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Mesa 10.2.3 Release Notes / July 7, 2014
========================================
Mesa 10.2.3 is a bug fix release which fixes bugs found since the 10.2.2
release.
Mesa 10.2.3 implements the OpenGL 3.3 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
used. Some drivers don't support all the features required in OpenGL
3.3. OpenGL 3.3 is **only** available if requested at context creation
because compatibility contexts are not supported.
SHA256 checksums
----------------
::
e482a96170c98b17d6aba0d6e4dda4b9a2e61c39587bb64ac38cadfa4aba4aeb MesaLib-10.2.3.tar.bz2
96cffacaa1c52ae659b3b0f91be2eebf5528b748934256751261fb79ea3d6636 MesaLib-10.2.3.tar.gz
82cab6ff14c8038ee39842dbdea0d447a78d119efd8d702d1497bc7c246434e9 MesaLib-10.2.3.zip
New features
------------
None
Bug fixes
---------
This list is likely incomplete.
- `Bug 76223 <https://bugs.freedesktop.org/show_bug.cgi?id=76223>`__ -
- `Bug 79823 <https://bugs.freedesktop.org/show_bug.cgi?id=79823>`__ -
- `Bug 80015 <https://bugs.freedesktop.org/show_bug.cgi?id=80015>`__ -
Changes
-------
Aaron Watry (1):
- radeon/llvm: Allocate space for kernel metadata operands
Carl Worth (2):
- docs: Add sha256 sums for the 10.2.2 release
- cherry-ignore: Add a patch that's been rejected
Ilia Mirkin (4):
- nouveau: dup fd before passing it to device
- nv50: disable dedicated ubo upload method
- nv50: do an explicit flush on draw when there are persistent buffers
- nvc0: add a memory barrier when there are persistent UBOs
Jasper St. Pierre (1):
- glxext: Send the Drawable's ID in the GLX_BufferSwapComplete event
Kenneth Graunke (3):
- i965: Don't emit SURFACE_STATEs for gather workarounds on Broadwell.
- i965: Include marketing names for Broadwell GPUs.
- i965/disasm: Fix INTEL_DEBUG=fs on Broadwell for ARB_fp applications.
Michel Dänzer (1):
- radeon/llvm: Use the llvm.rsq.clamped intrinsic for RSQ
Rob Clark (9):
- xa: fix segfault
- freedreno: use OUT_RELOCW when buffer is written
- freedreno/a3xx: fix depth/stencil GMEM positioning
- freedreno/a3xx: fix depth/stencil gmem restore
- freedreno/a3xx: fix blend opcode
- freedreno: few caps fixes
- freedreno/a3xx: texture fixes
- freedreno: fix for null textures
- freedreno/a3xx: vtx formats
Roland Scheidegger (1):
- draw: (trivial) fix clamping of viewport index
Takashi Iwai (1):
- llvmpipe: Fix zero-division in llvmpipe_texture_layout()
Thomas Hellstrom (1):
- st/xa: Don't close the drm fd on failure v2
Tobias Klausmann (1):
- nv50/ir: allow gl_ViewportIndex to work on non-provoking vertices
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