summaryrefslogtreecommitdiff
path: root/src/glsl/Makefile.am
blob: 2b9ca2cbaf9281779403871c1525c244f635fca3 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
# Copyright © 2012 Jon TURNEY
#
# Permission is hereby granted, free of charge, to any person obtaining a
# copy of this software and associated documentation files (the "Software"),
# to deal in the Software without restriction, including without limitation
# the rights to use, copy, modify, merge, publish, distribute, sublicense,
# and/or sell copies of the Software, and to permit persons to whom the
# Software is furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice (including the next
# paragraph) shall be included in all copies or substantial portions of the
# Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
# IN THE SOFTWARE.


# builtin_compiler is built before libglsl to generate builtin_function.cpp for libglsl.
# For this to work, a dummy version of builtin_function.cpp, builtin_stubs.cpp, is used.

# Hack to make some of the non-automake variables work.
TOP=$(top_builddir)

AM_CFLAGS = \
	-I$(top_srcdir)/include \
	-I$(top_srcdir)/src/mapi \
	-I$(top_srcdir)/src/mesa/ \
	$(LIBRARY_INCLUDES) \
	$(DEFINES) \
	$(LIBRARY_DEFINES) \
	$(API_DEFINES)

AM_CXXFLAGS = $(AM_CFLAGS)

AM_YFLAGS = -v -d -p "_mesa_glsl_"
AM_LFLAGS = --nounistd -o$(LEX_OUTPUT_ROOT).c

GLSL_SRCDIR=$(top_srcdir)/src/glsl
include Makefile.sources

noinst_LTLIBRARIES = libglslcommon.la libglsl.la
noinst_PROGRAMS = glsl_compiler glsl_test builtin_compiler

# common sources for builtin_compiler and libglsl
libglslcommon_la_SOURCES = \
	glsl_lexer.ll \
	glsl_parser.yy \
	$(LIBGLSL_FILES) \
	$(LIBGLSL_CXX_FILES)

libglslcommon_la_LIBADD = glcpp/libglcpp.la

# common sources for builtin_compiler and glsl_compiler
GLSL2_SOURCES = \
	$(top_srcdir)/src/mesa/program/hash_table.c \
	$(top_srcdir)/src/mesa/program/symbol_table.c \
	$(GLSL_COMPILER_CXX_FILES)

libglsl_la_SOURCES = \
	builtin_function.cpp

libglsl_la_LIBADD = libglslcommon.la
libglsl_la_LDFLAGS =

glsl_compiler_SOURCES = \
	$(GLSL2_SOURCES)

glsl_compiler_LDADD = libglsl.la

glsl_test_SOURCES = \
	$(top_srcdir)/src/mesa/program/hash_table.c \
	$(top_srcdir)/src/mesa/program/symbol_table.c \
	$(GLSL_SRCDIR)/standalone_scaffolding.cpp \
	test.cpp \
	test_optpass.cpp

glsl_test_LDADD = libglsl.la

builtin_compiler_SOURCES = \
	$(GLSL2_SOURCES) \
	builtin_stubs.cpp

builtin_compiler_LDADD = libglslcommon.la

BUILT_SOURCES = glsl_lexer.cc glsl_parser.cc glsl_parser.h builtin_function.cpp
CLEANFILES = $(BUILT_SOURCES)

builtin_function.cpp: builtins/profiles/* builtins/ir/* builtins/glsl/* builtins/tools/generate_builtins.py builtins/tools/texture_builtins.py builtin_compiler$(EXEEXT)
	$(AM_V_GEN) $(PYTHON2) $(PYTHON_FLAGS) builtins/tools/generate_builtins.py ./builtin_compiler > builtin_function.cpp || rm -f builtin_function.cpp

glcpp/libglcpp.la:
	cd glcpp ; $(MAKE) $(AM_MAKEFLAGS)

SUBDIRS = glcpp

# Provide compatibility with scripts for the old Mesa build system for
# a while by putting a link to the library in the current directory.
all-local: libglsl.la
	ln -f .libs/libglsl.a .

CLEANFILES += libglsl.a