtUnreadablePage c(compressed); + snappy::ByteArraySource source(c.data(), c.size()); + CHECK(snappy::Uncompress(&source, &sink)); + CHECK_EQ(uncompressed, input); +} static void VerifyIOVec(const string& input) { string compressed; @@ -559,6 +576,28 @@ static void VerifyNonBlockedCompression(const string& input) { CHECK(snappy::Uncompress(compressed.data(), compressed.size(), &uncomp_str)); CHECK_EQ(uncomp_str, input); + // Uncompress using source/sink + string uncomp_str2; + uncomp_str2.resize(input.size()); + snappy::UncheckedByteArraySink sink(string_as_array(&uncomp_str2)); + snappy::ByteArraySource source(compressed.data(), compressed.size()); + CHECK(snappy::Uncompress(&source, &sink)); + CHECK_EQ(uncomp_str2, input); + + // Uncompress into iovec + { + static const int kNumBlocks = 10; + struct iovec vec[kNumBlocks]; + const int block_size = 1 + input.size() / kNumBlocks; + string iovec_data(block_size * kNumBlocks, 'x'); + for (int i = 0; i < kNumBlocks; i++) { + vec[i].iov_base = string_as_array(&iovec_data) + i * block_size; + vec[i].iov_len = block_size; + } + CHECK(snappy::RawUncompressToIOVec(compressed.data(), compressed.size(), + vec, kNumBlocks)); + CHECK_EQ(string(iovec_data.data(), input.size()), input); + } } // Expand the input so that it is at least K times as big as block size @@ -577,6 +616,8 @@ static int Verify(const string& input) { // Compress using string based routines const int result = VerifyString(input); + // Verify using sink based routines + VerifyStringSink(input); VerifyNonBlockedCompression(input); VerifyIOVec(input); @@ -1291,6 +1332,37 @@ static void BM_UIOVec(int iters, int arg) { } BENCHMARK(BM_UIOVec)->DenseRange(0, 4); +static void BM_UFlatSink(int iters, int arg) { + StopBenchmarkTiming(); + + // Pick file to process based on "arg" + CHECK_GE(arg, 0); + CHECK_LT(arg, ARRAYSIZE(files)); + string contents = ReadTestDataFile(files[arg].filename, + files[arg].size_limit); + + string zcontents; + snappy::Compress(contents.data(), contents.size(), &zcontents); + char* dst = new char[contents.size()]; + + SetBenchmarkBytesProcessed(static_cast<int64>(iters) * + static_cast<int64>(contents.size())); + SetBenchmarkLabel(files[arg].label); + StartBenchmarkTiming(); + while (iters-- > 0) { + snappy::ByteArraySource source(zcontents.data(), zcontents.size()); + snappy::UncheckedByteArraySink sink(dst); + CHECK(snappy::Uncompress(&source, &sink)); + } + StopBenchmarkTiming(); + + string s(dst, contents.size()); + CHECK_EQ(contents, s); + + delete[] dst; +} + +BENCHMARK(BM_UFlatSink)->DenseRange(0, ARRAYSIZE(files) - 1); static void BM_ZFlat(int iters, int arg) { StopBenchmarkTiming(); |