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+Mesa 9.1.6 Release Notes / August 1, 2013
+=========================================
+
+Mesa 9.1.6 is a bug fix release which fixes bugs found since the 9.1.5
+release.
+
+Mesa 9.1 implements the OpenGL 3.1 API, but the version reported by
+glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
+glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
+used. Some drivers don't support all the features required in OpenGL
+3.1. OpenGL 3.1 is **only** available if requested at context creation
+because GL_ARB_compatibility is not supported.
+
+MD5 checksums
+-------------
+
+::
+
+ 443a2a352667294b53d56cb1a74114e9 MesaLib-9.1.6.tar.bz2
+ 08d3069cccd6821e5f33e0840bca0718 MesaLib-9.1.6.tar.gz
+ 90aa7a6d9878cdbfcb055312f356d6b9 MesaLib-9.1.6.zip
+
+New features
+------------
+
+None.
+
+Bug fixes
+---------
+
+This list is likely incomplete.
+
+- `Bug 47824 <https://bugs.freedesktop.org/show_bug.cgi?id=47824>`__ -
+ osmesa using --enable-shared-glapi depends on libgl
+- `Bug 62362 <https://bugs.freedesktop.org/show_bug.cgi?id=62362>`__ -
+ Crash when using Wayland EGL platform
+- `Bug 63435 <https://bugs.freedesktop.org/show_bug.cgi?id=63435>`__ -
+ [Regression since 9.0] Flickering in EGL OpenGL full-screen window
+ with swap interval 1
+- `Bug 64087 <https://bugs.freedesktop.org/show_bug.cgi?id=64087>`__ -
+ Webgl conformance shader-with-non-reserved-words crash when mesa is
+ compiled without --enable-debug
+- `Bug 64330 <https://bugs.freedesktop.org/show_bug.cgi?id=64330>`__ -
+ WebGL snake demo crash in loop_analysis.cpp:506: bool
+ is_loop_terminator(ir_if*): assertion „inst != \__null“ failed.
+- `Bug 65236 <https://bugs.freedesktop.org/show_bug.cgi?id=65236>`__ -
+ [i965] Rendering artifacts in VDrift/GL2
+- `Bug 66558 <https://bugs.freedesktop.org/show_bug.cgi?id=66558>`__ -
+ RS690: 3D artifacts when playing SuperTuxKart
+- `Bug 66847 <https://bugs.freedesktop.org/show_bug.cgi?id=66847>`__ -
+ compilation broken with llvm 3.3
+- `Bug 66850 <https://bugs.freedesktop.org/show_bug.cgi?id=66850>`__ -
+ glGenerateMipmap crashes when using GL_TEXTURE_2D_ARRAY with
+ compressed internal format
+- `Bug 66921 <https://bugs.freedesktop.org/show_bug.cgi?id=66921>`__ -
+ [r300g] Heroes of Newerth: HiZ related corruption
+- `Bug 67283 <https://bugs.freedesktop.org/show_bug.cgi?id=67283>`__ -
+ VDPAU doesn't work on hybrid laptop through DRI_PRIME
+
+Changes
+-------
+
+The full set of changes can be viewed by using the following GIT
+command:
+
+::
+
+ git log mesa-9.1.5..mesa-9.1.6
+
+Andreas Boll (1):
+
+- configure.ac: Require llvm-3.2 for r600g/radeonsi llvm backends
+
+Brian Paul (4):
+
+- mesa: handle 2D texture arrays in get_tex_rgba_compressed()
+- meta: handle 2D texture arrays in decompress_texture_image()
+- mesa: implement mipmap generation for compressed 2D array textures
+- mesa: improve free() cleanup in generate_mipmap_compressed()
+
+Carl Worth (7):
+
+- docs: Add 9.1.5 release md5sums
+- Merge 'origin/9.1' into stable
+- cherry-ignore: Drop 13 patches from the pick list
+- get-pick-list.sh: Include commits mentionining "CC: mesa-stable..."
+ in pick list
+- get-pick-list: Allow for non-whitespace between "CC:" and
+ "mesa-stable"
+- get-pick-list: Ignore commits which CC mesa-stable unless they say
+ "9.1"
+- Bump version to 9.1.6
+
+Chris Forbes (5):
+
+- i965/Gen4: Zero extra coordinates for ir_tex
+- i965/vs: Fix flaky texture swizzling
+- i965/vs: set up sampler state pointer for Gen4/5.
+- i965/vs: Put lod parameter in the correct place for Gen4
+- i965/vs: Gen4/5: enable front colors if back colors are written
+
+Christoph Bumiller (1):
+
+- nv50,nvc0: s/uint16/uint32 for constant buffer offset
+
+Dave Airlie (1):
+
+- gallium/vl: add prime support
+
+Eric Anholt (1):
+
+- egl: Restore "bogus" DRI2 invalidate event code.
+
+Jeremy Huddleston Sequoia (1):
+
+- Apple: glFlush() is not needed with CGLFlushDrawable()
+
+Kenneth Graunke (1):
+
+- glsl: Classify "layout" like other identifiers.
+
+Kristian Høgsberg (1):
+
+- egl-wayland: Fix left-over wl_display_roundtrip() usage
+
+Maarten Lankhorst (2):
+
+- osmesa: link against static libglapi library too to get the gl
+ exports
+- nvc0: force use of correct firmware file
+
+Marek Olšák (4):
+
+- r300g/swtcl: fix geometry corruption by uploading indices to a buffer
+- r300g/swtcl: fix a lockup in MSAA resolve
+- Revert "r300g: allow HiZ with a 16-bit zbuffer"
+- r600g: increase array size for shader inputs and outputs
+
+Matt Turner (2):
+
+- i965: NULL check prog on shader compilation failure.
+- i965/vs: Print error if vertex shader fails to compile.
+
+Paul Berry (1):
+
+- glsl: Handle empty if statement encountered during loop analysis.