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/****************************************************************************
**
** Copyright (C) 2014 Pelagicore AG
** Contact: http://www.qt.io/licensing/
**
** This file is part of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL21$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see http://www.qt.io/terms-conditions. For further
** information use the contact form at http://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 or version 3 as published by the Free
** Software Foundation and appearing in the file LICENSE.LGPLv21 and
** LICENSE.LGPLv3 included in the packaging of this file. Please review the
** following information to ensure the GNU Lesser General Public License
** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** As a special exception, The Qt Company gives you certain additional
** rights. These rights are described in The Qt Company LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** $QT_END_LICENSE$
**
****************************************************************************/

#ifndef QSGVIDEONODE_VIVANTE_H
#define QSGVIDEONODE_VIVANTE_H

#include <private/qsgvideonode_p.h>
#include <QVideoSurfaceFormat>

class QSGVivanteVideoMaterial;
class QSGVivanteVideoNode : public QSGVideoNode
{
public:
    QSGVivanteVideoNode(const QVideoSurfaceFormat &format);
    ~QSGVivanteVideoNode();

    QVideoFrame::PixelFormat pixelFormat() const { return mFormat.pixelFormat(); }
    QAbstractVideoBuffer::HandleType handleType() const { return QAbstractVideoBuffer::NoHandle; }
    void setCurrentFrame(const QVideoFrame &frame, FrameFlags flags);

    static const QMap<QVideoFrame::PixelFormat, GLenum>& getVideoFormat2GLFormatMap();

private:
    QVideoSurfaceFormat mFormat;
    QSGVivanteVideoMaterial *mMaterial;

    static QMap<QVideoFrame::PixelFormat, GLenum> static_VideoFormat2GLFormatMap;
};

#endif // QSGVIDEONODE_VIVANTE_H