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authorNicolai Hähnle <nicolai.haehnle@amd.com>2016-11-18 15:18:10 +0100
committerNicolai Hähnle <nicolai.haehnle@amd.com>2016-11-21 08:19:43 +0100
commit42d5e91a2ae235c007c5d17935be9bb1c4ff388e (patch)
tree140cf7ad838ab2dae0338baebbca628b1fcfa9cd /src
parent47db6b4600cfd3919c6120d392950d624b5a6ea7 (diff)
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radeonsi: store group_size_variable in struct si_compute
For compute shaders, we free the selector after the shader has been compiled, so we need to save this bit somewhere else. Also, make sure that this type of bug cannot re-appear, by NULL-ing the selector pointer after we're done with it. This bug has been there since the feature was added, but was only exposed in piglit arb_compute_variable_group_size-local-size by commit 9bfee7047b70cb0aa026ca9536465762f96cb2b1 (which is totally unrelated). Cc: 13.0 <mesa-stable@lists.freedesktop.org> Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Diffstat (limited to 'src')
-rw-r--r--src/gallium/drivers/radeonsi/si_compute.c13
1 files changed, 8 insertions, 5 deletions
diff --git a/src/gallium/drivers/radeonsi/si_compute.c b/src/gallium/drivers/radeonsi/si_compute.c
index f1887bb8a55..69d57b9a616 100644
--- a/src/gallium/drivers/radeonsi/si_compute.c
+++ b/src/gallium/drivers/radeonsi/si_compute.c
@@ -42,7 +42,8 @@ struct si_compute {
struct si_shader shader;
struct pipe_resource *global_buffers[MAX_GLOBAL_BUFFERS];
- bool use_code_object_v2;
+ unsigned use_code_object_v2 : 1;
+ unsigned variable_group_size : 1;
};
struct dispatch_packet {
@@ -147,7 +148,11 @@ static void *si_create_compute_state(
S_00B84C_TGID_Z_EN(1) | S_00B84C_TIDIG_COMP_CNT(2) |
S_00B84C_LDS_SIZE(shader->config.lds_size);
+ program->variable_group_size =
+ sel.info.properties[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH] == 0;
+
FREE(sel.tokens);
+ program->shader.selector = NULL;
} else {
const struct pipe_llvm_program_header *header;
const char *code;
@@ -607,14 +612,12 @@ static void si_setup_tgsi_grid(struct si_context *sctx,
}
} else {
struct si_compute *program = sctx->cs_shader_state.program;
- bool variable_group_size =
- program->shader.selector->info.properties[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH] == 0;
- radeon_set_sh_reg_seq(cs, grid_size_reg, variable_group_size ? 6 : 3);
+ radeon_set_sh_reg_seq(cs, grid_size_reg, program->variable_group_size ? 6 : 3);
radeon_emit(cs, info->grid[0]);
radeon_emit(cs, info->grid[1]);
radeon_emit(cs, info->grid[2]);
- if (variable_group_size) {
+ if (program->variable_group_size) {
radeon_emit(cs, info->block[0]);
radeon_emit(cs, info->block[1]);
radeon_emit(cs, info->block[2]);