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+/// A style is a collection of properties that can format a string
+/// using ANSI escape codes.
+///
+/// # Examples
+///
+/// ```
+/// use ansi_term::{Style, Colour};
+///
+/// let style = Style::new().bold().on(Colour::Black);
+/// println!("{}", style.paint("Bold on black"));
+/// ```
+#[derive(PartialEq, Clone, Copy)]
+#[cfg_attr(feature = "derive_serde_style", derive(serde::Deserialize, serde::Serialize))]
+pub struct Style {
+
+ /// The style's foreground colour, if it has one.
+ pub foreground: Option<Colour>,
+
+ /// The style's background colour, if it has one.
+ pub background: Option<Colour>,
+
+ /// Whether this style is bold.
+ pub is_bold: bool,
+
+ /// Whether this style is dimmed.
+ pub is_dimmed: bool,
+
+ /// Whether this style is italic.
+ pub is_italic: bool,
+
+ /// Whether this style is underlined.
+ pub is_underline: bool,
+
+ /// Whether this style is blinking.
+ pub is_blink: bool,
+
+ /// Whether this style has reverse colours.
+ pub is_reverse: bool,
+
+ /// Whether this style is hidden.
+ pub is_hidden: bool,
+
+ /// Whether this style is struckthrough.
+ pub is_strikethrough: bool
+}
+
+impl Style {
+
+ /// Creates a new Style with no properties set.
+ ///
+ /// # Examples
+ ///
+ /// ```
+ /// use ansi_term::Style;
+ ///
+ /// let style = Style::new();
+ /// println!("{}", style.paint("hi"));
+ /// ```
+ pub fn new() -> Style {
+ Style::default()
+ }
+
+ /// Returns a `Style` with the bold property set.
+ ///
+ /// # Examples
+ ///
+ /// ```
+ /// use ansi_term::Style;
+ ///
+ /// let style = Style::new().bold();
+ /// println!("{}", style.paint("hey"));
+ /// ```
+ pub fn bold(&self) -> Style {
+ Style { is_bold: true, .. *self }
+ }
+
+ /// Returns a `Style` with the dimmed property set.
+ ///
+ /// # Examples
+ ///
+ /// ```
+ /// use ansi_term::Style;
+ ///
+ /// let style = Style::new().dimmed();
+ /// println!("{}", style.paint("sup"));
+ /// ```
+ pub fn dimmed(&self) -> Style {
+ Style { is_dimmed: true, .. *self }
+ }
+
+ /// Returns a `Style` with the italic property set.
+ ///
+ /// # Examples
+ ///
+ /// ```
+ /// use ansi_term::Style;
+ ///
+ /// let style = Style::new().italic();
+ /// println!("{}", style.paint("greetings"));
+ /// ```
+ pub fn italic(&self) -> Style {
+ Style { is_italic: true, .. *self }
+ }
+
+ /// Returns a `Style` with the underline property set.
+ ///
+ /// # Examples
+ ///
+ /// ```
+ /// use ansi_term::Style;
+ ///
+ /// let style = Style::new().underline();
+ /// println!("{}", style.paint("salutations"));
+ /// ```
+ pub fn underline(&self) -> Style {
+ Style { is_underline: true, .. *self }
+ }
+
+ /// Returns a `Style` with the blink property set.
+ /// # Examples
+ ///
+ /// ```
+ /// use ansi_term::Style;
+ ///
+ /// let style = Style::new().blink();
+ /// println!("{}", style.paint("wazzup"));
+ /// ```
+ pub fn blink(&self) -> Style {
+ Style { is_blink: true, .. *self }
+ }
+
+ /// Returns a `Style` with the reverse property set.
+ ///
+ /// # Examples
+ ///
+ /// ```
+ /// use ansi_term::Style;
+ ///
+ /// let style = Style::new().reverse();
+ /// println!("{}", style.paint("aloha"));
+ /// ```
+ pub fn reverse(&self) -> Style {
+ Style { is_reverse: true, .. *self }
+ }
+
+ /// Returns a `Style` with the hidden property set.
+ ///
+ /// # Examples
+ ///
+ /// ```
+ /// use ansi_term::Style;
+ ///
+ /// let style = Style::new().hidden();
+ /// println!("{}", style.paint("ahoy"));
+ /// ```
+ pub fn hidden(&self) -> Style {
+ Style { is_hidden: true, .. *self }
+ }
+
+ /// Returns a `Style` with the strikethrough property set.
+ ///
+ /// # Examples
+ ///
+ /// ```
+ /// use ansi_term::Style;
+ ///
+ /// let style = Style::new().strikethrough();
+ /// println!("{}", style.paint("yo"));
+ /// ```
+ pub fn strikethrough(&self) -> Style {
+ Style { is_strikethrough: true, .. *self }
+ }
+
+ /// Returns a `Style` with the foreground colour property set.
+ ///
+ /// # Examples
+ ///
+ /// ```
+ /// use ansi_term::{Style, Colour};
+ ///
+ /// let style = Style::new().fg(Colour::Yellow);
+ /// println!("{}", style.paint("hi"));
+ /// ```
+ pub fn fg(&self, foreground: Colour) -> Style {
+ Style { foreground: Some(foreground), .. *self }
+ }
+
+ /// Returns a `Style` with the background colour property set.
+ ///
+ /// # Examples
+ ///
+ /// ```
+ /// use ansi_term::{Style, Colour};
+ ///
+ /// let style = Style::new().on(Colour::Blue);
+ /// println!("{}", style.paint("eyyyy"));
+ /// ```
+ pub fn on(&self, background: Colour) -> Style {
+ Style { background: Some(background), .. *self }
+ }
+
+ /// Return true if this `Style` has no actual styles, and can be written
+ /// without any control characters.
+ ///
+ /// # Examples
+ ///
+ /// ```
+ /// use ansi_term::Style;
+ ///
+ /// assert_eq!(true, Style::default().is_plain());
+ /// assert_eq!(false, Style::default().bold().is_plain());
+ /// ```
+ pub fn is_plain(self) -> bool {
+ self == Style::default()
+ }
+}
+
+impl Default for Style {
+
+ /// Returns a style with *no* properties set. Formatting text using this
+ /// style returns the exact same text.
+ ///
+ /// ```
+ /// use ansi_term::Style;
+ /// assert_eq!(None, Style::default().foreground);
+ /// assert_eq!(None, Style::default().background);
+ /// assert_eq!(false, Style::default().is_bold);
+ /// assert_eq!("txt", Style::default().paint("txt").to_string());
+ /// ```
+ fn default() -> Style {
+ Style {
+ foreground: None,
+ background: None,
+ is_bold: false,
+ is_dimmed: false,
+ is_italic: false,
+ is_underline: false,
+ is_blink: false,
+ is_reverse: false,
+ is_hidden: false,
+ is_strikethrough: false,
+ }
+ }
+}
+
+
+// ---- colours ----
+
+/// A colour is one specific type of ANSI escape code, and can refer
+/// to either the foreground or background colour.
+///
+/// These use the standard numeric sequences.
+/// See <http://invisible-island.net/xterm/ctlseqs/ctlseqs.html>
+#[derive(PartialEq, Clone, Copy, Debug)]
+#[cfg_attr(feature = "derive_serde_style", derive(serde::Deserialize, serde::Serialize))]
+pub enum Colour {
+
+ /// Colour #0 (foreground code `30`, background code `40`).
+ ///
+ /// This is not necessarily the background colour, and using it as one may
+ /// render the text hard to read on terminals with dark backgrounds.
+ Black,
+
+ /// Colour #1 (foreground code `31`, background code `41`).
+ Red,
+
+ /// Colour #2 (foreground code `32`, background code `42`).
+ Green,
+
+ /// Colour #3 (foreground code `33`, background code `43`).
+ Yellow,
+
+ /// Colour #4 (foreground code `34`, background code `44`).
+ Blue,
+
+ /// Colour #5 (foreground code `35`, background code `45`).
+ Purple,
+
+ /// Colour #6 (foreground code `36`, background code `46`).
+ Cyan,
+
+ /// Colour #7 (foreground code `37`, background code `47`).
+ ///
+ /// As above, this is not necessarily the foreground colour, and may be
+ /// hard to read on terminals with light backgrounds.
+ White,
+
+ /// A colour number from 0 to 255, for use in 256-colour terminal
+ /// environments.
+ ///
+ /// - Colours 0 to 7 are the `Black` to `White` variants respectively.
+ /// These colours can usually be changed in the terminal emulator.
+ /// - Colours 8 to 15 are brighter versions of the eight colours above.
+ /// These can also usually be changed in the terminal emulator, or it
+ /// could be configured to use the original colours and show the text in
+ /// bold instead. It varies depending on the program.
+ /// - Colours 16 to 231 contain several palettes of bright colours,
+ /// arranged in six squares measuring six by six each.
+ /// - Colours 232 to 255 are shades of grey from black to white.
+ ///
+ /// It might make more sense to look at a [colour chart][cc].
+ ///
+ /// [cc]: https://upload.wikimedia.org/wikipedia/commons/1/15/Xterm_256color_chart.svg
+ Fixed(u8),
+
+ /// A 24-bit RGB color, as specified by ISO-8613-3.
+ RGB(u8, u8, u8),
+}
+
+
+impl Colour {
+
+ /// Returns a `Style` with the foreground colour set to this colour.
+ ///
+ /// # Examples
+ ///
+ /// ```
+ /// use ansi_term::Colour;
+ ///
+ /// let style = Colour::Red.normal();
+ /// println!("{}", style.paint("hi"));
+ /// ```
+ pub fn normal(self) -> Style {
+ Style { foreground: Some(self), .. Style::default() }
+ }
+
+ /// Returns a `Style` with the foreground colour set to this colour and the
+ /// bold property set.
+ ///
+ /// # Examples
+ ///
+ /// ```
+ /// use ansi_term::Colour;
+ ///
+ /// let style = Colour::Green.bold();
+ /// println!("{}", style.paint("hey"));
+ /// ```
+ pub fn bold(self) -> Style {
+ Style { foreground: Some(self), is_bold: true, .. Style::default() }
+ }
+
+ /// Returns a `Style` with the foreground colour set to this colour and the
+ /// dimmed property set.
+ ///
+ /// # Examples
+ ///
+ /// ```
+ /// use ansi_term::Colour;
+ ///
+ /// let style = Colour::Yellow.dimmed();
+ /// println!("{}", style.paint("sup"));
+ /// ```
+ pub fn dimmed(self) -> Style {
+ Style { foreground: Some(self), is_dimmed: true, .. Style::default() }
+ }
+
+ /// Returns a `Style` with the foreground colour set to this colour and the
+ /// italic property set.
+ ///
+ /// # Examples
+ ///
+ /// ```
+ /// use ansi_term::Colour;
+ ///
+ /// let style = Colour::Blue.italic();
+ /// println!("{}", style.paint("greetings"));
+ /// ```
+ pub fn italic(self) -> Style {
+ Style { foreground: Some(self), is_italic: true, .. Style::default() }
+ }
+
+ /// Returns a `Style` with the foreground colour set to this colour and the
+ /// underline property set.
+ ///
+ /// # Examples
+ ///
+ /// ```
+ /// use ansi_term::Colour;
+ ///
+ /// let style = Colour::Purple.underline();
+ /// println!("{}", style.paint("salutations"));
+ /// ```
+ pub fn underline(self) -> Style {
+ Style { foreground: Some(self), is_underline: true, .. Style::default() }
+ }
+
+ /// Returns a `Style` with the foreground colour set to this colour and the
+ /// blink property set.
+ ///
+ /// # Examples
+ ///
+ /// ```
+ /// use ansi_term::Colour;
+ ///
+ /// let style = Colour::Cyan.blink();
+ /// println!("{}", style.paint("wazzup"));
+ /// ```
+ pub fn blink(self) -> Style {
+ Style { foreground: Some(self), is_blink: true, .. Style::default() }
+ }
+
+ /// Returns a `Style` with the foreground colour set to this colour and the
+ /// reverse property set.
+ ///
+ /// # Examples
+ ///
+ /// ```
+ /// use ansi_term::Colour;
+ ///
+ /// let style = Colour::Black.reverse();
+ /// println!("{}", style.paint("aloha"));
+ /// ```
+ pub fn reverse(self) -> Style {
+ Style { foreground: Some(self), is_reverse: true, .. Style::default() }
+ }
+
+ /// Returns a `Style` with the foreground colour set to this colour and the
+ /// hidden property set.
+ ///
+ /// # Examples
+ ///
+ /// ```
+ /// use ansi_term::Colour;
+ ///
+ /// let style = Colour::White.hidden();
+ /// println!("{}", style.paint("ahoy"));
+ /// ```
+ pub fn hidden(self) -> Style {
+ Style { foreground: Some(self), is_hidden: true, .. Style::default() }
+ }
+
+ /// Returns a `Style` with the foreground colour set to this colour and the
+ /// strikethrough property set.
+ ///
+ /// # Examples
+ ///
+ /// ```
+ /// use ansi_term::Colour;
+ ///
+ /// let style = Colour::Fixed(244).strikethrough();
+ /// println!("{}", style.paint("yo"));
+ /// ```
+ pub fn strikethrough(self) -> Style {
+ Style { foreground: Some(self), is_strikethrough: true, .. Style::default() }
+ }
+
+ /// Returns a `Style` with the foreground colour set to this colour and the
+ /// background colour property set to the given colour.
+ ///
+ /// # Examples
+ ///
+ /// ```
+ /// use ansi_term::Colour;
+ ///
+ /// let style = Colour::RGB(31, 31, 31).on(Colour::White);
+ /// println!("{}", style.paint("eyyyy"));
+ /// ```
+ pub fn on(self, background: Colour) -> Style {
+ Style { foreground: Some(self), background: Some(background), .. Style::default() }
+ }
+}
+
+impl From<Colour> for Style {
+
+ /// You can turn a `Colour` into a `Style` with the foreground colour set
+ /// with the `From` trait.
+ ///
+ /// ```
+ /// use ansi_term::{Style, Colour};
+ /// let green_foreground = Style::default().fg(Colour::Green);
+ /// assert_eq!(green_foreground, Colour::Green.normal());
+ /// assert_eq!(green_foreground, Colour::Green.into());
+ /// assert_eq!(green_foreground, Style::from(Colour::Green));
+ /// ```
+ fn from(colour: Colour) -> Style {
+ colour.normal()
+ }
+}
+
+#[cfg(test)]
+#[cfg(feature = "derive_serde_style")]
+mod serde_json_tests {
+ use super::{Style, Colour};
+
+ #[test]
+ fn colour_serialization() {
+
+ let colours = &[
+ Colour::Red,
+ Colour::Blue,
+ Colour::RGB(123, 123, 123),
+ Colour::Fixed(255),
+ ];
+
+ assert_eq!(serde_json::to_string(&colours).unwrap(), String::from("[\"Red\",\"Blue\",{\"RGB\":[123,123,123]},{\"Fixed\":255}]"));
+ }
+
+ #[test]
+ fn colour_deserialization() {
+ let colours = &[
+ Colour::Red,
+ Colour::Blue,
+ Colour::RGB(123, 123, 123),
+ Colour::Fixed(255),
+ ];
+
+ for colour in colours.into_iter() {
+ let serialized = serde_json::to_string(&colour).unwrap();
+ let deserialized: Colour = serde_json::from_str(&serialized).unwrap();
+
+ assert_eq!(colour, &deserialized);
+ }
+ }
+
+ #[test]
+ fn style_serialization() {
+ let style = Style::default();
+
+ assert_eq!(serde_json::to_string(&style).unwrap(), "{\"foreground\":null,\"background\":null,\"is_bold\":false,\"is_dimmed\":false,\"is_italic\":false,\"is_underline\":false,\"is_blink\":false,\"is_reverse\":false,\"is_hidden\":false,\"is_strikethrough\":false}".to_string());
+ }
+}