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author | Konstantin Seurer <konstantin.seurer@gmail.com> | 2023-07-23 12:33:15 +0200 |
---|---|---|
committer | Eric Engestrom <eric@engestrom.ch> | 2023-07-28 18:48:24 +0100 |
commit | 90d121b65bf0b49045a0a391ecac3d31a4009833 (patch) | |
tree | d404407419f6354bdc7494e88ba37c72c9d741fb /src | |
parent | bd9177f20ea19af3163d82cc1a1be3639f7ddb76 (diff) | |
download | mesa-90d121b65bf0b49045a0a391ecac3d31a4009833.tar.gz mesa-90d121b65bf0b49045a0a391ecac3d31a4009833.tar.bz2 mesa-90d121b65bf0b49045a0a391ecac3d31a4009833.zip |
draw: Do not restart the primitive_id at 0
Otherwise the primitive_id will wrap around to 0 if more than 4096
patches are drawn.
cc: mesa-stable
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24295>
(cherry picked from commit 1280cf5b2afa757b86c21085d01229222e4180df)
Diffstat (limited to 'src')
-rw-r--r-- | src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline_llvm.c | 2 | ||||
-rw-r--r-- | src/gallium/auxiliary/draw/draw_tess.c | 3 |
2 files changed, 3 insertions, 2 deletions
diff --git a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline_llvm.c b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline_llvm.c index dff17a41ac0..edaa78af36e 100644 --- a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline_llvm.c +++ b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline_llvm.c @@ -829,7 +829,7 @@ llvm_middle_end_linear_run(struct draw_pt_middle_end *middle, fetch_info.elts = NULL; prim_info.linear = TRUE; - prim_info.start = 0; + prim_info.start = start; prim_info.count = count; prim_info.elts = NULL; prim_info.prim = prim_type(fpme->input_prim, prim_flags); diff --git a/src/gallium/auxiliary/draw/draw_tess.c b/src/gallium/auxiliary/draw/draw_tess.c index c0430b02a40..4240b48e515 100644 --- a/src/gallium/auxiliary/draw/draw_tess.c +++ b/src/gallium/auxiliary/draw/draw_tess.c @@ -189,6 +189,7 @@ int draw_tess_ctrl_shader_run(struct draw_tess_ctrl_shader *shader, shader->draw->statistics.hs_invocations += num_patches; } #ifdef DRAW_LLVM_AVAILABLE + unsigned first_patch = input_prim->start / shader->draw->pt.vertices_per_patch; for (unsigned i = 0; i < num_patches; i++) { uint32_t vert_start = output_verts->count; @@ -196,7 +197,7 @@ int draw_tess_ctrl_shader_run(struct draw_tess_ctrl_shader *shader, llvm_fetch_tcs_input(shader, input_prim, i, shader->draw->pt.vertices_per_patch); - llvm_tcs_run(shader, i); + llvm_tcs_run(shader, first_patch + i); uint32_t old_verts = util_align_npot(vert_start, 16); uint32_t new_verts = util_align_npot(output_verts->count, 16); |