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authorVenugopal Shivashankar <venugopal.shivashankar@digia.com>2015-08-11 15:33:32 +0200
committerYoann Lopes <yoann.lopes@theqtcompany.com>2015-08-11 13:53:38 +0000
commitae9095d5bcc6da54c35785f18cd67712b2c1cfa8 (patch)
tree527052c788af1836c3287eee6440b16a88e18190
parent68a09d3093d14c77bc87995404c80ae4ae1e4d08 (diff)
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Doc: Corrected a typo.
Change-Id: I53ab7ddf0a8c0416dce19bf2b642e7e294f3c868 Reviewed-by: Yoann Lopes <yoann.lopes@theqtcompany.com>
-rw-r--r--src/imports/multimedia/qdeclarativeaudio.cpp4
-rw-r--r--src/imports/multimedia/qdeclarativecamera.cpp2
2 files changed, 3 insertions, 3 deletions
diff --git a/src/imports/multimedia/qdeclarativeaudio.cpp b/src/imports/multimedia/qdeclarativeaudio.cpp
index 54659071..540ed646 100644
--- a/src/imports/multimedia/qdeclarativeaudio.cpp
+++ b/src/imports/multimedia/qdeclarativeaudio.cpp
@@ -773,7 +773,7 @@ void QDeclarativeAudio::_q_statusChanged()
This property holds the native media object.
- It can be used to get a pointer to a QMediaPlayer object in order to intergrate with C++ code.
+ It can be used to get a pointer to a QMediaPlayer object in order to integrate with C++ code.
\code
QObject *qmlAudio; // The QML Audio object
@@ -1216,7 +1216,7 @@ void QDeclarativeAudio::_q_statusChanged()
This property holds the native media object.
- It can be used to get a pointer to a QMediaPlayer object in order to intergrate with C++ code.
+ It can be used to get a pointer to a QMediaPlayer object in order to integrate with C++ code.
\code
QObject *qmlMediaPlayer; // The QML MediaPlayer object
diff --git a/src/imports/multimedia/qdeclarativecamera.cpp b/src/imports/multimedia/qdeclarativecamera.cpp
index c2bc28f0..5930b20f 100644
--- a/src/imports/multimedia/qdeclarativecamera.cpp
+++ b/src/imports/multimedia/qdeclarativecamera.cpp
@@ -776,7 +776,7 @@ void QDeclarativeCamera::setDigitalZoom(qreal value)
This property holds the native media object for the camera.
- It can be used to get a pointer to a QCamera object in order to intergrate with C++ code.
+ It can be used to get a pointer to a QCamera object in order to integrate with C++ code.
\code
QObject *qmlCamera; // The QML Camera object