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diff --git a/docs/relnotes/10.0.2.rst b/docs/relnotes/10.0.2.rst new file mode 100644 index 00000000000..3d5b67ab9e5 --- /dev/null +++ b/docs/relnotes/10.0.2.rst @@ -0,0 +1,127 @@ +Mesa 10.0.2 Release Notes / (January 9, 2014) +============================================= + +Mesa 10.0.2 is a bug fix release which fixes bugs found since the 10.0.1 +release. + +Mesa 10.0.2 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +3.3. OpenGL 3.3 is **only** available if requested at context creation +because compatibility contexts not supported. + +MD5 checksums +------------- + +:: + + de7d14baf0101b697c140d2f47ef27e9 MesaLib-10.0.2.tar.gz + 8544c0ab3e438a08b5103421ea15b6d2 MesaLib-10.0.2.tar.bz2 + 181b0d6c1afca38e98a930d0e564ed90 MesaLib-10.0.2.zip + +New features +------------ + +None + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 70740 <https://bugs.freedesktop.org/show_bug.cgi?id=70740>`__ - + HiZ on SNB causes GPU hang with WebGL web app +- `Bug 72026 <https://bugs.freedesktop.org/show_bug.cgi?id=72026>`__ - + SIGSEGV in fs_visitor::visit(ir_dereference_variable*) +- `Bug 72264 <https://bugs.freedesktop.org/show_bug.cgi?id=72264>`__ - + GLSL error reporting +- `Bug 72369 <https://bugs.freedesktop.org/show_bug.cgi?id=72369>`__ - + glitches in serious sam 3 with the sb shader backend + +Changes +------- + +The full set of changes can be viewed by using the following git +command: + +:: + + git log mesa-10.0.1..mesa-10.0.2 + +Aaron Watry (8): + +- clover: Remove unused variable +- pipe_loader/sw: close dev->lib when initialization fails +- radeon/compute: Stop leaking LLVMContexts in + radeon_llvm_parse_bitcode +- r600/compute: Free compiled kernels when deleting compute state +- r600/compute: Use the correct FREE macro when deleting compute state +- radeon/llvm: Free target data at end of optimization +- st/vdpau: Destroy context when initialization fails +- r600/pipe: Stop leaking context->start_compute_cs_cmd.buf on EG/CM + +Alex Deucher (1): + +- r600g: fix SUMO2 pci id + +Alexander von Gluck IV (1): + +- Haiku: Add in public GL kit headers + +Anuj Phogat (1): + +- mesa: Fix error code generation in glBeginConditionalRender() + +Carl Worth (2): + +- docs: Add md5sums for the 10.0.1 release. +- Update version to 10.0.2 + +Chad Versace (1): + +- i965/gen6: Fix HiZ hang in WebGL Google Maps + +Erik Faye-Lund (1): + +- glcpp: error on multiple #else/#elif directives + +Henri Verbeet (1): + +- i915: Add support for gl_FragData[0] reads. + +Ilia Mirkin (1): + +- nv50: fix a small leak on context destroy + +Jonathan Liu (2): + +- st/mesa: use pipe_sampler_view_release() +- llvmpipe: use pipe_sampler_view_release() to avoid segfault + +Kenneth Graunke (2): + +- i965: Fix 3DSTATE_PUSH_CONSTANT_ALLOC_PS packet creation. +- Revert "mesa: Remove GLXContextID typedef from glx.h." + +Kevin Rogovin (1): + +- Use line number information from entire function expression + +Kristian Høgsberg (1): + +- dri_util: Don't assume \__DRIcontext->driverPrivate is a gl_context + +Marek Olšák (2): + +- mesa: fix interpretation of glClearBuffer(drawbuffer) +- st/mesa: fix glClear with multiple colorbuffers and different formats + +Paul Berry (2): + +- glsl: Teach ir_variable_refcount about ir_loop::counter variables. +- glsl: Fix inconsistent assumptions about ir_loop::counter. + +Vadim Girlin (1): + +- r600g/sb: fix stack size computation on evergreen |