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+//! Task abstraction for building executors.
+//!
+//! To spawn a future onto an executor, we first need to allocate it on the heap and keep some
+//! state attached to it. The state indicates whether the future is ready for polling, waiting to
+//! be woken up, or completed. Such a stateful future is called a *task*.
+//!
+//! All executors have a queue that holds scheduled tasks:
+//!
+//! ```
+//! let (sender, receiver) = flume::unbounded();
+//! #
+//! # // A future that will get spawned.
+//! # let future = async { 1 + 2 };
+//! #
+//! # // A function that schedules the task when it gets woken up.
+//! # let schedule = move |runnable| sender.send(runnable).unwrap();
+//! #
+//! # // Create a task.
+//! # let (runnable, task) = async_task::spawn(future, schedule);
+//! ```
+//!
+//! A task is created using either [`spawn()`], [`spawn_local()`], or [`spawn_unchecked()`] which
+//! return a [`Runnable`] and a [`Task`]:
+//!
+//! ```
+//! # let (sender, receiver) = flume::unbounded();
+//! #
+//! // A future that will be spawned.
+//! let future = async { 1 + 2 };
+//!
+//! // A function that schedules the task when it gets woken up.
+//! let schedule = move |runnable| sender.send(runnable).unwrap();
+//!
+//! // Construct a task.
+//! let (runnable, task) = async_task::spawn(future, schedule);
+//!
+//! // Push the task into the queue by invoking its schedule function.
+//! runnable.schedule();
+//! ```
+//!
+//! The [`Runnable`] is used to poll the task's future, and the [`Task`] is used to await its
+//! output.
+//!
+//! Finally, we need a loop that takes scheduled tasks from the queue and runs them:
+//!
+//! ```no_run
+//! # let (sender, receiver) = flume::unbounded();
+//! #
+//! # // A future that will get spawned.
+//! # let future = async { 1 + 2 };
+//! #
+//! # // A function that schedules the task when it gets woken up.
+//! # let schedule = move |runnable| sender.send(runnable).unwrap();
+//! #
+//! # // Create a task.
+//! # let (runnable, task) = async_task::spawn(future, schedule);
+//! #
+//! # // Push the task into the queue by invoking its schedule function.
+//! # runnable.schedule();
+//! #
+//! for runnable in receiver {
+//! runnable.run();
+//! }
+//! ```
+//!
+//! Method [`run()`][`Runnable::run()`] polls the task's future once. Then, the [`Runnable`]
+//! vanishes and only reappears when its [`Waker`][`core::task::Waker`] wakes the task, thus
+//! scheduling it to be run again.
+
+#![cfg_attr(not(feature = "std"), no_std)]
+#![warn(missing_docs, missing_debug_implementations, rust_2018_idioms)]
+#![doc(test(attr(deny(rust_2018_idioms, warnings))))]
+#![doc(test(attr(allow(unused_extern_crates, unused_variables))))]
+
+extern crate alloc;
+
+/// We can't use `?` in const contexts yet, so this macro acts
+/// as a workaround.
+macro_rules! leap {
+ ($x: expr) => {{
+ match ($x) {
+ Some(val) => val,
+ None => return None,
+ }
+ }};
+}
+
+mod header;
+mod raw;
+mod runnable;
+mod state;
+mod task;
+mod utils;
+
+pub use crate::runnable::{spawn, spawn_unchecked, Runnable};
+pub use crate::task::{FallibleTask, Task};
+
+#[cfg(feature = "std")]
+pub use crate::runnable::spawn_local;